DPP NU is a fun, easily learned tier with a lot of diversity, both in terms of viable Pokemon and viable playstyles. Offense and balance have historically been the most common playstyles (not counting Sand/Hail, which are now banned), but stall is also (probably) viable, as are some archetypes that struggle in higher tiers, such as Trick Room and Sunny Day teams.
There's a DPP NU ladder up on PS for RoA spotlight this month, so go play some games and feel free to post your replays, sets, teams, and observations here.
Resources:
There's a DPP NU ladder up on PS for RoA spotlight this month, so go play some games and feel free to post your replays, sets, teams, and observations here.
Resources:
- Tier List (note that Hippopotas and Snover are banned, but Sand Veil and Snow Cloak are legal)
- Viability Rankings
- Usage Stats (from NUPL and PUPL)
-
Jynx @ Focus Sash
Ability: Oblivious
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fake Out
- Lovely Kiss
- Psychic
- Ice Beam
Haunter (F) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Shadow Ball
- Hidden Power [Ground]
- Sludge Bomb
Manectric (F) @ Choice Scarf
Ability: Lightning Rod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Thunderbolt
- Hidden Power [Grass]
- Switcheroo
Regirock @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Explosion
- Rock Slide
- Stealth Rock
- Thunder Wave
Tauros @ Choice Band
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Earthquake
- Stone Edge
- Zen Headbutt
Slowking @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 144 Def / 112 SpD
Calm Nature
- Surf
- Psychic
- Slack Off
- Thunder WaveJynx @ Focus Sash
Ability: Oblivious
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Lovely Kiss
- Ice Beam
- Grass Knot
- Nasty Plot
Regirock @ Leftovers
Ability: Clear Body
EVs: 204 HP / 148 Atk / 156 SpD
Adamant Nature
- Rock Slide
- Stealth Rock
- Earthquake
- Explosion
Haunter @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Sludge Bomb
- Shadow Ball
- Substitute
- Hidden Power [Ground]
Manectric @ Choice Scarf
Ability: Static
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Overheat
- Hidden Power [Grass]
- Switcheroo
Hitmonchan @ Leftovers
Ability: Iron Fist
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Bulk Up
- Drain Punch
- Ice Punch
- Mach Punch
Skuntank @ Leftovers
Ability: Aftermath
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Taunt
- Pursuit
- Explosion
- Sucker PunchPiloswine (M) @ Life Orb
Ability: Oblivious
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Earthquake
- Avalanche
- Ice Shard
- Stealth Rock
Magneton @ Leftovers
Ability: Magnet Pull
EVs: 64 HP / 228 SpA / 216 Spe
Modest Nature
- Substitute
- Flash Cannon
- Thunderbolt
- Hidden Power [Ground]
Politoed (M) @ Leftovers
Ability: Water Absorb
EVs: 188 HP / 68 Def / 252 SpD
Calm Nature
- Surf
- Encore
- Toxic
- Protect
Haunter (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Hidden Power [Ground]
- Substitute
- Sludge Bomb
Magmortar (M) @ Choice Scarf
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Thunderbolt
- Fire Blast
- Focus Blast
- Earthquake
Jynx @ Leftovers
Ability: Oblivious
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
- Lovely Kiss
- Ice Beam
- Substitute
- Nasty PlotMedicham @ Life Orb
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Zen Headbutt
- Thunder Punch
Gligar @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Taunt
- Roost
Hypno @ Leftovers
Ability: Insomnia
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Seismic Toss
- Toxic
Magneton @ Leftovers
Ability: Magnet Pull
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 2 Atk / 30 SpA
- Substitute
- Thunderbolt
- Flash Cannon
- Hidden Power [Grass]
Tauros @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Earthquake
- Pursuit
- Return
Hitmonchan @ Choice Scarf
Ability: Iron Fist
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Close Combat
- Thunder Punch
- Ice Punch
- EarthquakeMachoke (F) @ Lum Berry
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Dynamic Punch
- Payback
- Ice Punch
- Bullet Punch
Sandslash (M) @ Leftovers
Ability: Sand Veil
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Earthquake
- Shadow Claw
- Stealth Rock
- Rapid Spin
Charizard (M) @ Life Orb
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Air Slash
- Hidden Power [Grass]
- Roost
Manectric (M) @ Choice Scarf
Ability: Static
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
- Thunderbolt
- Flamethrower
- Hidden Power [Grass]
- Switcheroo
Whiscash (M) @ Leftovers
Ability: Anticipation
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Dragon Dance
- Stone Edge
Jumpluff (M) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Seed Bomb
- Aerial Ace
- Sleep Powder
- Swords DanceSolrock @ Lum Berry
