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Tournament 1v1PL IV - Sets & Teams dump

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Approved by Rosa and Alakazam
stole legit everything from DEG the goat
Art by AmirAlexander the god among us mere mortals


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Metagame Development!

Here you can show off the teams and sets that you used for 1v1PL. This will not only allow you to harvest smogon currency otherwise known as likes (and mod clout points), but to help building resources and new teams for everyone! Posting now cause 4 teams are already out, expecting more activity when PL is over.
 
Klang @ Eviolite
Ability: Clear Body
EVs: 252 HP / 172 SpD / 84 Spe
Careful Nature
- Iron Defense
- Rest
- Confide
- Bind

Staravia @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Brave Bird
- Fury Attack
- U-turn

Durant @ Choice Band
Ability: Hustle
EVs: 24 HP / 232 Atk / 252 Spe
Jolly Nature
- X-Scissor
- Iron Head
- Stone Edge
- Thunder Fang
 
Kingler @ Sitrus Berry
Ability: Shell Armor
EVs: 248 HP / 64 Atk / 196 Def
Impish Nature
- Iron Defense
- Rest
- Swords Dance
- Crabhammer

walls darm-g, haxorus, sawk, basically any physical attacker without a type advantage, and crabhammer’s crit ratio gives kingler the chance to break through opposing walls after a few swords dance boosts
 
epic pl teams from a man on not one but two epic pl teams
teams I used in bw to 3-0 ayedan:
a surprise (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- Iron Head
- Fire Punch
- Zen Headbutt

hazy shadez (Kyurem-Black) @ Haban Berry
Ability: Teravolt
EVs: 120 HP / 208 Atk / 44 SpD / 136 Spe
Adamant Nature
- Outrage
- Fusion Bolt
- Roost
- Earth Power

my mind is clear! (Raikou) @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Protect
- Calm Mind
- Thunderbolt
don't do me like (Porygon-Z) @ Custap Berry
Ability: Adaptability
EVs: 248 HP / 4 Def / 252 SpA
Modest Nature
- Nasty Plot
- Hyper Beam
- Dark Pulse
- Endure

Shellshock (Breloom) @ Custap Berry
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Endure
- Seed Bomb
- Focus Punch

the fake (Rhyperior) @ Custap Berry
Ability: Solid Rock
EVs: 252 Atk / 4 SpD
Adamant Nature
- Endure
- Rock Wrecker
- Earthquake
- Swords Dance
h. (Metagross) @ Shuca Berry
Ability: Clear Body
EVs: 248 HP / 124 Atk / 136 SpD
Careful Nature
- Meteor Mash
- Zen Headbutt
- Bullet Punch
- Ice Punch

f. (Virizion) @ Occa Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Synthesis
- Light Screen
- Close Combat
- Leaf Blade

d. (Starmie) @ Choice Scarf
Ability: Analytic
EVs: 40 Def / 216 SpA / 252 Spe
Bold Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Ice Beam
- Hydro Pump
- Hidden Power [Fire]
- Psychic
teams I used to lose to ggopw in oras:
ban cube (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Ice Beam
- Fusion Bolt
- Iron Head

heus! (Garchomp) @ Choice Band
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Iron Tail

leonar (Genesect) @ Choice Scarf
Ability: Download
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Flash Cannon
- Hyper Beam
- Flamethrower
WETTROUTWEDNESDAY (Gyarados) @ Choice Specs
Ability: Intimidate
EVs: 48 HP / 252 Def / 200 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Dragon Pulse
- Ice Beam
- Hydro Pump

thinking (Magnezone) @ Custap Berry
Ability: Sturdy
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Hyper Beam
- Flash Cannon
- Hidden Power [Fire]

STUCK THE FISH (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Ice Beam
- Fusion Bolt
- Iron Head
SLEDGEHAMMER (Whimsicott) @ Bright Powder
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Protect
- Taunt

heart stopper (Heatran) (M) @ Air Balloon
Ability: Flash Fire
EVs: 72 HP / 252 SpA / 184 Spe
Modest Nature
- Overheat
- Rock Tomb
- Flash Cannon
- Earth Power

hold strong (Pinsir-Mega) @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Quick Attack
- Bulk Up
- Giga Impact
- Substitute
teams I used in swsh to farm noobs according to dom:
LEONARDO DICAPRIO (Rotom-Wash) @ Kee Berry
Ability: Levitate
Shiny: Yes
EVs: 248 HP / 240 Def / 16 SpA / 4 Spe
Bold Nature
- Will-O-Wisp
- Eerie Impulse
- Hydro Pump
- Rest

MY UNCLE (Cinderace) (M) @ Liechi Berry
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Flare Blitz
- Reversal
- Taunt

IN PRISON THO (Mimikyu) (M) @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shadow Sneak
- Swords Dance
- Shadow Claw
- Play Rough
jimbo (Corviknight) @ Sitrus Berry
Ability: Pressure
EVs: 136 HP / 200 Def / 172 Spe
Impish Nature
- Iron Defense
- Iron Head
- Roost
- Taunt

JIMBO (Diggersby) @ Choice Band
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Gunk Shot
- Earthquake
- Giga Impact
- Fire Punch

Jimbo? (Vaporeon) @ Wise Glasses
Ability: Water Absorb
EVs: 132 HP / 204 Def / 172 SpA
Bold Nature
- Yawn
- Protect
- Surf
- Ice Beam
B U G E (Vikavolt) @ Choice Specs
Ability: Levitate
EVs: 216 HP / 136 Def / 156 SpA
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Thunderbolt
- Energy Ball
- Mud Shot

I shot the sheriff (Milotic) @ Flame Orb
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Mirror Coat
- Scald
- Haze

zard (Corviknight) @ Sitrus Berry
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Iron Defense
- Roost
- Taunt
- Iron Head
FREE DK BONGOS (Rillaboom) @ Leftovers
Ability: Overgrow
EVs: 240 HP / 56 Def / 180 SpD / 32 Spe
Impish Nature
- Drum Beating
- Leech Seed
- Substitute
- Taunt

i am the cheese (Weezing-Galar) @ Choice Specs
Ability: Neutralizing Gas
EVs: 248 HP / 96 Def / 88 SpA / 76 SpD
Bold Nature
IVs: 0 Atk
- Sludge Wave
- Overheat
- Flamethrower
- Strange Steam

kuf (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 116 Def / 168 SpA / 224 Spe
Modest Nature
- Rock Tomb
- Draco Meteor
- Dark Pulse
- Nasty Plot
primer (Cinderace) @ Liechi Berry
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Reversal
- Substitute
- Pyro Ball
- Taunt

backpack (Virizion) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Focus Blast
- Leaf Storm
- Air Slash
- Giga Drain

whatcha got? (Avalugg) @ Weakness Policy
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Impish Nature
- Avalanche
- Mirror Coat
- Curse
- Recover
 
The SM teams I built the one week that I actually did something relevant in PL (although Elo built most of the first one)
Greninja @ Choice Scarf
Ability: Protean
EVs: 80 HP / 164 Atk / 252 Def / 12 SpA
Naive Nature
- Rock Slide
- Dig
- Ice Beam
- Gunk Shot

Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 200 Atk / 124 Def / 184 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Thunder Punch
- Ice Punch

Victini @ Normalium Z
Ability: Victory Star
EVs: 240 HP / 80 Def / 188 Spe
Lax Nature
- Celebrate
- Stored Power
- V-create
- Laser Focus

---

Lucario-Mega @ Lucarionite
Ability: Inner Focus
EVs: 252 Atk / 16 SpD / 240 Spe
Jolly Nature
- High Jump Kick
- Meteor Mash
- Rock Tomb
- Magnet Rise

Tapu Lele @ Psychium Z
Ability: Psychic Surge
EVs: 248 HP / 68 Def / 12 SpD / 180 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Reflect
- Skill Swap

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Substitute
- Toxic

---

Krookodile @ Groundium Z
Ability: Intimidate
EVs: 160 HP / 56 Atk / 236 Def / 56 Spe
Adamant Nature
- Earthquake
- Bulk Up
- Taunt
- Rock Tomb

Rotom-Heat @ Electrium Z
Ability: Levitate
EVs: 32 HP / 220 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Overheat
- Will-O-Wisp
- Electroweb

Dragonite @ Choice Scarf
Ability: Multiscale
EVs: 8 HP / 224 Atk / 40 Def / 4 SpD / 232 Spe
Adamant Nature
- Outrage
- Superpower
- Iron Head
- Earthquake

---

Donphan @ Groundium Z
Ability: Sturdy
EVs: 56 HP / 124 Atk / 196 SpD / 132 Spe
Adamant Nature
- Earthquake
- Ice Shard
- Rock Tomb
- Protect

Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 212 Def / 80 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Recover
- Hyper Beam
- Conversion

Volcarona @ Buginium Z
Ability: Swarm
EVs: 192 HP / 52 Def / 12 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Bug Buzz
- Overheat
- Quiver Dance

---

Camerupt-Mega @ Cameruptite
Ability: Solid Rock
EVs: 252 HP / 96 Def / 128 SpA / 32 SpD
Modest Nature
IVs: 0 Atk
- Yawn
- Protect
- Ancient Power
- Flamethrower

Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 24 Atk / 20 SpD / 216 Spe
Adamant Nature
- Dragon Dance
- Crunch
- Ice Fang
- Taunt

Landorus-Therian (M) @ Flyinium Z
Ability: Intimidate
EVs: 56 HP / 40 Atk / 228 Def / 184 Spe
Jolly Nature
- Swords Dance
- Fly
- Earthquake
- Substitute
 
totally not reposting bc mobile sucks :(
Building swsh the last weeks was certainly an experience lol
Frosmoth @ Life Orb
Ability: Ice Scales
EVs: 92 HP / 164 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Hurricane
- Bug Buzz

Hawlucha @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Endure
- Reversal
- Brave Bird
- Poison Jab

Obstagoon @ Chople Berry
Ability: Defiant
Happiness: 160
Hidden Power: Rock
EVs: 232 HP / 24 Atk / 252 Def
Impish Nature
- Taunt
- Counter
- Throat Chop
- Obstruct


=== ===

it rains it pours (Primarina) (F) @ Petaya Berry
Ability: Torrent
EVs: 252 HP / 80 Def / 44 SpA / 128 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Sparkling Aria
- Hydro Cannon
- Moonblast
- Substitute

protagonist (Steelix) @ Choice Band
Ability: Sturdy
EVs: 240 HP / 252 Atk / 16 Def
Adamant Nature
- Earthquake
- Heavy Slam
- Rock Blast
- Body Press

slave (Celebi) @ Choice Scarf
Ability: Natural Cure
EVs: 16 HP / 252 Def / 240 Spe
Bold Nature
IVs: 0 Atk
- Trick
- Calm Mind
- Recover
- Psychic


=== ===

Obstagoon @ Chople Berry
Ability: Defiant
Happiness: 160
Hidden Power: Rock
EVs: 232 HP / 24 Atk / 252 Def
Impish Nature
- Taunt
- Counter
- Throat Chop
- Obstruct

Milotic @ Flame Orb
Ability: Marvel Scale
EVs: 152 HP / 252 Def / 40 SpD / 64 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Icy Wind
- Substitute

Cinderace @ Liechi Berry
Ability: Blaze
EVs: 8 HP / 248 Atk / 252 Spe
Jolly Nature
- Substitute
- Flare Blitz
- Reversal
- Gunk Shot


=== ===

Coalossal @ Air Balloon
Ability: Flame Body
EVs: 164 HP / 92 Atk / 4 Def / 248 Spe
Adamant Nature
- Heavy Slam
- Tar Shot
- Flare Blitz
- Rock Blast

Rotom-Wash @ Sitrus Berry
Ability: Levitate
EVs: 248 HP / 212 Def / 48 SpD
Bold Nature
IVs: 0 Atk
- Eerie Impulse
- Thunderbolt
- Will-O-Wisp
- Rest

Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 60 Def / 76 SpA / 120 SpD
Sassy Nature
IVs: 0 Spe
- Iron Head
- Shadow Ball
- Shadow Sneak
- King's Shield


=== ===

Incineroar @ Weakness Policy
Ability: Intimidate
EVs: 248 HP / 44 Atk / 216 Def
Impish Nature
- Taunt
- Fake Out
- Flare Blitz
- Darkest Lariat

Toxtricity @ Assault Vest
Ability: Punk Rock
EVs: 252 HP / 44 Def / 24 SpA / 188 SpD
Calm Nature
IVs: 0 Atk
- Boomburst
- Overdrive
- Acid Spray
- Snarl

Rillaboom @ Leftovers
Ability: Overgrow
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Leech Seed
- Substitute
- Protect
- Drum Beating
Zeraora @ Air Balloon
Ability: Volt Absorb
EVs: 228 HP / 88 SpA / 192 Spe
Quiet Nature
IVs: 0 Atk
- Charge
- Grass Knot
- Taunt
- Thunder

Frosmoth @ Life Orb
Ability: Ice Scales
EVs: 92 HP / 164 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Hurricane
- Bug Buzz

Primarina @ Petaya Berry
Ability: Torrent
EVs: 236 HP / 144 Def / 128 SpA
Calm Nature
- Hydro Cannon
- Sparkling Aria
- Aqua Jet
- Moonblast


=== ===

Sandaconda @ Rocky Helmet
Ability: Sand Spit
EVs: 228 HP / 124 Def / 156 Spe
Impish Nature
- Coil
- Earthquake
- Rock Blast
- Body Press

Vikavolt @ Assault Vest
Ability: Levitate
EVs: 64 HP / 252 SpA / 192 SpD
Modest Nature
- Bug Buzz
- Thunderbolt
- Energy Ball
- Flash Cannon

Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Secret Sword
- Hydro Pump
- Air Slash
- Focus Blast


=== ===

Mawile @ Assault Vest
Ability: Intimidate
EVs: 252 Atk / 184 Def / 72 SpD
Brave Nature
IVs: 0 Spe
- Play Rough
- Iron Head
- Sucker Punch
- Metal Burst

Araquanid @ Choice Band
Ability: Water Bubble
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Leech Life
- Liquidation
- Lunge
- Crunch

