Hehehelloo everybody!! This is my 1st RMT and my second time writting in the forum so lets start with the team and i hope i don't screw it too much ^_^''
My little treasure
Team Building Process/In-Depth Analysis
Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Leech Seed
- Drain Punch
- Spiky Shield
- Spikes
I started building the team arround this monster because after the ban of Greninja and the change on the meta i thought it was the best moment to build a team with it.
It is a great deffensive wall stopping things like Mega Gyara, Bisharp and Excadrill with its typing and stats and also beating 1v1 ferro with drain punch. I choose the standard deffensive set to maximize its bulk and been able to switch in easily and been able to set up spikes.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Magma Storm (Thanks to aPandaCub)
- Stone Edge/Ancient Power
- Taunt
- Stealth Rock
My little treasure
Team Building Process/In-Depth Analysis
Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Leech Seed
- Drain Punch
- Spiky Shield
- Spikes
I started building the team arround this monster because after the ban of Greninja and the change on the meta i thought it was the best moment to build a team with it.
It is a great deffensive wall stopping things like Mega Gyara, Bisharp and Excadrill with its typing and stats and also beating 1v1 ferro with drain punch. I choose the standard deffensive set to maximize its bulk and been able to switch in easily and been able to set up spikes.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Magma Storm (Thanks to aPandaCub)
- Stone Edge/Ancient Power
- Taunt
- Stealth Rock
A great partner for Chesnaught as it takes care of fairy, psychic and fire types. Standard sp def but with a rock type move to take care of Talonflame and Charizard, i preffer Stone Edge because it can OHKO Char Y but if you don't want to risk the miss go for ancient power that can OHKO talonflame. Taunt for stopping set ups like Clef and stealth rocks because you know they are essential since gen 4.
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Bullet Punch
- Bug Bite/Knock Off (thanks to Celticpride)
- Swords Dance
- Roost
Scizor is a great mega at the moment because of its great bulk attack and typing. My main reason for using it was that is able to set up on Mega Gross and beat belly drum Azumarill. The EVs are for hitting as hard as possible while mantaining its bulk. BP is its main attack to sweep after a quick set up, bug bite is a powerfull second stab and roost to extend scizor's life.
Raikou @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
- Shadow Ball
Riakou is my main way of dealing with Thundi, Rotom-W and Slowbro been able to set up a CM and with that nice speed tier been able to outspeed 110 base speed mons. It can quickly set up a CM to endure special hits and then retaliate with a powerful +1 attack. I choose shadow ball over extrasensory because mega venusaur isn't a problem and is a great way of deal with mew because at +1 is a 2HKO.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Surf
- Roost
First i was using AV Azuma but i realize Latios fits greatly this team as it counts keldeo, mega venu and with surf it isn't walled by heatran, also it deals greater amount of damage to bisharp and tyranitar before been pursuit trapped. I thought of using it wi
th defog but it was a waste of a moveslot because i get rid of my own hazards and gives free set up to bisharp. Also my team ins't weak to rocks only teams that set up tons of hazards are dangerous.
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn
Simply a fast heavy hitter, a great lead, and a charizard X check. The common scarf Lando-t that is in almost any team. But yeah it gives the team offensive momentum and kills fast threats like m-loppuny.
EVs to outspeed +1 adamant char X and max attack because i have enough deffense in the team.
THREAT LIST
IMPORTABLE
Hope you like my first RMT n_n and i hope is the first of many.
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Bullet Punch
- Bug Bite/Knock Off (thanks to Celticpride)
- Swords Dance
- Roost
Scizor is a great mega at the moment because of its great bulk attack and typing. My main reason for using it was that is able to set up on Mega Gross and beat belly drum Azumarill. The EVs are for hitting as hard as possible while mantaining its bulk. BP is its main attack to sweep after a quick set up, bug bite is a powerfull second stab and roost to extend scizor's life.
Raikou @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
- Shadow Ball
Riakou is my main way of dealing with Thundi, Rotom-W and Slowbro been able to set up a CM and with that nice speed tier been able to outspeed 110 base speed mons. It can quickly set up a CM to endure special hits and then retaliate with a powerful +1 attack. I choose shadow ball over extrasensory because mega venusaur isn't a problem and is a great way of deal with mew because at +1 is a 2HKO.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Surf
- Roost
First i was using AV Azuma but i realize Latios fits greatly this team as it counts keldeo, mega venu and with surf it isn't walled by heatran, also it deals greater amount of damage to bisharp and tyranitar before been pursuit trapped. I thought of using it wi
th defog but it was a waste of a moveslot because i get rid of my own hazards and gives free set up to bisharp. Also my team ins't weak to rocks only teams that set up tons of hazards are dangerous.
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn
Simply a fast heavy hitter, a great lead, and a charizard X check. The common scarf Lando-t that is in almost any team. But yeah it gives the team offensive momentum and kills fast threats like m-loppuny.
EVs to outspeed +1 adamant char X and max attack because i have enough deffense in the team.
THREAT LIST
Bulky Mega Altaria: That monster can take scizors BP, once inside is very difficult for me to get rid of it specially the one with fire blast, eq, hyper voice and roost as it hits all my team
Also hazards in big amounts deal more damage than the one i want for my team limiting a lot my switch ins, i tried to add a spinner but i can't take out any mon
Mega Venusaur+Tyranitar can also be a pain in the ass but with heatran+chesnaught I can play arround them
Also hazards in big amounts deal more damage than the one i want for my team limiting a lot my switch ins, i tried to add a spinner but i can't take out any mon
Mega Venusaur+Tyranitar can also be a pain in the ass but with heatran+chesnaught I can play arround them
IMPORTABLE
Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Leech Seed
- Drain Punch
- Spiky Shield
- Spikes
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Magma Storm
- Stone Edge
- Taunt
- Stealth Rock
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Surf
- Roost
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Bullet Punch
- Bug Bite
- Swords Dance
- Roost
Raikou @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
- Shadow Ball
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Leech Seed
- Drain Punch
- Spiky Shield
- Spikes
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Magma Storm
- Stone Edge
- Taunt
- Stealth Rock
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Surf
- Roost
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Bullet Punch
- Bug Bite
- Swords Dance
- Roost
Raikou @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
- Shadow Ball
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn
Hope you like my first RMT n_n and i hope is the first of many.
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