LC Abra

DC

Kpop Main, No Brain
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[OVERVIEW]
Thanks to a great Special Attack and amazing Speed tier, Abra is a notable threat in LC, handling common defensive Pokemon such as Mienfoo, Foongus, and Koffing. It is difficult to switch into, as its primary checks in Dark-types hate taking Dazzling Gleam. Abra can also run two different but still fantastic sets, with Focus Sash turning it into a reliable revenge killer and Life Orb making it into a fearsome wallbreaker. However, Abra has lackluster physical bulk, is susceptible to priority attacks, and has no way to immediately break through Steel-types. It also faces competition with Galarian Ponyta, a fellow 19 Speed Psychic-type that possess better bulk and coverage for Steel-types, and Natu.

[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Protect
move 4: Thunder Wave / Shadow Ball / Counter
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Thanks to Abra's great Special Attack, Psychic dents common Fighting- and Poison-types such as Mienfoo, Timburr, and Koffing and weakens most neutral targets. Dazzling Gleam provides coverage against Dark-types such as Pawniard. Protect blocks Fake Out from Mienfoo and First Impression from Trapinch, preventing them from KOing it, and also preserves Focus Sash. Thunder Wave cripples switch-ins like Pawniard and Ferroseed, Shadow Ball targets Frillish and opposing Psychic-types, and Counter synergizes with Focus Sash to potentially revenge kill fearsome setup sweepers like Swords Dance Grookey and Belly Drum Magby.

Set Details
========
Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta. 76 Defense EVs give it a better chance at surviving attacks like Grookey's Grassy Glide. Focus Sash gives Abra an opportunity to survive an attack and revenge kill a foe, while Magic Guard prevents Abra from being weakened by residual damage, preserving its Focus Sash.

Usage Tips
========

Abra is best utilized as an early- and mid-game wallbreaker and late-game cleaner. It is very important that Focus Sash is preserved until the late-game, as Abra often will be the best option to revenge kill setup sweepers. Due to its mediocre bulk, Abra cannot directly switch into foes and appreciates pivots such as Mienfoo and Magnemite or good double switching to safely enter the field. Be wary of trappers that can weaken or even eliminate Abra, such as Diglett and Trapinch; weakening Abra nullifies Focus Sash and leaves it vulnerable to opposing priority users such as Grookey and Pawniard. Neutralizing Gas from Koffing also warrants attention, as it nullifies Magic Guard and leaves Abra vulnerable to entry hazards, which break its Focus Sash.

Team Options
========

Fighting-types such as Mienfoo and Timburr complement Abra really well, pressuring Dark- and Steel-types like Pawniard and Ferroseed; in return, Abra is able to handle Poison-types like Foongus, Mareanie, and Koffing, which limit the effectiveness of the Fighting-types. The aforementioned Poison-types are also solid partners, absorbing priority attacks such as Grookey's Grassy Glide and Timburr's Mach Punch and preserving Abra's Focus Sash. Knock Off support from Mienfoo, Timburr, and Pawniard allows Abra to KO foes like Foongus and Mareanie with Psychic. It is also vital that Abra is paired with walls like Ferroseed, Staryu, and Koffing, which help check faster attackers like Choice Scarf Porygon, Vulpix, and Mienfoo. Trappers such as Diglett and Trapinch can remove Pawniard and opposing Diglett. Abra has good synergy with other special attackers like Porygon and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball / Fire Punch / Submission
move 4: Protect / Substitute
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Life Orb Psychic severely damages most targets. Dazzling Gleam targets Dark-types such as Pawniard. Shadow Ball hits Frillish and opposing Psychic-types. Alternatively, Fire Punch 2HKOes Ferroseed with investment and provides coverage against Magnemite, while Submission can be used with investment to lure in and OHKO Pawniard, albeit unreliably. Protect allows Abra to block Mienfoo's Fake Out and Trapinch's First Impression and bluff its Focus Sash set. Alternatively, Substitute allows Abra to take advantage of a forced switch and fire off an extra attack while also letting it avoid Pawniard's Sucker Punch.

Set Details
========

Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta. 76 Defense EVs give it a chance to survive Grassy Glide from non-Life Orb Grookey. Magic Guard negates Life Orb recoil, which lets Abra bluff its Focus Sash set. If using Fire Punch, Abra should opt for 36 Attack EVs and a Hasty nature to 2HKO Ferrseed. If using Submission, Abra should opt for 116 Attack EVs to OHKO Pawniard.

Usage Tips
========

Life Orb Abra is best utilized as an early- and mid-game wallbreaker, taking advantage of its incredible damage output to weaken opposing defensive cores and support both itself and its teammates to clean late-game. Abra can safely enter into play via pivot support, a double switch, or a teammate fainting to wreak havoc. On less offensive team structures, playing Abra more passively and bluffing Focus Sash can be beneficial, as it causes the opponent to be more cautious. Life Orb Abra is quite vulnerable to priority attacks, so it should normally switch out against threats like Grookey.

Team Options
========

Life Orb Abra is traditionally seen on more offensive team styles. Abra fits on Spikes-stacking offense teams, taking advantage of Dwebble's and Ferroseed's Spikes weakening foes into KO range of its powerful attacks. Trappers such as Diglett and Trapinch can eliminate the troublesome Pawniard and Ferroseed as well as opposing trappers. On balance teams, Knock Off absorbers such as Timburr and Mienfoo, as well as defensive cores like Ferroseed + Mareanie and Staryu + Foongus, can help Abra handle opposing Dark-types and Choice Scarf users like Porygon and Vulpix. Grass-resistant foes like Foongus, Koffing, and Ponyta are also appreciated, helping Abra against Grookey. Abra has good synergy with other special attackers like Porygon and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.

[STRATEGY COMMENTS]
Other Options
=============

Energy Ball OHKOes Onix and targets other problematic foes like Staryu, Frillish, Diglett, and Trapinch. Abra can opt to run a dual screens set, consisting of Reflect, Light Screen, Thunder Wave, and Teleport with Light Clay, but it is outclassed by Natu in this role. Knock Off is a niche option to cripple checks such as Ferroseed on the switch. Shed Shell lets Abra avoid getting trapped by Diglett and Trapinch.

Checks and Counters
===================

**Pawniard**: Pawniard is one of the best checks to Abra thanks to its immunity to Psychic, neutrality to Dazzling Gleam, and ability to threaten Abra with Sucker Punch. It can force out Abra and use that opportunity to set Stealth Rock. However, as Pawniard lacks recovery, repeatedly switching into Dazzling Gleam can wear it down.

**Ferroseed**: Ferroseed resists both Psychic and Dazzling Gleam and threatens Abra with Thunder Wave and Knock Off. However, Ferroseed should be wary of Fire Punch from Life Orb Abra.

**Priority Attacks**: Priority attacks are often the best ways to handle Abra, preventing it from getting a hit off. Strong priority like Grookey's Grassy Glide and Pawniard's Sucker Punch can be problematic, while weak priority like Timburr's Mach Punch can break Abra's Focus Sash, leaving it vulnerable to faster attackers.

**Choice Scarf Users**: Choice Scarf users like Vulpix, Porygon, and Mienfoo outspeed and KO Abra if its Focus Sash is broken. Choice Scarf Magnemite is notable, as it resists Psychic and does not mind Counter. However, Abra is able to check some of these Choice Scarf users if its Focus Sash is intact.

**Trappers*: Diglett, especially Eviolite Diglett, can trap and eliminate Abra with Beat Up or Earthquake. Trapinch can take a hit from Abra and KO it in return while also potentially breaking Focus Sash with Feint.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[gali, 107567], [Fiend, 208173], [KSG, 32350], [zizalith, 410251]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
[OVERVIEW]
Thanks to a great Special Attack and amazing Speed tier, Abra is a notable threat in LC, handling common defensive Pokemon such as Mienfoo, Foongus, and Mareanie. It is difficult to switch into, as its primary checks in Dark-types hate taking Dazzling Gleam. Abra can also run two different but fantastic sets, with Focus Sash turning it into a reliable revenge killer and Life Orb making it into a fearsome wallbreaker. However, Abra does have some noticeable flaws, such as its lackluster bulk, susceptibility to priority attacks, and inability to immediately break through Steel-types. I think it's worth emphasizing just how frail Abra is, especially on the physical side It also faces competition with Galarian Ponyta, a fellow 19 Speed Psychic-type that possess better bulk and coverage for Steel-types.

