Yo Smogon!
To be honest this team was made in Gen IV, so it is not really built for Gen V OU, but using some of the new toys granted in Black and White, it has won me alot of victories on "Pokemon Online"
The Team is offensive in nature and can rip som major holes in the oposing line-up but does find itself to easely sweept sometimes due to som lack in defences.
The biggest issu on the threat list has been to topple Sand abusers like Exadrill and Scarf/Sub Garchomp, but since Chomp is now Uber the later wont prove to be a problem, however Exadrill is a major pain to deal whit.
I have been playing this team since Black and white was released, and i feel something has to be done to make it into a more competive team for this new genaration.
The Team at first glance:
Lets start whit the "Lead":
Kairyu (Dragonite) (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Roost
- Fire Punch
- Dragon Dance
Good ol Dragonite, This pokemon makes the world go round,
Using Multiscale as a shield Dragonite is often able to get +2 and even +3 depending on the other leading poke. It deals wonderful against Nattorei, Skarmory, and Forretrss leads, granting me a +2/+3 as they set up rocks or spikes, i take them out whit fire punch and then star sweeping the enemy team whit the perfect neatural cover granted by Fire and Dragon attacks.
Outrage is pretty much given, while it locks me into it, Dragon Claw just cant offer the same punch Outrage does.
Fire Punch as stated before gives perfect neutral cover whit Outrage and deals easely whit steeltypes trying to ruin the fun.
Roost gives me a chanse to comeback late game, preferably Dragonite can Roost up under an substitute baton passed by Jolteon, to once again grab the cover from Multiscale.
I chose Lum Berry over Leftover or Life Orb to prevent status effects crippling his sweep, and if they are not present it makes Outrage al the more scary.
The Ev´s are invested to give it enough power to hit and not to be hit back after Multiscale is broken, i used to have a Jolly Nature but after a +2 boost Adamant gives me a bigger edge against walls.
Switch synergi:
:
:
:
N/A
The "Backup":
Gaiagiras (Tyranitar) (M) @ Leftovers
Trait: Sand Stream
EV´s: 170 HP / 88 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Crunch
- Stone Edge
- Earthquake
- Dragon Dance
While Dragonite takes the lead (and suicide) sweeper role, Tyranitar is my "backup" sweeper. Whit the sandstorm and 170 Ev´s in Hp setting up Dragon Dances is not an hard task, and after Dragonites rampage not much stands to stop Tyranitar to clean up.
The Infinit Sandstorm is always nice to have against other wheater teams (exluding ofc Sandteams) and the damage it racks up on the opponet can turn 2hko´s into 1hko, and it makes stalling harder when leftovers does not heal but pause the extra damage.
However it makes dealing whit Exadrill into a nightmare since i dont carry rock resistence, therfore it is essential to deal whit Exadrill before summoning Tyranitar.
Another stepback whit the sandstorm is that it brakes Dragonites Multiscale which is why i need Dragonite under a Sub if i want him back out.
Crunch is the safest move in the set, whit its STAB boost and ability to couse random flinches, Stone Edge is also for a powerful stab to take down Gyarados, Thundurus, and other flyers.
i chose Earthquake as a third move since dragonite dosent carry it and to deal whit other tyranitars.
The Ev spread is for making DD setup easier and i find the Hp investment good to have when tyranitar does not go dow when he would be expexted to. the rest is put to maximize his speed, and some in atk for simple power.
Ive been thinking og giving him an Life Orb but as for now Leftovers to help him survive longer.
Switch synergi:
:
:
:
:
:
:
The Revenge killer:
Nova (Scizor) (F) @ Choice Band
Trait: Technician
EV´s: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Supporting the sweep of a dragon, Scizor can really clean up.
Being able to take ice and/or dragon attacks to the face and still fight back is the very reason i love Scizor, and the revengekill/scouting abbilities of the Choice Band setgives me al i can ask for.
If Dragonite fears for its life i can switch into Scizor take the hit and then be ready for anything:
Bullet Punch a weaker or damaged attacker, U-turn for damage and to counter, Pursuit a fleeing foe, or Superpower walls. and choice band gives her the muscle to really hurt the unprepeard.
