What's the best EV Spread for Trick Latias? Gengar I'm guessing is 6 HP 252 SpA 252 Spe
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Hooo. Breeding a Garchomp for the Tower was quite a bit of work. Surprisingly, it was pretty fun. Except for the final push, I wanted to get an Outstanding Garchomp with Jolly nature, as I had one but with Adamant nature. I had to settle for Relatively Superior Jolly Garchomp, but honestly the difference should be negligible, that was just me being whimsical.
Then comes the rest of the team. I really like Gengar, unfortunately there was (probably) no way for me to obtain him. Fortunately for me, I already had two Gengars in my box from 16 years ago. Unfortunately for me, none of them were Timid. Fortunately for me, one of them is Rash, which I can work with. Unfortunately for me... I would have to grind EV reducing Berries. Not really hard but a bit annoying. Fortunately for me, I had at least one Berry of each type.
And the last one.
Latias. This one is a bit of a sore spot... Did you really have to be Sassy? It's one thing to not hit the 1/25 for the nature I want, but do you really have to hit the 1/5 that actively hinders me? At least Sp Def is useful, could always be worse...
But oh well, can't complain too much, Latias has served me well, even with a supbar moveset, hindering nature and randomly spread EVs.
Taking them to the tower, I had to settle for Dragon's Claw and Dig on my Garchomp while I grinded for Outrage (there's no way I'm grinding for EQ so Dig will have to do). I grinded out the BP for Outrage and it's night and day.
Latias is running Charm, Recover, Trick and Surf. At first I was running Protect, as my plan was to swap that for Thunderwave after I got ebough BP, but I really didn't like running zero damaging moves. Could have went with Psychic for STAB... but it was quicker to boot up Surf in my back over flying to Blackthorn. Heh. Besides, Surf gives some nice coverage.
Garchomp really is strong. Swords Dance, Outrage. Boom, if they're not dead, they're about to be. He's so strong that.. it's kind of unfun really. But I'm not stranger to optimizing a bit of fun out of the game.
Gengar is the opposite. He's so fun to play with, mainly because of Destiny Bond.
Latias makes for some really funny and interesting rounds. From Trick Scarfing a dragon pokémon into sweeping my team with their dragon move, to funny interactions with the Taunt move, spamming Recover until they Struggle and more. Only downside is that Trick Scarfing is really strong but really makes some games take a looot longer...
I managed to go on a 46 win streak on my first serious attempt, after I ironed out some kinks. The second part of the tower, after Palmer 1, is way more fun than the first. The first one is just a mindless slog.
Obviously, I didn't manage to get to Palmer 2, I got demolished by a Bronzong a bit before that. So far it feels doable, as that was with a subpar Gengar and Latias that I can still improve slightly. But I know the tower gets even harder later on.
Oh, and as a last note, Sneasel absolutely demolishes my team. Ice annihilates Garchomp and Latias, dark annihilates Gengar. He outspeeds my whole team, Tricking him is a death sentence either way. If I have Latias first, she's toast. If I have Garchomp first, I can't even Swords Dance, I have to open with raw Outrage.
That thing is really scary.
Well, with that out of the way, this was the team
Garchomp (F) @ Focus Sash / Lum Berry (if Gengar has Focus Sash)
Ability: Sand Veil
Level: 50
EVs: 6 HP /252 Atk / 252 Spe
IVs: 12/29/24/15/26/28
Jolly Nature
- Swords Dance
- Substitute
- Dig
- Outrage
Latias (F) @ Choice Specs
Ability: Levitate
Level: 50
EVs: ????
Sassy Nature
- Charm
- Trick
- Surf
- Recover
Gengar (F) @ Life Orb / Focus Sash (if he goes first)
Ability: Levitate
Level: 50
EVs: ????
Rash Nature
- Destiny Bond
- Sludge Bomb
- Shadow Ball
- Thunderbolt
I usually go with Garchomp first, then switch to Latias first after I beat first Palmer. Sometimes I take Gengar first but that's more 4fun than anything.