Appletun @ Sitrus Berry
Ability: Ripen
EVs: 196 HP / 160 Def / 152 SpD
Calm Nature
IVs: 0 Atk
- Iron Defense
- Amnesia
- Recover
- Apple Acid
Obstagoon @ Chople Berry
Ability: Defiant
Happiness: 160
Hidden Power: Rock
EVs: 232 HP / 24 Atk / 252 Def
Impish Nature
- Taunt
- Counter
- Throat Chop
- Obstruct

Leafeon @ Life Orb
Ability: Leaf Guard
EVs: 162 Atk / 66 Def / 88 SpD / 192 Spe
Adamant Nature
- Leaf Blade
- Quick Attack
- Bullet Seed
- Swords Dance

Noivern @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Hurricane
- Switcheroo


=== ===

Jirachi @ Occa Berry
Ability: Serene Grace
EVs: 36 Atk / 220 Def / 252 Spe
Jolly Nature
- Charm
- Thunder Wave
- Iron Head
- Rest

Bewear @ Sitrus Berry
Ability: Fluffy
EVs: 24 HP / 156 Def / 76 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Taunt
- Close Combat
- Earthquake

Primarina @ Choice Scarf
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Hydro Cannon
- Sparkling Aria
- Energy Ball


=== ===

Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Phantom Force
- Play Rough
- Wood Hammer

Corviknight @ Occa Berry
Ability: Pressure
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Iron Head
- Taunt
- Roost
- Iron Defense

Goodra @ Haban Berry
Ability: Gooey
EVs: 224 HP / 112 Def / 172 SpA
Calm Nature
IVs: 0 Atk
- Draco Meteor
- Acid Spray
- Counter
- Sludge Wave
 
I built so much FWG for SS and I wanted to talk about some of my favorites. (Ignore that most of these aren't actual FWG)
An Oven and His Owl
This team is heat, stall Rotom-H, Gyara, and Decidueye. It's really just standard FWG but Gyara alleviates any potential dragon problem and Decidueye is the dedicated fuck-kyu mon. It's pretty fun I use it in friendlies, I didn't end up bringing it against Crucify as I didn't sort my stuff properly and it didn't really seem like a team for smely socks. But yeah it's an opportunity to use Gyara and Decidueye, which is kasib for kyu.
Real FWG
Melt lugg and you have a water type so this counts. This was the first real team I built with Avalugg and although Primarina is the go-to for an offensive water Avalugg does the same job of beatings grasses and in this case Incin. This meant that the team needed to pick up the slack for Avalugg not beating Fire types namely Arcanine and Rotom-H. Chandelure should pick up the slack but idk I haven't tested it that much and my Rotom-M ended up getting crit by a Weezing-G, a 50/50 chance so Morpeko luck didn't pull through.
Phil Remington
Also not a FWG for some reason I always build FWG w/o W. I love this team because I can use my fav mon Red Darm. Flare Blitz is ludicrously strong and Trick and so nice, please pass me Red Darm teams. But this team also features the lovely band Rillaboom. The basic idea of this team is two choice mons that are both very strong and complementary. Rilla+Red Darm was very weak to Hax and other Darm so I used the heat that is Torment Steelix. Although this team is kinda outdated since the invention of SD Hax demolishes this team for the brief period this thing was viable on ladder I had so much fun w/ this team and maybe w/ some tweaking it could be good.
Standard FWG
I wanted something reliable for smely socks and I think this is it. This is incredibly standard FWG, Scarf Red Darm, WP Prim, and Rilla. Not much else to say this is just some very solid FWG.

I may do a proper dump later but idk why anyone would want zio teams
 
My sm teams are the only ones that are actually good so...

Teams I used to beat Close:
:Charizard-Mega-X: :Meloetta: :Tapu Lele:
This one’s pretty fun, relic song melo baits zard, gyara, and crustle a lot.

Ddance zard y (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 212 HP / 28 Atk / 172 SpD / 96 Spe
Careful Nature
- Will-O-Wisp
- Flare Blitz
- Outrage
- Dragon Dance

yasss queen (Meloetta) @ Normalium Z
Ability: Serene Grace
EVs: 248 HP / 228 Def / 16 SpD / 16 Spe
Adamant Nature
- Celebrate
- Close Combat
- Relic Song
- Return

Stop this (Tapu Lele) @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Hidden Power [Fire]
- Focus Blast
:Landorus-Therian: :Pyukumuku: :Serperior:
Sadly I didn’t get to show off much of pyukumuku in the game that I used it.

Getthosestealthrocks (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 8 Def / 248 Spe
Jolly Nature
- Earthquake
- Superpower
- Rock Slide
- Fly

delet this (Pyukumuku) @ Psychium Z
Ability: Unaware
EVs: 248 HP / 124 Def / 136 SpD
Calm Nature
- Light Screen
- Recover
- Toxic
- Soak

Banana (Serperior) @ Leftovers
Ability: Contrary
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Protect
- Leech Seed
- Substitute
:Audino: :Garchomp: :Genesect:
Decent team, gets 3-0ed by kommo-o which is unfortunate.
Chomper (Audino-Mega) @ Audinite
Ability: Klutz
EVs: 252 HP / 88 Def / 168 SpD
Calm Nature
- Amnesia
- Baby-Doll Eyes
- Lucky Chant
- Rest

Garchomp @ Groundium Z
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Substitute
- Swords Dance
- Rock Tomb


Chomp (Genesect) @ Choice Specs
Ability: Download
EVs: 236 HP / 240 Def / 32 SpA
Bold Nature
- Bug Buzz
- Flash Cannon
- Ice Beam
- Thunderbolt
:Blacephalon: :Gyarados-Mega: :Serperior:
This team looks like it loses to kommo-o, but I use mirror coat to let serp have a pretty good chance if the kommo-o isn’t expecting it. Blacephalon beats a lot of the stall mons serp had with leaf storm.
Got the whole squad laughing (Blacephalon) @ Ghostium Z
Ability: Beast Boost
EVs: 16 HP / 252 SpA / 240 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Calm Mind
- Mind Blown
- Taunt

Magic Carp (Gyarados-Mega) @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 12 Def / 32 SpD / 216 Spe
Adamant Nature
- Taunt
- Waterfall
- Dragon Dance
- Outrage

Snek (Serperior) @ Leftovers
Ability: Contrary
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Mirror Coat
- Protect
- Leech Seed
- Substitute
:Necrozma: :Greninja: :Kartana:

Banded necrozma is pretty funny, I still haven’t found any actual uses for physical over special though. :p

u no what they say (Necrozma) @ Choice Band
Ability: Prism Armor
EVs: 252 HP / 84 Atk / 152 Def / 20 SpD
Adamant Nature
- Earthquake
- Photon Geyser
- Outrage
- X-Scissor


Greninja @ Choice Specs
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Grass Knot
- Hydro Cannon
- Ice Beam
- Hidden Power [Rock]


Kartana @ Grassium Z
Ability: Beast Boost
EVs: 124 HP / 200 Atk / 184 Spe
Jolly Nature
- Iron Defense
- Synthesis
- Swords Dance
- Leaf Blade
:Crawdaunt: :Kommo-o: :Tapu Lele:
I didn’t end up using this next team because I saw close rarely used magearna, so crawdaunt would be pretty useless.
Bruh moment (Crawdaunt) @ Waterium Z
Ability: Adaptability
EVs: 32 HP / 252 Atk / 4 Def / 220 Spe
Jolly Nature
- Substitute
- Crabhammer
- Spite
- Protect

Free Punk Rock (Kommo-o) @ Kommonium Z
Ability: Bulletproof
EVs: 240 HP / 28 Atk / 84 SpA / 100 SpD / 56 Spe
Calm Nature
- Flamethrower
- Close Combat
- Clanging Scales
- Taunt

Stop this (Tapu Lele) @ Psychium Z
Ability: Psychic Surge
EVs: 144 HP / 140 Def / 224 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Calm Mind
- Reflect
- Moonblast


Teams I used to beat Squirtell:


:Zapdos: :Heatran: :Gardevoir-Mega:
Basic team, kinda reminds me of ORAS teams but there’s a z move in there so we’re good.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 96 HP / 180 SpA / 104 SpD / 128 Spe
Modest Nature
- Overheat
- Rock Tomb
- Flash Cannon
- Hidden Power [Ice]

Zapdos @ Electrium Z
Ability: Pressure
EVs: 248 HP / 108 Def / 28 SpA / 120 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Substitute
- Toxic
- Thunder
- Roost

Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 240 HP / 8 Def / 28 SpA / 232 Spe
Timid Nature
IVs: 0 Atk
- Hyper Beam
- Will-O-Wisp
- Calm Mind
- Hyper Voice
:Primarina: :Metagross-Mega: :Charizard-Mega-X:
This was sub metagross to beat things like counter crustle, belly drum zard is fun too. I don’t think I ended up using this team because it loses to fini.
Primarina @ Primarium Z
Ability: Torrent
EVs: 252 HP / 240 Def / 12 SpA / 4 SpD
Bold Nature
IVs: 0 Atk
- Sparkling Aria
- Moonblast
- Encore
- Substitute

Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 248 HP / 188 Atk / 56 Def / 16 Spe
Adamant Nature
- Substitute
- Meteor Mash
- Bullet Punch
- Earthquake

Ddance zard y (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 212 HP / 28 Atk / 172 SpD / 96 Spe
Careful Nature
- Belly Drum
- Flare Blitz
- Outrage
- Flame Charge
:Slowbro-Mega: :Magearna: :Garchomp:
This one is pretty boring zzz. Onto the next one

Slowbro-Mega @ Slowbronite
Ability: Shell Armor
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Amnesia
- Iron Defense
- Slack Off
- Foul Play

Magearna @ Fairium Z
Ability: Soul-Heart
EVs: 248 HP / 48 SpD / 212 Spe
Bold Nature
IVs: 0 Atk
- Fleur Cannon
- Calm Mind
- Pain Split
- Iron Defense

Garchomp @ Groundium Z
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Swords Dance
- Substitute
- Rock Tomb
:Kommo-o: :Registeel: :Gardevoir-Mega:
Scarf Kommo-o is super fun. It baits zard, metagross, lati twins, no one expects it.
Kommo-o @ Choice Scarf
Ability: Soundproof
EVs: 136 HP / 252 Atk / 8 Def / 112 Spe
Adamant Nature
- Outrage
- Fire Punch
- Close Combat
- Earthquake

Registeel @ Leftovers
Ability: Clear Bod
EVs: 252 HP / 60 Def / 196 SpD
Calm Nature
- Seismic Toss
- Iron Defense
- Amnesia
- Rest

Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 240 HP / 44 SpA / 224 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Calm Mind
- Psyshock
- Hyper Voice
:Hoopa-Unbound: :Clefable: :Victini:
I really wanted to use hoopa-u, and I made this set to beat magnezone, which squirtell uses a lot, and the team to bait it.


Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 244 HP / 156 Atk / 8 SpD / 100 Spe
Careful Nature
- Gunk Shot
- Hyperspace Fury
- Fire Punch
- Zen Headbutt

Clefable @ Psychium Z
Ability: Unaware
EVs: 248 HP / 236 Def / 24 SpD
Bold Nature
IVs: 0 Atk
- Magic Coat
- Moonblast
- Reflect
- Moonlight

Victini @ Choice Band
Ability: Victory Star
EVs: 240 HP / 244 Atk / 4 SpD / 20 Spe
Adamant Nature
- V-create
- Bolt Strike
- Flame Charge
- Trick
:Zeraora: :Kyurem: :Gyarados-Mega:
This team is Waylaid’s fault. This man decided steelium zera was a good idea.
Zeraora @ Steelium Z
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Tail
- Plasma Fists
- Taunt
- Bulk Up

Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 20 Def / 44 SpD / 196 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Outrage
- Earthquake

Kyurem @ Leftovers
Ability: Pressure
EVs: 248 HP / 96 Def / 148 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Noble Roar
- Roost
- Earth Power
- Ice Beam


Teams I used to beat Wailjesus:


:Naganadel: :Mawile-Mega: :Volcarona:

So uh, I clicked mega mawile on builder and apparently that doesn’t give you intimidate...
Naganadel @ Choice Specs
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Draco Meteor
- Thunderbolt
- Fire Blast

Mawile-Mega @ Mawilite
Ability: Huge Power
EVs: 252 HP / 12 Atk / 244 SpD
Careful Nature
- Play Rough
- Metal Burst
- Sucker Punch
- Iron Head


Volcarona @ Buginium Z
Ability: Swarm
EVs: 52 Def / 224 SpA / 232 Spe
Timid Nature
- Bug Buzz
- Overheat
- Substitute
- Quiver Dance

:Serperior: :Tyranitar: :Victini:
I’m gonna be honest, I forgot I made this team.
Serperior @ Leftovers
Ability: Contrary
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Protect
- Leaf Storm

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 132 Atk / 72 Def / 56 Spe
Adamant Nature
- Rock Tomb
- Iron Head
- Earthquake
- Superpower

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- Zen Headbutt
- Trick
:Crustle: :Magearna: :Serperior:
I was out of ideas so I just brought this bot team that’s pretty decent.
Crustle @ Rockium Z
Ability: Sturdy
EVs: 160 HP / 144 Atk / 204 Spe
Adamant Nature
- Rock Wrecker
- Rock Blast
- Counter
- Shell Smash

Magearna @ Fairium Z
Ability: Soul-Heart
EVs: 248 HP / 20 SpA / 24 SpD / 216 Spe
Bold Nature
- Fleur Cannon
- Calm Mind
- Iron Defense
- Pain Split

Serperior @ Leftovers
Ability: Contrary
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Protect
- Leech Seed
- Substitute
:Tapu Bulu: :Garchomp: :Type Null:

Spdef bulu is the greatest thing I have ever seen in my life. Thank you Gym Socks! for showing me the light
Garchomp @ Choice Band
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Fire Fang
- Poison Jab

Tapu Bulu @ Grassium Z
Ability: Grassy Surge
EVs: 240 HP / 180 SpD / 88 Spe
Careful Nature
- Rock Tomb
- Taunt
- Wood Hammer
- Swords Dance

Type: Null @ Eviolite
Ability: Battle Armor
EVs: 252 HP / 216 Def / 40 SpD
Impish Nature
- Flame Charge
- Iron Defense
- Confide
- Rest


:Thundurus-Therian: :Dragonite: :Gyarados-Mega:
I thought thundurus would be fun but this team is so bad lmao


Thundurus-Therian (M) @ Electrium Z
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Hidden Power [Poison]
- Grass Knot
- Nasty Plot

Dragonite @ Choice Scarf
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Superpower
- Fire Punch
- Earthquake

Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 20 Def / 44 SpD / 196 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Outrage
- Taunt

Teams I used to get haxed by TDA:
:Diancie: :Tapu Lele: :Rotom-Heat:
Who said bringing a team 3-0ed by dnite to a tour was a bad idea

Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 128 HP / 252 SpA / 128 Spe
Rash Nature
- Moonblast
- Rock Tomb
- Magnet Rise
- Hidden Power [Ice]

Stop this (Tapu Lele) @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Hidden Power [Fire]
- Focus Blast

Rotom-Heat @ Electrium Z
Ability: Levitate
EVs: 36 HP / 252 SpA / 4 SpD / 216 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Overheat
- Charge
- Electroweb
:Kartana: :Primarina: :Charizard-Mega-X:
So I built this team completely without outside influence (except maybe Nalei) and apparently this is close to a pretty widely distributed team. Brazy.