There is not much else i can say Scizor worked wonders in Gen Iv and does it again in Gen V, i would have a hard time finding a better partner for Dragonite.
Switch synergi:
:
The Baton
passer:
Voltaro (Jolteon) (M) @ Air Balloon/Leftovers
Trait: Volt Absorb
EV´s: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Substitute
- Baton Pass
- Hidden Power [Ice]
Whit three Dragon Dancers on the team i need a fast and safe way to protect them as they power up, thats what Jolteon is for being a really fast batonpasser whitout having to sacrifice attacking prowess like Ninjask.
Jolteon want to avoid being switched into since it will want to come in on something that scares it to switch away, giving Jolteon the chance to use substitute, which it then can pass away to either Tyranitar, Gyarados, or Dragonite. (preferbly Nite and Gyara to avoid breaking the sub on an incoming ground attack)
But passing subs is not the only thing Jolteon can accoplish whit its amazing Spd and grat SAtk and the boltbeam combination, it can deal som real damage as well.
Air Ballon is for safe substitutes against ground types.
Been using Leftovers before and its a nice thing to have som im not sure which to carry.
Switch synergi:
The Sacrifice:
Akumetsu (Gengar) (M) @ Choice Scarf
Trait: Levitate
EV´s: 6 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Thundebolt/Focus Blast
- Trick
- Destiny Bond
This little devil have saved my ass more times then Team rocket gets owned by Pikachu.
As you might have guessed this fella´s job is to shut down walls or to simply make a scarf boosted sacrifice to take down sweepers that would othervise be impossible whitout an real "spunge"
Once again this is a poke that shines in late game, when he can come in hit whit a powerful SAtk, cripple walls whit Trick, or go for the win whit Destiny Bond.
Shadow Ball takes the main attack spot whit ease since Gengars high SAtk and STAB gives it power to chip away whats left of the enemy line. Thunderbolt is another great move that hits hard on bulky waters after they are subjected to Trick, however Focus Blast would be a good choice to hit those Dark types that recist Shadow Ball, but locking yourself into a low acc move can be devastating when using no real line of defence.
Switch synergi:
:
:
:
The Ending:
Ragnarok (Gyarados) (F) @ Leftovers
Trait: Intimidate
EV´s: 156 HP / 72 Atk / 96 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Taunt
- Waterfall
- Stone Edge
- Dragon Dance
For the last spot i knew that i really need som bulk since the closest thing ive got to "defences" are Scizor and Tyranitar, And Gyarados give me that whitout backing down in power, Bulky enought to Dragon Dance whitout bigger threat, and after some of them scary enought to sweep, coming in intimidating, forcing som switches powering up ad taunting other stat boosters or walls, we all know the story that made BulkyGyara one of the greatest threats in Gen IV, and using him today, nothing much have changed.
Taunt gives Gyarados the chance to power up while the opponent cant, or is forced to switch inable to use any move.
Waterfall whit STAB and the boost from Dragondance hits like a steamroller, and whit Stone Edge to round up flyers and other Gyarados gives not great but good enought cover. Bounce was a choice a while but Stone Edge has proven superior in most of my matches.
The EV´s is smogons own and a diamond if you want defence and offence.
Leftovers again gives healing to prolong the active duty of this powerful snake.
Switch synergi:
:
N/A
:
A Last View:
To be honest this team was made in Gen IV, so it is not really built for Gen V OU, but using some of the new toys granted in Black and White, it has won me alot of victories on "Pokemon Online"
The Team is offensive in nature and can rip som major holes in the oposing line-up but does find itself to easely sweept sometimes due to som lack in defences.
The biggest issu on the threat list has been to topple Sand abusers like Exadrill and Scarf/Sub Garchomp, but since Chomp is now Uber the later wont prove to be a problem, however Exadrill is a major pain to deal whit.
I have been playing this team since Black and white was released, and i feel something has to be done to make it into a more competive team for this new genaration.
The Team at first glance:






Lets start whit the "Lead":

Kairyu (Dragonite) (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Roost
- Fire Punch
- Dragon Dance
Good ol Dragonite, This pokemon makes the world go round,
Using Multiscale as a shield Dragonite is often able to get +2 and even +3 depending on the other leading poke. It deals wonderful against Nattorei, Skarmory, and Forretrss leads, granting me a +2/+3 as they set up rocks or spikes, i take them out whit fire punch and then star sweeping the enemy team whit the perfect neatural cover granted by Fire and Dragon attacks.
Outrage is pretty much given, while it locks me into it, Dragon Claw just cant offer the same punch Outrage does.
Fire Punch as stated before gives perfect neutral cover whit Outrage and deals easely whit steeltypes trying to ruin the fun.
Roost gives me a chanse to comeback late game, preferably Dragonite can Roost up under an substitute baton passed by Jolteon, to once again grab the cover from Multiscale.
I chose Lum Berry over Leftover or Life Orb to prevent status effects crippling his sweep, and if they are not present it makes Outrage al the more scary.
The Ev´s are invested to give it enough power to hit and not to be hit back after Multiscale is broken, i used to have a Jolly Nature but after a +2 boost Adamant gives me a bigger edge against walls.
Switch synergi:





N/A
The "Backup":

Gaiagiras (Tyranitar) (M) @ Leftovers
Trait: Sand Stream
EV´s: 170 HP / 88 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Crunch
- Stone Edge
- Earthquake
- Dragon Dance
While Dragonite takes the lead (and suicide) sweeper role, Tyranitar is my "backup" sweeper. Whit the sandstorm and 170 Ev´s in Hp setting up Dragon Dances is not an hard task, and after Dragonites rampage not much stands to stop Tyranitar to clean up.
The Infinit Sandstorm is always nice to have against other wheater teams (exluding ofc Sandteams) and the damage it racks up on the opponet can turn 2hko´s into 1hko, and it makes stalling harder when leftovers does not heal but pause the extra damage.
However it makes dealing whit Exadrill into a nightmare since i dont carry rock resistence, therfore it is essential to deal whit Exadrill before summoning Tyranitar.
Another stepback whit the sandstorm is that it brakes Dragonites Multiscale which is why i need Dragonite under a Sub if i want him back out.
Crunch is the safest move in the set, whit its STAB boost and ability to couse random flinches, Stone Edge is also for a powerful stab to take down Gyarados, Thundurus, and other flyers.
i chose Earthquake as a third move since dragonite dosent carry it and to deal whit other tyranitars.
The Ev spread is for making DD setup easier and i find the Hp investment good to have when tyranitar does not go dow when he would be expexted to. the rest is put to maximize his speed, and some in atk for simple power.
Ive been thinking og giving him an Life Orb but as for now Leftovers to help him survive longer.
Switch synergi:
























The Revenge killer:

Nova (Scizor) (F) @ Choice Band
Trait: Technician
EV´s: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Supporting the sweep of a dragon, Scizor can really clean up.
Being able to take ice and/or dragon attacks to the face and still fight back is the very reason i love Scizor, and the revengekill/scouting abbilities of the Choice Band setgives me al i can ask for.
If Dragonite fears for its life i can switch into Scizor take the hit and then be ready for anything:
Bullet Punch a weaker or damaged attacker, U-turn for damage and to counter, Pursuit a fleeing foe, or Superpower walls. and choice band gives her the muscle to really hurt the unprepeard.
There is not much else i can say Scizor worked wonders in Gen Iv and does it again in Gen V, i would have a hard time finding a better partner for Dragonite.
Switch synergi:




The Baton
passer:

Voltaro (Jolteon) (M) @ Air Balloon/Leftovers
Trait: Volt Absorb
EV´s: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Substitute
- Baton Pass
- Hidden Power [Ice]
Whit three Dragon Dancers on the team i need a fast and safe way to protect them as they power up, thats what Jolteon is for being a really fast batonpasser whitout having to sacrifice attacking prowess like Ninjask.
Jolteon want to avoid being switched into since it will want to come in on something that scares it to switch away, giving Jolteon the chance to use substitute, which it then can pass away to either Tyranitar, Gyarados, or Dragonite. (preferbly Nite and Gyara to avoid breaking the sub on an incoming ground attack)
But passing subs is not the only thing Jolteon can accoplish whit its amazing Spd and grat SAtk and the boltbeam combination, it can deal som real damage as well.
Air Ballon is for safe substitutes against ground types.
Been using Leftovers before and its a nice thing to have som im not sure which to carry.
Switch synergi:




The Sacrifice:

Akumetsu (Gengar) (M) @ Choice Scarf
Trait: Levitate
EV´s: 6 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Thundebolt/Focus Blast
- Trick
- Destiny Bond
This little devil have saved my ass more times then Team rocket gets owned by Pikachu.
As you might have guessed this fella´s job is to shut down walls or to simply make a scarf boosted sacrifice to take down sweepers that would othervise be impossible whitout an real "spunge"
Once again this is a poke that shines in late game, when he can come in hit whit a powerful SAtk, cripple walls whit Trick, or go for the win whit Destiny Bond.
Shadow Ball takes the main attack spot whit ease since Gengars high SAtk and STAB gives it power to chip away whats left of the enemy line. Thunderbolt is another great move that hits hard on bulky waters after they are subjected to Trick, however Focus Blast would be a good choice to hit those Dark types that recist Shadow Ball, but locking yourself into a low acc move can be devastating when using no real line of defence.
Switch synergi:









The Ending:

Ragnarok (Gyarados) (F) @ Leftovers
Trait: Intimidate
EV´s: 156 HP / 72 Atk / 96 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Taunt
- Waterfall
- Stone Edge
- Dragon Dance
For the last spot i knew that i really need som bulk since the closest thing ive got to "defences" are Scizor and Tyranitar, And Gyarados give me that whitout backing down in power, Bulky enought to Dragon Dance whitout bigger threat, and after some of them scary enought to sweep, coming in intimidating, forcing som switches powering up ad taunting other stat boosters or walls, we all know the story that made BulkyGyara one of the greatest threats in Gen IV, and using him today, nothing much have changed.
Taunt gives Gyarados the chance to power up while the opponent cant, or is forced to switch inable to use any move.
Waterfall whit STAB and the boost from Dragondance hits like a steamroller, and whit Stone Edge to round up flyers and other Gyarados gives not great but good enought cover. Bounce was a choice a while but Stone Edge has proven superior in most of my matches.
The EV´s is smogons own and a diamond if you want defence and offence.
Leftovers again gives healing to prolong the active duty of this powerful snake.
Switch synergi:

N/A


A Last View:





