4th Gen OU Team Boss

Hello,
This is my first time doing this, so I'm not good with the formatting and such.
Suggestions are encouraged.

205.png

Forretress@ Focus Sash
Ability-Sturdy
EVs-252HP/ 24Atk/ 200SpDef/ 32 Def
Nature-Careful(+SpDef,-SpAtk)
-Stealth Rock
-Toxic Spikes
-Rapid Spin
-Earthquake
Description- My lead, Stealth Rock and Toxic Spikes set up man and one of my spinners. A great wall, but also has Earthquake and a Focus Sash to take out Infernapes or Heatrans. People usually bulk up his defense only, but I like to have them more even cause he's my lead man. I can usually predict when people are going to use taunt and switch out to my Dragonite or Weavile.


461.png

Weavile@Focus Sash
Ability-Pressure
EVs-252Atk/ 252Spd/ 4HP
Nature-Jolly(+Spd,-SpAtk)
-Ice Punch
-Night Slash
-Brick Break
-Swords Dance/Ice Shard
Description-Physical Sweeper. He can 2HKO almost anything with the Focus Sash and he's a great revenger.I sometimes like to have Ice Punch and Ice Shard so I can have a power attack and a priority attack for Choice Scarf Dragonites and Flygons.


starmie_sprite.png

Starmie@ Life Orb
Ability-Nature Cure
EVs-252SpAtk/ 252Spd/ 4HP
Nature-Modest(+SpAtk,-Atk)
-Surf
-Psychic
-Thunderbolt/Ice Beam
-Rapid Spin
Description-I like to have Starmie to just have someone with great type coverage and to have a second spinner for if my Forretress faints because half my team has a Focus Sash. He can outrun the opponent the vast majority of the time, and he can 1HKO most things if he has a super-effective move.


SmeargleNormalSprite.gif

Smeargle@Focus Sash
Ability-Own Tempo
EVs- 252HP/ 252Spd/ 4Def
Nature-Timid(+Spd,-Atk)
-Spore
-Belly Drum
-Agility
-Baton Pass
Description-My Smeargle is for mainly for setting up my Scizor, but can also be used for Dragonite or Weavile. If he goes first, I use Spore then Belly Drum, then Baton Pass. But, if he goes last, he usually has 1 HP from the Focus Sash and I use Spore, then Agility once , and then Baton Pass to my Dragonite. He has a moderate speed, so I put him in if I get the opportunity when a slower Poke is out. Also, he can be used as a scapegoat for my scizor and Dragonite so they can use a different move with their Choice Band/Scarf.


149.png

Dragonite@ Choice Band
Ability- Inner Focus
EVs- 252Atk/ 200Spd/ 56HP
Nature-Adamant(+Atk,-SpAtk)
-Outrage
-Fire Punch
-Earthquake
-Aeriel Ace
Description- Physical Sweeper, usually faints at least one Poke with Outrage, and has Fire Punch and Earthquake for Steel Types. then, Aerial Ace simply for another STAB move. Obviously, meant to go first with Choice Scarf.


212.png

Scizor@Choice Band
Ability-Technician
EVs-252Atk/ 252HP/ 4Def
Nature-Adamant(+Atk,-SpAtk)
-Bullet Punch
-Superpower
-Bug Bite
-Pursuit
Description- The classic Bullet Punch, Technician Scizor. My main Poke to Baton Pass to; can easily sweep teams if he gets Baton Passed from Belly Drum to increase his already monstrous attack.

Tell me what you think. I'm open to suggestions.
Any changes are in bold.
 
Hello,

Unfortunately there is alot of problems with your team.

First off, half the pokemon on your team are using Focus sash, not only that a bad idea due to you not being able to switch in pokemon with breaking the sash, but focus sash on pokemon not used as the lead quickly find a wasted item due to the abundance of Stealth rock in the metagame, and spikes to a lesser extent.

Next off Wise glasses should be Switched for Life Orb of Leftovers on Starmie depending on whether or not you're looking for offensive power, or durability.

Some of your movesets need work in general, seeing as you seem to be relatively inexperienced in competitive battling, I suggest you look here:
http://www.smogon.com/dp/pokemon/ for assistance with selecting sets and items for your pokemon.
 
For the Focus Sash, I can't think of anything else for my Smeargle, and for Forretress, there are a lot of Heatran and Infernape leads that he can beat with Earthquake if he get one attack in. For Weavile, I was thinking of giving him a Choice Band or soomething like that, do you think that's a good idea?
For the Movesets, I like to be original wih mine because people can always guess what my guys know when I do it straight from the Strategy Dex.
 
For Weavile, I would suggest Low Kick over Brick Break, as LK hits harder in general. Choice Band is good for Weavile, with a moveset of Ice Shard, Pursuit, Low Kick, and either Night Slash or Ice Punch. I would personally recommend Ice Punch, but both are good.