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Explosion
- Trick Room
- Stone Edge
Marowak @ Thick Club
Ability: Rock Head
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Double-Edge
- Earthquake
- Swords Dance
- Rock Slide
Camerupt @ Life Orb
Ability: Solid Rock
EVs: 252 Atk / 4 Def / 252 SpA
Quiet Nature
IVs: 30 Atk / 30 SpA / 1 Spe
- Hidden Power [Grass]
- Earthquake
- Explosion
- Fire Blast
Medicham @ Life Orb
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Bullet Punch
- High Jump Kick
- Thunder Punch
Tauros @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Return
- Earthquake
- Pursuit
- Facade
Gardevoir @ Choice Scarf
Ability: Trace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Thunderbolt
- Focus Blast
- TrickCharizard (F) @ Choice Specs
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hidden Power [Grass]
- Focus Blast
- Air Slash
Jumpluff (F) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Seed Bomb
- Aerial Ace
- Sleep Powder
Sandslash (F) @ Leftovers
Ability: Sand Veil
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Night Slash
Grumpig (F) @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 80 Def / 176 SpD
Calm Nature
- Heal Bell
- Toxic
- Psychic
- Focus Blast
Poliwrath (F) @ Leftovers
Ability: Water Absorb
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Substitute
- Encore
- Waterfall
- Focus Punch
Tauros @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Double-Edge
- Rock Slide
- EarthquakeGlalie @ Focus Sash
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Spikes
- Taunt
- Explosion
- Ice Shard
Haunter @ Life Orb
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Shadow Ball
- Sludge Bomb
- Hidden Power [Ground]
Tauros @ Choice Band
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Earthquake
- Stone Edge
- Payback
Rhydon @ Leftovers
Ability: Lightning Rod
EVs: 244 HP / 16 Atk / 248 SpD
Adamant Nature
- Earthquake
- Stone Edge
- Megahorn
- Stealth Rock
Manectric @ Choice Scarf
Ability: Static
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Overheat
- Hidden Power [Grass]
- Switcheroo
Drifblim @ Chesto Berry
Ability: Unburden
EVs: 252 Def / 108 SpA / 148 Spe
Modest Nature
- Calm Mind
- Rest
- Shadow Ball
- Hidden Power [Fighting]Solrock @ Lum Berry
Ability: Levitate
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Trick Room
- Stone Edge
- Explosion
Slowking @ Leftovers
Ability: Own Tempo
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Surf
- Psychic
- Nasty Plot
Porygon2 @ Life Orb
Ability: Download
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Tri Attack
- Ice Beam
- Thunderbolt
Marowak @ Thick Club
Ability: Rock Head
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Substitute
- Earthquake
- Stone Edge
- Double-Edge
Crawdaunt @ Life Orb
Ability: Hyper Cutter
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Waterfall
- Crunch
- Superpower
- X-Scissor
Regice @ Life Orb
Ability: Clear Body
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
IVs: 30 Def / 30 SpA / 3 Spe
- Ice Beam
- Thunderbolt
- Hidden Power [Grass]
- ExplosionPersian @ Heat Rock
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Sunny Day
- Taunt
- U-turn
Hypno @ Heat Rock
Ability: Insomnia
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Sunny Day
- Thunder Wave
- Psychic
- Baton Pass
Regirock @ Heat Rock
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Sunny Day
- Stealth Rock
- Stone Edge
- Explosion
Victreebel @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 3 Atk / 30 Def / 30 SpD / 30 Spe
- Sleep Powder
- Solar Beam
- Hidden Power [Rock]
- Weather Ball
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Seed Bomb
- Sucker Punch
- Explosion
Typhlosion @ Choice Scarf
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA
- Eruption
- Flamethrower
- Focus Blast
- Hidden Power [Grass]Electrode @ Focus Sash
Ability: Static
EVs: 72 Atk / 252 SpA / 184 Spe
Lonely Nature
- Taunt
- Rain Dance
- Explosion
- Hidden Power [Water]
Gorebyss @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Hidden Power [Grass]
- Ice Beam
- Shadow Ball
Relicanth @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stone Edge
- Earthquake
- Return
- Waterfall
Skuntank @ Black Glasses
Ability: Aftermath
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rain Dance
- Explosion
- Sucker Punch
- Poison Jab
Medicham @ Choice Scarf
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- High Jump Kick
- Psycho Cut
- Ice Punch
- Thunder Punch
Lickilicky @ Damp Rock
Ability: Own Tempo
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Rain Dance
- Explosion
- Earthquake
- Power Whip -
To start this off, here are a few tournament replays of mine showing some close matches between relatively standard balanced offense teams.
Last edited: