A Lethal Dos of Moxie
Introduction
*Politoed @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Focus Blast
- Ice Beam
- Hidden Power [Grass]
Politoed is your standard Spec'd Rain Inducer. With my weather career beginning with Ninetales, I was expecting a rather terrible and not particularly useful weather starter. Hence, it came as a pleasant surprise when I OHKO'd a full health Jirachi after a Spec boosted Hydro Pump in the rain. Politoed does ridiculous damage after specs in rain, and has surprising durability (At least relatively compared to ninetales). Focus Blast is there for a little extra oompf against Ferrothorn, Ice Beam for coverage against dragons, and HP grass is there for the odd Swampert and Gastrodon. EVs are for little extra bulk and more punch for my attacks. All in all, this little guy has be a huge boon to the success of the team, and has managed to pull his weight very well.
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Surf
Ah, Latios. Depending on the opposing party's team, this guy pop in as an unexpected lead and drop in a D-Bomb, more often than not resulting in a OHKO. While the choice of Specs means that he can be revenge killed by scarfers, he usually pops in to take out crucial enemies with his massive damage. This Latios was not intended to be a sweeper, but in late game he can definitely pull one off against weakened attackers. However, I have a slight tendency to Sac him early (though he is able to take down about 1-2 others with him). Draco-Meteor is there to nuke unresisted foes, and is able to dish out ridiculous damage to most things. Psyshock is kind of there for filler, and I have not really used it too much. Thunderbolt is there for opposing waters and flyers. Surf is there for Pseudo-STAB in rain. EVs are pretty obviously for Maximum damage and speed.
Keldeo-Resolute @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword
The avenger. Scarfed Keldeo is a wonderful revenge killer, with Hydro Pump and surf doing large amounts of damage in rain (although the latter has never been used), HP Ice shoots dragons out of the skies, and secret sword is a brilliant move that hits hard and is hard to wall. Maxed damage and speed are as usual for a revenge killer. Not much else can be said, but often times I catch the opponent off guard by leading with Keldeo.
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Focus Blast
- Grass Knot
- Thunderbolt
- Hidden Power [Ice]
This guy is a little tricky. He works very well with Gyarados, but he hasn't been performing consistently. Focus Blast Grass Knot Thunderbolt and HP Ice all provide good coverage, and he can hit pretty hard. However, I am in a bit of a pickle between Scarf and Specs, as they both have their uses. Thundurus has let me down several times with his poor defences, but he has contributed many a time in taking down key counters for my main sweeper.
Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Hurricane
- Thunder
- Roost
- ExtremeSpeed
Bulky Dragonite is here to abuse the rain. Thunder and Hurricane all have high damage and secondary effect chances that are augmented to 100% accuracy in rain, this is a huge boon, and while his damage output is not what it could be, his bulk is great in its ability to sponge hits. Leftovers and roost are for added survivability, and Extremespeed is a nasty surprise. Many attackers see specially oriented Dragonite and tend to forget that he has one of the best priority moves in the entire game. Many a close call has been won by this unorthodox set, and while his attack is slightly gimped, he still can output sufficient damage. Defence and HP EVs are for added resistance.*
Gyarados @ Lum Berry
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Fang
- Waterfall
And here is the star of the show. Barring the terrible pun in the title, Gyarados is a fearsome sweeper. After a dragon dance, he can OHKO a large number of targets with his rain boosted STAB waterfall. Lum berry is there to ensure that he manages to boost without being crippled by status. The speedboost provided by dragon dance is essential, and stops Gyarados from being easily revenge killed. Earthquake hits a ton of stuff neutrally, and perfect accuracy is always great. Waterfall is pretty much the strongest in OU, and in rain it can dish out a very high damage output. With my original few weather less teams, MoxieMence was an amazing sweeper, with every kill giving him more offensive pressure. Moxie is a very intimidating ability (hohoho) and quite a substantial number of opponents forfeit after a +3. However, Salamence had a crippling weakness to stealth rock and priority ice shard, which deal 4x damage to it. Hence, with a rain team, Gyarados' wonderful typing gave him resistances to a few priority moves and no super effective weakness! Since falling out of usage in OU, not many teams prepare for the terrifying power of moxie Gyarados.
Ultimately, this team is by no means perfect, and while most of the team ignores spikes and toxic spikes, it has a major weakness in stealth rock. Whilst utilizing the team however, often times stealth rock was only set up late game, and while 25% off Gyarados is dangerous, many a time entry hazards did not actually affect the outcome of the game.
With more experimentation, I would like to add a more comprehensive threat list, and as of now, I can only name a few mons that have really given me trouble. Sturdy skarmory can take a boosted waterfall and whirlwind Gyarados away, and the odd red card has caused me to lose offensive momentum. If Gyarados and Politoed are both down for the count, wish protect Jirachi can force a stalemate with my choiced users, and proceed to hax.
Thank you for your time and I hope that the RMT community will be able to lend me their expertise.






