As you can read on the title, I have a quite good winning record. 38 Wins, 8 Losses, I'm quite happy with. Well I thought I could use some insight behind the team that has done it for me. All comments are appreciated. Thanks.
Overview
Gyrados @ Focus Sash
Nature: Adamant
Ability: Intimidate
EV's: 252 Attack, 206 Speed, 52 HP
Waterfall
Dragon Dance
Ice Fang
Earthquake
Sashed Gyrados? Yep. It's a great lead, and the Sash allows me to get off my Dragon Dance, and then I have no fear, no matter what my HP is. It has done a lot for me and is a great lead. Waterfall for STAB.
Garchomp @ Choice Scarf
Nature: Adamant
Ability: Sand Veil
EV's: 252 Attack, 252 Speed, 6 HP
Outrage
Earthquake
Stone Edge
Fire Fang
ScarfChomp. Great pokemon, Outrage and Earthquake for STAB. Great revenge killer, nothing sweeter than switching in and Outraging an entire team to death.
Bronzong @ Leftovers
Nature: Relaxed
Ability: Levitate
EV's: 252 HP, 8 Special Defense, 98 Defense, 152 Attack
Gyro Ball
Earthquake
Hypnosis
Stealth Rock
The Zonginator. Great wall, and saves my butt more times than I can recall. Confuse Ray is a very overlooked move, and has done a lot for me, both in the camp of stalling and self inflicting damage. Gyro Ball in combination with 0 Speed IV's creates the ultimate STAB move.
Suicune @ Leftovers
Nature: Bold
Ability: Pressure
EV's: 252 HP, 252 Defense, 6 Special Attack
Rest
Surf
Sleep-Talk
Ice Beam
Rest Talk Suicune. Works well. Don't really know what to say.
Gengar @ Life Orb
Nature: Timid
Ability: Levitate
EV's: 252 Speed, 252 Special Attack, 6 HP
Hidden Power (ICE)
Shadow Ball
Thunderbolt
Focus Blast
Gengar, the pokemon I believe with the most versatility. Runs Timid for the speed, in the speed driven metagame. I contemplate putting a Choice Scarf on this bad boy too? Shadow Ball = Awesome STAB move.
Cresselia @ Leftovers
Nature: Modest
Ability: Levitate
EV's: 20 HP, 18 Defense, 236 Special Attack, 236 Special Defense
ThunderWave
MoonLight
Psychic
Ice Beam
The Special Wall, Cresselia. Good move set offers good coverage, and ThunderWave is a pain in the ass to deal with. Psychic here is the STAB.
-- Changes made in bold.
Overview







Gyrados @ Focus Sash
Nature: Adamant
Ability: Intimidate
EV's: 252 Attack, 206 Speed, 52 HP
Waterfall
Dragon Dance
Ice Fang
Earthquake
Sashed Gyrados? Yep. It's a great lead, and the Sash allows me to get off my Dragon Dance, and then I have no fear, no matter what my HP is. It has done a lot for me and is a great lead. Waterfall for STAB.

Garchomp @ Choice Scarf
Nature: Adamant
Ability: Sand Veil
EV's: 252 Attack, 252 Speed, 6 HP
Outrage
Earthquake
Stone Edge
Fire Fang
ScarfChomp. Great pokemon, Outrage and Earthquake for STAB. Great revenge killer, nothing sweeter than switching in and Outraging an entire team to death.

Bronzong @ Leftovers
Nature: Relaxed
Ability: Levitate
EV's: 252 HP, 8 Special Defense, 98 Defense, 152 Attack
Gyro Ball
Earthquake
Hypnosis
Stealth Rock
The Zonginator. Great wall, and saves my butt more times than I can recall. Confuse Ray is a very overlooked move, and has done a lot for me, both in the camp of stalling and self inflicting damage. Gyro Ball in combination with 0 Speed IV's creates the ultimate STAB move.

Suicune @ Leftovers
Nature: Bold
Ability: Pressure
EV's: 252 HP, 252 Defense, 6 Special Attack
Rest
Surf
Sleep-Talk
Ice Beam
Rest Talk Suicune. Works well. Don't really know what to say.

Gengar @ Life Orb
Nature: Timid
Ability: Levitate
EV's: 252 Speed, 252 Special Attack, 6 HP
Hidden Power (ICE)
Shadow Ball
Thunderbolt
Focus Blast
Gengar, the pokemon I believe with the most versatility. Runs Timid for the speed, in the speed driven metagame. I contemplate putting a Choice Scarf on this bad boy too? Shadow Ball = Awesome STAB move.

Cresselia @ Leftovers
Nature: Modest
Ability: Levitate
EV's: 20 HP, 18 Defense, 236 Special Attack, 236 Special Defense
ThunderWave
MoonLight
Psychic
Ice Beam
The Special Wall, Cresselia. Good move set offers good coverage, and ThunderWave is a pain in the ass to deal with. Psychic here is the STAB.
-- Changes made in bold.