[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Counter
move 4: Protect
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 236 SpA / 76 SpD / 196 Spe

[SET COMMENTS]
Moves
========

Thanks to Abra's great Special Attack, Psychic dents common Fighting- and Poison-types such as Mienfoo, Timburr, and Koffing and weakens most neutral targets. Dazzling Gleam provides coverage against Dark-types such as Vullaby, Pawniard, and Scraggy. Counter synergizes with Focus Sash and allows Abra to potentially revenge kill a foe, stopping fearsome setup sweepers like Dragon Dance Scraggy and Belly Drum Magby. Protect lets Abra block Fake Out from Mienfoo and First Impression from Trapinch, preventing them from KOing it, and also preserve Focus Sash.

Set Details
========
Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta and outspeed Vullaby and Fast Mienfoo. Focus Sash gives Abra an opportunity to survive an attack and revenge kill a foe, while Magic Guard prevents Abra from being weakened by residual damage, preserving its Focus Sash. Be specific about the kinds of residual damage (mainly hazards and the occasional Will-O-Wisp)

Usage Tips
========

Abra is best utilized as an early- and mid-game wallbreaker and late-game cleaner. It is very important that Focus Sash is preserved until the late-game, as Abra often will be the best option to revenge kill setup sweepers. Due to its mediocre bulk, Abra cannot directly switch into foes and requires pivot support from Mienfoo and Vullaby or good double switching to safely enter the field. Be wary of trappers that can weaken or even eliminate Abra, such as Diglett and Trapinch; weakening Abra nullifies Focus Sash and leaves it vulnerable to opposing priority users such as Grookey and Pawniard.

Team Options
========

Fighting-types such as Mienfoo and Timburr complement Abra really well, pressuring Dark- and Steel-types Like Vullaby, Pawniard, and Ferroseed; in return, Abra is able to handle Poison-types like Foongus, Mareanie, and Koffing, which limit the effectiveness of the Fighting-types. The aforementioned Poison-types are also solid partners, absorbing priority attacks such as Grookey's Grassy Glide and Timburr's Mach Punch and preserving Abra's Focus Sash. Knock Off support from Mienfoo, Vullaby, and Pawniard allows Abra to KO foes like Foongus, Mareanie, and bulky Mienfoo with Psychic. Stealth Rock support from Onix, Pawniard, and Mudbray can put Berry Juice Vullaby into range of Dazzling Gleam. It is also vital that Abra is paired with checks to faster attackers such as Choice Scarf Porygon, Choice Scarf Vulpix, and Choice Scarf Mienfoo, which makes walls like Ferroseed, Staryu, and Koffing, respectively, necessary.

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Fire Punch
move 4: Substitute / Protect
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 36 Atk / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Life Orb Psychic severely damages most targets. Dazzling Gleam targets Dark-types such as Vullaby, Pawniard, and Scraggy, and it even OHKOes specially defensive Vullaby after Stealth Rock damage. Fire Punch 2HKOes Ferroseed and provides coverage against Magnemite. Substitute allows Abra to take advantage of a forced switch and lets it fire off an extra attack while also letting Abra avoid Pawniard's Sucker Punch. Alternatively, Protect allows Abra to block Mienfoo's Fake Out and Trapinch's First Impression and bluff its Focus Sash set. I think Energy Ball is worth a slash with Fire Punch on this set since it lets Abra OHKO max Attack Trapinch. We can discuss this privately if you disagree

Set Details
========

36 Atk EVs with a Hasty nature allow Abra to 2HKO Ferroseed with Fire Punch, while the remaining EVs are invested in Special Attack and Speed to maximize its offensive capabilities. Magic Guard negates Life Orb recoil, which lets Abra bluff its Focus Sash set.

Usage Tips
========

Life Orb Abra is best utilized as an early- and mid-game wallbreaker, taking advantage of its incredible damage output to weaken opposing defensive cores and support its teammates to clean late-game. Abra can safely enter into play via pivot support, a double switch, or after a teammate has fainted to wreak havoc. On less offensive team structures, playing Abra more passively and bluffing Focus Sash can be beneficial, as it causes the opponent to be more cautious. Life Orb Abra is quite vulnerable to priority attacks, so it is recommended that Abra switches out against threats like Grookey.

Team Options
========

Life Orb Abra is traditionally seen on more offensive team styles. Sticky Web support from Dewpider enables Abra to outspeed and threaten opposing Choice Scarf users like Mienfoo and Vulpix, Staryu, and Diglett. Teammates on Sticky Web teams include Swords Dance Mienfoo, Nasty Plot Vullaby, Dragon Dance Scraggy, and SturdyJuice Magnemite; these partners can pressure many of Abra's Dark- and Steel-type checks. Abra also fits on Spikes-stacking offense teams, taking advantage of Dwebble's and Ferroseed's Spikes weakening foes into KO range of its powerful attacks. Trappers such as Diglett and Trapinch can eliminate the troublesome Pawniard and Ferroseed. On balance teams, Knock Off absorbers such as Timburr and Mienfoo, as well as defensive cores like Ferroseed + Mareanie or Staryu + Foongus, can help Abra handle opposing Dark-types and Choice Scarf users like Porygon and Vulpix.

[STRATEGY COMMENTS]
Other Options
=============

Thunder Wave can be used on the Focus Sash set to cripple switch-ins like Pawniard and Ferroseed. Energy Ball OHKOes Onix and targets other problematic foes like Staryu, Diglett, and Trapinch. Shadow Ball gives Abra a better matchup against Galarian Ponyta, Natu, and opposing Abra, but it is usually outclassed as a coverage option. Submission can be used on the Life Orb set with 116 Attack EVs to lure and OHKO Pawniard. Abra can opt to run a dual screens set, consisting of Reflect, Light Screen, Thunder Wave, and Teleport, with Light Clay, but it is outclassed by Natu in this role. Abra can also run Reflect over Counter on the Focus Sash set to support a teammate like Dragon Dance Scraggy. Knock Off is worth mentioning as a niche option for wearing down common switchins such as Ferroseed for teammates

Checks and Counters
===================

**Pawniard**: Pawniard is one of the best checks to Abra thanks to its immunity to Psychic, neutrality to Dazzling Gleam, and ability to threaten Abra with Sucker Punch. It can force out Abra and use that opportunity to set Stealth Rock. However, as Pawniard lacks recovery, it can be worn down by repeatedly switching to Dazzling Gleam.

**Ferroseed**: Ferroseed resists both Psychic and Dazzling Gleam and threatens Abra with Thunder Wave and Knock Off. However, Ferroseed should be wary of Fire Punch from Life Orb Abra.

**Priority Attacks**: Priority attacks are often the best ways to handle Abra, preventing it from getting a hit off. Strong priority like Grookey's Grassy Glide and Pawniard's Sucker Punch can be problematic, while weak priority like Timburr's Mach Punch can break Abra's Focus Sash, leaving it vulnerable to faster attackers.

**Choice Scarf Users**: Choice Scarf users like Vulpix, Porygon, and Mienfoo outspeed and KO Abra if its Focus Sash is broken. Choice Scarf Magnemite is notable, as it resists Psychic and does not mind Counter.

**Diglett*: Diglett, especially Eviolite Diglett, can trap and eliminate Abra with Beat Up or Earthquake. I'd expand this section to include Trapinch; it can take any attack besides LO Energy Ball and KO in return, and can reliably break Abrams sash with Feint.

**Vullaby**: Vullaby is able to tank one Dazzling Gleam if at full HP and retaliate with an attack. However, Vullaby is not a reliable check, especially if Stealth Rock is present.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Comments in bold, good work. 1/3
 

Fiend

someguy
is a Social Media Contributoris a Top Contributoris a Top Team Rater Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Counter Protect
move 4: Protect Thunder Wave / Counter
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 236 SpA / 76 SpD / 196 Spe

[SET COMMENTS]
Moves
========

protect's description needs to be moved to match reorder
+t wave for hitting switch ins, para good


Usage Tips
========

Due to its mediocre bulk, Abra cannot directly switch into foes and requires pivot support from appreciates pivots such as Mienfoo and Vullaby or good double switching to safely enter the field. This bothers me a tad bc it's overly specific; any uturn mon is fine. Retool the green text as you'd like

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Fire Punch
move 4: Substitute / Protect Protect / Substitute
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 36 Atk / 236 SpA / 196 Spe

Team Options
========
+often forced out by grookey so a good grass resist is key
flip the protect and sub mention order


[STRATEGY COMMENTS]
Other Options
=============

Thunder Wave can be used on the Focus Sash set to cripple switch-ins like Pawniard and Ferroseed.
+ toss a frillish mention for eball

nitpicks; is good 2/3
[Fiend, 208173]
 

ghost

formerly goldenghost
is a Site Content Manageris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Contributor to Smogon
LC Leader
[OVERVIEW]
Thanks to a great Special Attack and amazing Speed tier, Abra is a notable threat in LC, handling common defensive Pokemon such as Mienfoo, Foongus, and Mareanie. It is difficult to switch into, as its primary checks in Dark-types hate taking Dazzling Gleam. Abra can also run two different but fantastic sets, with Focus Sash turning it into a reliable revenge killer and Life Orb making it into a fearsome wallbreaker. However, Abra does have some noticeable flaws, such as its lackluster physical bulk, susceptibility to priority attacks, and inability to immediately break through Steel-types. It also faces competition with Galarian Ponyta, a fellow 19 Speed Psychic-type that possess better bulk and coverage for Steel-types.

[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Protect
move 4: Thunder Wave / Counter
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 236 SpA / 76 SpD / 196 Spe

[SET COMMENTS]
Moves
========

Thanks to Abra's great Special Attack, Psychic dents common Fighting- and Poison-types such as Mienfoo, Timburr, and Koffing and weakens most neutral targets. Dazzling Gleam provides coverage against Dark-types such as Vullaby, Pawniard, and Scraggy. Protect lets Abra block Fake Out from Mienfoo and First Impression from Trapinch, preventing them from KOing it, and also preserve Focus Sash. Thunder Wave cripples switch-ins like Pawniard and Ferroseed, while Counter synergizes with Focus Sash and allows Abra to potentially revenge kill a foe, stopping fearsome setup sweepers like Dragon Dance Scraggy and Belly Drum Magby.

Set Details
========
Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta and outspeed Vullaby and Fast Mienfoo. (Do you think the Vull and foo mentions are necessary? it's hard for Abra to not outspeed vull) Focus Sash gives Abra an opportunity to survive an attack and revenge kill a foe, while Magic Guard prevents Abra from being weakened by residual damage, preserving its Focus Sash.

Usage Tips
========

Abra is best utilized as an early- and mid-game wallbreaker and late-game cleaner. It is very important that Focus Sash is preserved until the late-game, as Abra often will be the best option to revenge kill setup sweepers. Due to its mediocre bulk, Abra cannot directly switch into foes and appreciates pivots such as Mienfoo and Vullaby or good double switching to safely enter the field. Be wary of trappers that can weaken or even eliminate Abra, such as Diglett and Trapinch; weakening Abra nullifies Focus Sash and leaves it vulnerable to opposing priority users such as Grookey and Pawniard. (Mention that Neut Gas Koffing can cause hazards to break your sash)

Team Options
========

Fighting-types such as Mienfoo and Timburr complement Abra really well, pressuring Dark- and Steel-types Like Vullaby, Pawniard, and Ferroseed; in return, Abra is able to handle Poison-types like Foongus, Mareanie, and Koffing, which limit the effectiveness of the Fighting-types. The aforementioned Poison-types are also solid partners, absorbing priority attacks such as Grookey's Grassy Glide and Timburr's Mach Punch and preserving Abra's Focus Sash. Knock Off support from Mienfoo, Vullaby, and Pawniard allows Abra to KO foes like Foongus, Mareanie, and bulky Mienfoo with Psychic. Stealth Rock support from Onix, Pawniard, and Mudbray can put Berry Juice Vullaby into range of Dazzling Gleam. It is also vital that Abra is paired with checks to faster attackers such as Choice Scarf Porygon, Choice Scarf Vulpix, and Choice Scarf Mienfoo, which makes walls like Ferroseed, Staryu, and Koffing, respectively, necessary. (This last sentence implies that you need all of those paired with Abra to check faster threats. Include a sentence about trappers to countertrap opposing trappers, especially Diglett. also mention the synergy between Abra and other special attackers like Staryu and Porygon)