However, I would recommend the late-game sweeper Weavile, with a set of:
Swords Dance
Night Slash
Ice Shard/Punch
Low Kick
with Life Orb, Jolly Nature, and 40HP/252Atk/216Spd. This would make a good Baton Pass recipient from Smeargle, as he's not locked into one move and can still sweep with SD if your Baton Pass chain goes awry.
 
For Weavile, I would suggest Low Kick over Brick Break, as LK hits harder in general. Choice Band is good for Weavile, with a moveset of Ice Shard, Pursuit, Low Kick, and either Night Slash or Ice Punch. I would personally recommend Ice Punch, but both are good.

However, I would recommend the late-game sweeper Weavile, with a set of:
Swords Dance
Night Slash
Ice Shard/Punch
Low Kick
with Life Orb, Jolly Nature, and 40HP/252Atk/216Spd. This would make a good Baton Pass recipient from Smeargle, as he's not locked into one move and can still sweep with SD if your Baton Pass chain goes awry.
You can use the set above.

since Forretress is your lead, having sash on him isnt really a problem. I think you could much better with the spot smeargle is taking up for the rest of your team.

One thing I'm noticing is you're using like 3 different lead sets on the same team. I would look into replacing smeargle altogether.

Also put Extreme speed over Aerial Ace on Dragonite. You'll find a choice banded priority move will save you a lot more than Aerial ace doing anything.
 
This team is destroyed by one simple move called Taunt.

Theorymon time...

Excuse me if I'm wrong, as this isn't my team, but Forretress doesn't seem to do much here. Toxic Spikes is meant for more stall oriented teams, and this team seems to be some sort of (really bad, no offense) Baton Pass. Your Forretress is easily handled by Aerodactyl, who Taunts it, isn't affected by Earthquake, and doesn't take anything from Rapid Spin.

Weavile, horrible description in the OP (original post). Weavile isn't a sweeper, but a pure revenge killer meant to handle Ghosts and Dragons.

Ice Beam over Psychic on Starmie. Better coverage. Psychic is a horrible attacking type.

Smeargle should be your lead. You say that your Smeargle is meant for setting up Scizor and Dragonite. However, why are passing boosts to Choiced Pokemon in the first place? I would replace this.

On Dragonite, Aerial Ace shouldn't be used. Dragon Claw is your best bet, as it gives Dragonite reliable STAB without having to resort to Outrage, which will end up in you being locked into Skarmory more often than not. All dragons, regardless of a Choice Band, can't do anything to Skarmory.

Scizor, like Weavile, isn't a sweeper. Choice Band Scizor is a scout/revenge killer, and should be treated as such. If you want a sweeper, you should try Swords Dance Scizor.

You're new, and it shows all over the place. Your team is too reliant on Smeargle, even more so than the average Baton Pass team.
Hope you have better luck in the future, though.
 
if your going to have focus sash on your weavile you should change one of your moves to counter. Since you have rapid spin on starmie to make sure it isn't broken, you have a great insurance to all types of physical sweepers. Its a one time trick though but it it can save you in dire situations.
 
I agree with using Counter on FS Weavile. It's a great trick to so for any pokemon really.
Weavile @ Focus Sash
Ability: Pressure
Nature: Lonely(+Atk/-Def) or Hasty(+Spe/-Def)
EVs: 252 HP/252 Spe/4 Atk
-Fake Out
-Taunt
-Ice Shard
-Counter

With Counter being used, Swords Dance becomes utterly useless. This set uses incredibely low Def and Max HP to maximize damage done with Counter(Not that anything wuld really survive the initial Counter without the HP EVs). Fake Out breaks sashes in case you need it as well as fliches foes. Taunt stops setups so you know an attack is coming, sometimes a switch even. Ice Shard is to priority kill anything that survives Counter, like things that still have their intact FS.

You don't have to use this, but it really works against massive Physical attackers. And really bulky ones.
 
furthermore, Electric and Rock could potentially rip through your team. Magnezone could be a great threat by trapping Szizor and Forretress and hit them with Hidden Power Fire. As well as hitting Starmie with STAB Thunderbold/Discharge.

And if someone is able to readily handle Starmie, Gyarados would rip your team apart as well. STAB Waterfall which would only be resisted by Dragonite if Starmie is gone. And can still check on Dragonite with a Stone Edge.

you can try replacing Smeargle with Swampert. His STAB Earthquake and immunity to Elec can easily threaten and check Magnezones. And access to Stone Edge makes it so that he's not affraid of Gyarados much either. Plus he can use Roar, which can be extremely helpful with the Entry Hazards you'll be laying down.
 
I forgot I made this. My team is totally different now. From this team, I only have Weavile and Starmie still.
I took out smeargle because R.B.G. was right in saying I was too reliant on him.
I don't feel like making another one of these, so just ignore this team.
 
Back
Top