1v1 FE Flash; P2X7 versus Tavok

1v1 FE Flash
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
Mega Evolutions: 1
ASB Arena

P2X7
475.png

Gallade [Arthur] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (69.5) (-10% evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5
KOC: 1

gallade-mega.png

Gallade [Arthur] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 95 (-10% Evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

Moves (43/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Psyshock
Thunderbolt
Shadow Ball
Will-O-Wisp
Thunder Wave
Telekinesis
Dazzling Gleam

Tutor Moves:
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Pain Split
Snatch

Other:
Wish

tavok
303.png

Mirra (Mawile (F))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

303-mega.png


Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

- Huge Power (Passive) (MEGA): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:

HP: 90
Atk: Rank 4 (8 w/Huge Power + Mawilite)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 with Huge Power + Mawilite)


EC: 0/0
MC: 1
AC: 5/5
KOC: 0



Moves (55/??)
- Astonish
- Baton Pass
- Bite
- Brick Break
- Counter
- Cruch
- Double Team
- Dynamic Punch
- Embargo
- Endure
- Facade
- Fairy Wind
- Fake Tears
- Feint Attack
- Fire Fang
- Focus Blast
- Focus Punch
- Giga Impact
- Grass Knot
- Growl
- Guard Swap
- Ice Fang
- Ice Punch
- Incinerate
- Iron Defense
- Iron Head
- Knock Off
- Magnet Rise
- Metal Burst
- Mimic
- Misty Terrain
- Pain Split
- Payback
- Play Rough
- Poison Fang
- Power-Up Punch
- Protect
- Rest
- Rock Slide
- Seismic Toss
- Sleep Talk
- Snatch
- Stealth Rock
- Stone Edge
- Substitute
- Sucker Punch
- Super Fang
- Swagger
- Sweet Scent
- Taunt
- Thunder Fang
- Thunder Punch
- Torment
- Toxic
- Vice Grip
227.png

Elisa (Skarmory (F))
Nature: Adamant (+Atk, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

- Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 1/5
KOC: 0


Moves (35/??)
- Aerial Ace
- Agility
- Air Cutter
- Assurance
- Autotomize
- Brave Bird
- Counter
- Drill Peck
- Endure
- Feint
- Fly
- Fury Attack
- Iron Defense
- Iron Head
- Leer
- Night Slash
- Peck
- Protect
- Rest
- Rock Slide
- Roost
- Sand-Attack
- Sky Attack
- Sky Drop
- Sleep Talk
- Spikes
- Stealth Rock
- Steel Wing
- Swift
- Tailwind
- Taunt
- Torment
- Toxic
- Whirlwind
- X-Scissor
306.png

So badass.
Skull (Aggron (M))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (10 with Heavy Metal)
Base Rank Total: 21

306-mega.png


Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.

- Filter (Passive) (MEGA): This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:

HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (11 with Heavy Metal)
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (32/113)

- Dig
- Double Edge
- Dragon Tail
- Earthquake
- Endeavor
- Endure
- Focus Punch
- Harden
- Headbutt
- Head Smash
- Heavy Slam
- Iron Defense
- Iron Head
- Magnet Rise
- Metal Burst
- Metal Claw
- Mud-Slap
- Protect
- Rest
- Reversal
- Roar
- Rock Polish
- Rock Slide
- Sandstorm
- Shadow Claw
- Stealth Rock
- Superpower
- Tackle
- Take Down
- Taunt
- Thunder Wave
- Toxic


P2X7 sends out and equips
Tavok sends out, equips, and orders
P2X7 orders
ref
 
I'm pretty sure I should have sent out first ++ but eh.

Out comes Elisa the Skarmory @ Exp Share

Sky Attack - Brave Bird - Drill Peck

- IF Gallade has double team clones up when you would move THEN Aerial Ace.
- IF damaging Fighting type move THEN Counter.
 
This match is an example in how to not flash.

475.png

Gallade
100
100
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
100
100
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share

Action 1
Gallade's Evasive Teleport
EN Check: 7 - 1 = 6

Skarmory's Sky Attack
EN Check: 10 - 1 = 9

Action 2
Skarmory's Brave Bird
Crit Check (625): 1180 (NO)
Damage: (10 + 4/2 + 3 + 6 - 6) * 1.5 = 22.5
Recoil: 22.5 / 3 = 7.5
EN Check: 7 + 4/2 - 1 = 8

Gallade's Torment
EN Check: 10

Action 3
Skarmory's Drill Peck
Crit Check (625): 1674 (NO)
Damage: (8 + 3 + 6 - 6) * 1.5 = 16.5
EN Check: 6 - 1 = 5

Gallade's Encore
EN Check: 10

475.png

Gallade
100 - (22.5 + 16.5) = 61
100 - (6 + 10 + 10) = 74
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
100 - 7.5 = 92.5
100 - (9 + 8 + 5) = 78
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
Tormented for 5 actions
Drill Peck encored for 2 actions

475.png

Gallade
61
74
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
92
78
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
Tormented for 5 actions
Drill Peck encored for 2 actions

P2X7 is up to order.
 
Hey, I had a goal in attempting that. It wasn't one that was well thought out, but it was still a goal.

Thunderbolt - Fire Punch - Thunderbolt
IF Skarmory targets you with a damaging Flying-type combo, use Teleport (Evasive) that action instead.

Edit: Yeah, so I am probably not going to be able to post in this again until tomorrow. Sorry.
 
475.png

Gallade
61
74
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
92
78
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
Tormented for 5 actions
Drill Peck encored for 2 actions

Action 1
Skarmory's Struggle
Crit Check (625): 4616 (NO)
Damage: (5 + 6 - 6) = 5
Recoil: 5 * 0.4 = 2
EN Check: 5

Gallade's Thunderbolt
Crit Check (625): 7856 (NO)
Effect Chance (1000): 3708 (NO)
Damage: (9 - 1 + 4.5 - 4.5) * 1.5 = 12
EN Check: 7

Action 2
Skarmory's Struggle
Crit Check (625): 6351 (NO)
Damage: (5 + 6 - 6) = 5
Recoil: 5 * 0.4 = 2
EN Check: 5

Gallade's Fire Punch
Crit Check (625): 9606 (NO)
Effect Chance (1000): 246 (BURN)
Damage: (8 - 1 + 3 + 6 - 6) * 1.5 = 10.5
EN Check: 6

-2 HP Skarmory

Action 3
Skarmory flew up high
EN Check: 5

Gallade's Thunderbolt
EN Check: 7

Skarmory's Fly
Crit Check (625): 5287 (NO)
Damage: (9 - 3 + 3 + 6 - 6) * 1.5 = 13.5
EN Check: 6 - 1 = 5

-2 HP Skarmory

475.png

Gallade
61 - (5 + 5 + 13.5) = 37.5
74 - (7 + 6 + 7) = 54
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
92 - (2 + 12 + 2 + 10.5 + 2 + 2) = 61.5
78 - (5 + 5 + 5 + 5) = 58
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
Tormented for 2 actions
Burned

475.png

Gallade
37
54
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
61
58
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
Tormented for 2 actions
Burned

tavok
 
Last edited:
There was no crit, so Skarm should have 5 more HP.

Sky Attack - Brave Bird - Drill Peck
- IF Gallade has double team clones up when you would move THEN Aerial Ace.
- IF succesfuly P/E THEN Aerial Ace.
 
Teleport (Evasive) - Destiny Bond + Destiny Bond combo - Cooldown (Destiny Bond)
IF Destiny Bond + Destiny Bond combo requires the user to be able to pay the entire energy cost, even though the NDA states the contrary, replace actions with Teleport (Evasive) - Pain Split - Thunderbolt + Thunderbolt combo.
 
475.png

Gallade
37
54
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
-10% EVA


227.png

Skarmory
61
58
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
Tormented for 2 actions
Burned

Action 1
Gallade's Evasive Teleport
EN Check: 7 - 1 = 6

Skarmory's Aerial Ace
EN Check: 4 - 1 = 3

-2 HP Skarmory

Action 2
Skarmory's Brave Bird
Crit Check (625): 787 (NO)
Damage: (10 + 4/2 - 3 + 3 + 6 - 6) * 1.5 = 18
Recoil: 18 / 3 = 6
EN Check: 7 + 4/2 - 1 = 8

Gallade's Destiny Bond + Destiny Bond
EN Check: (15 + 15 + 4) * 1.75 = 59.5

-2 HP Skarmory

475.png

Gallade
37 - 18 = 19
54 - (6 + 59.5) = -11.5
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
KO


227.png

Skarmory
61 - (2 + 6 + 2) = 51
58 - (3 + 8) = 47
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
1 KOC

475.png

Gallade
19
-12
5/4/3/4/69|21|S3W4
Status: Steadfast, Justified
EXP Share
KO


227.png

Skarmory
51
47
4/5/1/3/70|19|S3W4
Status: Keen Eye, Sturdy
EXP Share
1 KOC

tavok is the victor!

Payout:
tavok: 1 CC
-Skarmoy: 3 MC/1 AC + 1 KOC
P2X7: 1 CC
-Gallade: 4 MC
akela: 3 UC
 
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