Resource 1v1 Sample Teams [Submissions Closed]

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THE SWSH KING HIMSELF PRESENTS...

GOOEY GANG


:ss/Goodra: :ss/Aggron: :ss/Tapu-Fini:

FOODRA (Goodra) @ Assault Vest
Ability: Gooey
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Acid Spray
- Draco Meteor
- Counter
- Flamethrower

SECURE THE BAGGRON (Aggron) @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Head Smash
- Heavy Slam
- Avalanche
- Rock Blast

THE TAPU FINI (Tapu Fini) @ Choice Scarf
Ability: Telepathy
EVs: 80 HP / 176 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Moonblast
- Hydro Pump
- Rest

BACK WITH ANOTHER HOT SAMPLE. Okay this one is not as hot but is still just as solid. Goodra is a stupid good pokemon, with max hp max defense and assault vest you tank insane hits from both sides of the spectrum, including Band Aggron and Modest Specs Naganadel! Goodra also beats all tapu fini sets with acid spray, and is an extremely solid Genesect answer, KOing anything not occa with flame thrower, and with crazy good defense genesect cannot 2hko you. Click Counter vs Aggron and Zeraora. Gooey is a great ability that helps with the Sawk Matchup, as well as many Urshifu variants such as Chople and Choice Band sets, where you can Acid Spray, and then Draco Meteor turn 2. Next up Aggron was chosen as the partner to clean up all the fairy types not named Tapu Fini, while also hard covering Darmanitan-Galar. Rock Blast is a move of note here specific for the Zapdos matchup. Lastly, THE TAPU FINI makes a reappearance but this time with a choice scarf, this gives the team a Spectrier answer and help vs the awkward Dragapult matchup, while securing Urshifu. Telepathy and 80 HP is here so you can use Trick+Rest and stall out Seismic Toss Registeel and Seismic Toss Chansey. Also, if you are afraid of losing to Leech Seed Rillaboom, you can utilize Sap Sipper on Goodra.


Should probably replace zio's sample team, which is fitting as this goodra is his creation
 
AV Genesect Balance

:ss/genesect: :ss/tapu-fini: :ss/garchomp:

THE BUGG IS IN (Genesect) @ Assault Vest
Ability: Download
Shiny: Yes
EVs: 16 HP / 204 Atk / 72 SpA / 56 SpD / 160 Spe
Lonely Nature
- Blaze Kick
- Flash Cannon
- Gunk Shot
- Extreme Speed

chomper (Garchomp) @ Choice Scarf
Ability: Rough Skin
EVs: 244 Atk / 24 SpA / 240 Spe
Hasty Nature
- Earthquake
- Outrage
- Fire Blast
- Stone Edge

fini bust (Tapu Fini) @ Sitrus Berry
Ability: Misty Surge
EVs: 208 HP / 32 Def / 152 SpA / 4 SpD / 112 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Surf
- Calm Mind
- Taunt

This team follows the standard DFS core with some of the strongest mons this generation, but a twist on the genesect set. Genesect is EVd to live eleki thunder and ko back with blaze kick into e speed. I also went for a mixed set to solidify the avalugg matchup, with some special attack investment to beat carracosta and some crustle sets. Past this the set functions just like standard mixed genesect: beating fairies with gunk shot and just hitting a lot of things very hard. The garchomp set is a very standard scarf 4 attacks to beat the majority of dragons, with fire blast for genesect and stone edge for darmanitan galar. Finally the tapu fini fills the roll of a standard bulky fairy, with taunt to function as a stall breaker as well.
 
ZapGRachiZarude

:ss/Zapdos-Galar: :ss/Jirachi: :ss/Zarude:

Zapdos-Galar @ Choice Band
Ability: Defiant
EVs: 196 Atk / 60 SpD / 252 Spe
Jolly Nature
- Close Combat
- Brave Bird
- Thunderous Kick
- Blaze Kick

Jirachi @ Occa Berry
Ability: Serene Grace
Shiny: Yes
EVs: 224 HP / 28 Def / 132 SpA / 124 Spe
Timid Nature
IVs: 0 Atk
- Iron Defense
- Flash Cannon
- Psychic
- Rest

Zarude-Dada @ Weakness Policy
Ability: Leaf Guard
EVs: 96 HP / 84 Atk / 172 Def / 156 Spe
Adamant Nature
- Rock Tomb
- Encore
- Power Whip
- Darkest Lariat

An interesting take on the Fighting Psychic Dark core. The Zapdos-Galar has a similar spread to the standard fast Choice Band set, but moving some Attack to Special Defense to help live Choice Specs Dragapult Draco Meteor, with Brave Bird and Close Combat for general STAB, and Blaze Kick to beat Genesect. Thunderous Kick is there to help with 2HKOs but can be replaced if wanted. Max speed is to speedtie other Zapdos-Galar and to outspeed Genesect. Jirachi has evs to KO Naganadel with Psychic, bulk to live +2 Life Orb Naganadel Fire Blast incase it was a bulky LO spread and to live Choice Scarf Darmanitan-Galar Earthquake. Speed dump, mainly for Band Darmanitan-Galar but it also Speedties Adamant Urshifu. Jirachi has ID and Rest to help against Physical threats like Choice Band Darmanitan-Galar and Avalugg, Flash Cannon for general STAB and to KO Darmanitan-Galar after Flare Blitz recoil, and Psychic for Naganadel and general STAB. Zarude has Speed for -1 Zeraora, Bulk for WP Aegislash and Choice Band Zeraora. Encore helps it beat Stall, Power Whip and Darkest Lariat are for general STAB, and rock tomb allows it to beat Zapdos and Zeraora reliably. Admittedly, this team does not like facing Moltres-Galar and opposing Zapdos-Galar. The standard Moltres-Galar is a 50/50 with Zarude, with Rock Tomb T1 and either Rock Tomb on an attack or Encore on Endure or the potential Sucker Punch, and you don't beat many other sets than that. Our own Zapdos-Galar beats Bulky Band Zapdos-Galar and speedties Fast Band, and Jirachi beats Bulky Band and has good odds against Custap variants.