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Fire Punch / Submission
move 4: Protect / Substitute
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 36 Atk / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Life Orb Psychic severely damages most targets. Dazzling Gleam targets Dark-types such as Vullaby, Pawniard, and Scraggy, and it even OHKOes specially defensive Vullaby after Stealth Rock damage. Fire Punch 2HKOes Ferroseed and provides coverage against Magnemite. (Add a sentence about Submission hitting Pawniard but being unreliable here) Protect allows Abra to block Mienfoo's Fake Out and Trapinch's First Impression and bluff its Focus Sash set. Alternatively, Substitute allows Abra to take advantage of a forced switch and lets it fire off an extra attack while also letting it avoid Pawniard's Sucker Punch.

Set Details
========

36 Atk EVs with a Hasty nature allow Abra to 2HKO Ferroseed with Fire Punch, while the remaining EVs are invested in Special Attack and Speed to maximize its offensive capabilities. Magic Guard negates Life Orb recoil, which lets Abra bluff its Focus Sash set. (Mention that Submission sets require 116 Atk to OHKO Pawniard)

Usage Tips
========

Life Orb Abra is best utilized as an early- and mid-game wallbreaker, taking advantage of its incredible damage output to weaken opposing defensive cores and support its teammates to clean late-game. (Abra can definitely clean late-game too) Abra can safely enter into play via pivot support, a double switch, or after a teammate has fainted to wreak havoc. On less offensive team structures, playing Abra more passively and bluffing Focus Sash can be beneficial, as it causes the opponent to be more cautious. Life Orb Abra is quite vulnerable to priority attacks, so it is recommended that Abra switches out against threats like Grookey.

Team Options
========

Life Orb Abra is traditionally seen on more offensive team styles. Sticky Web support from Dewpider enables Abra to outspeed and threaten opposing Choice Scarf users like Mienfoo and Vulpix, Staryu, and Diglett. Teammates on Sticky Web teams include Swords Dance Mienfoo, Nasty Plot Vullaby, Dragon Dance Scraggy, and SturdyJuice Magnemite; these partners can pressure many of Abra's Dark- and Steel-type checks. Abra also fits on Spikes-stacking offense teams, taking advantage of Dwebble's and Ferroseed's Spikes weakening foes into KO range of its powerful attacks. Trappers such as Diglett and Trapinch can eliminate the troublesome Pawniard and Ferroseed as well as opposing trappers. On balance teams, Knock Off absorbers such as Timburr and Mienfoo, as well as defensive cores like Ferroseed + Mareanie or Staryu + Foongus, can help Abra handle opposing Dark-types and Choice Scarf users like Porygon and Vulpix. Grass-resistant foes like Foongus, Koffing, and Vullaby are also appreciated, helping Abra against Grookey. (Mention Abra's synergy with Staryu/Pory as a special attacker)

[STRATEGY COMMENTS]
Other Options
=============

Energy Ball OHKOes Onix and targets other problematic foes like Staryu, Frillish, Diglett, and Trapinch. Shadow Ball gives Abra a better matchup against Galarian Ponyta, Natu, and opposing Abra, but it is usually outclassed as a coverage option. Submission can be used on the Life Orb set with 116 Attack EVs to lure and OHKO Pawniard. (since we're moving this to the set) Abra can opt to run a dual screens set, consisting of Reflect, Light Screen, Thunder Wave, and Teleport, with Light Clay, but it is outclassed by Natu in this role. Abra can also run Reflect over Counter on the Focus Sash set to support a teammate like Dragon Dance Scraggy. Knock Off is a niche option that can be used to cripple checks such as Ferroseed on the switch.