Introduction
Being a predominantly weather-less player, I was unused to building weather oriented teams, as such, this team is a rather novel venture for me, but so far, it has turned out as one of the better and more successful teams I have built to date. I had initially started out with a Sun team, but the pathetic offensive and defensive capabilities of Ninetales was a huge turn-off (Although Volcarona and Venusaur were beautiful during sweeps). I then attempted to venture into Rain teams, and after some tweaking, this is the final result. I cannot claim to be very experienced with Competitive battling, and my grasp of EVs and speed tiers is tenuous at best. As such I would like to humbly request you expert opinions and feedback to help bolster my team.
This team is a rather offensively oriented one, and my current win loss ratio is about 50~/8 counting instant forfeits. Without Further ado;
This team is a rather offensively oriented one, and my current win loss ratio is about 50~/8 counting instant forfeits. Without Further ado;
IN DEPTH

*Politoed @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Focus Blast
- Ice Beam
- Hidden Power [Grass]
Politoed is your standard Spec'd Rain Inducer. With my weather career beginning with Ninetales, I was expecting a rather terrible and not particularly useful weather starter. Hence, it came as a pleasant surprise when I OHKO'd a full health Jirachi after a Spec boosted Hydro Pump in the rain. Politoed does ridiculous damage after specs in rain, and has surprising durability (At least relatively compared to ninetales). Focus Blast is there for a little extra oompf against Ferrothorn, Ice Beam for coverage against dragons, and HP grass is there for the odd Swampert and Gastrodon. EVs are for little extra bulk and more punch for my attacks. All in all, this little guy has be a huge boon to the success of the team, and has managed to pull his weight very well.

Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Surf
Ah, Latios. Depending on the opposing party's team, this guy pop in as an unexpected lead and drop in a D-Bomb, more often than not resulting in a OHKO. While the choice of Specs means that he can be revenge killed by scarfers, he usually pops in to take out crucial enemies with his massive damage. This Latios was not intended to be a sweeper, but in late game he can definitely pull one off against weakened attackers. However, I have a slight tendency to Sac him early (though he is able to take down about 1-2 others with him). Draco-Meteor is there to nuke unresisted foes, and is able to dish out ridiculous damage to most things. Psyshock is kind of there for filler, and I have not really used it too much. Thunderbolt is there for opposing waters and flyers. Surf is there for Pseudo-STAB in rain. EVs are pretty obviously for Maximum damage and speed.

Keldeo-Resolute @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword
The avenger. Scarfed Keldeo is a wonderful revenge killer, with Hydro Pump and surf doing large amounts of damage in rain (although the latter has never been used), HP Ice shoots dragons out of the skies, and secret sword is a brilliant move that hits hard and is hard to wall. Maxed damage and speed are as usual for a revenge killer. Not much else can be said, but often times I catch the opponent off guard by leading with Keldeo.

Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Focus Blast
- Grass Knot
- Thunderbolt
- Hidden Power [Ice]
This guy is a little tricky. He works very well with Gyarados, but he hasn't been performing consistently. Focus Blast Grass Knot Thunderbolt and HP Ice all provide good coverage, and he can hit pretty hard. However, I am in a bit of a pickle between Scarf and Specs, as they both have their uses. Thundurus has let me down several times with his poor defences, but he has contributed many a time in taking down key counters for my main sweeper.

Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Hurricane
- Thunder
- Roost
- ExtremeSpeed
Bulky Dragonite is here to abuse the rain. Thunder and Hurricane all have high damage and secondary effect chances that are augmented to 100% accuracy in rain, this is a huge boon, and while his damage output is not what it could be, his bulk is great in its ability to sponge hits. Leftovers and roost are for added survivability, and Extremespeed is a nasty surprise. Many attackers see specially oriented Dragonite and tend to forget that he has one of the best priority moves in the entire game. Many a close call has been won by this unorthodox set, and while his attack is slightly gimped, he still can output sufficient damage. Defence and HP EVs are for added resistance.*

Gyarados @ Lum Berry
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Fang
- Waterfall
And here is the star of the show. Barring the terrible pun in the title, Gyarados is a fearsome sweeper. After a dragon dance, he can OHKO a large number of targets with his rain boosted STAB waterfall. Lum berry is there to ensure that he manages to boost without being crippled by status. The speedboost provided by dragon dance is essential, and stops Gyarados from being easily revenge killed. Earthquake hits a ton of stuff neutrally, and perfect accuracy is always great. Waterfall is pretty much the strongest in OU, and in rain it can dish out a very high damage output. With my original few weather less teams, MoxieMence was an amazing sweeper, with every kill giving him more offensive pressure. Moxie is a very intimidating ability (hohoho) and quite a substantial number of opponents forfeit after a +3. However, Salamence had a crippling weakness to stealth rock and priority ice shard, which deal 4x damage to it. Hence, with a rain team, Gyarados' wonderful typing gave him resistances to a few priority moves and no super effective weakness! Since falling out of usage in OU, not many teams prepare for the terrifying power of moxie Gyarados.
Ultimately, this team is by no means perfect, and while most of the team ignores spikes and toxic spikes, it has a major weakness in stealth rock. Whilst utilizing the team however, often times stealth rock was only set up late game, and while 25% off Gyarados is dangerous, many a time entry hazards did not actually affect the outcome of the game.
With more experimentation, I would like to add a more comprehensive threat list, and as of now, I can only name a few mons that have really given me trouble. Sturdy skarmory can take a boosted waterfall and whirlwind Gyarados away, and the odd red card has caused me to lose offensive momentum. If Gyarados and Politoed are both down for the count, wish protect Jirachi can force a stalemate with my choiced users, and proceed to hax.
Thank you for your time and I hope that the RMT community will be able to lend me their expertise.