 
Urshifu + Double Choice
:ss/urshifu: :ss/naganadel: :ss/aggron:

Urshifu @ Chople Berry
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Wicked Blow
- Sucker Punch
- Bulk Up

Naganadel @ Choice Specs
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Wave
- Fire Blast
- Echoed Voice

Aggron @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 100 SpA / 156 Spe
Naughty Nature
- Head Smash
- Heavy Slam
- Avalanche
- Flash Cannon

Urshifu was the starting point of this team, being able to do obvious Urshifu things, beating Spectrier, Necrozma, Cresselia, Aggron, Landorus-T, etc. for the team. I chose Naganadel as a partner due to how well it does against fairies outside of Custap Sylveon, along with it just being so powerful and killing other threats like other Urshifus, non scarf Genesect, non bulky variants of Volcanion, Rillaboom, Zapdos, etc. Aggron was the glue of this team, being able to handle Sylveon, Specs Volcanion, bulky Landorus-Theiran, and also giving extra protection vs Genesect. Originally this Aggron was fully physical but I decided to give it Flash cannon and a bit of SpA invest so you can reliably beat Avalugg which is plaguing the ladder right now. If you don't want to run this, you can just go standard 252 / 252 with Fire Punch or Rock Blast instead.

Weaknesses:
* AV Arcanine (you have to guess their moves, if they don't have PR, Urshifu wins, if they don't have Outrage, Naganadel wins, if they don't have Burn Up, Aggron wins.)

* Haxorus (usually in your favor but in the off-chance that they're Mold Breaker, it becomes a 50/50 between Scarf and Band)

* Moonblast Scarf Jirachi (| Moonblast 8.712% |, a relic of the past at this point but still a threat)

* Garchomp (Urshi beats custap, aggron should cover all other sets + naga covers band)

* Dragapult (Urshifu beats almost all common sets, except it has to deal with sucker being a 50% roll vs Specs Dragapult, which aggron wins then)

* Double Kick CB Pheromosa

Other than that, nothing really notable that I can find.

QUICK EDIT:
Urshifu @ Chople Berry
Ability: Unseen Fist
EVs: 8 HP / 172 Atk / 76 Def / 252 Spe
Jolly Nature
- Close Combat
- Wicked Blow
- Sucker Punch
- Bulk Up

THIS URSHIFU SET CAN BE USED FOR A BETTER MATCHUP AGAINST BAND SAWK BUT WILL LOSE OUT ON POWER WHICH COULD BE IMPORTANT
 
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https://pokepast.es/e6e2dfcb4b2ee1b1

I have been enjoying using this team when playing ladder because it's so diverse and basically takes down all Pokemon in a 1v1 situation. Jirachi runs its usual annoying scarf set to counter any bug, fairy, steel, sturdy, fighting Pokemon. Garchomp runs choice scarf also to outspeed other scarf dragon users and mold breaker Pokemon which threaten jirachi like haxorus and excadrill for example and with its amazing stats I personally feel that garchomp is the best dragon Pokemon to climb the ladder with. Pheromosa is the wild card in the team! With all the amazing moves it can learn combined with its high attack/ special attack u can really do anything with the Pokemon and another set I recommend for pheromosa is endure + salac berry incase u encounter a custap/ salac berry user in the ladder since no one sees it coming and it's so rewarding.The Gambling Team
 
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https://pokepast.es/e6e2dfcb4b2ee1b1

I have been enjoying using this team when playing ladder because it's so diverse and basically takes down all Pokemon in a 1v1 situation. Jirachi runs its usual annoying scarf set to counter any bug, fairy, steel, sturdy, fighting Pokemon. Garchomp runs choice scarf also to outspeed other scarf dragon users and mold breaker Pokemon which threaten jirachi like haxorus and excadrill for example and with its amazing stats I personally feel that garchomp is the best dragon Pokemon to climb the ladder with. Pheromosa is the wild card in the team! With all the amazing moves it can learn combined with its high attack/ special attack u can really do anything with the Pokemon and another set I recommend for pheromosa is endure + salac berry incase u encounter a custap/ salac berry user in the ladder since no one sees it coming and it's so rewarding.The Gambling Team

Loses to bulky occa sect, chople urshifu-single, band aggron w avalanche and a move for rachi, AV and band arcanine, volcarona, and custap zapG. Also matches up poorly against Necrozma, custap PZ, Avalugg, some specs Volcanion, and Moltres-Galar.

I think pheromosa+jirachi is a solid core that can put in a lot of work, and a ground type would make for a good third, but picking scarf garchomp really hurts the team. It doesn't do a lot that pheromosa and rachi couldn't do already, and because it's scarfed it loses out on the power necessary to beat some of the bulkier fire-types. By swapping scarfchomp out, you could also shore up your stall matchup.
 
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B2+Cat=Heat
Rotom-HeatSylveonDragapult
Rotom-Heat @ Choice Specs
Ability: Levitate
EVs: 36 HP / 248 SpA / 224 Spe
Timid Nature
IVs: 0 Atk
- Overheat
- Trick
- Rest/Thunderbolt
- Thunder

Sylveon @ Custap Berry
Ability: Pixilate
EVs: 252 HP / 148 Def / 92 SpA / 16 SpD
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Hyper Voice
- Fake Tears
- Endure

Dragapult @ Sitrus Berry
Ability: Infiltrator
EVs: 248 HP / 48 Def / 212 Spe
Jolly Nature
- Substitute
- Disable
- Curse
- Phantom Force
While I was looking through the usage stats of Rotom-H, I saw that it is used with Dragapult and Sylveon the most with about the same frequency, possibly in one team. So I wanted to build a team with these mons. I stole the sets from the Set Compendium, but moved some EVs on Rotom from the speed to the special attack because Urshifu-S isn't scary. Thanks to it having only 2 real weaknesses it can live most attacks from mons without Band/Specs. Trick Specs beats set-up and partly stall. With Thunderbolt instead of Rest it has a 100% accuracy attack, but a worse match up against stall and it isn't enough to kill bulky Waters. Sylveon beats Dragons, which resist both of Rotom's attacks and most scarfed Dragons can outspeed Dragapult. Dragapult beats Band/Specs mons that are too bulky for Sylveon to take down with a Hyper Beam. It can also play mind games with disable.
 
Heat №2

Arcanine @ Assault Vest
Ability: Intimidate
EVs: 172 HP / 252 Atk / 84 Def
Adamant Nature
- Flare Blitz
- Play Rough
- Extreme Speed
- Close Combat

Spectrier @ Sitrus Berry
Ability: Grim Neigh
EVs: 212 HP / 96 Def / 16 SpD / 184 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Hex
- Will-O-Wisp
- Taunt/Disable

Nihilego @ Power Herb
Ability: Beast Boost
EVs: 52 HP / 204 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Meteor Beam
- Acid Spray
- Mirror Coat
- Light Screen
I've done the same thing as with the last team. I stole a team from the usage stats and Set Compendium. This team features again a Fire mon, an Assault Vest Arcanine that doesn't live two Thunders from Rotom-Heat. Intimidate helps against physical Mons that threaten Nihilego. Spectrier can do the same thing with Will-O-Wisp. Besides its defense Nihilego has really good stats and can live strong special Attacks like a Specs Primarina Hydro Cannon through Light Screen. With Assault Vest and Calm Mind Arcanine and Spectrier can also live a lot of special attacks. Nihilego can deal with opposing Fire types that are immune to to Wisp and resist Flare Blitz. Because Arcanine and Nihilego are weak to water, this team loses to scarf Dracovish. Scarf Garchomp is also very troublesome. Against this match-up you can run Disable over Taunt. Nihilego is pretty strong against bulky special mons and stall. Because Arcanine can't be burned and Nihilego toxiced, the team can avoid status.
 
AHHH OH NO, Jirachi and Genesect are gone and I don't have any direction in this new and different meta! If only there was an up to date sample team from the same person who has the only Sample Team.....

DO NOT FRET

THE SWSH KING PROVIDES

THE DFYES
:ss/Zygarde: :ss/Togekiss: :ss/Magnezone:

(play on DFS((dragon fairy steel))(((but S is now yes cuz YES this team is cool)))((((because it has magnezone))))

ZYGGIN AND ZAGGIN (Zygarde) @ Leftovers
Ability: Power Construct
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Protect
- Substitute
- Toxic
- Thousand Arrows

TOGEMISS ME W THAT (Togekiss) @ Choice Scarf
Ability: Serene Grace
EVs: 40 Def / 216 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Dazzling Gleam
- Trick
- Roost

GET IN THE ZONE (Magnezone) @ Choice Specs
Ability: Sturdy
EVs: 176 HP / 236 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Flash Cannon
- Hyper Beam
- Electroweb

I built this team around Magnezone in anticipation for Genesect being banned, its a steel type that beats all fairies and their fancy secondary typings like fini, prim, togekiss, diancie. EV's are for living anything from urshifu rapid strike, as well as double kick from band Pheromosa. Speed is for outpacing 252 speed Band Sawk, winning with Electroweb. Electroweb also handles bulldoze Avalugg, but can be replaced with Mirror Coat. Togekiss was chosen as a partner to secure the Urshifu matchup, as Magnezone only loses to AV Urshifu Dark. Also helps with Rillaboom, Zygarde, Spectrier, and just does togekiss things. Dazzling Gleam here is for the Haxorus matchup, with the defense investment to live anything a faster Haxorus can throw at us. Lastly, I didn't like losing to fire types, zeraora, and Necrozma, so the best mon in 1v1 was the answer, Zygarde. Sub Toxic Zygarde is an amazing answer to Necrozma, and beats a crapton of other stuff. Biggest weaknesses of the team is the very awkward Dragapult matchup and Ferrothorn, but other than that I think its a great Dragon Fairy Steel that benefits from a meta without the premier DFS beater, Genesect


also oh my god if you don't accept this cuz "tHe TeAm ReLieS oN hAx!!!!!!1 lasdkfm a,sdf" u stink because this team doesn't need the air slash flinches, JUST BENEFITS FROM THEM.

thank you all
 
FireFairy with Smack Down Lando

edit: the sylveon matchup for this team is very suspect because a bulky resist with supereffective coverage is of course not a check to that mon, yawn sylv kinda just wins if it gets enough sleep turns and custap is a 50-50.

:ss/volcanion: :ss/sylveon: :ss/landorus-therian:

Old Faithful (Volcanion) @ Sitrus Berry
Ability: Water Absorb
EVs: 252 HP / 96 Def / 64 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Steam Eruption
- Sludge Wave
- Will-O-Wisp

Frizzy Drink (Sylveon) @ Custap Berry
Ability: Pixilate
EVs: 252 HP / 160 Def / 80 SpA / 16 SpD
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Hyper Voice
- Fake Tears
- Endure

Making Mud Pies (Landorus-Therian) (M) @ Assault Vest
Ability: Intimidate
EVs: 216 HP / 176 Atk / 88 SpD / 28 Spe
Adamant Nature
- Earthquake
- Outrage
- Knock Off
- Smack Down

I picked three A-rank mons that were previously countered by genesect and put them on a team, the end.

Volcanion's sitrus wisp set is extremely reliable against various physical attackers like Aggron, Sawk, and Urshifu. It removes Fire-, Steel-, and Grass-types for the other two members of the team, while also countering the popular Tapu Fini. EVs are the basic spread that tanks LO rillaboom and outspeeds Aggron.