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Hooo. Breeding a Garchomp for the Tower was quite a bit of work. Surprisingly, it was pretty fun. Except for the final push, I wanted to get an Outstanding Garchomp with Jolly nature, as I had one but with Adamant nature. I had to settle for Relatively Superior Jolly Garchomp, but honestly the difference should be negligible, that was just me being whimsical.
Then comes the rest of the team. I really like Gengar, unfortunately there was (probably) no way for me to obtain him. Fortunately for me, I already had two Gengars in my box from 16 years ago. Unfortunately for me, none of them were Timid. Fortunately for me, one of them is Rash, which I can work with. Unfortunately for me... I would have to grind EV reducing Berries. Not really hard but a bit annoying. Fortunately for me, I had at least one Berry of each type.
And the last one.
Latias. This one is a bit of a sore spot... Did you really have to be Sassy? It's one thing to not hit the 1/25 for the nature I want, but do you really have to hit the 1/5 that actively hinders me? At least Sp Def is useful, could always be worse...
But oh well, can't complain too much, Latias has served me well, even with a supbar moveset, hindering nature and randomly spread EVs.
Taking them to the tower, I had to settle for Dragon's Claw and Dig on my Garchomp while I grinded for Outrage (there's no way I'm grinding for EQ so Dig will have to do). I grinded out the BP for Outrage and it's night and day.
Latias is running Charm, Recover, Trick and Surf. At first I was running Protect, as my plan was to swap that for Thunderwave after I got ebough BP, but I really didn't like running zero damaging moves. Could have went with Psychic for STAB... but it was quicker to boot up Surf in my back over flying to Blackthorn. Heh. Besides, Surf gives some nice coverage.
Garchomp really is strong. Swords Dance, Outrage. Boom, if they're not dead, they're about to be. He's so strong that.. it's kind of unfun really. But I'm not stranger to optimizing a bit of fun out of the game.
Gengar is the opposite. He's so fun to play with, mainly because of Destiny Bond.
Latias makes for some really funny and interesting rounds. From Trick Scarfing a dragon pokémon into sweeping my team with their dragon move, to funny interactions with the Taunt move, spamming Recover until they Struggle and more. Only downside is that Trick Scarfing is really strong but really makes some games take a looot longer...
I managed to go on a 46 win streak on my first serious attempt, after I ironed out some kinks. The second part of the tower, after Palmer 1, is way more fun than the first. The first one is just a mindless slog.
Obviously, I didn't manage to get to Palmer 2, I got demolished by a Bronzong a bit before that. So far it feels doable, as that was with a subpar Gengar and Latias that I can still improve slightly. But I know the tower gets even harder later on.
Oh, and as a last note, Sneasel absolutely demolishes my team. Ice annihilates Garchomp and Latias, dark annihilates Gengar. He outspeeds my whole team, Tricking him is a death sentence either way. If I have Latias first, she's toast. If I have Garchomp first, I can't even Swords Dance, I have to open with raw Outrage.
That thing is really scary.
Well, with that out of the way, this was the team
Garchomp (F) @ Focus Sash / Lum Berry (if Gengar has Focus Sash)
Ability: Sand Veil
Level: 50
EVs: 6 HP /252 Atk / 252 Spe
IVs: 12/29/24/15/26/28
Jolly Nature
- Swords Dance
- Substitute
- Dig
- Outrage
Latias (F) @ Choice Specs
Ability: Levitate
Level: 50
EVs: ????
Sassy Nature
- Charm
- Trick
- Surf
- Recover
Gengar (F) @ Life Orb / Focus Sash (if he goes first)
Ability: Levitate
Level: 50
EVs: ????
Rash Nature
- Destiny Bond
- Sludge Bomb
- Shadow Ball
- Thunderbolt
I usually go with Garchomp first, then switch to Latias first after I beat first Palmer. Sometimes I take Gengar first but that's more 4fun than anything.
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