Primarina @ Primarium Z
Ability: Torrent
EVs: 240 HP / 252 Def / 16 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Substitute
- Sparkling Aria
- Encore

Kartana @ Grassium Z
Ability: Beast Boost
EVs: 124 HP / 200 Atk / 184 Spe
Jolly Nature
- Iron Defense
- Synthesis
- Swords Dance
- Leaf Blade

Charizard-Mega-X @ Charizardite X
Ability: Blaze
EVs: 212 HP / 28 Atk / 172 SpD / 96 Spe
Jolly Nature
- Flare Blitz
- Outrage
- Substitute
- Flame Charge
:Dragonite: :Slowbro-Mega: :Shaymin:
Specs Shaymin is fun

Dragonite @ Dragonium Z
Ability: Multiscale
EVs: 192 HP / 120 Atk / 28 Def / 168 Spe
Adamant Nature
- Outrage
- Dragon Dance
- Substitute
- Bulldoze

Slowbro-Mega @ Slowbronite
Ability: Shell Armor
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Iron Defense
- Amnesia
- Slack Off
- Scald

Shaymin @ Choice Specs
Ability: Natural Cure
EVs: 184 HP / 188 SpA / 136 SpD
Modest Nature
IVs: 0 Atk
- Seed Flare
- Dazzling Gleam
- Earth Power
- Hidden Power [Fire]
:Slowbro-Mega: :Porygon-Z: :Magnezone:
Courtesy of Ryy.
Slowbro-Mega @ Slowbronite
Ability: Oblivious
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Calm Mind
- Iron Defense
- Slack Off

Porygon-Z @ Choice Scarf
Ability: Adaptability
EVs: 32 HP / 4 Def / 252 SpA / 220 Spe
Modest Nature
- Hyper Beam
- Uproar
- Hidden Power [Fire]
- Trick

Magnezone @ Electrium Z
Ability: Sturdy
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Metal Sound
- Zap Cannon
- Electroweb
- Protect
:Dragonite: :Charizard-Mega-X: :Gardevoir-Mega:
Haha bro check your multiscale... the morpekos would never hax anyone...
Dragonite @ Choice Band
Ability: Multiscale
EVs: 180 HP / 150 Atk / 80 SpD / 100 Spe
Adamant Nature
- Outrage
- Earthquake
- Superpower
- Fire Punch

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 212 HP / 12 Atk / 176 SpD / 108 Spe
Jolly Nature
- Belly Drum
- Outrage
- Flare Blitz
- Flame Charge

Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 224 HP / 96 Def / 12 SpA / 176 Spe
Timid Nature
- Hyper Beam
- Calm Mind
- Will-O-Wisp
- Psyshock
 
Last edited:
Well my PL is over.

I played quite a few formats and I just want to show my favorite teams that I built for each.

Bisharp @ Choice Band
Ability: Defiant
EVs: 72 Atk / 232 SpD / 204 Spe
Adamant Nature
- Iron Head
- Knock Off
- Stone Edge
- Sucker Punch

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 96 Atk / 160 Def / 252 Spe
Jolly Nature
- Trick
- Cosmic Power
- Rest
- Iron Head

Kyurem @ Chople Berry
Ability: Pressure
EVs: 136 HP / 32 Def / 164 SpD / 176 Spe
Timid Nature
IVs: 0 Atk
- Noble Roar
- Roost
- Glaciate
- Freeze-Dry

This team I brought twice in my series vs Gym Socks. I really love Cosmic Power Rest Jirachi as it can catch a lot of Pokemon totally by surprise. I’ve been known to have a slight preference towards Kyurem. I used Bisharp as the main focus of this team as at the time, I was finishing up my Bisharp analysis QCs.

Manaphy @ Custap Berry
Ability: Hydration
EVs: 80 HP / 148 Def / 252 SpA / 28 Spe
Modest Nature
IVs: 0 Atk
- Tail Glow
- Endure
- Surf
- Ice Beam

Steelix @ Steelixite
Ability: Sturdy
EVs: 252 Atk / 48 SpD / 208 Spe
Adamant Nature
- Taunt
- Bulldoze
- Rest
- Heavy Slam

Kommo-o @ Kommonium Z
Ability: Soundproof
EVs: 240 HP / 28 Atk / 84 SpA / 100 SpD / 56 Spe
Calm Nature
- Clanging Scales
- Close Combat
- Flamethrower
- Taunt

This is a team I built around Custap Berry Manaphy. I wanted to lure magearna and meloetta, so I used Bulldoze Mega Steelix, which is in fact, really cool. Spdef Kommo-o to round it out.

Empire of Sound (Meloetta) @ Choice Scarf
Ability: Serene Grace
EVs: 100 SpA / 156 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Trick
- Rest
- Hyper Beam
- Hidden Power [Fire]

Blackout (Kyurem-Black) @ Chople Berry
Ability: Teravolt
EVs: 80 HP / 252 Def / 176 Spe
Naive Nature
- Ice Beam
- Outrage
- Toxic
- Protect

Datamine (Metagross) @ Life Orb
Ability: Clear Body
EVs: 244 HP / 40 Atk / 16 Def / 44 SpD / 164 Spe
Adamant Nature
- Earthquake
- Meteor Mash
- Zen Headbutt
- Bullet Punch

I wanted to use Scarf Melo + Chople Kyurem-B so badly. I ended up adding toxic to KyuB for Suicune, and when I brought it against Simbo, I actually got to play and win that matchup. Metagross to do things.

Torterra @ Custap Berry
Ability: Overgrow
EVs: 104 HP / 116 Atk / 36 Def / 252 SpA
Quiet Nature
- Endure
- Hidden Power [Ice]
- Frenzy Plant
- Earthquake

Camerupt @ Choice Specs
Ability: Solid Rock
EVs: 248 HP / 216 SpA / 44 SpD
Modest Nature
IVs: 2 Atk / 30 Def
- Earth Power
- Overheat
- Flamethrower
- Hidden Power [Ice]

Magnezone @ Shuca Berry
Ability: Magnet Pull
EVs: 248 HP / 132 Def / 44 SpA / 84 Spe
Modest Nature
IVs: 3 Atk / 30 SpA / 30 SpD
- Hidden Power [Ground]
- Metal Sound
- Thunderbolt
- Magnet Rise

This team has gotten some use by quite a few players in this tour. It’s one of my first DPP teams that I was really proud of. I got the idea of Custap HP Ice Torterra from my teammate Yami, and I decided to optimize its EVs. I know it has some bad matchups, but overall I think the team was successful in this tournament.
 
Love (Arcanine) @ Choice Scarf
Ability: Intimidate
EVs: 76 Atk / 196 Def / 236 Spe
Lax Nature
- Outrage
- Flare Blitz
- Fire Blast
- Close Combat

Dear (Centiskorch) @ Choice Band
Ability: White Smoke
EVs: 248 HP / 132 Atk / 52 Def / 76 SpD
Adamant Nature
- Flare Blitz
- Lunge
- Power Whip
- Knock Off

Honey (Cinderace) @ Liechi Berry
Ability: Blaze
EVs: 8 HP / 200 Atk / 48 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Substitute
- Taunt
- Reversal
:arcanine: :centiskorch: :cinderace:
This one notoriously beat a mono ground team and lost to a mono steel.

Big Fish (Arctovish) @ Choice Band
Ability: Water Absorb
EVs: 248 HP / 136 Atk / 12 Def / 64 SpD / 48 Spe
Careful Nature
- Avalanche
- Icicle Spear
- Fishious Rend
- Iron Head

Yellow Fish (Lanturn) @ Chesto Berry
Ability: Volt Absorb
EVs: 104 HP / 252 Def / 152 SpD
Bold Nature
IVs: 0 Atk
- Eerie Impulse
- Rest
- Thunderbolt
- Soak

Sword Fish (Keldeo) @ Choice Specs
Ability: Justified
EVs: 176 Def / 156 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Secret Sword
- Surf
- Icy Wind
- Focus Blast
:arctovish: :lanturn: :keldeo-resolute:
Featuring two unranked mons and one B-, this was probably the heatest team I brought this PL.
got the (Avalugg) @ Choice Band
Ability: Sturdy
EVs: 4 HP / 252 Atk / 252 Def
Impish Nature
- Icicle Spear
- Earthquake
- Body Press
- Heavy Slam

IES (Rotom-Wash) @ Kee Berry
Ability: Levitate
EVs: 248 HP / 240 Def / 20 SpD
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Eerie Impulse
- Rest
- Thunderbolt

Goods (Mimikyu) @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Play Rough
- Phantom Force
- Shadow Sneak
- Taunt

or

Realization (Aromatisse) @ Babiri Berry
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Trick Room
- Encore
- Disable
- Moonblast

or

Shine On (Gardevoir) @ Choice Scarf
Ability: Trace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psychic
- Trick
- Disable
got the (Avalugg) @ Sitrus Berry
Ability: Sturdy
EVs: 252 HP / 44 Atk / 212 Def
Impish Nature
- Iron Defense
- Recover
- Avalanche
- Body Press

IES (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 252 HP / 24 Def / 52 SpA / 20 SpD / 160 Spe
Calm Nature
IVs: 0 Atk
- Trick
- Hydro Pump
- Thunderbolt
- Rest

Buoyant (Darmanitan-Galar) @ Choice Band
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Icicle Crash
- Giga Impact
- Superpower
- Earthquake

or

Know You (Durant) @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- Iron Head
- Giga Impact
- X-Scissor

or

Tourniquet (Gengar) @ Life Orb
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Disable
- Sludge Wave
- Nasty Plot
:avalugg: :rotom-wash: | :mimikyu: :aromatisse: :gardevoir: :darmanitan-galar: :durant: :gengar:
Avalugg+Rotom form a ridiculously good core and both can very viably run either a choiced or stall set. I chose to build 6 permutations even though the PL audience only saw a couple.

Escapism (Kyurem) @ Chople Berry
Ability: Pressure
EVs: 136 HP / 32 Def / 164 SpD / 176 Spe
Timid Nature
IVs: 0 Atk
- Noble Roar
- Roost
- Glaciate
- Rest

Tree Redaction (Cloyster) @ Mental Herb
Ability: Skill Link
EVs: 224 HP / 236 Atk / 4 Def / 44 Spe
Lax Nature
- Shell Smash
- Icicle Spear
- Hydro Pump
- Ice Shard

Purism (Avalugg) @ Choice Band
Ability: Sturdy
EVs: 160 HP / 252 Atk / 96 Def
Naughty Nature
IVs: 16 SpD
- Icicle Spear
- Mirror Coat
- Heavy Slam
- Earthquake
:kyurem: :cloyster: :avalugg:
Although this was the last monotype team I brought to PL, I used two in the first round of seasonal so you can expect more of these soon. :^)

doesn't like to (Mamoswine) @ Never-Melt Ice
Ability: Thick Fat
EVs: 192 HP / 8 Atk / 232 Def / 4 SpD / 72 Spe
Impish Nature
- Substitute
- Bulldoze
- Icicle Spear
- Knock Off

look like (Diggersby) @ Choice Band
Ability: Huge Power
EVs: 224 Atk / 140 SpD / 144 Spe
Jolly Nature
- Giga Impact
- Earthquake
- Bulldoze
- Fire Punch

he looks back (Keldeo) @ Choice Specs
Ability: Justified
EVs: 176 Def / 156 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Secret Sword
- Hydro Pump
- Icy Wind
- Focus Blast
:mamoswine: :diggersby: :keldeo:
This team turned out to be a riot. I was proud of this Mamoswine going into things but when it got set against a Dusclops the Substitute+Knock Off tech (originally for Corsola) shone bright.
Icon (Mr. Mime-Galar) @ Eviolite
Ability: Vital Spirit
EVs: 172 HP / 104 SpD / 232 Spe
Timid Nature
IVs: 0 Atk
- Mirror Coat
- Taunt
- Freeze-Dry
- Icy Wind

Lucidity (Primarina) @ Choice Scarf
Ability: Torrent
EVs: 168 HP / 36 Def / 64 SpA / 240 Spe
Modest Nature
IVs: 0 Atk
- Hydro Cannon
- Moonblast
- Sparkling Aria
- Energy Ball

hot chip and lie (Persian-Alola) (F) @ Kee Berry
Ability: Fur Coat
EVs: 144 HP / 252 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Charm
- Taunt
- Foul Play
- Rest
:mr. mime-galar: :primarina: :persian-alola:
I'd used both Mr. Mime and Persian once before and considered them to be pretty decent. It hit me that both stallbreak fairly well, Mr. Mime blanket checks special attackers, and Persian blanket checks physical attackers. Settled on Scarf Prima for a third mon and ended up with something that still makes me smile.

lucky (Jirachi) @ Kee Berry
Ability: Serene Grace
Shiny: Yes
EVs: 24 HP / 36 Atk / 196 Def / 252 Spe
Jolly Nature
- Charm
- Thunder Wave
- Iron Head
- Rest

and (Tyranitar) @ Chople Berry
Ability: Sand Stream
EVs: 192 HP / 96 Atk / 212 Def / 8 SpD
Impish Nature
- Counter
- Rock Tomb
- Taunt
- Crunch

bad (Orbeetle) @ Sitrus Berry
Ability: Frisk
EVs: 132 HP / 136 Def / 240 Spe
Timid Nature
IVs: 0 Atk
- Iron Defense
- Recover
- Calm Mind
- Stored Power
:jirachi: :tyranitar: :orbeetle:
Waylaid is solely to blame for this. He told me to build around Orbeetle, so as one does, I spent two hours building Orbeetle sets and was bitterly disappointed but not surprised by what a bad mon it is. Regardless, I used it and also had some fun with the superior Jirachi and Tyranitar sets.

Descending (Crustle) @ Mental Herb
Ability: Sturdy
EVs: 16 HP / 224 Atk / 16 Def / 252 Spe
Adamant Nature
- Shell Smash
- Rock Wrecker
- Rock Blast
- Counter

H. (Tsareena) (F) @ Maranga Berry
Ability: Queenly Majesty
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Trop Kick
- Synthesis
- Taunt
- Rapid Spin

girl? oo (Gengar) (F) @ Salac Berry
Ability: Cursed Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Endure
- Disable
- Pain Split
- Shadow Ball
:crustle: :tsareena: :gengar:
Wow, I really did some good prep this week. One tends to end up with meth when they build at 4 AM instead of 4 PM, I suppose. This team ended up netting a win with a bit of accidental innovation in the form of this Gengar set which I built as a wonky third mon but turned out to be a lot more widely viable.

Kyurem @ Roseli Berry
Ability: Pressure
EVs: 180 HP / 184 Atk / 16 Def / 128 SpD
Adamant Nature
- Noble Roar
- Roost
- Glaciate
- Iron Head

Hitmonlee (M) @ Normal Gem
Ability: Unburden
EVs: 116 Atk / 184 Def / 208 Spe
Adamant Nature
- Fake Out
- High Jump Kick
- Bulk Up
- Laser Focus

Obstagoon @ Flame Orb
Ability: Guts
EVs: 248 HP / 52 Atk / 68 Def / 44 SpD / 96 Spe
Jolly Nature
- Knock Off
- Obstruct
- Taunt
- Gunk Shot
:kyurem: :hitmonlee: :obstagoon:
I built this one for smely socks to use in week 7. Roseli Iron Head Kyurem is a really sweet Fairy lure and Gunk Shot Obstagoon picks up the few that it misses. Probably the most multi-faceted lure I've built into a team before building the following team. This is also where I built this Hitmonlee for the first time which has turned out to be pretty damn good.

Strong and Loud (Togekiss) @ Kee Berry
Ability: Serene Grace
EVs: 248 HP / 12 SpD / 248 Spe
Calm Nature
IVs: 0 Atk
- Charm
- Roost
- Nasty Plot
- Air Slash

Victimless (Darmanitan-Galar) @ Salac Berry
Ability: Zen Mode
EVs: 252 Atk / 76 Def / 180 Spe
Adamant Nature
- Endure
- Flare Blitz
- Icicle Crash
- Encore

Third Eye (Gardevoir) @ Choice Scarf
Ability: Trace
EVs: 104 HP / 132 SpA / 56 SpD / 216 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Pain Split
- Trick
- Disable
:togekiss: :darmanitan-galar-zen: :gardevoir:
This team baits Steelix with Kee Charm Togekiss, Jirachi and Durant with Zen Darm, and Aegislash with triple status Scarf Gardevoir. There's no explicit lures for Corviknight or Excadrill but the team manages to cover them too and it's worth noting that the Corviknight counter on this team is not Band Darm as expected but Togekiss.

Thanks for suffering with me!
 
I built so much FWG for SS and I wanted to talk about some of my favorites. (Ignore that most of these aren't actual FWG)
An Oven and His Owl
This team is heat, stall Rotom-H, Gyara, and Decidueye. It's really just standard FWG but Gyara alleviates any potential dragon problem and Decidueye is the dedicated fuck-kyu mon. It's pretty fun I use it in friendlies, I didn't end up bringing it against Crucify as I didn't sort my stuff properly and it didn't really seem like a team for smely socks. But yeah it's an opportunity to use Gyara and Decidueye, which is kasib for kyu.
Real FWG
Melt lugg and you have a water type so this counts. This was the first real team I built with Avalugg and although Primarina is the go-to for an offensive water Avalugg does the same job of beatings grasses and in this case Incin. This meant that the team needed to pick up the slack for Avalugg not beating Fire types namely Arcanine and Rotom-H. Chandelure should pick up the slack but idk I haven't tested it that much and my Rotom-M ended up getting crit by a Weezing-G, a 50/50 chance so Morpeko luck didn't pull through.
Phil Remington
Also not a FWG for some reason I always build FWG w/o W. I love this team because I can use my fav mon Red Darm. Flare Blitz is ludicrously strong and Trick and so nice, please pass me Red Darm teams. But this team also features the lovely band Rillaboom. The basic idea of this team is two choice mons that are both very strong and complementary. Rilla+Red Darm was very weak to Hax and other Darm so I used the heat that is Torment Steelix. Although this team is kinda outdated since the invention of SD Hax demolishes this team for the brief period this thing was viable on ladder I had so much fun w/ this team and maybe w/ some tweaking it could be good.
Standard FWG
I wanted something reliable for smely socks and I think this is it. This is incredibly standard FWG, Scarf Red Darm, WP Prim, and Rilla. Not much else to say this is just some very solid FWG.

I may do a proper dump later but idk why anyone would want zio teams

Because I'm a team thief ofc
 
Togekiss @ Yache Berry
Ability: Super Luck
EVs: 252 HP / 172 Def / 84 SpD
Careful Nature
- Yawn
- Endure
- Extreme Speed
- Endeavor

Brionne @ Eviolite
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Baby-Doll Eyes
- Amnesia
- Rest

Zeraora @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Grass Knot
- Snarl
- Focus Blast
 
I made a bunch of teams for ORAS this tour, a lot of which were garbage, but they served me well regardless. Prior to this tour I really didn't have much experience with building, and I was terrible at it, but I feel that I seriously developed that skill through this PL, and truly learned to enjoy it.

All teams here were made by me, I also used a lot of teams that were made by others or with help from others. Don't think you're getting my whole builder though, just some things I want to showcase.

:gengar-mega: :conkeldurr: :charizard-mega-x:
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 92 HP / 252 Def / 164 Spe
Timid Nature
IVs: 0 Atk
- Hex
- Hypnosis
- Protect
- Disable

Conkeldurr @ Assault Vest
Ability: Iron Fist
EVs: 252 HP / 4 Atk / 252 SpD
Adamant Nature
- Superpower
- Mach Punch
- Thunder Punch
- Stone Edge

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 36 Def / 112 SpD / 108 Spe
Impish Nature
- Flare Blitz
- Outrage
- Will-O-Wisp
- Dragon Dance
Built this for week 7 to use in later games, but unfortunately my own lack of practice and time that week caused the series to end rather quickly. Gengar was something that Alice pushed me to use, and AV Conk let me cover common darks and steels that completely walled Gengar. Zard-X cleaned up shaky matchups like dnite, sab, and mawile. Max SpD on conk wins against 100% of PZs, and you really don't need much attack to KO most of what you want to hit. Wish I could've used this, was fun in tests, hopefully someone else has some fun with it!

:sylveon: :heatran: :swampert-mega:
Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Fake Tears
- Yawn
- Protect

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 32 HP / 252 SpA / 4 SpD / 220 Spe
Quiet Nature
IVs: 0 Atk
- Eruption
- Flash Cannon
- Earth Power
- Dragon Pulse

Swampert-Mega @ Swampertite
Ability: Torrent
EVs: 168 HP / 252 Atk / 36 SpA / 52 SpD
Brave Nature
- Yawn
- Protect
- Earthquake
- Ice Beam
Inspired largely by Joker using the gen8 Sylveon set to beat me the week prior, and my burning desire to use this mon against the pults, I decided to try the set for myself. Scarf Eruption Heatran outspeeds base 100s, and was something LittleRunnerXC had mentioned to me in prior weeks, and it seemed like a fun way to beat steels for Sylv, as well as winning more matchups overall by virtue of sheer damage. Bulky water type seemed like the clear choice for a 3rd, and pert filled that hole perfectly.

:registeel: :tyranitar-mega: :slowbro-mega:
Two Coffins (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
- Seismic Toss
- Amnesia
- Counter
- Rest

Black Me Out (Tyranitar-Mega) @ Tyranitarite
Ability: Unnerve
EVs: 252 HP / 84 Atk / 168 SpD / 4 Spe
Adamant Nature
- Stone Edge
- Crunch
- Taunt
- Dragon Dance

Paralytic States (Slowbro) @ Slowbronite
Ability: Oblivious
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Iron Defense
- Amnesia
- Scald
- Slack Off
Easily my favorite team of the entire tour, I built this during week 2 and used it a few times after that as well. Very slow team, which makes crits infuriating, but overall very solid if you can pick well. Registeel is teched to beat Mega Lop, Heatran, and Zard-X if you play it right - imo a very underrated mon in the gen6 meta, as it beats the majority of the common threats.

:azumarill: :registeel: :charizard-mega-y:
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 232 Atk / 28 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Knock Off

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
- Seismic Toss
- Amnesia
- Counter
- Rest

Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 216 HP / 72 Def / 108 SpA / 112 Spe
Modest Nature
- Air Slash
- Solar Beam
- Blast Burn
- Flame Charge
Oops, it's another registeel. Much more offensive options here, AV azu is one of my fav mons by far and it covers fire and fighting types for regi, Zard-Y cleans up remaining holes like Sab and brings a lot of flexibility to the table on preview.

:serperior: :jirachi: :dragonite:
Serperior @ Leftovers
Ability: Contrary
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Leech Seed
- Substitute
- Protect

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Fire Punch
- Ice Punch
- Heart Stamp

Dragonite @ Choice Scarf
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Superpower
- Fire Punch
- Iron Head
Yes, I built a team that autoloses to zardx and brought it to a tour set. Somehow worked out fine. Had a lot of fun with this team in some friendly sets too, Jirachi is insane and everyone ought to try their luck at least once. Serperior is another heavily underrated threat in gen6 imo, and I think it has a lot of potential if someone takes the time to make a far better team than I did.

:porygon2: :gallade-mega: :charizard-mega-y:
Porygon2 @ Eviolite
Ability: Analytic
EVs: 252 HP / 168 Def / 88 SpA
Quiet Nature
IVs: 0 Atk / 30 SpA / 0 Spe
- Hyper Beam
- Hidden Power [Fire]
- Tri Attack
- Recover

Gallade (M) @ Galladite
Ability: Justified
EVs: 40 HP / 96 Atk / 120 Def / 252 Spe
Jolly Nature
- Rock Tomb
- Bulk Up
- Encore
- Close Combat

Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 216 HP / 72 Def / 108 SpA / 112 Spe
Modest Nature
- Air Slash
- Solar Beam
- Blast Burn
- Flame Charge
I made this at 2am, and it shows. I stand by the p2 set though, running pure offense on a mon that bulky really does a ton of damage in this meta, barring hax. Hopefully someone will take it and refine it a bit.

:tyranitar-mega: :altaria-mega: :metagross-mega:
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 76 Atk / 16 SpD / 168 Spe
Adamant Nature
- Rock Tomb
- Earthquake
- Crunch
- Counter

Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 232 HP / 120 Def / 156 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Cotton Guard
- Roost
- Fire Blast

Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 HP / 80 Atk / 28 Def / 20 SpD / 128 Spe
Impish Nature
- Thunder Punch
- Meteor Mash
- Bullet Punch
- Zen Headbutt
Really wish I had used malt more in this tour, I think it's an extremely fun mon and extremely solid in the meta right now. This set is probably not optimized, but just overall more people need to try it out.

I don't think I'll be playing in world cup as I'm going to be somewhat busy this summer, and I don't think the tour is worth the time I would dedicate, but I am looking forward to building more for Classic later in the year, and hopefully for smaller tours and just for fun. Love this meta, can't wait to watch it continue to grow~
 
uhh just gonna post some dpp teams/ sets that I thought were cool but never used

:torterra: :tyranitar: : :zapdos: DPP
team I never got to use but decided to make around charti berry zap which imo is a great set fr luring aeros and beats hera
https://pokepast.es/b2a8dd99cfdf38a1

Hariyama :Hariyama: DPP
okay so probs my fav invention
it was able to live scarf giga impact from shaking, Jirachi w/o flinches, specs draco meteor from Kingdra, Reversal Heracross with Bullet Punch, CB flygon and all Rotoms so it was p cool but for some reason didn't use a lot.
https://pokepast.es/f85747efef63981f

:Flygon: :Registeel: :Hariyama: DPP
used against joe and got unlucky but I thought was a p cool team was built around band Flygon with Aerial Ace since I wanted to get rid of Hera out of the way and just built around p solid honestly.
https://pokepast.es/cda63d161571340b

:Regirock: :Togekiss: :Zapdos: DPP
alright so this zap set was rlly interesting syno introduced me to it earlier and thought how nice it was to fuck aeros since pp pressure aero was increasing in usage at the time and then decided I wanted to build around it regirock is a cool mon with chople can deal with a lot of mons as a result like band nape etc.
https://pokepast.es/f224d1b03571bec6

Shuca Rachi :Jirachi:
at the time during w2 i was thinking about Yache Dnite and i was like hm whats a good lure and came across Shuca Rachi it actually planned to do a lot more than expected being able to handle dnite/pert/rhyp/hippo etc never got to use it tho but eh it was a cool idea.
https://pokepast.es/47cdbf0ee4118ac9

:Togekiss: :Gastrodon: :Raikou: DPP
Kaif one time while testing revealed the power of Specs Togekiss and decided to make a better Togekiss spread around it and then cped and changed a few stuff but rlly solid some other ppl like Yami used it so yh its good. toge spread takes specs Gengar and with Hidden Power Ice beats Band Dnite as it takes Band Outrage and finally beats all TTars as it lives Scarf Edge and also creeps Band TTar.
https://pokepast.es/153cd06824536bec

Tang + Cune Core :Tangrowth: :Suicune: :Registeel: DPP
not much thoughts really just built around Tangrowth and other Bulky Pokemon kinda struggles against Taunt Aero but can be dealt with via icy wind Suicune + Mindgames.
https://pokepast.es/658eb7c82bb0abff

:Umbreon: :Dragonite: :Zapdos: DPP
This was built around Charm Umbreon a cool mon that i thought was nice for dnite at the time and just built as per usual came out alright tho has a few weaknesses tho.
https://pokepast.es/5492d1ba9ba10207

Band Lax + Cune Offense :Snorlax: :Suicune: :Rotom-Frost: DPP
there's gonna be at least one lax team right so i had band lax p strong mon i thought w1 then i got rotom-frost handles fighting-types bar infernape fr it which is when cune came in it was p decent honestly but decided to stir away from it ltr to try other stuff. rotom-h creeps aero and other def is fr smth i forgot but will figure by the end of this post.
https://pokepast.es/11b957a83a491c77

s/o to Inkreativ 187 Fan Dj Breloominati♬ Le Creme Brule for helping w/some sets and w/o further due. also tea and other ppl Kaif stableprince569 Synonimous Djokra SolarflareRo Lancer Fr honestly been a blast and ill see u in the near future:blobwizard:
 
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I'm not planning on making a big post for this thread, at least until my team is out, but after reading Nalei's VR noms, I wanted to bring up a Dragapult set I used in Premier League that Nalei didn't mention. Meet Physical SubDisable.

Angel (Dragapult) @ Haban Berry
Ability: Infiltrator
EVs: 248 Atk / 136 Def / 124 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Disable
- Substitute

So this set brings the best of SubDisable and the best of Choice band. The combination of Haban and Dragon Darts is very strong for beating other Haban dragons. Use DDance on their Dragon-type move, then Dragon Darts. The first hit breaks the Haban, so the second hit hits for full damage. But it can also do the classic SubDisable to beat Choice locked Pokemon like Sawk and Steelix.

edit: used it in SSNL too heres replay of it working https://replay.pokemonshowdown.com/gen81v1-1088054663-j6svzqsvxe9exp5n286c48irvpologlpw
 
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NYAHALLOOOOO, are you tired of mediocre to average teams posted here? Worry not buddies, I got you! I really had fun teambuilding ORAS with friends :3

:togekiss: :victini: :sableye-mega:
g3 vs XStatic Cold.
Paste
i don't really know what i was thinking when i build this, probably caffeine overdose, to say the least, it's probably one of my favorite teams, it's really fun to use. started with togekiss cause i enjoyed building with it on week 6 and i think it really deserve more spotlight. This set is used to check a bunch of strong spa attackers, notably both Charizard Y and Manaphy, i'll let you think of the sequence to use. victini patches steel-type weakness such as metagross and mawile, decided to use band 252+ attack cause i already used specs and av victini so i wanted to try something new, it also makes it super strong so that's it. sableye-mega got added as secondary metagross check and probably the dragon killer idr much but ye.

:manectric-mega: :mawile-mega: :tyranitar-mega:
Paste
built this for gareth some week. it's the team that gets 3-0ed by garchomp but in reality it 3-0s garchomp. manectric is a v cool pokemon and underrated, i mean its rly not that amazing but it can defeat steel types like mawile and metagross, its also v effective against waters like mega gyarados, evs could use some tailoring but its a good spread. mawile-mega so i can defeat most spa attacks pz melo gren also defeats dragons and ttar is the fire check aka zard heatran, also check magnezone.

:tyranitar-mega: :volcarona: :metagross-mega:
Paste
also for gareth iirc since it has same ttar set to lure in chomp, zone, and beat the standard bs. volcarona is a cooler and more underrated mega manec and i specifically used this set to say fuck you to lancer for telling me i'm weak to landorus lmao, charti berry lures in lando-i and boost+OH on it, it also beat things that u think it beats notably meta and mawile. metagross is another fuck you since it lives band landorus eq and kill with icepunch lool, it also lives and beat gyarados thanks to tpunch really cool bait well since its public its no longer a bait, probably live gren, but i think ttar does too, o ye it also beats manaphy.

:vivillon: :gyarados-mega: :genesect:
Paste
least favorite team and im too lazy to write. prob do the shits u think they do.

:emboar: :sableye-mega: :metagross-mega:
Paste
emboar is ok, p weak to defensive zard beats non defensive zards, beat maw? idr i think it doesn't LOL but i mean i have metagross, beats heatran, genesect, well popular pokemon, fire/fight is cool. others do what they do.

:Terrakion: :charizard-mega-x: :Gardevoir-mega:
Paste
more standard teams but it aesthetically looks good, i dig. terrakion is a threat to stay specially with the rise of registeel cores.

6 teams for 6 wins, there's def teams that are more interesting but i don't feel like revealing my hidden techs/evs maybe after wc if i play :)
 
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I'm not making a hundred team descriptions but I felt like sharing some of the more dumb shit we resorted to throughout the season:

:hippowdon: :aegislash: :rillaboom:

hippo was FIRE I think Week 3 we all brought it and swept all SWSH slots which was very cool, it lives Specs Dragapult and the HP + Rock Tomb means you can beat Crustle always by living counter and outspeeding the turn after or well it smashing and you winning anyway.

:venusaur: :seismitoad: :zeraora:

People spammed the shit out of that Venu set after I brought it and for good reason if you ask me, I consider this the best set it can run, Specs is also decent enough and Band kinda hangs on the more memey side of things but Venusaur as a whole was very underappreciated until that point and now it isn't anymore thankfully.

:toxtricity: :primarina: :steelix:

that toxt dying to specs chandy after a charge hurt a lot I shouldve calced that 1v1 but overall still p sweet set, the typing works really nicely in this meta

that should wrap it up for now, I did also try to give my players some less janky teams and mons but those are boring and the reason why so many people dont like SWSH 1v1, garbage barely feels rewarding unless you put a lot of though into it like I did with Hippo or just get obnoxiously lucky with matchups or something. Don't use yawn hippo, please
 
DPP 1v1pl team / set dump

While my pl was really rocky due to some unfortunate irl things that happened a day before the 1v1pl draft because I got fired from my job and learned that my boss, ex bf, and my work "friends" were all two faced and acted very differently to me after I got fired. With me having no time to work though my emotions, I took my feelings out with raging, bitching at my opp and other things while playing this season. I would first before getting to my teams and sets I want to showcase to say sorry to everyone I took my feelings out on, it was not right, and I should have found another outlet to do so especially the first two weeks of 1v1pl. While I did turn around my 1v1pl with a 3-4, If I did not have all the irl drama and emotions to sort out, I would have gotten 5-2 more than likely. Thanks pqs Nalei Le Creme Brule smely socks Lkjc Joker 1v1 Tol avarice Eriey for being really cool teammates and esp the captains pqs Nalei for letting me use their pms to sort though my irl problems and made me find the silver lining.

On another note, here are some sets and teams I have built for this 1v1pl. I built about 100 teams this pl, which was mostly because I liked being overprepped then anything, but I will only share some of them here so I can use them for 1v1wc. I don't feel like explaining any of these, but if you have a question about a set or a team, pm me on discord Yami#0515.

First, I would like to dump some sets I did not use, but thought it was cool

:dp/wailord:
Wailord @ Choice Scarf
Ability: Water Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 2 Atk / 30 SpA
- Water Spout
- Ice Beam
- Surf
- Hidden Power [Grass]

:dp/Jolteon:
Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Signal Beam
- Shadow Ball
- Thunderbolt
- Hidden Power [Ice]

:dp/Leafeon:
Leafeon @ Choice Band
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- X-Scissor
- Leaf Blade
- Giga Impact
- Return

:dp/Umbreon:
Umbreon @ Mail
Ability: Synchronize
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Charm
- Dark Pulse
- Toxic
- Moonlight

:dp/Electivire:
Electivire @ Choice Band
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thunder Punch
- Ice Punch
- Earthquake
- Cross Chop

:dp/Abomasnow:
Abomasnow @ Choice Scarf
Ability: Snow Warning
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Wood Hammer
- Rock Slide
- Ice Punch

:dp/Rampardos:
Rampardos @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Superpower
- Head Smash
- Zen Headbutt

:dp/Celebi:
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 SpD / 36 Spe
Calm Nature
IVs: 0 Atk
- Substitute
- Leech Seed
- Protect
- Giga Drain

:dp/Swampert:
Swampert @ Choice Scarf
Ability: Torrent
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Waterfall
- Rock Slide

:dp/Moltres:
Moltres @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Air Slash
- Hidden Power [Ice]
- Ancient Power

:dp/Mismagius:
Mismagius @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Thunder Wave
- Shadow Ball
- Nasty Plot

:dp/Azelf:
Azelf @ Choice Band
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- Fire Punch
- Ice Punch
- Trick

Used sets that are cool

:dp/Gallade:
Gallade (M) @ Choice Band
Ability: Steadfast
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Trick
- Zen Headbutt
- Close Combat
- Ice Punch

:dp/Weavile:
Weavile @ Leftovers
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Protect
- Ice Punch
- Night Slash

:dp/Dragonite:
Dragonite @ Yache Berry
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 4 SpD / 212 Spe
Adamant Nature
- Outrage
- Superpower
- Earthquake
- Dragon Dance

:dp/Empoleon:
Empoleon @ Custap Berry
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Cannon
- Endure
- Surf
- Ice Beam

:dp/Cresselia:
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Ice Beam
- Moonlight

:dp/Moltres:
Moltres @ Life Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 2 Atk
- Fire Blast
- Air Slash
- Hidden Power [Grass]
- Roost

:dp/Metagross:
Metagross @ Choice Scarf
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Zen Headbutt
- Trick

:dp/Ambipom:
Ambipom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Giga Impact
- Seed Bomb
- Low Kick

:dp/Bronzong:
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Flash Cannon
- Rest

:dp/Regirock:
Regirock @ Chople Berry
Ability: Clear Body
EVs: 216 HP / 252 Atk / 40 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Counter
- Superpower

Unused teams

:wailord: :Torterra: :togekiss:
Wailord @ Choice Scarf
Ability: Water Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 2 Atk / 30 SpA
- Water Spout
- Ice Beam
- Surf
- Hidden Power [Grass]

Torterra @ Custap Berry
Ability: Overgrow
EVs: 104 HP / 116 Atk / 36 Def / 252 SpA
Quiet Nature
- Endure
- Hidden Power [Ice]
- Frenzy Plant
- Earthquake

Togekiss @ Choice Specs
Ability: Serene Grace
EVs: 64 HP / 224 Def / 176 SpA / 44 Spe
Modest Nature
IVs: 2 Atk / 30 Def
- Air Slash
- Hidden Power [Ice]
- Shadow Ball
- Aura Sphere

:Ambipom: :Starmie: :Hariyama:
Ambipom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Giga Impact
- Seed Bomb
- Low Kick

Starmie @ Choice Specs
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Thunderbolt
- Psychic

Hariyama @ Flame Orb
Ability: Guts
EVs: 136 Atk / 236 Def / 136 SpD
Adamant Nature
- Fake Out
- Close Combat
- Ice Punch
- Payback

:dusknoir: :Snorlax: :Jolteon:
Dusknoir @ Choice Band
Ability: Pressure
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shadow Sneak
- Ice Punch
- Fire Punch
- Trick

Snorlax @ Mail
Ability: Thick Fat
EVs: 252 HP / 156 Def / 100 SpD
Impish Nature
- Amnesia
- Curse
- Return
- Rest

Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Signal Beam
- Shadow Ball
- Thunderbolt
- Hidden Power [Ice]

:Umbreon: :Dragonite: :Leafeon:
Leafeon @ Choice Band
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- X-Scissor
- Leaf Blade
- Giga Impact
- Return

Dragonite @ Yache Berry
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 4 SpD / 212 Spe
Adamant Nature
- Outrage
- Superpower
- Earthquake
- Dragon Dance

Umbreon @ Mail
Ability: Synchronize
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Charm
- Dark Pulse
- Toxic
- Moonlight

:Rampardos: :Celebi: :moltres:
Rampardos @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Superpower
- Head Smash
- Zen Headbutt

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 SpD / 36 Spe
Calm Nature
IVs: 0 Atk
- Substitute
- Leech Seed
- Protect
- Giga Drain

Moltres @ Life Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 2 Atk
- Fire Blast
- Air Slash
- Hidden Power [Grass]
- Roost

:Ursaring: :Raikou: :Shaymin:
Ursaring @ Chople Berry
Ability: Guts
EVs: 248 HP / 150 Atk / 102 Def / 8 Spe
Adamant Nature
- Counter
- Swords Dance
- Giga Impact
- Seed Bomb

Raikou @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Protect
- Discharge
- Calm Mind

Shaymin @ Life Orb
Ability: Natural Cure
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 2 Atk / 30 Def
- Substitute
- Leech Seed
- Seed Flare
- Hidden Power [Ice]

:Articuno: :Tyranitar: :Raikou:
Articuno @ Leftovers
Ability: Pressure
EVs: 224 SpA / 140 SpD / 144 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Icy Wind
- Roost
- Substitute

Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Ice Punch
- Stone Edge
- Earthquake

Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Thunderbolt
- Shadow Ball

:Zapdos: :Mamoswine: :Rotom-Wash:
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Substitute
- Protect
- Roost

Mamoswine @ Chople Berry
Ability: Oblivious
EVs: 244 HP / 176 Atk / 20 Def / 68 SpD
Adamant Nature
- Earthquake
- Superpower
- Ice Shard
- Avalanche

Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 160 HP / 120 SpA / 4 SpD / 224 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hydro Pump
- Shadow Ball
- Trick

:Mismagius: :Infernape: :Dragonite:
Mismagius @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Thunder Wave
- Shadow Ball
- Nasty Plot

Infernape @ Petaya Berry
Ability: Blaze
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Close Combat
- Blast Burn
- Substitute
- Nasty Plot

Dragonite @ Yache Berry
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 4 SpD / 212 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Superpower
- Earthquake

Used teams

:Articuno: :shaymin: :hippowdon:
Articuno @ Leftovers
Ability: Pressure
EVs: 224 SpA / 140 SpD / 144 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Icy Wind
- Roost
- Substitute

Shaymin @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Leech Seed
- Seed Flare
- Protect

Hippowdon @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Rock Slide
- Ice Fang
- Crunch
- Earthquake

:Infernape: :Tyranitar: :Cresselia:
Infernape (M) @ Petaya Berry
Ability: Blaze
EVs: 252 Atk / 64 SpA / 192 Spe
Hasty Nature
- Substitute
- Blast Burn
- Close Combat
- Nasty Plot

Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- Earthquake
- Crunch
- Stone Edge

Cresselia (F) @ Mail
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Moonlight
- Ice Beam

:Snorlax: :Bronzong: :Moltres:
Snorlax @ Leftovers
Ability: Immunity
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Amnesia
- Curse
- Rest
- Return

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Flash Cannon
- Rest

Moltres @ Life Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 30 HP / 3 Atk / 30 SpA
- Overheat
- Air Slash
- Hidden Power [Grass]
- Roost

:Torterra: :Weavile: :dragonite:
Torterra @ Custap Berry
Ability: Overgrow
EVs: 104 HP / 116 Atk / 36 Def / 252 SpA
Quiet Nature
- Endure
- Hidden Power [Ice]
- Frenzy Plant
- Earthquake

Weavile @ Leftovers
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- Substitute
- Ice Punch
- Night Slash

Dragonite @ Yache Berry
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 4 SpD / 212 Spe
Adamant Nature
- Outrage
- Earthquake
- Superpower
- Dragon Dance

:Azelf: :Aerodactyl: :Electivire:
Azelf @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Psychic
- Fire Blast
- Thunderbolt

Aerodactyl @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Taunt
- Roost

Electivire @ Choice Band
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thunder Punch
- Ice Punch
- Earthquake
- Cross Chop

:Cresselia: :suicune: :Hippowdon:
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Ice Beam
- Moonlight

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Surf
- Icy Wind
- Protect
- Substitute

Hippowdon @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Ice Fang
- Rock Slide
- Earthquake
- Crunch
 
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Ok so time for my post,
6-2 in my first PL is fire and i wanted to share some sets/teams i built

All of these are DPP sets/teams

Mons i set a trend with:

:Jolteon:
Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Thunder/Signal Beam
- Thunderbolt/ Siganl Beam
- Shadow Ball
- Hidden Power [Ice]

:Leafeon:
Leafeon @ Choice Band
Ability: Leaf Guard
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Leaf Blade
- Dig
- X-Scissor
- Aerial Ace

These two (especially Jolteon) were a big part of my building, and won me many games. Both have flawes but are defo underused and i would love to see them more.

Some sets i built:

:Electivire:
Electivire @ Choice Scarf
Ability: Motor Drive
EVs: 96 HP / 252 Atk / 4 SpD / 156 Spe
Adamant Nature
- Thunder Punch
- Earthquake
- Cross Chop
- Fire Punch
Speed is to outspeed Aero and Jolteon, you can even run Adamant which is huge

:Regirock:
Regirock @ Choice Band
Ability: Clear Body
EVs: 248 HP / 92 Atk / 12 Def / 156 SpD
Careful Nature
- Counter
- Rock Slide
- Earthquake
- Stone Edge
Regi was a blast to build around, and i think i found a really fire set.
It lives banded EQ from a Rhyp and some other benchmarks.

:Heatran:
Dolemite (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Quiet Nature
IVs: 2 Atk / 30 SpA
- Overheat
- Earth Power
- Eruption
- Hidden Power [Grass]
This is pretty nice with hitting 340 speed and Overheat with 150 power at full health and Heatran is pretty strong in general

:Raikou:
Raikou @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Rash Nature
IVs: 2 Atk / 30 Def
- Thunderbolt
- Aura Sphere
- Hidden Power [Ice]
- Shadow Ball
This is a cool Specs Raikou set with Aura Sphere, an event only move. This catches people off guard and is pretty viable too.


Thats it for the sets i feel are worth sharing.

If somebody likes a specific team i used, PM me on Disc or PS! with the replay and i will pass you the team.

Have a nice day, Ink
 
Gonna post a team dump since my SM part of the tour is done for.

I made a bunch of teams this PL. I tried to use at least one team a week with a core or Pokemon I had seen but never really used before in any serious way. Some teams were duds, others I'm rlly proud of. Most of the teams I made were made to cteam players, so I doubt all of them will be foolproof for mons B and above in VR.

I'll send the squads I like the most first

:registeel: :slaking: :greninja:
Registeel @ Leftovers
Ability: Clear Body
EVs: 248 HP / 172 Def / 88 SpD
Calm Nature
- Amnesia
- Iron Defense
- Rest
- Seismic Toss

Slaking @ Choice Band
Ability: Truant
EVs: 252 Atk / 92 SpD / 164 Spe
Adamant Nature
- Giga Impact
- Ice Punch
- Hammer Arm
- Fire Punch

Greninja @ Petaya Berry
Ability: Torrent
EVs: 76 HP / 108 Def / 148 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Hydro Cannon
- Water Shuriken
- Haze

Slaking is always some good shit. It was never taken seriously until mid/late USUM, and the obscene power it presents, combined with a better speed tier than similar mon Diggersby, makes it uniquely situated to tear through bulky offense. Its the analysis spread with max attack, to help with dnite rolls. I am a fan of a stall bedrock on a team, in order to just generally beat sleep tech and other stall mons with more pp (mega slowbro in registeel's case). Tho, ngl, I kind of just threw subpetaya gren on there, and in hindsight I'm noticing its p weak to fightings like Sawk/Mega Blaziken, as well as GolPhan. The Registeel + Slaking core could potentially be improved on by replacing Gren with a mon that lures in fightings/grounds, but you can play around with that


:gyarados-mega: :serperior: :dragonite:
Gyarados @ Flyinium Z
Ability: Intimidate
EVs: 8 HP / 208 Atk / 84 SpD / 208 Spe
Jolly Nature
- Dragon Dance
- Taunt
- Bounce
- Waterfall

Serperior @ Leftovers
Ability: Contrary
EVs: 248 HP / 24 Def / 4 SpD / 232 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Leaf Storm
- Leech Seed

Dragonite @ Choice Band
Ability: Multiscale
EVs: 108 HP / 220 Atk / 32 Def / 148 Spe
Adamant Nature
- Outrage
- Fire Punch
- Earthquake
- Superpower

This was a Week 1 team, which was against ggopw, so I had a lot of motivation and a lot of ideas to make rlly clean squads. This team mirrors my last great ladder team that I built for USUM ladder, using it to top a couple of times. I figured I could reassemble Gyarados and Dragonite to be different, so that a player may think that I was using my old squad. A great lure I could make would be using Flyinium Gyarados, a tech I never seriously used before, to lure in grass mons, Mega Venusaur specifically, as my previous aforementioned team had an issue with Charm Mega Venusaur. I also replaced my scarfnite for bandnite, so I could have a better structure against opposing dnites, with my Mega Gyarados now gone. It ended up working out.


:charizard-mega-y: :tapu lele: :tapu fini:
Burn Baby Burn (Charizard-Mega-Y) @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 216 HP / 84 Def / 28 SpA / 180 Spe
Modest Nature
- Air Slash
- Solar Beam
- Blast Burn
- Flame Charge

Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 56 HP / 216 SpA / 236 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Shadow Ball
- Focus Blast

Tapu Fini @ Tapunium Z
Ability: Misty Surge
EVs: 228 HP / 96 Def / 68 SpA / 116 Spe
Bold Nature
- Nature's Madness
- Taunt
- Brine
- Moonblast

Another Week 1 squad built for ggopw, this was based off a program team of the same team composition, which normally loses to Grassium Heatran. I was banking on him to either bring Grassium Heatran or think that I was passed a program team by my teammates and didn't recognize it. Named the Charizard Burn Baby Burn bc thats my normal Char x set, but ended up never having to use that kind of lure. In retrospect, relying on Scarf Lele as a Heatran answer wasn't the smartest, but it was still pretty hype to reveal the tech in the moment.

:deoxys-speed: :manaphy: :zygarde:
Deoxys-Speed @ Choice Specs
Ability: Pressure
EVs: 124 HP / 40 Def / 252 SpA / 92 Spe
Timid Nature
IVs: 0 Atk
- Psycho Boost
- Ice Beam
- Thunderbolt
- Shadow Ball

Manaphy @ Waterium Z
Ability: Hydration
EVs: 168 HP / 172 SpA / 96 SpD / 72 Spe
Calm Nature
IVs: 0 Atk
- Icy Wind
- Tail Glow
- Surf
- Energy Ball

Zygarde @ Groundium Z
Ability: Power Construct
EVs: 248 HP / 12 Atk / 248 Def
Impish Nature
- Thousand Arrows
- Coil
- Extreme Speed
- Rest

This mainly is just I think a rlly solid team I made with a tech I theorycrafted in very late USUM. The Deoxys-S is bulky Specs with a timid nature, which lets you hit 460 speed - enough to outspeed and 2HKO/OHKO other Modest Specs Deoxys-S and Timid Porygon-Z. The bulk also lets you beat every Char X variant- you either OHKO no bulk, or you live an attack from spdef and 2HKO with Psycho Boost, even after the drop. Manaphy also is evd for PZ and (I think) Meloetta, so thats cool.


:victini: :pheromosa: :zeraora:
Victini @ Normalium Z
Ability: Victory Star
EVs: 48 HP / 16 Atk / 212 SpA / 232 Spe
Rash Nature
- Celebrate
- Stored Power
- V-create
- Taunt

Pheromosa @ Icium Z
Ability: Beast Boost
EVs: 4 HP / 136 Def / 164 SpA / 204 Spe
Naive Nature
- Blizzard
- Lunge
- Taunt
- High Jump Kick

Zeraora @ Electrium Z
Ability: Volt Absorb
EVs: 60 Atk / 168 SpA / 128 SpD / 152 Spe
Hasty Nature
- Charge
- Plasma Fists
- Thunder
- Fake Out

I really need to stop bringing teams 3-0ed by Scarf Porygon-Z lmao. But I'd be pretty fucking impressed if a tour player had the balls to click a mon that looks like it has 3 potential answers to (or at least w/ modest variants). Last of the Week 1 squads I'm particularly proud of, it utilized Normalium Victini as my semi-Char check, tho it has the potential to lose to 252/252 unsets. I never got to use Normalium Victini, but I'm pretty sure this squad is p nice.

I just really liked my Week 1 teams lmao.


:audino-mega: :zapdos: :mawile-mega:
Audino-Mega @ Audinite
Ability: Healer
EVs: 252 HP / 184 Def / 72 SpD
Calm Nature
IVs: 0 Atk
- Baby-Doll Eyes
- Amnesia
- Rest
- Lucky Chant

Zapdos @ Electrium Z
Ability: Pressure
EVs: 240 HP / 104 Def / 28 SpA / 136 SpD
Calm Nature
IVs: 0 Atk
- Thunder
- Toxic
- Roost
- Substitute

Mawile-Mega @ Mawilite
Ability: Intimidate
EVs: 252 HP / 152 Atk / 104 Def
Adamant Nature
- Play Rough
- Sucker Punch
- Iron Head
- Taunt

I really love this team tbh. Using two techs that I never really used before, Mega Audino and Zapdos, I built this kind of semi-stall/bulky offense squad that I really enjoy. Mega Audino is spdef enough to boost up with Serperior as they Leaf Storm, and can outstall Registeel, with the HP ensuring that you take less than 25% with Seismic Toss so you win even if you lose the speed tie. Its designed to tear apart common tour squads (although it has an unfortunate weakness to Kew), and the aesthetic makes it look kind of intimidating at a glance, imo, like its so different from the standard core but using mons you know are good individually.



Everything Else - Theres like a dozen or so teams here. I wasn't very interested in anything else I made, tho I had a few clean techs I created that I'll mention at the end. Most of these are either kind of standard with only mediocre lures, or stuff built specifically for a certain player but isn't even really fun outside of that one player. They're probably all usable but may have super obvious weaknesses I didn't bother to iron out, bc I knew they would never use a certain mon or w/ever.

Individual Sets
:kommo-o:
Kommo-o @ Choice Scarf
Ability: Soundproof
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poison Jab
- Rock Slide
- Close Combat
- Outrage
I've used this tech before in a tournament, in order to catch Rosa off guard, a long ass time ago. I honestly can't remember why I included it in the squad its on, but its super good at luring and beating mons like Whimsicott, normalium PZ, other kommo-o, and Char x, who usually just mega evolve and outrage turn 1.

:magearna:
Magearna @ Air Balloon
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Fleur Cannon
- Ice Beam
- Substitute
- Heart Swap
Honestly I don't remember why exactly I made this tech - most of middle PL was a bit of a blur. I think I just wanted a Magearna that would beat other Magearna and laser focus meloetta/Mega Gardevoir in the 1v1, while also luring and beating grounds like garchomp. This is a pretty fringe cteam mon, but the dual use seems usable outside of the team i used it in.

:deoxys-speed:
Deoxys-Speed @ Choice Specs
Ability: Pressure
EVs: 124 HP / 40 Def / 252 SpA / 92 Spe
Timid Nature
IVs: 0 Atk
- Psycho Boost
- Ice Beam
- Thunderbolt
- Shadow Ball

I sent this set above, but I like it a lot so I'm sending it again. It tanks and 2HKOs spdef Char x, OHKOes offensive Char x, and with Timid nature outspeeds opposing Modest Deoxys-S and Timid Scarf PZ.

:genesect:
Genesect @ Assault Vest
Ability: Download
EVs: 252 Atk / 228 SpA / 28 Spe
Lonely Nature
- Electroweb
- Iron Head
- Bug Buzz
- Flamethrower
I made this in a fever dream, the intent was to create a Genesect that reliably beat magnezone. I think Iron Head was for clefable, but its all kind of a blur. Still, i think its a neat little tech, would have been fire if it was used.

:nidoking:
Nidoking (M) @ Choice Scarf
Ability: Sheer Force
EVs: 240 Atk / 36 Def / 48 SpA / 184 Spe
Naughty Nature
- Poison Jab
- Superpower
- Earthquake
- Ice Beam
And of course this majestic creature. I already made a nom post here explaining what Nidoking does, but I came to the idea of using it after trying to think of a Ground type that beat Fairies and Greninja, i believe. Golphan can just be burned or z-reflected, everything else is nuked by either water or Fairy, or can't do enough back fast enough. Cool mon
 
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The BW 1v1 Team Dump: An Extensive Archive

I'll have a team importable at the end, look out for that if you don't care to read.

Now that 1v1pl is finally over, I wanna share the unholy amount of teams I've built during this tournament, and give a brief description of each (yes, all of them)
Disclaimer: since I know people might use my teams and then blame me for 3-0s or general flaws in the team. These teams were built to be used in a tournament setting, which means if one teams gets 3-0d by Heracross against a player with 0% Heracross usage, I would still decide to roll with it. Also, older teams might be less good, since I've definitely grown as a builder throughout the tournament.
Teams will be organized based on the players I've used them for

Section 1: teams for Kaif

:cobalion: :breloom: :krookodile:
Cobalion @ Fighting Gem
Ability: Justified
EVs: 252 HP / 172 Atk / 84 Def
Adamant Nature
- Metal Burst
- Close Combat
- Iron Head
- Quick Attack

Breloom @ Leftovers
Ability: Effect Spore
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Spore
- Leech Seed
- Substitute
- Mach Punch

Krookodile @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Superpower
- Stone Edge
- Outrage
The Cobalion set is a super interesting Fighting-type bait that beats Sawk and Keldeo. This team is one of the worst ones, not gonna lie, but I liked the Cobalion niche. Also ppl sometimes don't prep for Breloom.

:virizion: :chandelure: :mew:
Virizion @ Fighting Gem
Ability: Justified
EVs: 64 HP / 188 Atk / 72 Def / 32 SpD / 152 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Swords Dance
- Quick Attack

Chandelure @ Choice Specs
Ability: Flame Body
EVs: 240 HP / 224 Def / 44 SpA
Modest Nature
IVs: 3 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe
- Shadow Ball
- Flamethrower
- Overheat
- Hidden Power [Fighting]

Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Taunt
- Roost
- Amnesia
Chandy just does very good vs. Kaif. Virizion is a cool niche set that can set-up on Counter users and that beats Kyurem-Black. Stall Mew is risky but decent.

:jirachi: :meloetta: :gallade:
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Zen Headbutt
- Fire Punch
- Ice Punch

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 SpA
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Hyper Beam
- Psyshock
- Uproar
- Hidden Power [Fire]

Gallade (M) @ Fighting Gem
Ability: Justified
EVs: 248 Atk / 8 Def / 252 Spe
Jolly Nature
- Skill Swap
- Ice Punch
- Bulk Up
- Close Combat
Mono psychic, but it doesn't actually lose to the more obvious stuff. It was the time frame I was all over Gallade which I don't think is that good anymore. The skill swap tech supposedly beats Dragonite but if they use Extreme Speed you're fucked.

:gallade: :heatran: :sawk:
Gallade (M) @ Fighting Gem
Ability: Steadfast
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Close Combat
- Zen Headbutt
- Encore

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hidden Power [Ice]
- Earth Power
- Rock Tomb

Sawk (M) @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Earthquake
- Fire Punch
- Ice Punch
This one was supposed to bait in Cresselia. Encore is still a niche tech that can win you a bunch of stall MUs.

:cresselia: :chandelure: :raikou:
Cresselia @ Mail
Ability: Levitate
EVs: 252 HP / 176 Def / 80 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Moonlight
- Reflect

Chandelure @ Choice Specs
Ability: Flame Body
EVs: 240 HP / 224 Def / 44 SpA
Modest Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Shadow Ball
- Flamethrower
- Overheat
- Hidden Power [Water]

Raikou @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Thunderbolt
- Rest
Raikou Cress is a very solid core, Chandelure glues it together nicely. I built an almost identical version of this team for my last set vs Lancer

Section 2: teams for ima

:dragonite: :sableye: :sawk:
Dragonite @ Choice Specs
Ability: Multiscale
EVs: 108 HP / 252 SpA / 148 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Hurricane
- Fire Blast
- Ice Beam

Sableye @ Sitrus Berry
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Taunt
- Recover
- Snarl

Sawk (M) @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Ice Punch
- Rock Slide
- Endure
Back when I used a bunch of Sableye/Mew/Registeel. Fuck these mons, they promote hax more than actual gameplay, should've stopped using them earlier. Still decent team

:crustle: :victini: :suicune:
Crustle @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 252 Spe
Jolly Nature
- Shell Smash
- Rock Wrecker
- Aerial Ace
- X-Scissor

Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Flame Charge
- Zen Headbutt

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Scald
- Rest
Got a lot of hate for not bringing Protect on Suicune (I had calm mind). Crustle was luring in Keldeo with aerial ace.

:chansey: :raikou: :kyurem-black:
Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Toxic
- Growl
- Soft-Boiled
- Seismic Toss

Raikou @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Thunderbolt
- Rest

Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 HP / 212 Def / 44 Spe
Jolly Nature
- Outrage
- Iron Head
- Rock Slide
- Earth Power
Decent team. Band Kyub is nasty and Growl Chansey is a niche tech.

:aerodactyl: :hariyama: :chandelure:
Aerodactyl @ Leftovers
Ability: Pressure
EVs: 252 Atk / 252 Spe
Jolly Nature
IVs: 0 Atk
- Protect
- Substitute
- Roost
- Taunt

Hariyama @ Flame Orb
Ability: Guts
EVs: 136 Atk / 236 Def / 136 SpD
Adamant Nature
- Fake Out
- Close Combat
- Ice Punch
- Facade

Chandelure @ Choice Scarf
Ability: Flame Body
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Overheat
- Energy Ball
- Flamethrower
This is where I discovered Hariyama. Goated mon. Aerodactyl is also a v good Pressure staller that has access to tauntroost and should beat other pressure stallers (unless they read you like 5 times in a row).

:manaphy: :sawk: :hydreigon:
Manaphy @ Wacan Berry
Ability: Hydration
EVs: 248 HP / 104 Def / 4 SpA / 56 SpD / 96 Spe
Timid Nature
IVs: 0 Atk
- Acid Armor
- Calm Mind
- Scald
- Rest

Sawk @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Endure
- Earthquake
- Ice Punch

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 4 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Flamethrower
- Focus Blast
Apparently Spitfire had an identical team but with Vaporeon instead of Manaphy, kek. This Mana set is pretty good, imo better than Mew/Sableye. Still hax shit so never again.

Section 3: teams for Simbo

:kyurem-black: :dragonite: :mew:
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 HP / 212 Def / 44 Spe
Jolly Nature
- Outrage
- Iron Head
- Rock Slide
- Earth Power

Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 112 Def / 144 SpD
Adamant Nature
- Outrage
- Earthquake
- Fire Punch
- Superpower

Mew @ Sitrus Berry
Ability: Synchronize
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
IVs: 0 Atk
- Will-O-Wisp
- Taunt
- Soft-Boiled
- Amnesia
Pretty standard

:snorlax: :genesect: :cresselia:
Snorlax @ Chople Berry
Ability: Thick Fat
Happiness: 0
EVs: 252 HP / 4 Atk / 104 Def / 148 SpD
Impish Nature
- Counter
- Earthquake
- Fire Punch
- Frustration

Genesect @ Choice Specs
Ability: Download
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Flash Cannon
- Flamethrower
- Ice Beam

Cresselia @ Mail
Ability: Levitate
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Rest
- Reflect
Snorlax and Genesect are mons I've never used before so I decided to try them.

:manaphy: :infernape: :celebi:
Manaphy @ Wacan Berry
Ability: Hydration
EVs: 148 HP / 252 Def / 108 Spe
Bold Nature
IVs: 0 Atk
- Acid Armor
- Calm Mind
- Scald
- Rest

Infernape @ Liechi Berry
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- Fake Out
- Substitute

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Synthesis
Looking at Simbo's usage stats, he spammed KyuB a ton. So I decided to bait it out c:

:scrafty: :dragonite: :gyarados:
Scrafty @ Choice Band
Ability: Intimidate
EVs: 248 HP / 172 Atk / 88 SpD
Adamant Nature
- High Jump Kick
- Fire Punch
- Crunch
- Counter

Dragonite @ Life Orb
Ability: Multiscale
EVs: 60 HP / 252 Atk / 20 SpD / 176 Spe
Jolly Nature
- Earthquake
- Outrage
- Extreme Speed
- Thunder Punch

Gyarados @ Water Gem
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Outrage
- Taunt
Haven't used this team in any series so it's still an EXCLUSIVE just for you guys. This is where my love for broken-ass LO DD Dragonite started.

:raikou: :kyurem-black: :cresselia:
Raikou @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Toxic
- Thunderbolt

Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 248 HP / 212 Def / 48 Spe
Jolly Nature
- Outrage
- Iron Head
- Rock Slide
- Earth Power

Cresselia @ Mail
Ability: Levitate
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Rest
- Reflect
Again, raikoucress g5 cause I don't wanna take risks game 5.

Extra Section: team I gave James for deg
:gengar: :kyurem-black: :cresselia:

Gengar is supposed to bait in Rhyperior and other Custap shit.
I'm only sending this one because 2 of them were his and the other two are teams I already posted.

BONUS: teams I used for Close
The teams weren't inherently good and might have had some 3-0s. Oh well, they were crafted specifically for him and I wanted to have fun since I was fighting my boy. I wouldn't rly suggest using them

Section 4: teams for Wanony

:haxorus: :genesect: :mew:
Haxorus @ Custap Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Outrage
- Reversal
- Swords Dance

Genesect @ Choice Specs
Ability: Download
EVs: 220 Def / 40 SpA / 248 Spe
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Flash Cannon
- Ice Beam
- Thunderbolt

Mew @ Psychic Gem
Ability: Synchronize
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psychic
- Fire Blast
- Earth Power
Custap Haxorus did v well vs. him + it's an ACII set I can't not use it.

:hariyama: :tyranitar: :mew:
Hariyama @ Flame Orb
Ability: Guts
EVs: 136 Atk / 236 Def / 136 SpD
Adamant Nature
- Fake Out
- Close Combat
- Ice Punch
- Facade

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Crunch
- Stone Edge
- Superpower
- Fire Punch

Mew @ Choice Scarf
Ability: Synchronize
EVs: 144 HP / 252 SpA / 112 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Thunderbolt
- Earth Power
- Ice Beam
Mew is underexplored so I thought experimenting with sets would be cool. This one beats Pressure stallers. Also I thought using 2 different Mew sets in a row might throw him off guard.

:alakazam: :cottonee: :victini:
Alakazam @ Leftovers
Ability: Magic Guard
EVs: 4 HP / 252 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Encore
- Disable
- Recover

Cottonee @ Eviolite
Ability: Prankster
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Zen Headbutt
- Brick Break
- Trick
This was a vital set for Morpekos since losing against Barraskewdas would've meant risking to not make playoffs. I thought my win would be important so I decided to bring out Cottonee, which wasn't very known at the time. Idk how Alakazam works if the set is bad don't @ me.

:cottonee: :sawk: :rotom-wash:
Cottonee @ Eviolite
Ability: Prankster
EVs: 252 HP / 168 Def / 88 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Sawk (M) @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Earthquake
- Fire Punch
- Ice Punch

Rotom-Wash @ Choice Specs
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 2 Atk / 30 Def
- Hydro Pump
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Totom kinda underrated ngl.

:aerodactyl: :dragonite: :jirachi:
Aerodactyl @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Taunt
- Roost

Dragonite @ Life Orb
Ability: Multiscale
EVs: 60 HP / 252 Atk / 20 SpD / 176 Spe
Jolly Nature
- Earthquake
- Outrage
- Extreme Speed
- Thunder Punch

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Zen Headbutt
- Fire Punch
- Ice Punch
LO Dnite broken, again. EV'd to beat keld.

Section 5: teams for avarice

:chandelure: :cottonee: :hariyama:
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 192 HP / 224 SpA / 4 SpD / 88 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Shadow Ball
- Flamethrower
- Energy Ball

Cottonee @ Eviolite
Ability: Prankster
EVs: 248 HP / 168 Def / 84 SpD / 8 Spe
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Hariyama @ Flame Orb
Ability: Guts
EVs: 136 Atk / 236 Def / 136 SpD
Adamant Nature
- Fake Out
- Close Combat
- Ice Punch
- Facade
not a lot to say tbh, those are the 3 mons I used most.

:heatran: :cottonee: :gengar:
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Overheat
- Flash Cannon
- Rock Tomb

Cottonee @ Eviolite
Ability: Prankster
EVs: 252 HP / 168 Def / 72 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Gengar @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Shadow Ball
- Sludge Wave
- Hidden Power [Ice]
- Thunderbolt
I've tried to use Gengar and Heatran more than once but both feel pretty underwhelming to me.

:volcarona: :kyurem-black: :virizion:
Volcarona @ Choice Specs
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 3 Atk / 30 SpA
- Overheat
- Bug Buzz
- Giga Drain
- Hidden Power [Electric]

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Outrage
- Fusion Bolt
- Ice Beam
- Earth Power

Virizion @ Fighting Gem
Ability: Justified
EVs: 32 HP / 188 Atk / 72 Def / 32 SpD / 184 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Swords Dance
- Quick Attack
Virizion kinda underrated tbh, grass typing is really useful nowadays. And of course I would never use anything but Specs Volcarona.

:aerodactyl: :genesect: :scrafty:
Aerodactyl @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Taunt
- Roost

Genesect @ Choice Specs
Ability: Download
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Flash Cannon
- Flamethrower
- Thunderbolt

Scrafty @ Choice Band
Ability: Intimidate
EVs: 248 HP / 172 Atk / 88 SpD
Adamant Nature
- High Jump Kick
- Fire Punch
- Crunch
- Counter
Scrafty is pretty nice, also Aerodactyl did very well vs avarice.

:infernape: :cottonee: :keldeo:
Infernape @ Fire Gem
Ability: Blaze
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Grass Knot
- Flare Blitz
- Close Combat
- Protect

Cottonee @ Eviolite
Ability: Prankster
EVs: 248 HP / 172 Def / 88 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Keldeo @ Choice Specs
Ability: Justified
EVs: 32 Def / 224 SpA / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA
- Hydro Pump
- Secret Sword
- Hidden Power [Grass]
- Scald
Team that I gave Maki for ggopw. Didn't end up using it but it didn't work out for Maki either.

Section 6: teams for Solar

:kyurem-black: :latios: :sawk:
Kyurem-Black @ Haban Berry
Ability: Teravolt
EVs: 136 SpA / 188 SpD / 184 Spe
Hasty Nature
- Outrage
- Hidden Power [Fire]
- Ice Beam
- Toxic

Latios (M) @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Psyshock
- Surf
- Hidden Power [Fire]

Sawk (M) @ Choice Scarf
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Fire Punch
- Ice Punch
- Earthquake
ngl this team gets 3-0d by like Jirachi and probably other stuff, but it's also a team I submit for sample but with different sets. Thought he could fall for it.

:gardevoir: :scizor: :dragonite:
Gardevoir @ Psychic Gem
Ability: Trace
EVs: 120 HP / 152 SpA / 236 Spe
Timid Nature
IVs: 0 Atk
- Icy Wind
- Psychic
- Grass Knot
- Protect

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bug Bite
- Bullet Punch
- Superpower
- Counter

Dragonite @ Life Orb
Ability: Multiscale
EVs: 96 Atk / 240 SpD / 172 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Superpower
- Fire Punch
Though I wasn't a fan of Scizor and I wasn't on board with the Gardevoir idea at first, this ended up being one of my favorite teams. Garde beats Keldeo, Dragonite, Porygon-Z, Rhyperior, Sawk and other Custap shit. Dragonite has SpD for Latios.

:conkeldurr: :manaphy: :registeel:
Conkeldurr @ Choice Band
Ability: Iron Fist
EVs: 140 Atk / 148 Def / 220 SpD
Adamant Nature
- Focus Punch
- Hammer Arm
- Counter
- Mach Punch

Manaphy @ Water Gem
Ability: Hydration
EVs: 120 HP / 144 SpA / 244 Spe
Modest Nature
IVs: 0 Atk
- Tail Glow
- Surf
- Ice Beam
- Energy Ball

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Iron Defense
- Amnesia
- Rest
- Seismic Toss
I've brought this Conkeldurr set so many times hoping people would fall for it. Iron Fist Choice Band Focus Punch Conkeldurr hits so hard that it beats Cottonee and it KOs things like Snorlax and Blissey that rely on Chople Berry to avoid a KO and Counter back. Band Mach Punch is super cool for certain MUs and Counter beats standard Dragonite/KyuB. Don't yell at me for non-Custap Manaphy, I'm not a fan of custap. Also Registeel costing me the match was a definite bye bye for me, never touching that thing again.

:hariyama: :bisharp: :thundurus-therian:
Hariyama @ Flame Orb
Ability: Guts
EVs: 136 Atk / 236 Def / 136 SpD
Adamant Nature
- Fake Out
- Close Combat
- Ice Punch
- Facade

Bisharp @ Choice Band
Ability: Inner Focus
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Night Slash
- Iron Head
- Brick Break
- Sucker Punch

Thundurus-Therian @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Hidden Power [Ice]
- Thunderbolt
- Sludge Wave
- Grass Knot
This team is just kinda cool, used it again vs. neomon as well. Lol at the fact that both me and Solar brought Bisharp same game without agreeing on it (I actually brought Knock Off Bisharp with 20 BP by mistake but changed it later kek). ThundyT is p good.

:volcarona: :cottonee: :gyarados:
Volcarona @ Choice Specs
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 3 Atk / 30 SpA
- Overheat
- Bug Buzz
- Giga Drain
- Hidden Power [Electric]

Cottonee @ Eviolite
Ability: Prankster
EVs: 248 HP / 172 Def / 88 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Gyarados @ Dragon Gem
Ability: Intimidate
EVs: 140 Atk / 116 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Outrage
- Taunt
If only I had brought the right set. This made me learn to double check everything before playing.

Section 7: teams for neomon

:slaking: :cottonee: :chandelure:
Slaking @ Choice Band
Ability: Truant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Giga Impact
- Counter
- Ice Punch
- Hammer Arm

Cottonee @ Eviolite
Ability: Prankster
EVs: 244 HP / 168 Def / 68 SpD / 28 Spe
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 192 HP / 224 SpA / 4 SpD / 88 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Shadow Ball
- Flamethrower
- Energy Ball
Slaking is v cool, struggles from Pressure but most things that run Protect/Endure get beat by cottonee. s/o Cantius for telling me to bring Slaking and to call it "neomon irl".

:mamoswine: :cottonee: :hariyama:
Mamoswine @ Choice Scarf
Ability: Thick Fat
EVs: 36 HP / 252 Atk / 220 Spe
Adamant Nature
- Icicle Spear
- Earthquake
- Superpower
- Rock Slide

Cottonee @ Eviolite
Ability: Prankster
EVs: 240 HP / 168 Def / 72 SpD / 28 Spe
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Substitute
- Taunt

Hariyama @ Flame Orb
Ability: Guts
EVs: 136 Atk / 236 Def / 136 SpD
Adamant Nature
- Fake Out
- Close Combat
- Ice Punch
- Facade
Mamoswine is not seen anywhere ever but the Scarf set is pretty cool, especially since it beats cottonee.

g3 I brought the bisharp team I used vs. Solar

:conkeldurr: :hydreigon: :cresselia:
Conkeldurr @ Choice Band
Ability: Iron Fist
EVs: 192 Atk / 96 Def / 220 SpD
Adamant Nature
- Focus Punch
- Hammer Arm
- Counter
- Mach Punch

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 4 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Flamethrower
- Focus Blast

Cresselia @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Moonlight
- Reflect
Hydreigon would be cool if you didn't have to run Timid Scarf to beat KyuB. Maybe I can make other sets work one day. Ran Sitrus on Cresselia cause everyone and their mom runs Mail so Trick is never considered as an option to beat it.

:zapdos: :kyurem-black: :dragonite:
Zapdos @ Choice Specs
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 2 Atk / 30 Def / 30 SpA / 30 SpD
- Thunderbolt
- Heat Wave
- Hidden Power [Flying]
- Hyper Beam

Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 HP / 120 Def / 136 Spe
Impish Nature
- Outrage
- Fusion Bolt
- Ice Beam
- Earth Power

Dragonite @ Life Orb
Ability: Multiscale
EVs: 8 HP / 252 Atk / 8 SpA / 68 SpD / 172 Spe
Naive Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Surf
Didn't end up using it but it's still a nice team. Surf on Dnite beats Rhyp

Section 8: teams for Wanony rematch

:chandelure: :ferrothorn: :suicune:
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 184 HP / 224 SpA / 4 SpD / 96 Spe
Modest Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Overheat
- Shadow Ball
- Flamethrower
- Hidden Power [Water]

Ferrothorn @ Choice Band
Ability: Iron Barbs
EVs: 248 HP / 164 Atk / 96 Def
Brave Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Bullet Seed
- Bulldoze

Suicune @ Leftovers
Ability: Pressure
EVs: 8 HP / 252 Def / 24 SpA / 224 Spe
Bold Nature
IVs: 0 Atk
- Protect
- Substitute
- Calm Mind
- Ice Beam
solid fwg, with ferrothorn to beat KyuB Keldeo and Pressure and Suicune EV'd to beat all Dragonite.

:scrafty: :thundurus-therian: :dragonite:
Scrafty @ Choice Band
Ability: Intimidate
EVs: 248 HP / 172 Atk / 88 SpD
Adamant Nature
- High Jump Kick
- Fire Punch
- Crunch
- Counter

Thundurus-Therian @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Thunderbolt
- Sludge Wave
- Grass Knot

Dragonite @ Life Orb
Ability: Multiscale
EVs: 56 HP / 252 Atk / 200 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Superpower
- Toxic
Toxic Dragonite was a dumb tech that allowed me to beat Sawk with LO Dnite. Niche but cool.

:conkeldurr: :chansey: :victini:
Conkeldurr @ Choice Band
Ability: Iron Fist
EVs: 224 HP / 164 Atk / 120 SpD
Adamant Nature
- Focus Punch
- Hammer Arm
- Counter
- Mach Punch

Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Toxic
- Counter
- Soft-Boiled
- Seismic Toss

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- Zen Headbutt
- Trick
Conkeldurr EVs are now optimized, weren't before (too lazy to change). Chansey is now the normal set kek.

:metagross: :kyurem-black: :keldeo:
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Meteor Mash
- Earthquake
- Hammer Arm
- Zen Headbutt

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Fusion Bolt
- Earth Power
- Ice Beam

Keldeo @ Choice Specs
Ability: Justified
EVs: 32 Def / 232 SpA / 36 SpD / 208 Spe
Timid Nature
IVs: 2 Atk / 30 SpA
- Hydro Pump
- Secret Sword
- Hidden Power [Grass]
- Icy Wind
thought about using Metagross since I've never touched it, and I haven't used KyuB in a while.

:zapdos: :haxorus: :meloetta:
Zapdos @ Choice Specs
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 2 Atk / 30 Def / 30 SpA / 30 SpD
- Thunderbolt
- Heat Wave
- Hidden Power [Flying]
- Hyper Beam

Haxorus @ Custap Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Outrage
- Reversal
- Swords Dance

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 20 HP / 252 Def / 20 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Uproar
- Psychic
- Focus Blast
Solar used Specs Zapdos vs. me and talked good about it. I liked it so I decided to use it. Meloetta is fast defensive to beat uhh... Sawk? I don't remember quite fondly but some strong physical attacker for sure.

Section 9: teams for Lancer

:haxorus: :kyurem-black: :volcarona:
Haxorus @ Haban Berry
Ability: Unnerve
EVs: 200 HP / 68 Atk / 140 Def / 100 Spe
Jolly Nature
- Outrage
- Swords Dance
- Superpower
- Aqua Tail

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Fusion Bolt
- Ice Beam
- Earth Power

Volcarona @ Choice Specs
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 3 Atk / 30 SpA
- Overheat
- Bug Buzz
- Giga Drain
- Hidden Power [Electric]
That Haxorus set is cool. Physically defensive tanks a lot of stuff, Haban beats stuff like KyuB and Dragonite and Unnerve beats Custap and weakness berry cheese.

:heracross: :mew: :victini:
Heracross @ Custap Berry
Ability: Swarm
EVs: 252 Atk / 232 Def / 24 Spe
Adamant Nature
- Endure
- Reversal
- Megahorn
- Swords Dance

Mew @ Choice Scarf
Ability: Synchronize
EVs: 84 HP / 208 Atk / 72 Def / 24 SpD / 120 Spe
Adamant Nature
- Ice Punch
- Counter
- Earthquake
- Zen Headbutt

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- Zen Headbutt
- Trick
Mew is very cool to experiment with, the spread beats all types of Dragonite and Pressure stallers. Heracross is a mon that I apparently never used that is deemed underrated.

:chandelure: :jirachi: :zapdos:
Chandelure @ Custap Berry
Ability: Flash Fire
EVs: 72 HP / 252 SpA / 184 Spe
Modest Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Endure
- Shadow Ball
- Overheat
- Hidden Power [Water]

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 248 Atk / 4 Def / 8 SpD / 248 Spe
Adamant Nature
- Iron Head
- Zen Headbutt
- Fire Punch
- Ice Punch

Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Substitute
- Roost
- Thunderbolt
Zapdos has always been seen as Specs this PL so I thought about bringing it as Pressure. ppl would argue worse Raikou but it gets Roost and more SpA, so.

:raikou: :cresselia: :chandelure:
Raikou @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Protect
- Substitute
- Rest
- Thunderbolt

Cresselia @ Mail
Ability: Levitate
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Moonlight
- Reflect

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 76 HP / 252 SpA / 4 SpD / 176 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Overheat
- Shadow Ball
- Flamethrower
- Hidden Power [Water]
Basically same squad as week 1 but now Chandy is Scarf so I don't lose to Aerodactly.

:manaphy: :victini: :scrafty:
Manaphy @ Custap Berry
Ability: Hydration
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Tail Glow
- Surf
- Hyper Beam
- Endure

Victini @ Fire Gem
Ability: Victory Star
EVs: 96 HP / 252 Atk / 4 Def / 44 SpD / 112 Spe
Adamant Nature
- Bolt Strike
- V-create
- Quick Attack
- Zen Headbutt

Scrafty @ Fighting Gem
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- High Jump Kick
- Crunch
- Ice Punch
Used some mons I've played with before but all of them with sets I've never touched. Didn't end up using this team though, so here's another exclusive for ya.

EXHIBIT X: Other teams (even Meme teams) that I've built but haven't showcased for various reasons

And to end this ginormous dump, here's the code to add all the showcased teams directly to your builder https://pokepast.es/e68578eccc3dca60

Instructions: go to the "All" teams folder at the top -> scroll all the way down -> click the "Backup/Restore all teams" button -> paste what's in the pokepaste at the top of the box (without deleting anything). I strongly suggest you make a back-up of your teams in case you do something wrong.

That's all! I really enjoyed building for this PL and I hope you find any of my teams useful. Peace
 
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