Completed A Momentous Match!

Eve's Team
:journal: Adventure Rules
:berserk gene: Berserk Gene
:flame orb: Flame Orb
:life orb: Life Orb
:muscle band: Muscle Band
:ring target: Ring Target
:sticky barb: Sticky Barb
:arcanine-hisui::luxray::golurk::druddigon::arghonaut:

Headstrong (Arcanine-Hisui)
Level: 2 | EXP: 0 / 10

"Back off, I'll take you on
Headstrong to take on anyone."


Types:
Fire
Rock

Abilities: Intimidate / Flash Fire / Rock Head
Nature: Serious

Stats:
HP: 95
Atk: 8
Def: 6
SpA: 7
SpD: 6
Spe: 90

Size Class: 4
Weight Class: 5

Moves:
Level 0:
Aerial Ace
Crunch
Dragon Pulse
Facade
Fire Fang
Flamethrower
Howl
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Rock Slide
Smart Strike
Thunder Fang

Level 1:
Bite
Double Kick
Ember
Flame Wheel
Roar
Rock Throw
Sandstorm
Sunny Day
Will-O-Wisp

Level 2:
Agility
Close Combat
Covet
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Head Smash
Heat Wave
Morning Sun
Rest
Reversal
Rock Blast
Scary Face
Solar Beam
Stealth Rock
Stone Edge
Take Down
Thief
Wild Charge

Lights (Luxray)
Level: 2 | EXP: 0 / 10

"I can't afford to care."

Types:
Electric

Abilities: Rivalry / Intimidate / Guts
Nature: Serious

Stats:
HP: 90
Atk: 9
Def: 6
SpA: 7
SpD: 6
Spe: 70

Size Class: 4
Weight Class: 3

Moves:
Level 0:
Attract
Confide
Crunch
Double Team
Facade
Fire Fang
Flash
Howl
Leer
Mud-Slap
Night Slash
Play Rough
Protect
Psychic Fangs
Round
Signal Beam
Strength
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic

Level 1:
Baby-Doll Eyes
Bite
Charge
Confuse Ray
Discharge
Double Kick
Ice Fang
Quick Attack
Rain Dance
Roar
Shock Wave
Snore
Spark
Sunny Day
Swagger
Swift
Thunder Shock

Level 2:
Agility
Captivate
Eerie Impulse
Electric Terrain
Fake Tears
Iron Tail
Rest
Rising Voltage
Scary Face
Secret Power
Superpower
Take Down
Thief
Thunder
Wild Charge

March (Golurk)
Level: 2 | EXP: 0 / 10

"There's so many wars we fought
There's so many things we're not."


Types:
Ground
Ghost

Abilities: Iron Fist / Klutz / No Guard
Nature: Serious

Stats:
HP: 90
Atk: 9
Def: 6
SpA: 4
SpD: 6
Spe: 55

Size Class: 5
Weight Class: 7

Moves:
Level 0:
Astonish
Brick Break
Confide
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Fire Punch
Flash
Flash Cannon
Focus Blast
Ice Beam
Ice Punch
Mud-Slap
Protect
Psychic
Rock Slide
Round
Shadow Ball
Shadow Punch
Signal Beam
Strength
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Curse
High Horsepower
Magic Coat
Mega Punch
Night Shade
Pound
Power-Up Punch
Rain Dance
Rock Smash
Safeguard
Shock Wave
Snore
Swagger
Trick

Level 2:
Close Combat
Dynamic Punch
Focus Punch
Grass Knot
Hammer Arm
Iron Defense
Low Kick
Magnitude
Mega Kick
Poltergeist
Rest
Rock Polish
Secret Power
Solar Beam
Stealth Rock
Stone Edge
Superpower
Thief

Ruin (Druddigon)
Level: 2 | EXP: 0 / 10

"Now it's all gone, after we move on
What a disaster, with nothing after."


Types:
Dragon

Abilities: Rough Skin / Sheer Force / Mold Breaker
Nature: Serious

Stats:
HP: 90
Atk: 9
Def: 7
SpA: 5
SpD: 7
Spe: 48

Size Class: 4
Weight Class: 5

Moves:
Level 0:
Aerial Ace
Attract
Confide
Crunch
Dark Pulse
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Glare
Iron Head
Leer
Night Slash
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Surf
Thunder Fang
Thunder Punch
Toxic

Level 1:
Bite
Chip Away
Cut
Dragon Rage
Dragon Tail
Dual Wingbeat
Hone Claws
Incinerate
Mega Punch
Metal Claw
Poison Tail
Power-Up Punch
Rain Dance
Roar
Rock Climb
Rock Smash
Scratch
Shock Wave
Sludge Bomb
Snore
Sucker Punch
Sunny Day
Swagger
Taunt

Level 2:
Aqua Tail
Gunk Shot
Heat Wave
Iron Tail
Payback
Rest
Revenge
Scale Shot
Scary Face
Secret Power
Stealth Rock
Superpower

Wellerman (Arghonaut)
Level: 2 | EXP: 0 / 10

"Soon may the Wellerman come
To bring us sugar and tea and rum."


Types:
Water
Fighting

Abilities: Unaware / Technician
Nature: Serious

Stats:
HP: 100
Atk: 8
Def: 7
SpA: 5
SpD: 7
Spe: 75

Size Class: 3
Weight Class: 5

Moves:
Level 0:
Aqua Cutter
Attract
Brick Break
Confide
Constrict
Cross Poison
Double Team
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Strength
Surf
Thunder Punch
Toxic
Waterfall

Level 1:
Aqua Jet
Brutal Swing
Bubble
Bulk Up
Chip Away
Circle Throw
Coaching
Cut
Echoed Voice
False Swipe
Hail
Mach Punch
Mega Punch
Power-Up Punch
Rain Dance
Roar
Rock Smash
Safeguard
Seismic Toss
Sludge Bomb
Smokescreen
Snore
Swagger
Taunt
Vacuum Wave
Water Gun
Water Pulse
Wide Guard
Work Up
Yawn

Level 2:
Arm Thrust
Belch
Bind
Blizzard
Captivate
Close Combat
Covet
Cross Chop
Focus Punch
Foul Play
Gunk Shot
Hydro Pump
Infestation
Low Kick
Punishment
Quash
Recover
Rest
Revenge
Rock Blast
Scary Face
Secret Power
Spikes
Stone Edge
Submission
Superpower
Take Down
Thief
Venoshock
Whirlpool
Wrap

Versus
Pratik's Team
:sv/dragonite:
Pratik met Buttercup while travelling through a forest . He saw a group of Dratinis playing in a huge lake and knew he wanted to catch one of them . Being an amatuer trainer back then , he could not catch any of them and was attacked by a grown up female Dragonite ( prolly a mother ) . It was when Buttercup came to his rescue and saved Pratik by calming the Dragonite . Since then Buttercup has grown a lot , and still has the back of her teammates during dire situations .

Buttercup ( Dragonite )
Level 3 | EXP 04 /10

Jolly Nature (+Speed, -Sp. Atk, +10% Accuracy)

Typing:

Dragon
Flying


Abilities :

Inner focus: The Pokemon has great mental control over their fears.The user is unaffected by Flinching and by Intimidate.When the user is hit by an attack that mentions "Inflict Flinching" in its effect text, while the user has Steadfast: Raise the user's Speed stage by one (1) for their next six (6) turns.

Multiscale (HA): The Pokemon enjoys the protection of its protective mythical scales. At the start of the round, if the user's HP is full: Grants the user a Multiscale marker until the end of the round. While the user has a Multiscale marker: Damage the user takes from hits is halved (x0.5). [UNLOCKED]

HP:
95
Attack: 9
Defense: 7
Sp Atk: 6 (-)
Sp Def: 7
Speed: 92 (+)
Size: 4
Weight: 6

Movepool:

Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Leer
Mud-Slap
Protect
Rock Slide
Round
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1:
Air Cutter
Aqua Jet
Brutal Swing
Bubble Beam
Curse
Cut
Defog
Detect
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Hail
Heal Bell
Hone Claws
Incinerate
Mega Punch
Mist
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Shock Wave
Slam
Snore
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Twister
Water Gun
Water Pulse

Level 2:
Agility
Aqua Tail
Barrier
Bind
Blizzard
Captivate
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Fire Spin
Focus Punch
Haze
Heat Wave
Hurricane
Hydro Pump
Ice Spinner
Iron Tail
Low Kick
Mega Kick
Razor Wind
Rest
Roost
Scale Shot
Scary Face
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Whirlpool
Wrap
Zap Cannon

Level 3:
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dive
Encore
Extreme Speed
Fly
Frustration
Fury Cutter
Headbutt
Icy Wind
Light Screen
Outrage
Reflect
Return
Rock Tomb
Sky Drop
Tailwind
:sv/metagross:
Pluto (Metagross)
Level 2 EXP: 07 / 10

Serious nature ( +None, -None )
Typing: Steel/Psychic
Abilities: Clear Body Hidden Ability: Light Metal [UNLOCKED]

HP: 90
Attack: 10
Defen.: 9
Sp.Atk: 7
Sp.Def: 7
Speed: 70
Size: 4
Weight: 9

Movepool
Level 0:
Aerial Ace
Brick Break
Confide
Defense Curl
Double Team
Earthquake
Facade
Flash
Flash Cannon
Ice Punch
Iron Head
Mud-Slap
Protect
Psychic
Psycho Cut
Rock Slide
Round
Shadow Ball
Signal Beam
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Brutal Swing
Bullet Punch
Confusion
Cosmic Power
Cut
Hold Back
Hone Claws
Metal Claw
Power-Up Punch
Rain Dance
Refresh
Rock Smash
Sandstorm
Sludge Bomb
Snore
Sunny Day
Swagger
Swift
Trick

Level 2:
Agility
Double-Edge
Dynamic Punch
Expanding Force
Grass Knot
Hammer Arm
Iron Defense
Meteor Beam
Meteor Mash
Rest
Rock Polish
Scary Face
Secret Power
Stealth Rock
Steel Beam
Steel Roller
Take Down
:sv/heracross:
The eldest and most serious member of Pratik's team - Rudy . Rudy used to protect the team like a wall when it was in its early stages with Chomp and Tracy being in their kid stage . Rudy though rough from exterior has a very weak spot all his team members , specially Tracy the Blaziken and Chomp the Garchomp , since he has spent most of his journey with them . Rudy was also among the 3 mons who first joined Pratik's team . Being a fighting type pokemon , Rudy aspires to the strongest mon BBP has to offer . For now , he is one of the most trusted members of the team and sort of a father figure to both Garchomp and Blaziken .

How they met :
Pratik met Rudy along with Tracy and Chomp . Rudy seemed like the leader of the pack ( which was obvious since he was the only one who was fully evolved , considering Heracross don't evolve at all ) He just happened to come across them in the Vermilion forest ( how did they even reach there ? ) while going to Vermilian city to catch a ship towards Galar . He felt like he should not leave 3 pokemon alone in the forest ( since 2 of them were in their baby stage ) full of Beedrills and invited them to join his team , which they did .

Behavior :
Rudy is protective towards his teammates in not the most non-violent sort of way . He likes to pick up fights with wild pokemons and trainers to become stronger since he believes that it is his responsibility to protect his friends from any harm . Being one of the starting member of the team , Rudy helps Chomp training the newcomers , although he rarely fights them , and prefers to fight wild pokemons instead . He is yet to tap on his full potential , maybe there is something in Kalos that can help us ?

Rudy (Heracross)
Level 3 EXP 07 / 10

Jolly Nature (+Speed, -Special Attack, Accuracy +10%)

Typing:
Bug
Fighting


Abilities:

Guts: The Pokémon fights even more tenaciously in the face of adversity. When the user attacks with a Physical attack, if the user has a Major Status: Give that attack a power bonus of five (5).The user's attacks can't be reduced by Burn.

Swarm: The Pokémon turns to their inner reserve of bug-ish-ness in a pinch. When the user attacks with a Bug-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Moxie (HA): The Pokémon swells with confidence after defeating an opponent. When the user knocks out a Pokemon with a hit: Raises the user's Attack stage by one (1) for their next six (6) turns. [UNLOCKED]

Stats :
HP:
90
Attack: 9
Defense: 6
Sp.Atk: 2 (-)
Sp.Def: 7
Speed: 98 (+)
Size: 3
Weight: 4

Movepool

Level 0 :
Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Bullet Seed
Confide
Counter
Double Team
Earthquake
Facade
Focus Blast
Harden
Horn Attack
Leer
Night Slash
Protect
Rock Slide
Round
Shadow Claw
Smart Strike
Strength
Tackle
Toxic

Level 1 :
Brutal Swing
Bulk Up
Chip Away
Coaching
Curse
Cut
Detect
False Swipe
High Horsepower
Rain Dance
Rock Smash
Seismic Toss
Snore
Sunny Day
Swagger
Vacuum Wave
Work Up

Level 2 :
Arm Thrust
Assurance
Captivate
Close Combat
Double-Edge
Feint
Flail
Focus Punch
Fury Attack
Iron Defense
Low Kick
Megahorn
Pin Missile
Rest
Revenge
Reversal
Rock Blast
Secret Power
Spikes
Stone Edge
Swords Dance
Take Down
Thief
Venoshock

Level 3 :
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Pounce
Pursuit
Return
Rock Tomb
Smack Down
Struggle Bug
Thrash
Throat Chop
Trailblaze

Placeholder

Jin (Samurott-H -Male)
Level:
2 | EXP: 7 / 10

Nature: Serious

Typings:

Water
Dark


Abilities:

Torrent: The Pokemon turns to their inner intuition and instinct in a pinch.When the user attacks with a Water-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Sharpness: The Pokemon's sharpened blades make their slicing attacks more effective.When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3). (UNLOCKED)

Stats:

HP: 95
Attack: 8
Defense: 6
Sp Attack: 7
Sp Defense 5
Speed: 85
Size: 3
Weight: 4

Movepool:

Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Avalanche
Brick Break
Confide
Dark Pulse
Double Team
Facade
Ice Beam
Liquidation
Night Slash
Protect
Round
Slash
Smart Strike
Surf
Tackle
Tail Whip
Toxic
Waterfall
X-Scissor

Level 1:
Aqua Jet
Cut
Detect
Drill Run
False Swipe
Hail
Rain Dance
Rock Smash
Sacred Sword
Snore
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Trump Card
Water Gun
Water Pulse
Work Up

Level 2:
Aqua Tail
Assurance
Blizzard
Covet
Focus Energy
Grass Knot
Hydro Pump
Iron Tail
Megahorn
Rest
Revenge
Scary Face
Screech
Secret Power
Swords Dance
Take Down
Thief

Level 3:
Ceaseless Edge [ SIGNATURE]
:sv/blaziken:
Tracy (Blaziken)
Level 3 EXP: 00 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10% )
Typing: Fire/Fighting
Abilities: Blaze Hidden Ability: Speed Boost [UNLOCKED]

HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 7 (-)
Sp.Def: 5
Speed: 92 (+)
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Attract
Aura Sphere
Blaze Kick (sig)
Brave Bird
Brick Break
Confide
Counter
Double Team
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Growl
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Strength
Thunder Punch
Toxic

Level 1:
Bulk Up
Coaching
Curse
Cut
Defog
Detect
Double Kick
Dual Chop
Echoed Voice
Ember
Hone Claws
Incinerate
Mega Punch
Peck
Power-Up Punch
Quick Attack
Roar
Rock Climb
Rock Smash
Role Play
Scratch
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Vacuum Wave
Will-O-Wisp
Work Up

Level 2:
Agility
Assurance
Captivate
Close Combat
Double-Edge
Dynamic Punch
Feather Dance
Feint
Fire Blast
Fire Spin
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
High Jump Kick
Low Kick
Mega Kick
Rest
Revenge
Reversal
Secret Power
Smelling Salts
Solar Beam
Stone Edge
Superpower
Swords Dance

Level 3:
Acrobatics
Baton Pass
Body Slam
Bounce
Bulldoze
Crush Claw
Dig
Flame Burst
Flame Charge
Frustration
Fury Cutter
Headbutt
Heat Crash
Knock Off
Laser Focus
Low Sweep
Return
Rock Tomb
Scorching Sands
Sky Uppercut
U-turn
:dragonite::metagross::heracross::samurott-hisui::blaziken:
:rage candybar: Rage Candy bar
:choice band: Choice Band
:flame orb: Flame Orb
:razor claw: Razor Claw
:power anklet: Power Anklet
:weakness policy: Weakness Policy
:enigma stone: Enigma Stone
Format: B5P3 Level 2 Singles
Default Rules

Special Rule - Momentum:
At the end of each Pokemon's turn, if that Pokemon attempted a Physical attack on their turn, place one (1) Momentum marker on that Pokemon, up to maximum of six (6) such markers, until they faint. At the end of each Pokemon's turn, if that Pokemon, since they've entered play, has gone two turns without attempting a Physical attack, remove all momentum markers from that Pokemon.

All Pokemon gain the following (cumulative) benefits, based on the number of Momentum markers they have.
If >= 1: While the Pokemon is attacking with a Physical attack, give that attack a power bonus equal to the number of Momentum markers they have.
If >= 2: While the Pokemon is attacking with a Physical attack, their Accuracy stage is increased by one (1).
If >= 4: While the Pokemon is attacking with a Physical attack, ignore the target's abilities.

1692763698018.png


TheEver to send and equip
pratik2007 to send, equip, order
Eve to order
Fort to ref

 

TheEver

It's beauty and rage!
is a Pre-Contributor

Alright! Let's storm in there and slice 'em up!

:life-orb:
Sending out Ruin the Druddigon @ Life Orb.
 
1692991471873.png

"It seems that our opponents have brought a better team than we did. We just have to approach this match differently then."

:Razor claw:
Ceaseless Edge ~ Ceaseless Edge ~ Ceaseless Edge

Check at start of step, Once IF Druddigon is to use Stealth Rock in combination THEN use Protect
Check at start of step, Once IF Druddigon is to use Stealth Rock AND Druddigon is not Taunted AND Samurott is faster THAN Druddigon THEN use Taunt
Check at start of step, Once if Druddigon is to use a paralysis inflicting move outside combination AND Druddigon is not Taunted AND Samurott is faster than Druddigon THEN use Taunt
Check at start of step, Once if Druddigon is to use Attract outside combination AND Druddigon is not Taunted AND Samurott is faster than Druddigon THEN use Taunt
 

TheEver

It's beauty and rage!
is a Pre-Contributor

A little rough terrain is nothing we can't handle. See if you can take our all-out assault!

:life-orb:
Thunder Punch+Power-Up Punch > Thunder Punch > Thunder Punch
 
:bw/druddigon: :life orb:
HP: 90/90
EN: 100/100
9/7/5/7/48

:razor claw:

HP: 95/95
EN: 100/100
8/6/7/5/85​
Field:
N/A

Rolls:
low = thing happened
1693170147537.png


Step 1:
Ceaseless Edge
hit: 117 (yes)
crit: 193 (yes)
7+3+3+3+3+(8-7) = 20 dmg
-4 hp (rough skin)
Spikes were laid around Eve's team!
Momentum 0c -> 1c
-9 en

Thunder-Up Punch
crit: 558 (no)
(8+3+2+(9-6))*1.5 = 24 dmg
+1 atk (2t)
Momentum 0c -> 1c
-20 en

Step 2:
Ceaseless Edge
hit: 345 (yes)
crit: 501 (no)
7+3+3+3+1+(8-7) = 18 dmg
-4 hp (rough skin)
Spikes were laid around Eve's team!
Momentum 1c -> 2c
-9 en

Thunder Punch
crit: 175 (no)
(8+3+2+1+(9-6))*1.5 +4 = 29.5 => 30 dmg
Momentum 1c -> 2c
-6 en

Step 3:
Ceaseless Edge
crit: 101 (yes)
7+3+3+3+3+2+(8-7) = 22 dmg
-4 hp (rough skin)
Momentum 2c -> 3c
-9 en

Thunder-Up Punch
crit: 9 (yes)
(8+3+2+2+3+(9-6))*1.5 +4 = 35.5 => 36 dmg
Momentum 2c -> 3c
-6 en

Samurott was KO'd!



:bw/druddigon: :life orb:
HP: 30/90
EN: 68/100
9/7/5/7/48
Momentum (3c)

:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

pratik2007 to send and equip
TheEver to order
pratik to order
fort to ref
 
1693245148896.png

"Two layers of spikes should be good enough. Heracross it is HO time."

:Sv/Heracross::flame orb:
Sending Heracross @ Flame Orb
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Great work! Now for a nice parting gift.

:life-orb:
Dual Wingbeat > Dual Wingbeat > Dual Wingbeat
** At the start of each step, if Heracross is to use Spikes as a combination, use Protect on the first instance.
 
:sv/heracross::flame orb:

Rng Gods please ?

Bullet Seed + Rock Slide ~ Facade ~ Facade

Check at start of step 2, IF Druddigon has less than 18 HP, THEN use Earthquake
 
Team Eve
:bw/druddigon: :life orb:
HP: 30/90
EN: 68/100
9/7/5/7/48
Momentum (3c)

Team Pratik
:flame orb::sv/heracross:
HP: 90/90
EN: 100/100
9/6/2/7/98

:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

Rolls:
low = thing happened
1693873644868.png

why are all the fun numbers way back where they won't get used hello???

Step 1:
Bullet Rock Seed Slide
hits: 450 (4 hits)
crits: 106, 246, 141, 542 (none)
effect: 594, 385, 200, 522 (none)
(12+9-7)*0.75 = 11 dmg
Momentum 0c -> 1c
-26 en

Dual Wingbeat
crits: 92, 465 (none)
(8+3+3+9-6)*2 = 34 dmg
momentum 3c -> 4c
-6 en

Heracross was burned!

Step 2:
Facade
crit: 402 (no)
(14+5+1+9-7) = 22 dmg
Momentum 1c->2c
Moxie +1 atk (6t)
-2 hp
-8 en

Heracross took burn damage!
-2 hp

Team Eve
:bw/druddigon: :life orb:
HP: KO/90
EN: KO/100
9/7/5/7/48
Momentum (3c)

Team Pratik
:flame orb::sv/heracross:
HP: 52/90
EN: 66/100
9/6/2/7/98
+1 Atk (6t), Combo Used, Momentum (2c), Burned
:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

TheEver to replace/equip
pratik2007 to order
Eve to order
Fort to ref​
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Alright, Lights! Get out there and see what you can do!

:flame-orb:
Sending out Lights the Luxray @ Flame Orb.
 
:sv/heracross::flame orb:

Earthquake ~ Earthquake ~ Earthquake

IF Luxray is under the effects of Protection THEN Spikes the first instance
IF Luxray Psychic Fangs AND Luxray is burned THEN use Counter
IF Luxray is to use Play Rough AND Luxray is burned THEN use Counter
IF Luxray is to use Confuse Ray AND NOT more than once THEN use Protect
 

TheEver

It's beauty and rage!
is a Pre-Contributor

We should have just enough momentum to squash this bug!

:flame-orb:
Psychic Fangs > Confuse Ray > Psychic Fangs
 
Team Eve
:bw/luxray::flame orb:
HP: 90/90
EN: 100/100
9/6/7/6/70
:bw/druddigon: :life orb:
HP: KO/90
EN: KO/100
9/7/5/7/48
Momentum (3c)


Team Pratik
:flame orb::sv/heracross:
HP: 52/90
EN: 66/100
9/6/2/7/98
+1 Atk (6t), Combo Used, Momentum (2c), Burned
:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

Rolls:
1694977938663.png


Luxray was hurt by spikes!
-16 hp

Luxray's Intimidate!
:heracross: Atk +0 (0t)

Step 1:
Earthquake
crit: 369 (no)
(7+5+2+9-6)*1.5 = 26 dmg
momentum 2c -> 3c
-7 en

Psychic Fangs
crit: 594 (no)
(9+2+9-6)*1.5 = 21 dmg
momentum (0c -> 1c)
-7 en

Luxray was burned!
:heracross: burn -2 hp

Step 2:
Protect
-12 en

:heracross: burn -2 hp
:luxray: burn -2 hp

Confuse Ray
-5 en

Step 3:
Psychic Fangs
crit: 314 (no)
(9+5+1+9-6)*1.5 = 27 dmg
momentum (1c -> 2c)
-7 en

Heracross was KO'd!

-2 hp burn


Team Eve
:bw/luxray::flame orb:
HP: 60/90
EN: 81/100
9/6/7/6/70
Momentum (2c), Burned
:bw/druddigon: :life orb:
HP: KO/90
EN: KO/100
9/7/5/7/48
Momentum (3c)


Team Pratik
:flame orb::sv/heracross:
HP: KO/90
EN: KO/100
9/6/2/7/98
+1 Atk (6t), Combo Used, Momentum (3c), Burned
:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

pratik2007 to replace/equip
TheEver to order
pratik to order
Fort to ref

sorry about the delay​
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Oops! Fell asleep on the job! Arval's gonna give me an earful...

:flame-orb:
Ice Fang > Ice Fang > Ice Fang
** At the start of the step, if Dragonite is to use Focus Punch, use Ice Fang.
** At the start of Luxray's turns, if Dragonite is to use a Status-Cleansing move on any upcoming step, use Ice Fang.
** At the start of Luxray's turns, if Dragonite is to use Rest on any upcoming step, use Ice Fang.
** At the start of Luxray's turns, if Safeguard is absent on the opponent's team, Protection is absent on Dragonite, and Sleep is absent on Dragonite, use Thunder Wave+Confuse Ray.
 
Team Eve
:bw/luxray::flame orb:
HP: 60/90
EN: 81/100
9/6/7/6/70
Momentum (2c), Burned
:bw/druddigon: :life orb:
HP: KO/90
EN: KO/100
9/7/5/7/48
Momentum (3c)


Team Pratik
:enigma-stone::bw/dragonite:
HP: 95/95
EN: 100/100
9/7/6/7/92
+10% Acc
:flame orb::sv/heracross:
HP: KO/90
EN: KO/100
9/6/2/7/98
+1 Atk (6t), Combo Used, Momentum (3c), Burned
:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

Rolls:
1697977511251.png


SoR:
Multiscale marker: exists

Step 1:
Earthquake
crit: 425 no
(10+9-6)*1.5 = 20 dmg
Momentum 0->1
-7 en

Thunder Confuse Ray Beam
Paralysis (2m)
Confused (3t)
-24 en

-2 hp burn

Step 2:
Ice Fang
crit: 229
(7+5+2+9-7)*2/2 = 16 => 13 hp, 3 en
+2 frost
Momentum 2->3
-5 en

Earthquake
crit: 322 no
(10+1+9-6)*1.5 = 21 dmg
Confusion: -11 hp => -9 hp, -2 en
Momentum 1->2
-7 en

-2 hp burn

Step 3:
Ice Fang
crit: 229
(7+5+3+9-7)*2/2 = 17 => 14 hp, 3 en
+2 frost
Momentum 3->4
-5 en

Earthquake
crit: 322 no
(10+2+9-6)*1.5 = 23 dmg
Confusion: -12 hp => -10 hp, -2 en
Momentum 2->3
-7 en

Luxray was KO'd!

Multiscale fell off!​

Team Eve
:bw/luxray::flame orb:
HP: KO/90
EN: KO/100
9/6/7/6/70
Momentum (2c), Burned
:bw/druddigon: :life orb:
HP: KO/90
EN: KO/100
9/7/5/7/48
Momentum (3c)


Team Pratik
:enigma-stone::bw/dragonite:
HP: 49/95
EN: 69/100
9/7/6/7/[46]
+10% Acc
Paralyzed (3m), Confused (1t), Momentum (3c)
:flame orb::sv/heracross:
HP: KO/90
EN: KO/100
9/6/2/7/98
+1 Atk (6t), Combo Used, Momentum (3c), Burned
:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

pratik2007 TheEver
 
Team Eve
:bw/golurk::berserk gene:
HP: 90/90
EN: 100/100
9/6/4/6/55
:bw/luxray::flame orb:
HP: KO/90
EN: KO/100
9/6/7/6/70
Momentum (2c), Burned

:bw/druddigon: :life orb:
HP: KO/90
EN: KO/100
9/7/5/7/48
Momentum (3c)


Team Pratik
:enigma-stone::bw/dragonite:
HP: 49/95
EN: 69/100
9/7/6/7/[46]
+10% Acc
Paralyzed (3m), Confused (1t), Momentum (3c)
:flame orb::sv/heracross:
HP: KO/90
EN: KO/100
9/6/2/7/98
+1 Atk (6t), Combo Used, Momentum (3c), Burned
:razor claw:

HP: KO/95
EN: 73/100
8/6/7/5/85
Momentum (3c)
Field:
Spikes around Eve's Team (2x)

Spikes dug into golurk!
Golurk used its berserk gene!

1699831597499.png

Step 1:
Golurk Ice Punch
crit: 187 no
(8+2+9-7)*2 + 8 = 32 => 26 hp, 6 en
momentum +1
+2 frost
-6 en

Dragonite Ice Punch
crit: 334 no
(8+3+9-6)*1.5 = 21
momentum +1
confusion: -11 hp

Step 2:
Golurk Ice Punch
crit: 473 no
(8+2+1+9-7)*2 + 8 = 34 => 27 hp, 7 en

Dragonite was KO'd!

TheEver pratik2007 +3 TC, +4 RC, -2 JC
fort +4 RC, +3 JC​
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top