Other 6th Gen Pokemon OU Candidate Speculation Thread

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The only reason not to use talonflame in your team is because everyone has a counter to it.

For the same reason blaziken isn't that good anymore because everyone is running talonflame >.>
 
Talonflame will undoubtedly be OU. I hate this poke tbh. If it runs choice band it can even kill a megakhanga in 1 hit.
 
Same with rhyperior-of-gen-6 greninja.

Although I will kind of agree with you there. I feel Greninja is a bit underwhelming. He spins and impresses with his ninja skills, but it doesn't seem to overly show off power. His hat tricks can only get him so far. Spikes is a nice piece of his arsenal but at the end of the day, there are better users of it. Protean cannot be used defensively because he is too squishy, so you don't have time to be cute to try and take less damage from an attack. He is almost purely offensive, but just comes out a little boring in the end.
 
So basically atm the ones that are more probable to get to OU are Talonflame and Aegislash right? Has anyone thought on Avalugg as a viable OU rapid spinner? Maybe an assault vest set or with curse abusing its nice 117 atk and 183 def. Haven't tried anything on him yet but it doesnt look bad at all for a place like that.
 
Strange to see you ask "who's good vs Blaziken", and then argue right afterwards that Talonflame is worthless...

Countering one or two good pokemon does not make a good pokemon. Gastrodon is not an uber superstar. And nothing really counters a pokemon with shadow tag. Who would leave gengar in vs priority brave bird?

And one hard counter doesn't save a pokemon from banning. Absolutely needing a talonflame on every team is just as centralizing as having blaziken on every team.

I stand by my statement; talonflame is overhyped (I never said it was worthless, I said it isn't that good), and once the meta settles, it will drop in usage. Although it isn't nearly as overhyped as greninja.
 
I created an account simply to make this post.

I've read all 22 pages and I must say, I'm confused about the lack of mentioning to Kangaskhan.
With Parental bond he is a REAL force to be reckoned with.
I've managed to sweep whole teams using him, mid, late AND right off the bat as my first Pokemon.

In internizzle terms, I feel using him is basically a freelo.
I'm currently on a 15 win streak and he's my lead, doing a lot of the damage on Pokes.

My set up being.

Naughty nature with max IV's in Attack, HP and speed.
Fully EV'd in attack and HP, with the remaining ones in Speed.

With the HP buffed up, I've been able to take 3 boosted bullet punches from mega scizors (as a point of reference in his bulk)
And the moves I'm using are as follows.

Power up punch (A damaging swords dance, beautiful)
Sucker Punch (After 2-3 Power up punches, I find myself OHKO'ing everything)
Earthquake (2 Earthquakes? Fuck yes. Even if the second is 50%)
Aerial ace (For coverage)

I understand a lot of you will see fault in Aerial ace and would instead favour fake out, dizzy punch or return/ But I just like having the extra cover.
+ If I used fake out in such a way, I doubt I could sleep well at night knowing I have a position in hell.

Parental bond has EASILY bumped Kangaskhan into OU and although he does have hard counters, it's not always assured defeat against them.

Which I like.
 
And just a quick remark about Kang.

I've managed to tank a Talonflame, flying gem acrobatics hit with him and proceed to 1 (technically 2) hit the opposing Talonflame with return (before I ran Aerial ace) making him a possible counter to Talonflame.
 
Countering one or two good pokemon does not make a good pokemon. Gastrodon is not an uber superstar. And nothing really counters a pokemon with shadow tag. Who would leave gengar in vs priority brave bird?

And one hard counter doesn't save a pokemon from banning. Absolutely needing a talonflame on every team is just as centralizing as having blaziken on every team.

I stand by my statement; talonflame is overhyped (I never said it was worthless, I said it isn't that good), and once the meta settles, it will drop in usage. Although it isn't nearly as overhyped as greninja.

How is greninja over hyped. Please explain
 
How is greninja over hyped. Please explain

People are making Protean Greninja out to be the saving grace of Gen VI.
When in reality, it's a heavy hitter (STAB + Life orb)
That can't take a hit in return.

I've downed many Pokes with my Greninja already, but I rarely survive even one hit
 
that's kind of like... the Point of a glass cannon and why there's 5 extra slots in a team

Also, you're not getting OHKO'd by any priority unless SE (even then that may not be the case without stab), You're not getting OHKO'd by pursuit from anything except maybe T-Tar, who probably won't run it anymore with the addition of Assault Vest.... so you practically get away with hit and run on everything that's Not Gengar AFTER MEvolution.

