1v1 Flashmatch! S0L1D G0LD vs. akela! (reffed by Flamestrike)

You all know how this goes, and we're on a clock here, so let's meet the competitors! First off, S0L1D G0LD!

Treasurefish (Chinchou)
Nature: Modest
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Volt Absorb

Illuminate

Water Absorb (HA Locked)

Stats:

Hp: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Moves (21/???):

Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Hydro Pump
Ion Deluge
Charge

Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)

Blizzard (*)
Thunderbolt (*)
Scald (*)
Volt Switch (*)
Dazzling Gleam (*)
And his opponent for today? None other than akela!

Chespin [Cinna] [M]
Quiet Nature (+1 SpA, Speed/1.15, -10% Evasion)
Type: Grass
Egg Group: Field
Abilities: Overgrow, Bulletproof (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 33 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up [7/20]
Bite
Growl
Leech Seed
Pin Missile
Rollout
Tackle
Vine Whip
Egg [5/5]
Curse
Defense Curl
Quick Guard
Spikes
Synthesis
Tutor [0/2]
TM/HM [5/49]
Payback
Protect
Shadow Claw
Substitute
Toxic

Moves Remaining
Level Up [13] {10}: Belly Drum, Body Slam, Bulk Up, Feint, Giga Impact, Hammer Arm, Mud Shot, Needle Arm, Pain Split, Seed Bomb, Spiky Shield, Take Down, Wood Hammer
Current Generation Tutor [2] {3}: Frenzy Plant, Grass Pledge
Current Generation TM/HM [44] {88}: Aerial Ace, Attract, Brick Break, Bulldoze, Confide, Cut, Dig, Double Team, Dragon Claw, Earthquake, Energy Ball, Facade, Flash, Fling, Focus Blast, Frustration, Grass Knot, Gyro Ball, Hidden Power ???, Hone Claws, Hyper Beam, Low Sweep, Nature Power, Poison Jab, Power-Up Punch, Reflect, Rest, Retaliate, Return, Roar, Rock Slide, Rock Smash, Rock Tomb, Round, Sleep Talk, Sludge Bomb, Smack Down, Solar Beam, Stone Edge, Strength, Sunny Day, Swagger, Swords Dance, Taunt
Let's not waste any time here; since Gold made the challenge, akela orders first! Let's go!

akela, you're up!
 

Treasurefish (Chinchou)
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Energy: 100
Abilities: Volt Absorb, Illuminate (ON)

Chespin (Cinna) [M]
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 33 (-10%)
Energy: 100
Abilities: Overgrow

RNGesus giveth, and RNGesus taketh away. A crit on his first Blizzard gives Treasurefish an even greater advantage than he would have enjoyed normally, but Cinna plugs away with steady offense and then a Blizzard miss allows the Chespin to stay in the game!

Treasurefish (Chinchou)
HP: 68
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Energy: 78
Abilities: Volt Absorb, Illuminate (ON)

Chespin (Cinna) [M]
HP: 51
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 33 (-10%)
Energy: 84
Abilities: Overgrow
Action 1:
Treasurefish used Blizzard
-> RNG roll to hit (1-9000 to hit) -> 5460 (hit)
-> RNG roll to crit (1-625 to crit) -> 503 (crit)
-> RNG roll to freeze (1-1000 to freeze) -> 3040 (no freeze)
(12[BAP] + 1.5[Stat Dif.] + 3[Crit]) * 1.5[SE] = 24.75 damage, 8 energy
Cinna used Payback
-> RNG roll to crit (1-625 to crit) -> 5353 (no crit)
10[BAP] = 10 damage, 7 energy

Action 2:
Treasurefish used Signal Beam
-> RNG roll to crit (1-625 to crit) -> 3284 (no crit)
-> RNG roll to confuse (1-1000 to confuse) -> 5302 (no confusion)
(8[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 14.25 damage, 6 energy
Cinna used Vine Whip
-> RNG roll to crit (1-625 to crit) -> 9971 (no crit)
(5[BAP] + 3[STAB]) * 1.5[SE] = 12 damage, 2 energy

Action 3:
Treasurefish used Blizzard
-> RNG roll to hit (1-9000 to hit) -> 9072 (miss)
Missed, 8 energy
Cinna used Payback
-> RNG roll to crit (1-625 to crit) -> 5479 (no crit)
10[BAP] = 10 damage, 7 energy

Treasurefish -> -32 HP, -22 energy
Cinna -> -39 HP, -16 energy
S0L1D G0LD, you're up!
 
Blizzard - Signal Beam - Blizzard
If Chespin uses Protect non-consecutively, use Charge the first time, and Chill the second, pushing back each time.
 

Treasurefish (Chinchou)
HP: 68
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Energy: 78
Abilities: Volt Absorb, Illuminate (ON)

Chespin (Cinna) [M]
HP: 51
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 33 (-10%)
Energy: 84
Abilities: Overgrow

This time RNGesus decides to stand back and watch events unfold, and unfortunately that means defeat for Cinna and akela as they are buried under Treasurefish's Blizzards.

Congratulations S0L1D G0LD!

Treasurefish (Chinchou)
HP: 46
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Energy: 52
Abilities: Volt Absorb, Illuminate (ON)

Chespin (Cinna) [M]
HP: KO
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 33 (-10%)
Energy: KO
Abilities: Overgrow
Action 1:
Treasurefish used Blizzard
-> RNG roll to hit (1-9000 to hit) -> 8597 (hit)
-> RNG roll to crit (1-625 to crit) -> 5397 (crit)
-> RNG roll to freeze (1-1000 to freeze) -> 6998 (no freeze)
(12[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 20.25 damage, 8 + 4[CME] = 12 energy
Cinna used Vine Whip
-> RNG roll to crit (1-625 to crit) -> 9933 (no crit)
(5[BAP] + 3[STAB]) * 1.5[SE] = 12 damage, 2 energy

Action 2:
Treasurefish used Signal Beam
-> RNG roll to crit (1-625 to crit) -> 3890 (no crit)
-> RNG roll to confuse (1-1000 to confuse) -> 6731 (no confusion)
(8[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 14.25 damage, 6 energy
Cinna used Payback
-> RNG roll to crit (1-625 to crit) -> 1730 (no crit)
10[BAP] = 10 damage, 7 energy

Action 3:
Treasurefish used Blizzard
-> RNG roll to hit (1-9000 to hit) -> 1743 (hit)
-> RNG roll to crit (1-625 to crit) -> 3831 (crit)
-> RNG roll to freeze (1-1000 to freeze) -> 4254 (no freeze)
(12[BAP] + 1.5[Stat Dif.]) * 1.5[SE] = 20.25 damage, 8 energy, Cinna KOed

Treasurefish -> -22 HP, -26 energy
Cinna -> -54.75, rounded to 55 HP, -9 energy
Rewards:
S0L1D G0LD -> 1 CC
Treasurefish the Chinchou -> 1 EC, 3 MC, 1 AC, 1 KOC
akela -> 1 CC
Cinna the Chespin -> 1 EC, 3 MC, 1 AC
Me -> 3 UC

Good game guys!
 

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