Sylveon protects the team against various wallbreakers like Choice Band Galarian Darmanitan, Choice Specs Porygon-Z, and Choice Band Landorus-Therian. It can also stallbreak extremely well with Fake Tears. Of course, it also does Fairy-type things, protecting the team from various dangerous dragons and fightings. The EVs tank Specs Necrozma and Choice Band Lando-T.

Landorus-Therian covers some weaknesses of the former two. An Assault Vest gives it surprising special bulk, allowing it to tank hits from Choice Specs Sylveon, Spectrier, and Choice Specs Naganadel. It can also beat any Volcanion with Knock Off into Earthquake. Smack Down was chosen over other rock moves because it lets you beat Celesteela and Corviknight variants that would normally 3-0 this team. It also helps in the matchup against pokemon like Zapdos and bulky Togekiss, where it lets you spam Earthquakes after hitting them once. The HP lets you tank 2 psyshocks from Custap Tapu Lele, the speed lets you outrun Scarf Volcanion after Knock Off, and the special defense allows you to tank 2 Ice Beams from Cresselia while killing it with three Knock Offs (if Cresselia rests, you have a 72% chance to win with a crit and a 22% chance to win through rolls).

This team sadly loses to Venusaur, which wins barring misses (of course, it wouldn't be the only sample to). The team also loses to some C-rank mons like Ice Beam Nidoking and certain Kommo-O.

Pokepaste: https://pokepast.es/2e57022c934046d1
 
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DFS? No, Water Ghost Poison!
:ss/Tapu Fini: :ss/Aegislash: :ss/Naganadel:

F Ur Urshifu (Tapu Fini) @ Choice Specs
Ability: Misty Surge
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam
- Moonblast
- Trick

Slept On (Aegislash) @ Weakness Policy
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 120 Atk / 64 Def / 72 SpD
Brave Nature
IVs: 0 Spe
- King's Shield
- Iron Head
- Sacred Sword
- Shadow Sneak

Nagachameleon (Naganadel) @ Choice Specs
Ability: Beast Boost
Shiny: Yes
EVs: 228 SpA / 148 SpD / 132 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Sludge Wave
- Draco Meteor
- Fire Blast

The key pieces to this team are Aegislash and Tapu Fini, as these two actually have really good matchups against ~90% of B- and above. This team is rather prediction reliant, both in predicting matchup and moves, but most of the time I have found you either 2-1 with all of them or 3-0 with one of them. For some reason, these 3 have insane coverage. Naganadel seems to be the right piece to shore up the weaknesses, such as other Tapus, Rillaboom, and Volcanion. I've also used Nidoking in this slot, but Naga seems to be the most consistent filler. As of recent, this team gets team gets 3-0 by Disable Spectrier if they play it right and some SF Lando, which is why LO/Choice Scarf Nidoking may be the better pick in some cases.

  • Tapu Fini is a pretty well discussed and straight forward mon. Misty Terrain+ trick choice shuts down basically all stall that doesnt outspeed it. Hydro Pump can be swapped for surf for slightly more consistency, although I find specs Hydro Pump 2HKO most neutral walls, including Sticky Hold Gastrodon and Swampert. Specs is chosen as the other two mons are pretty weak to stall, especially Galarian Corsola. This Fini OHKOS so many of the Mons that can OHKO Aegislash with STAB, such as Garchomp, Lando-T, Unscarfed Lando, Zygarde, and the Urshifus. In terms of EV Spread, it's a pretty straight forward spread, max speed to tie or beat the pretty common 85 speed tier.
  • Aegislash is the real hero of this set, as it is, in my humble opinion, a very underrated mon. People had been thinking far too small with Choice sets and the like, focusing mostly on the special side. WP Physical Aegislash is excellent, with access to Sacred Sword, Iron Head, Priority STAB with SS, and of course King's Shield to deal with physical attackers. Being able to swap between Sword and Shield form gives massive damage output. It's typing let's it get hit by a ton of coverage moves that almost always lack the power to kill shield form, giving it the WP boost, then switching to a strong physical attacker to deal huge damage with huge coverage. I've talked alot about what this set beats in the Viability thread, but this mon beats a TON of meta mons. It beats G-Darmanitan if it isnt banded, King's Shielding Flare Blitz and straight up living an earthquake. It beats Toge, Sylveon, and some fini sets, with or without WP boost. It also beats almost all Magnezone sets, getting 3HKO by TBolt if in Shield form on all hits, and puts Magnezone down to Shadow Sneak range in 1-2 Sacred Swords. It can also beat defensive set up through Sacred Sword. The spread has been tuned over time to live almost all popular super effective coverage moves (Togekiss flamethrower, Naganadel Fire Blast, Kyurem Earth Power, etc.) and tank alot of non-Banded, non contact attacks. It tanks anything Necrozma throws at it, beats alot of Zeroara sets, and crushes almost all Dragapult sets. This mon is actually so excellent. Aegislash does lose to super slow attackers, a good amount of stall, though it does have toxic immunity, and a few STAB SE Special attackers like Sheer Force Landorus.
  • Naganadel is the most recent addition to the team. Thunderbolt helps it beat Volcanion, though Snarl is surprisingly useful, helping you beat Magnezone and other Endure/Sturdy Special attackers. Draco Meteor and Sludge Wave are pretty self explanatory, and Fire Blast/Flamethrower gives it the really strong coverage it needs. In terms of EV Spread, this set lets you OHKO everything it beats, including Roseli Whimsicott, Volcanion, the Tapus, etc. 124 SPD let's you live Regeliki specs hyper beam, shoring up that weakness. I'm not as familiar with Naganadel, but believe it fills the team out perfectly.

Edit: ACTUALLY changed Naganadel's EVs to cover Regieleki. Idk what happened there that I didn't have that after the edit
 
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View attachment 350120
pranked.
This is pretty much objectively better than my old sample so stop voting on it.
Wish You Were Here - Pink Floyd
:ss/Aggron: :ss/Tapu-Fini: :ss/Kyurem:

shoutouts to deddd mans (kyurem enthusiast) for recommending kyurem and Adam3560 for the epic kyurem set
STEEL RAIL (Aggron) @ Choice Band
Ability: Sturdy
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Head Smash
- Heavy Slam
- Bulldoze
- Rock Blast

SOULS SWIMMING (Tapu Fini) @ Choice Scarf
Ability: Telepathy
EVs: 80 HP / 176 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Moonblast
- Trick
- Rest

COLD COMFORT (Kyurem) @ Assault Vest
Ability: Pressure
EVs: 236 HP / 128 Def / 104 SpA / 40 SpD
Calm Nature
IVs: 0 Atk
- Draco Meteor
- Freeze-Dry
- Glaciate
- Earth Power
Aggron is once again the star, taking care of tons of common fairies, while also being incredibly strong and physically bulky, and carrying Sturdy. It isn't carrying Avalanche as honestly not many Zygardes are coming into this team preview. Bulldoze and a Jolly Nature are to help against opposing Aggron, as well as outspeed things that creep Adamant such as Heatran. Rock Blast beats Zapdos and Crustle, and helps out against Substitute users such as Haban Kyurem. Scarf Tapu Fini helps to beat some of Aggron's threats like both Urshifu formes, Non-WP Zygarde (it can 50/50 Skitter Smack), Haxorus, Avalugg without Mirror Coat, Band and Scarf Sawk, and more. It also serves as great speed control and as a decent stallbreaker. 80 HP EVs let it live an additional Seismic Toss. Finally, the Kyurem is tailor made to deal with everything else. The physical bulk lets it live Life Orb Rillaboom's Fake Out into Superpower, the special bulk is to live 2 Moonblasts from Custap Primarina, and the rest is dumped into Special Attack, notably to improve the odds of winning against Specially Defensive Necrozma, and to guarantee the win against Physically Defensive and Fast Specs Necrozma. I tried my best to avoid setguessing. The only major 3-0 I've found with this team is Custap Sawk, although I probably missed something.


I think this has greatly improved from the original team, but I'm still seeing some issues in addition to custap sawk.

AV tyranitar has a 64% chance to live two bulldozes while killing aggron with rock tomb into earthquake, and thanks to its insane special bulk it should be able to handle fini and kyurem as well.

Several celesteela variants probably 3-0 this, heavy slam subseed comes to mind.

Tapu Koko can probably just tbolt spam versus fini and gron while stalling out kyurem with Eerie Impulse.

Also, opposing tapu fini seem challenging, and I don't think any of your pokemon is quite a reliable answer.
 
FerroSwamp's anti-meta squad:

:ss/ferrothorn: :ss/swampert: :ss/sylveon:

It's been a week since genesect's ban, and once the dust has settled, the metagame looks BORING. Pokemon like zygarde have unchecked power, and any attempt at decent teambuilding devolves into some iteration of zygarde+steel+fairy. I built this team as a response to the increasingly zygarde-centric metagame, a very solid anti-meta team with few 3-0's. This is my first ever sample team submission, and I'm really happy with how this team turned out.

Ferrothorn @ Chople Berry
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Body Press
- Iron Defense
- Leech Seed

Swampert @ Assault Vest
Ability: Damp
EVs: 240 HP / 4 Atk / 216 Def / 48 SpD
Relaxed Nature
- Ice Beam
- Earthquake
- Counter
- Mirror Coat

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 72 HP / 8 Def / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Hyper Voice
- Echoed Voice
- Mystical Fire

This team is built around chople berry ferrothorn, one of my favorite metagame picks right now. It beats most steels, dragons, and fairies with just a few exceptions, and soft-checks 5 of the so called "best" pokemon right now.(tapu fini, zygarde, urshifu, sylveon, and urshifu-rapid). Gyro ball ferrothorn is a tech I stole from HCTC, improving its sylveon matchup and 3-0'ing LRXC's sample team. Ferrothorn's first partner is av swampert, which cleans up matchups vs naganadel, necrozma, darm-g, and regieleki, while serving as another zygarde soft-check. The final partner of choice specs sylveon patches up loose ends like spectrier and regidrago, and serves as a hard counter to zygarde/urshifu, making picking pokemon at team preview significantly easier on the ladder. This sylveon set speed creeps other sylveons, as well as opposing volcanions speed creeping aggron, while retaining sylveon's ability to beat regieleki.

Issues:
Unfortunately, this team is 3-0'd by celesteela, a specific band sawk with fire punch+close combat+poison jab(pert beats scarf/custap), and calm mind disable spectrier, but makes up for these issues with multiple zygarde, urshifu, and tapu fini checks.

 
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second chances balance

Clefable @ Sitrus Berry
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Moonblast
- Counter
- Encore

Magnezone @ Custap Berry
Ability: Sturdy
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Flash Cannon
- Hyper Beam
- Endure

Zygarde @ Haban Berry
Ability: Power Construct
EVs: 124 HP / 144 Atk / 4 SpD / 236 Spe
Adamant Nature
- Substitute
- Thousand Arrows
- Dragon Dance
- Outrage

deals with top threats and stuff down to b tier p reliably, i cant remember making this team or what i made it for but im psure i just thought of a dfs core and went along with it. pretty skill based imo so its definitely not the easiest to use, but ive gotten used to it. heres the vr down to b- rank for reference including what covers what
S Rank
:zygarde: Zygarde - encore clef lol

S- Rank
:urshifu: Urshifu-S - clefable beats basically 100% of the time, zone shaky, zygarde walls usually iirc unless its bu but can get to +1 and kill with outrage i believe? in any case its covered

A+ Rank
:Dragapult: Dragapult - encore clef lol
:necrozma: Necrozma - zone beats most necros iirc, clefable is a solid counter as well beating out stall + sp, zyg kinda fucks with sub, honestly theres no hard counter because necrozma is really fucking versatile so whatever
:rillaboom: Rillaboom - 4 SpA Clefable Moonblast vs. 252 HP / 0 SpD Rillaboom: 132-156 (32.6 - 38.6%) -- 98.6% chance to 3HKO
Surely No Av Rillabooms Exist On Ladder To Counter Encore Clefable
:spectrier: Spectrier - zygarde does a little trolling, dd -> outrage x2 wins tanking both hexes and if its specstrier... lol
:Sylveon: Sylveon - there is a steel type for a reason
:tapu fini: Tapu Fini - zone go brr
:urshifu: Urshifu-R - zone go brr, also this doesnt require TOO much setguessing seeing as av shifu has fallen out of relevance and i think roseli has too so you can just click clef most of the time
:Zeraora: Zeraora - encore clef, zone can also work if you mispredict but its a cc roll i think


A Rank
:Darmanitan-Galar: Darmanitan-Galar - zone
:volcanion: Volcanion- zone and zygarde


A- Rank
:Kyurem: Kyurem - zone and clef
:landorus-therian: Landorus-T - encore clef, i dont think many people use bandorus, in fact i think av is far more used so id be more worried abt tht, clicking zone is usually a bait even if u got hyper beam :(
:naganadel: Naganadel - zone
:Primarina: Primarina - encore clef, zone
:regidrago: Regidrago - clef
:togekiss: Togekiss - zone
:zapdos: Zapdos - zyg or even clefable works


B+ Rank
:aggron: Aggron - zygarde heh
:Arcanine: Arcanine - clefable, actually, would be my pick of choice - stallcanine is terrifying for zyg, ive seen ungodly low damage numbers caused by wow, zyg is on the whole more reliable though so generally better
:Aromatisse: Aromatisse - zone
:cresselia: Cresselia - encore clef
:garchomp: Garchomp - encore clef
:goodra: Goodra - and THIS is why the zyg is haban over anything else
:heatran: Heatran - Lol
:moltres-galar: Moltres-G - encore clef
:nihilego: Nihilego - Lol
zyg cant lose

:pheromosa: Pheromosa - first mon that can feasibly 3-0 but requires the enemy to use double kick which is generally far, far less common than cc or hjk, so im not too worried
clefable is facil dinero my bad
:porygon-z: Porygon-Z - sturdy mons are so good thank you magnezone
:regieleki: Regieleki - sturdy mons are SO good thank you magnezone (and zygarde)

:registeel: Registeel - very shaky but unaware on clef should clutch through moonblast spam? havent tested
:Sawk: Sawk - kind of considering coil on zyg over dd for this mu, might actually be a 3-0, oops

:tapu lele: Tapu Lele - zone lol
:volcarona: Volcarona - pretty hard for zygarde to lose honestly
:zapdos-galar: Zapdos-G - encore clef yeah yeah
:zarude: Zarude - encore clef yadda yadda


B Rank
:Avalugg: Avalugg - zone
:blaziken: Blaziken - i forgot this mon exists. zyg wins fortunately
:celesteela: Celesteela - zone
:Clefable: Clefable - zone
:Dracovish: Dracovish - zygarde
:Dracozolt: Dracozolt - zygarde
:glastrier: Glastrier - zone, encore clef is a very funny counter too
:Haxorus: Haxorus - clef
:tapu koko: Tapu Koko - zyg, even specs koko (not a set) is like a 50% roll iirc
:tyranitar: Tyranitar - zyga
:venusaur: Venusaur - zyga Rde


B- Rank
:azumarill: Azumarill - zone
:chansey: Chansey - zygar de just sub t1
:Corsola-Galar: Corsola-Galar - encore clef
:Crustle: Crustle - oh right this is a mon. gg magnezone
:diancie: Diancie - zone
:ferrothorn: Ferrothorn - for some reason clefable lives 3 gyro balls or something so just click counter Lol
:incineroar: Incineroar - zygarde, it cant do much vs setup besides taunt but then you win anyway
:kartana: Kartana - zone
:latios: Latios - clefable never fails
:magnezone: Magnezone - zygarde
:metagross: Metagross - zygarde
:Rhyperior: Rhyperior - zone
:suicune: Suicune - zone is so hot, encore clef should also win iirc
:swampert: Swampert - encore clef psure just goes brr

edit: fixed an mu thanks bird
 
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FerroFairy with Smack Down Lando

:ss/ferrothorn: :ss/sylveon: :ss/landorus-therian:

https://pokepast.es/fdc70a4ac1f3d662


After it was pointed out to me that my previous team lacked a steel type, I went to work and created this. The Custap Sylveon + AV LandoT core remained, but replacing Volcanion is a slightly better water/fairy/grass answer.

Ferrothorn runs a slightly atypical set, with min speed and Gyro Ball over Power Whip. This is necessary in the Choice Band Sawk matchup, where Gyro Ball kills a -1 Sawk while Power Whip doesn't. It also helps against Sylveon, 2hkoing essentially all sets. Chople + Iron Defense + Body Press let Ferrothorn act as a blanket answer to dangerous physical mons, beating threats like Aggron, Rillaboom, Avalugg, and Dracovish. Leech Seed and ID Press gives it the edge in many stall matchups like Chansey and Registeel. Gyro Ball also 3hkos Trick Fini, in spite of the speed boost granted by scarf. It also walls Venusaur through typing alone.

Sylveon still does sylveon things: it tanks dangerous wallbreakers like band Gdarm, kills stall with Fake Tears spam, and beats most of the bulky waters that Ferrothorn would normally need Power Whip for. It also hard counters dragapult and kyurem, two annoyingly versatile pokemon which often force a lot of setguessing. Just like ferrothorn it hard counters zygarde, giving the team an amazing matchup against this common and powerful pokemon. The defense evs are for band LandoT, to allow for a safe Fake Tears in that matchup.

AV Landorus-Therian is a secondary bulky roadblock for things like Choice Band Unnerve Haxorus, Naganadel, and Trick Cresselia, as well as Fire- or Steel-types like Heatran, Arcanine, and Aegislash. It also beats all Volcanion spreads with Knock Off into Earthquake. Smack Down is mostly for Celesteela but also puts in work vs Zapdos, Volcarona, and Togekiss, as well as some Corviknight sets. Lastly it serves as a Spectrier answer with Knock Off.

The remaining tough matchups are mostly random mons with fire coverage. Fire Punch Aggron and Fire Punch Sawk are both rolls in Ferrothorn's favor, and Mystical Fire Yawn Sylveon pops up occasionally and all but mandates a t1 wake. Even so, the Genesect ban has caused many of these Pokemon to abandon their fire-type moves in favor of other coverage. Opposing ferrothorn will probably not be min speed, giving them an advantage. ID corviknight is sometimes seen on ladder and can be annoying as well. Corsola-Galar and Suicune are also rough, but aren't commonly seen. Note that this team has no hard counters B rank and up.

El Dorado (Ferrothorn) @ Chople Berry
Ability: Iron Barbs
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Body Press
- Iron Defense
- Leech Seed

San Francisco (Sylveon) @ Custap Berry
Ability: Pixilate
EVs: 252 HP / 160 Def / 80 SpA / 16 SpD
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Hyper Voice
- Fake Tears
- Endure

Timbuktu (Landorus-Therian) (M) @ Assault Vest
Ability: Intimidate
EVs: 216 HP / 176 Atk / 88 SpD / 28 Spe
Adamant Nature
- Earthquake
- Outrage
- Knock Off
- Smack Down

This isn't an official sample submission, just something I came across while trying out new thirds. It has slightly different weaknesses from the main team, most notably losing to Chansey instead of random fire coverage users. If you've ever wanted a mostly viable team that includes Toxapex, look no further!

https://pokepast.es/acb7cd1fe1df1b00

Basically, Toxapex does many of the same things Ferrothorn does. Sludge Bomb lets you beat taunt/trick Fini and to a lesser extent Taunt rillaboom, and Haze is useful against annoying Fake Tears Sylveon. It also helps stall pp in the registeel matchup (where mono poison attacks prevent registeel from getting extra turns with rest stall), and reduces the risks of a crit body press. It's pretty fun, but its stall matchup is much rougher so I can't really recommend this as a sample in its own right.
 
DFS? No, Water Ghost Poison!
:ss/Tapu Fini: :ss/Aegislash: :ss/Naganadel:

F Ur Urshifu (Tapu Fini) @ Choice Specs
Ability: Misty Surge
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam
- Moonblast
- Trick

Slept On (Aegislash) @ Weakness Policy
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 120 Atk / 64 Def / 72 SpD
Brave Nature
IVs: 0 Spe
- King's Shield
- Iron Head
- Sacred Sword
- Shadow Sneak

Nagachameleon (Naganadel) @ Choice Specs
Ability: Beast Boost
Shiny: Yes
EVs: 228 SpA / 148 SpD / 132 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Sludge Wave
- Draco Meteor
- Fire Blast

The key pieces to this team are Aegislash and Tapu Fini, as these two actually have really good matchups against ~90% of B- and above. This team is rather prediction reliant, both in predicting matchup and moves, but most of the time I have found you either 2-1 with all of them or 3-0 with one of them. For some reason, these 3 have insane coverage. Naganadel seems to be the right piece to shore up the weaknesses, such as other Tapus, Rillaboom, and Volcanion. I've also used Nidoking in this slot, but Naga seems to be the most consistent filler. As of recent, this team gets team gets 3-0 by Disable Spectrier if they play it right and some SF Lando, which is why LO/Choice Scarf Nidoking may be the better pick in some cases.

  • Tapu Fini is a pretty well discussed and straight forward mon. Misty Terrain+ trick choice shuts down basically all stall that doesnt outspeed it. Hydro Pump can be swapped for surf for slightly more consistency, although I find specs Hydro Pump 2HKO most neutral walls, including Sticky Hold Gastrodon and Swampert. Specs is chosen as the other two mons are pretty weak to stall, especially Galarian Corsola. This Fini OHKOS so many of the Mons that can OHKO Aegislash with STAB, such as Garchomp, Lando-T, Unscarfed Lando, Zygarde, and the Urshifus. In terms of EV Spread, it's a pretty straight forward spread, max speed to tie or beat the pretty common 85 speed tier.
  • Aegislash is the real hero of this set, as it is, in my humble opinion, a very underrated mon. People had been thinking far too small with Choice sets and the like, focusing mostly on the special side. WP Physical Aegislash is excellent, with access to Sacred Sword, Iron Head, Priority STAB with SS, and of course King's Shield to deal with physical attackers. Being able to swap between Sword and Shield form gives massive damage output. It's typing let's it get hit by a ton of coverage moves that almost always lack the power to kill shield form, giving it the WP boost, then switching to a strong physical attacker to deal huge damage with huge coverage. I've talked alot about what this set beats in the Viability thread, but this mon beats a TON of meta mons. It beats G-Darmanitan if it isnt banded, King's Shielding Flare Blitz and straight up living an earthquake. It beats Toge, Sylveon, and some fini sets, with or without WP boost. It also beats almost all Magnezone sets, getting 3HKO by TBolt if in Shield form on all hits, and puts Magnezone down to Shadow Sneak range in 1-2 Sacred Swords. It can also beat defensive set up through Sacred Sword. The spread has been tuned over time to live almost all popular super effective coverage moves (Togekiss flamethrower, Naganadel Fire Blast, Kyurem Earth Power, etc.) and tank alot of non-Banded, non contact attacks. It tanks anything Necrozma throws at it, beats alot of Zeroara sets, and crushes almost all Dragapult sets. This mon is actually so excellent. Aegislash does lose to super slow attackers, a good amount of stall, though it does have toxic immunity, and a few STAB SE Special attackers like Sheer Force Landorus.
  • Naganadel is the most recent addition to the team. Thunderbolt helps it beat Volcanion, though Snarl is surprisingly useful, helping you beat Magnezone and other Endure/Sturdy Special attackers. Draco Meteor and Sludge Wave are pretty self explanatory, and Fire Blast/Flamethrower gives it the really strong coverage it needs. In terms of EV Spread, this set lets you OHKO everything it beats, including Roseli Whimsicott, Volcanion, the Tapus, etc. 124 SPD let's you live Regeliki specs hyper beam, shoring up that weakness. I'm not as familiar with Naganadel, but believe it fills the team out perfectly.

