Introduction:
Welcome everyone to my 1st ever competitive RMT. This team is going to be a sand team I made around a week ago with some help from a friend.
At a glance:
At a glance:









Tyranitar @ Leftovers/Chople
Ability: Sand Stream
EVs: 252 HP | 252 Sp.Def | 4 Atk
Nature: Sassy [+ Sp.Def, - Spe]
- Stealth Rock
- Pursuit
- Crunch
- Earthquake/Fire Blast/Low Kick
I chose Tyranitar as my Sand Streamer of choice, for many reasons. One of the major ones is his ability to take down the lati@s twins with ease with either a Crunch or Pursuit depending on the situation. He has Stealth Rock because it is the most important move in the game. I used to run EQ on this set, but I have went back to testing different coverage moves because of the new pokemon on the team. Also I'm testing Chople Berry vs Leftovers.


Celebi @ Leftovers
Ability: Natural Cure
EVs: 4 HP | 252 Sp.Atk |252 Spe
IVs: 30 Atk | 30 Sp.Atk | 30 Spe
Nature: Modest
- Nasty Plot
- Giga Drain
- Psychic
- Hidden Power Fire
Celebi is my main sweeper and helps a bunch against rain teams. Nasty Plot to boost my Sp.Atk by 2 and to aid in a sweep. Giga drain as my stab option, hits really hard against things that don't resist it, and the passive recovery is always nice. Psychic to F**k up frail fighting type pokemon and allow me to hit Dragonite and Salamence for good damage. Hidden Power Fire rounds off the coverage and allows me to KO pokemon such as Scizor and Ferrothorn. 252 Sp.Att evs allows me to hit 654 after a Nasty Plot allowing me to decimate anything that doesn't resist its moves, 252 Spe to be fairly fast and outspeed things like Adamant Lucario and others.


Rotom-W @ Choice Specs
Ability: Levitate
EVs: 68 HP | 252 Sp.Atk | 190 Spe
IVs: 30 Atk | 30 Sp.Atk
Nature: Timid
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power Grass
The move set and EVs on this Rotom are fairly straight forward. 252 Sp.attack combined with a Choice Specs allows Rotom to hit like a tank with his STABs while at the same time gaining switch advantage with Volt Switch. The EVs allow Rotom to out speed, adamant Lucario while giving it the most power and bulk available. Volt Switch for switch advantage, Hydro Pump to nail Ground types on the switch, and finally Hidden Power Grass to destroy the uncommon yet extremely annoying, Heatran, Skarmory, Gastrodon core.


Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP | 232 Def | 24 Spe
Nature: Impish
- Spikes
- Whirlwind
- Roost
- Brave Bird
This is my physical wall of the team, it can switch into many things well most notably Scizor and Gliscors and proceed to setup entry hazards, putting pressure on the opponent, making him really have to think about switches. The chosen EVs are used to give Skarmory the maximum amount of physical bulk, while allowing him to outspeed CB Tyranitar.


Terrakion @ Choice Scarf
Ability: Justified
EVs: 4 HP | 252 Atk | 252 Spe
Nature: Jolly
- Close Combat
- Stone Edge
- X-Scissor
- Rock Slide
Terrakion has quickly became known as one of the hardest hitters in the current meta, due to its excellent STABs in Close Combat and Stone Edge, and a Great attack, and speed stat, and for icing on the cake, it gets a 1.5x boost to its special defense thanks to the Sand. Close Combat, Stone Edge and X-Scissor are all standard on choiced Terrakion, but its filler move, is Rock Slide. It's Rock Slide because it still has the ability to 1hko a Volcarona, without the huge accuracy loss. Finally it is Choice Scarfed over Banded to allow it to outspeed many threats to my team such as Dragonite after a Dragon Dance and ko through the multiscale with a nice STAB Stone Edge.


Latias @ Leftovers
Ability: Levitate
EVs: 252 HP | 4 Sp.Atk | 252 Spe
Nature: Timid
- Roost
- Roar
- Calm Mind
- Dragon Pulse
The standard Roar CM Latias, it's job is to aid in the removal of Pokemon such as Rotom-W, Celebi and other slower Sp.Attackers, not to mentions its ability to shut down most Sun and Rain teams with relative ease. The moves and EVs are pretty obvious, max speed allows Latias to outrun most things and hit hard before they can touch it, Calm mind is to allow latias' Dragon pulse to hit like a truck while making other special attacks bounce off it, Roost to regain health and lengthen the sweep, and roar to allow me to setup on pokes such as CM reuniclus then roar it away.