OU is becoming ever so bland and I figured I'd try to handicap myself a bit and run a weaker tiered pokemon team.This is a WI-FI team FYI.
Lets Get this underway.
Lopunny@Flame Orb 252 HP 252 Sp Timid
~Agility
~Baton Pass
~Switcheroo
~Magic Coat(Or maybe Substitute?)
Description:
My lead, I plan on using agility on anything I think will stealth rock then baton passing out to a pokemon who can either take the next attack very well or sweep the opponets lead in one hit. Switcheroo cripples Physical attackers with flame orb and robbing them of there item at the same time.Klutz prevents me from using held items so I can choose when to use it.Magic coat is up in the air she can reflect a hypnosis or something along those lines anyways it would work well against a toxic running Blissey.
Glaceon@Leftovers 252 SpA 252 Sp Modest
~Ice Beam
~Hidden Power(Fighting)
~Wish
~Fake Tears
Description:
Boasting 393 SpA My glaceon boasts a rather high SpA while retaining some bulk.My General plan is to switch him into something he kills and fake tears the Pokemon coming in setting them up for me to kill them. Ice beam and Hidden Power fighting have a rather good type coverage.And wish is always nice.With an agility or two I can pretty much sweep the opposing team,only concerns are bullet punch users and Blissey.
Gardevoir@Light Clay 252 Hp 252 SpA Calm
~Reflect
~Light screen
~Healing Wish
~ Psychic
Description:
My pride and joy.Gardevoir is obviously meant to set up a wall and then the other she can come in on fighting types espcially lucario and either do a bit of damage or force a switch giving me a chance to set a wall up.Healing wish is on here for late game when my attackers are on there last leg and are still useful.Trace allows we a way to heal her against Heatran,Jolteon,and Vaporeon.
Quagsire@Leftovers 252 Hp 252 Def Relaxed
~Earthquake
~Stone Edge
~Protect
~Toxic
Description:
My Defensive wall.He can switch in on a thunder or water attack with no damage what so ever.I'm very iffy about his move set while he can effectively kill anything with toxic I think I need a better move coverage.Any Suggestions?
Swellow@Toxic Orb 252 Atk 252 Spe
~Brave Bird
~Facade
~U-Turn
~Protect
Description:
A standard Toxic orb'd Swellow.Works pretty well with guts activated I'm effectively running 538 attack and 383 speed.He is a force to reckon with.Again all I really fear here is an ice shard.Damn those priority moves lolz.Anyways protect allows toxic to go off so that they can't status me otherwise or kill me.U-Turn is great. It allows me more survivability while still doing damage since toxic gradually builds up damage.Brave bird can OHKO many things at a pretty big cost.Gardevoir usually heals my swellow with Healing Wish.
Registeel@Leftovers(Maybe Expert Belt?) Impish 252 Hp 252 SpD
~Earthquake
~Explosion
~Ice Punch
~Stealth Rock
Description:
Usually switchs into something that it can resist and sets up stealth rock. Explosion is used to tackle a pretty hefty target I could not kill otherwise.Ice Punch is for a salamence/gyrados trying to come in and set up on me.Earthquake is always a good choich but maybe I should go with something else?This is my general wall he can pretty much come in on anything but a max attack Infernape's fire blitz or close combat.
I'm still new to this team and haven't learned the ins and outs yet any advice on movesets and replacements for pokemon I already have are welcomed.I currently have 3 of my pokemon weak to fighting type attacks which isn't good. Please rate!
Lets Get this underway.
Lopunny@Flame Orb 252 HP 252 Sp Timid
~Agility
~Baton Pass
~Switcheroo
~Magic Coat(Or maybe Substitute?)
Description:
My lead, I plan on using agility on anything I think will stealth rock then baton passing out to a pokemon who can either take the next attack very well or sweep the opponets lead in one hit. Switcheroo cripples Physical attackers with flame orb and robbing them of there item at the same time.Klutz prevents me from using held items so I can choose when to use it.Magic coat is up in the air she can reflect a hypnosis or something along those lines anyways it would work well against a toxic running Blissey.
Glaceon@Leftovers 252 SpA 252 Sp Modest
~Ice Beam
~Hidden Power(Fighting)
~Wish
~Fake Tears
Description:
Boasting 393 SpA My glaceon boasts a rather high SpA while retaining some bulk.My General plan is to switch him into something he kills and fake tears the Pokemon coming in setting them up for me to kill them. Ice beam and Hidden Power fighting have a rather good type coverage.And wish is always nice.With an agility or two I can pretty much sweep the opposing team,only concerns are bullet punch users and Blissey.
Gardevoir@Light Clay 252 Hp 252 SpA Calm
~Reflect
~Light screen
~Healing Wish
~ Psychic
Description:
My pride and joy.Gardevoir is obviously meant to set up a wall and then the other she can come in on fighting types espcially lucario and either do a bit of damage or force a switch giving me a chance to set a wall up.Healing wish is on here for late game when my attackers are on there last leg and are still useful.Trace allows we a way to heal her against Heatran,Jolteon,and Vaporeon.
Quagsire@Leftovers 252 Hp 252 Def Relaxed
~Earthquake
~Stone Edge
~Protect
~Toxic
Description:
My Defensive wall.He can switch in on a thunder or water attack with no damage what so ever.I'm very iffy about his move set while he can effectively kill anything with toxic I think I need a better move coverage.Any Suggestions?
Swellow@Toxic Orb 252 Atk 252 Spe
~Brave Bird
~Facade
~U-Turn
~Protect
Description:
A standard Toxic orb'd Swellow.Works pretty well with guts activated I'm effectively running 538 attack and 383 speed.He is a force to reckon with.Again all I really fear here is an ice shard.Damn those priority moves lolz.Anyways protect allows toxic to go off so that they can't status me otherwise or kill me.U-Turn is great. It allows me more survivability while still doing damage since toxic gradually builds up damage.Brave bird can OHKO many things at a pretty big cost.Gardevoir usually heals my swellow with Healing Wish.
Registeel@Leftovers(Maybe Expert Belt?) Impish 252 Hp 252 SpD
~Earthquake
~Explosion
~Ice Punch
~Stealth Rock
Description:
Usually switchs into something that it can resist and sets up stealth rock. Explosion is used to tackle a pretty hefty target I could not kill otherwise.Ice Punch is for a salamence/gyrados trying to come in and set up on me.Earthquake is always a good choich but maybe I should go with something else?This is my general wall he can pretty much come in on anything but a max attack Infernape's fire blitz or close combat.
I'm still new to this team and haven't learned the ins and outs yet any advice on movesets and replacements for pokemon I already have are welcomed.I currently have 3 of my pokemon weak to fighting type attacks which isn't good. Please rate!