Edit: ACTUALLY changed Naganadel's EVs to cover Regieleki. Idk what happened there that I didn't have that after the edit

Not sure if it's allowed but I ACTUALLY fixed Naga's EVs to survive Eleki specs HB, not sure what happened there. TY to HCTC for pointing that out.
 
FWG (i did not copy pqs and i suck at teambuilding ok?)

:ss/heatran: :ss/rillaboom: :ss/tapu fini: EDIT:Changed Heatran's spread to be better against acrobatics Rillaboom, you can run chople berry Heatran if you want.

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Overheat
- Earth Power
- Metal Sound
- Rock Tomb

Rillaboom @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 96 Def / 160 Spe
Naughty Nature
- Fake Out
- Grassy Glide
- Frenzy Plant
- Superpower

Tapu Fini @ Sitrus Berry
Ability: Misty Surge
EVs: 236 HP / 96 Def / 176 Spe
Calm Nature
IVs: 0 Atk
- Draining Kiss
- Surf
- Iron Defense
- Calm Mind

This is a very simple FWG. Rillaboom deals with annoying sturdy mons like Avalugg, Sawk, Aggron and more with its Fake Out+Frenzy Plant/Superpower Combo. I'm using a naughty nature on Rillaboom so that frenzy plant won't be hindered by Rillaboom's Jolly/Adamant nature. Other natures you can change with Rillaboom is Naive. That EV spread is for living a Choice Band Outrage from Garchomp and a Life Orb Urshifu Close Combat/Wicked Blow after the Life Orb recoil. Tapu Fini is for Dragon Types like CB Haxorus (which is a big threat to this team without fini) Garchomp, Zygarde and more. You can run Taunt over Calm Mind to deter SubToxic Zygarde after the misty terrain is gone.
The HP EV's are for living 3 Sylveon hyper voices and the Speed EV's are for outspeeding Adamant Dracozolt so u can Iron Defense before it Bolt Beaks. The rest of the EV's are dumped into defense so that Fini can do better against physical attackers. Heatran is for Ferrothorn that can be troublesome for Rillaboom and Fini and is also a check for Sylveon. Air Balloon lets Heatran sit on Non-Superpower Landorus. The EV's are for tanking Regieleki's Thunder and 2 Plasma Fists from Zeraora. You can also run 40 Speed EV's and Will-O-Wisp for Aggron.

Choice Specs Sludge Wave Volcanion-This team get's 3-0ed by this. You just need to pray that Volcanion does not have Sludge Wave so that you can use Tapu Fini to check it.
Fire Punch Zeraora-Rillaboom can handle with this but it's still kinda shaky. If that Zeraora does not have Close Combat, Heatran can check it.
Mixed Dracozolt-If the Dracozolt does not have Low Kick, Heatran can check it.
Gimmicks-Level 1 Togedemaru is surprising good against this team. You can run magma storm Heatran to check those but overall i think it's not worth it.
There are probably more threats like specs mag but these are the biggest threats imo.

 
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I went to 1522 with that team, so i got more bragging power ig. :bloblul: (Also ignore the GXE because i suck.)
1625625473923.png
 
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I just started playing 1v1 after a while and got to 1500 with this team.
https://pokepast.es/5e7252cecf6d836b

The team revolves around Tapu Fini - Dragapult and Magnezone are there to cover its weaknesses.

Dragapult beats most any banded and specs sets with the usual sub-disable shenanigans, taking care of mons fini can't tank hits from. It even beat quagsire stall once by pp stalling it. I prefer a physical variant with dd and phantom force for extra leftovers and a bit of bulk.

Magnezone is the usual specs set, just there to nuke something though it deviates slightly from the norm with body press for opposing magnezone. Frankly mirror coat is probably more versatile but the team overall isn't too threatened by heatran and the likes. 12 speed EVs for min speed t-tar though perhaps more speed and less defense on the mag is more optimal as body press is never ohko-ing anything.

Now for Tapu Fini: I opted for a passive damage set and focused on the survivability instead of on its damage potential as with CM/specs. I gave it telepathy as misty terrain works against it. The resto-chesto combination comes in clutch as I almost always taunt turn 1 then whirlpool/toxic and by then Fini is getting low. Once all the passive damage starts racking up it basically just spams rest. I wasn't sure how fast to make it so for now it outspeeds jolly base 60s sacrificing some bulk in the process. It's EV'd to live a hyper voice into hyper beam from sylveon 70% of the time from the pixie plate smogon set, and the rest is in defense. It beats non-tbolt specs dragapult barring early spdef drop and most set-up/stall.

Dragapult @ Leftovers
Ability: Clear Body
EVs: 204 HP / 108 Atk / 36 Def / 36 SpD / 124 Spe
Jolly Nature
- Substitute
- Disable
- Phantom Force
- Dragon Dance

Magnezone @ Choice Specs
Ability: Sturdy
EVs: 228 Def / 252 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Flash Cannon
- Body Press
- Thunderbolt

Tapu Fini @ Chesto Berry
Ability: Telepathy
EVs: 252 HP / 92 Def / 24 SpD / 140 Spe
Calm Nature
IVs: 0 Atk
- Rest
- Whirlpool
- Toxic
- Taunt
 
Monke, ?, and fish

:ss/rillaboom: :ss/volcanion: :ss/swampert:

This team utilizes the underrated threats of subseed rillaboom and yawn endure swampert.
These two pair with volcanion to bait in and beat many high tier threats. I've reached 1650s
on ladder using this team.

the team

have fun with it guys, and feel free to point out any flaws this team has
 
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