The roll was not 1000 or lower, so it did not freeze.
Drifblim hardly hesitates to begin sweeping Starmie under the rug. Efficient, that one is. Starmie puts up token resistance, but prospects are bleak at this point.
Scrafty makes a big show out of its attacks, brushing Will-O-Wisp aside with a flair and punishing the acrobatic attack with a flourish. Drifblim seems cowed by the lizard's theatrics, but presses on all the same, trying to maintain tactical advantage.
It's an untimely miss that costs Temperantia the game early - had Will-O-Wisp had connected and stuck, Nyx would've hung on by the narrowest margin, giving time for a possible comeback. Alas, such was not the case. The match was fairly straight forward, with strong play from both sides. Kudos to both challengers, victorious or no!
I look forward to even stronger play next time!