He has his problems but that does not stop him from being a Potent Special Attacker
 
Don't get me wrong, I agree with you fully.

I've used mine happily for awhile now and all the breeding was well worth it.
I just believe its defenses and HP are too frail for it to be hyped so much.
 
are you just saying that because of the terrible "Mind game sets" people have been posting around or something. 103 SpA + LO with stab on HP Fire/Grass Knot/Ice beam/ Hydro pump everything isn't exactly average, especially when Ice beam OHKO's a dragonite through multi scale.


Edit: Post after zVaporeon was deleted
 
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Another Pokemon I have hope for in OU is Florges.

I doubt I used mine in the right way, but I've managed to pull off quite a few Toxic stalls in my time using him.
Most special attackers can be defeated by him with this tactic.

Toxic-wish-protect-wish-protect-wish-protect so on, so fourth.
With the occasional Moon blast thrown in when you're sure you can tank the hit (Which will be VERY often against special attackers)

By no means is it a quick take down, but I've found use for it.
Especially against Pokemon like Greninja, Mega ampharos, Mega Gengar and other common sp attackers.
 
Another Pokemon I have hope for in OU is Florges.

I doubt I used mine in the right way, but I've managed to pull off quite a few Toxic stalls in my time using him.
Most special attackers can be defeated by him with this tactic.

Toxic-wish-protect-wish-protect-wish-protect so on, so fourth.
With the occasional Moon blast thrown in when you're sure you can tank the hit (Which will be VERY often against special attackers)

By no means is it a quick take down, but I've found use for it.
Especially against Pokemon like Greninja, Mega ampharos, Mega Gengar and other common sp attackers.
Am I missing something? How do you toxic stall gengar?

Not to mention that moonblast is resisted by stuff that's immune to toxic.
 
My issue with Meg Gar is that it loses Levitate, making it incredibly brittle to the common offensive move found in Earthquake, replacing a very useful resistance with a weakness. Not to mention the poison can now counter the new Fairy type for pokemon like Sylveon and Azumaril.

Also, what happened to Goodra? Rain Dance + Rest + Damp Rock + Hydration can stall like nobody's business.
 
I wasn't implying you toxic stall a Gengar xD

But in an outright civil war styled battle of just attacking one another repeatedly
Florges sp def means it can take a Gengar.
 
My issue with Meg Gar is that it loses Levitate, making it incredibly brittle to the common offensive move found in Earthquake, replacing a very useful resistance with a weakness. Not to mention the poison can now counter the new Fairy type for pokemon like Sylveon and Azumaril.

Also, what happened to Goodra? Rain Dance + Rest + Damp Rock + Hydration can stall like nobody's business.

I haven't thought of that set up for Goodra.
*rubs chin*

Interesting.
 
I haven't thought of that set up for Goodra.
*rubs chin*

Interesting.

I've found it quite useful on Showdown, especially being able to team it up with Hurricane Volcanora as a switch-in. The other two moves are 100% Thunder and STAB Dragon Pulse, which offer great coverage against potential threats, and both are standard effective on T-Tar which I've found to be the main issue.
 
Also, what happened to Goodra?
Mawile used iron head.

Like every non-uber non-mega introduced this gen, I am unimpressed with goodra. Weird stat distribution, a weakened arbitrary typing, and questionable abilities have sent my wheels spinning trying to come up with a decent set for it. I also feel like manaphy outclasses the hydration set although its admittedly arguable. It does have a hell of an offensive move pool though.
 
Mawile used iron head.

Like every non-uber non-mega this gen, I am unimpressed with goodra. Weird stat distribution, a weakened arbitrary typing, and questionable abilities have sent my wheels spinning trying to come up with a decent set for it. I also feel like manaphy outclasses the hydration set although its admittedly arguable.

While that's a very valid point I honestly haven't seen many Mawile. As said earlier by others, the thing I fear is Mega Kahn, to which I accept my defeat instantly, as it just can Sucker Punch everything to death. I think some re-evaluating needs to happen for some of the Megas, especially with the lack of Ubers, though from what I've seen it won't happen.

EDIT: My Goodra's Spread, this way it can take physical hits and still be a special wall.

Goodra @ Damp Rock
Hydration
Calm 252 HP/ 114 Def/ 112 Spd/ 32 SpA
- Rest
- Rain Dance
- Thunder
- Dragon Pulse
 
Mawile used iron head.

Like every non-uber non-mega introduced this gen, I am unimpressed with goodra. Weird stat distribution, a weakened arbitrary typing, and questionable abilities have sent my wheels spinning trying to come up with a decent set for it. I also feel like manaphy outclasses the hydration set although its admittedly arguable. It does have a hell of an offensive move pool though.

It has amazing defenses, further boosted by Assault Vest and and ability that lowers speed on physical contact. The only issue with Goodra is the lack of reliable recovery which can be solved by having a wish passer
 
My issue with Meg Gar is that it loses Levitate, making it incredibly brittle to the common offensive move found in Earthquake, replacing a very useful resistance with a weakness. Not to mention the poison can now counter the new Fairy type for pokemon like Sylveon and Azumaril.

Umm...don't switch in on anything that has Earthquake? Shadow Tag is 100000000000 times better than Levitate on a Pokemon like Mega Gengar. If used correctly, it gets at least two kills per match unless your opponent is running something like Tyranitar/Chansey/Blissey/Assault Vest Specially Defensive Hippowdon/(you get the point)

Also, what happened to Goodra? Rain Dance + Rest + Damp Rock + Hydration can stall like nobody's business.

Goodra wastes an item slot it could be using for passive recovery in Leftovers, forgoes Gooey, which slows down physical attackers, and wastes two moveslots on Rain Dance+Rest. If you use a strong physical attack on it, it will crumble, and Hydration+Rest cannot fix that.

I've found it quite useful on Showdown, especially being able to team it up with Hurricane Volcanora as a switch-in. The other two moves are 100% Thunder and STAB Dragon Pulse, which offer great coverage against potential threats, and both are standard effective on T-Tar which I've found to be the main issue.

252+ SpA Goodra Dragon Pulse vs. 0 HP / 0 SpD Tyranitar in RAIN: 144-171 (42.22 - 50.14%) -- 0.39% chance to 2HKO
Hahahahahahahahahahahaha

While that's a very valid point I honestly haven't seen many Mawile. As said earlier, the thing I fear is Mega Kahn, to which I accept my defeat instantly, as it just can Sucker Punch everything to death.

Mega Mawile is a viable Pokemon in OU. It has 678 Attack if using an Adamant nature, and it can use Swords Dance, which makes its Attack insane. Also Mega Mawile uses Sucker Punch a lot better than Mega Kangaskhan:

+2 252+ Atk Huge Power Mega Mawile Sucker Punch vs. 252 HP / 252+ Def (custom): 340-401 (96.31 - 113.59%) -- 75% chance to OHKO
+2 252+ Atk Parental Bond Mega Kangaskhan Sucker Punch vs. 252 HP / 252+ Def (custom): 289-340 (81.86 - 96.31%) -- guaranteed 2HKO

Goodra @ Damp Rock
Hydration
Calm 252 HP/ 114 Def/ 112 Spd/ 32 SpA
- Rest
- Rain Dance
- Thunder
- Dragon Pulse

That's even worse, it can't hope to do jack shit with its attacks:
32 SpA Goodra Thunder vs. 248 HP / 156 SpD Gyarados: 332-392 (84.47 - 99.74%) -- guaranteed 2HKO
32 SpA Goodra Dragon Pulse vs. 252 HP / 252+ SpD Multiscale Dragonite: 75-88 (19.43 - 22.79%) -- possible 6HKO (actually a 4HKO...lol)

Not to mention:

252+ Atk Iron Fist Conkeldurr Ice Punch vs. 252 HP / 112 Def Goodra: 310-366 (87.81 - 103.68%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Latios Draco Meteor vs. 252 HP / 112+ SpD (custom): 440-522 (124.64 - 147.87%) -- guaranteed OHKO
252 SpA Protean Greninja Ice Beam vs. 252 HP / 112+ SpD Goodra: 168-200 (47.59 - 56.65%) -- guaranteed 2HKO after Stealth Rock
 
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Goodra's ability requires physical damage on a pokemon noted for its special defense. Assault vest removes its ability to use anything but attack moves on a pokemon that seems tailored for support. Even though it's tailored for support, it has no decent recovery as of yet. And that's kind of my point; every time I try to go somewhere with it, it seems like every other part of it wants to go somewhere else...if that makes any sense at all
 
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