Checks and Counters
===================

**Pawniard**: Pawniard is one of the best checks to Abra thanks to its immunity to Psychic, neutrality to Dazzling Gleam, and ability to threaten Abra with Sucker Punch. It can force out Abra and use that opportunity to set Stealth Rock. However, as Pawniard lacks recovery, it can be worn down by repeatedly switching to Dazzling Gleam.

**Ferroseed**: Ferroseed resists both Psychic and Dazzling Gleam and threatens Abra with Thunder Wave and Knock Off. However, Ferroseed should be wary of Fire Punch from Life Orb Abra.

**Priority Attacks**: Priority attacks are often the best ways to handle Abra, preventing it from getting a hit off. Strong priority like Grookey's Grassy Glide and Pawniard's Sucker Punch can be problematic, while weak priority like Timburr's Mach Punch can break Abra's Focus Sash, leaving it vulnerable to faster attackers.

**Choice Scarf Users**: Choice Scarf users like Vulpix, Porygon, and Mienfoo outspeed and KO Abra if its Focus Sash is broken. Choice Scarf Magnemite is notable, as it resists Psychic and does not mind Counter. (Mention that Sash Abra can also check some of these scarfers if sash is preserved)

**Trappers*: Diglett, especially Eviolite Diglett, can trap and eliminate Abra with Beat Up or Earthquake. Trapinch can take a hit from Abra and KO it in return while also potentially breaking Focus Sash with Feint.

**Vullaby**: Vullaby is able to tank one Dazzling Gleam if at full HP and retaliate with an attack. However, Vullaby is not a reliable check, especially if Stealth Rock is present.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[gali, 107567], [Fiend, 208173], [, ]]
- Grammar checked by: [[, ], [, ]]

3/3 when implemented, vamonos
 
Hello,
This is an AM check so implement whatever you want
Don't have to implement anything if you don't want to

Add
Remove
Comments(AC, RC)


[OVERVIEW]
Thanks to a its great Special Attack and amazing Speed tier, Abra is a notable threat in LC, handling common defensive Pokemon such as Mienfoo, Foongus, and Mareanie. It is difficult to switch into, as its primary checks in Dark-types hate taking Dazzling Gleam. Abra can also run two different but fantastic sets, with Focus Sash turning it into a reliable revenge killer and Life Orb making it into a fearsome wallbreaker. However, Abra does have some noticeable flaws, such as its lackluster physical bulk, susceptibility to priority attacks, and inability to immediately break through Steel-types. It also faces competition with Galarian Ponyta, a fellow 19 Speed Psychic-type that possess better bulk and coverage for Steel-types.

[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Protect
move 4: Thunder Wave / Counter
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Thanks to Abra's great Special Attack,(RC) Allows it to Psychic dents common Fighting- and Poison-types with psychic,(AC) such as Mienfoo, Timburr, and Koffing and weakens most neutral targets. Dazzling Gleam provides coverage against Dark-types such as Vullaby, Pawniard, and Scraggy. Protect lets Abra block Fake Out from Mienfoo,(AC) and First Impression from Trapinch, preventing them from KOing it, and also preserve Focus Sash. Thunder Wave cripples switch-ins like Pawniard,(AC) and Ferroseed, while Counter synergizes with Focus Sash and allows Abra to potentially revenge kill a foe, stopping fearsome setup sweepers like Dragon Dance Scraggy,(AC) and Belly Drum Magby.

Set Details
========
Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta,(AC) and as well as outspeeding Vullaby and Fast Mienfoo. 76 Defense EVs give Abra a better chance at surviving physical attacks like Scraggy's Dual Chop. Focus Sash gives Abra an opportunity to survive an attack and revenge kill a foe, while Magic Guard prevents Abra from being weakened by residual damage, preserving its Focus Sash.

Usage Tips
========

Abra is best utilized as an early- and mid-game wallbreaker and a late-game cleaner. It is very important that Focus Sash is preserved until the late-game, as Abra often will be the best option to revenge kill setup sweepers. However, Ddue to its mediocre bulk, Abra cannot directly switch into foes,(AC) and appreciates pivots such as Mienfoo and Vullaby or good double switching to safely enter the field. Be wary of trappers that can weaken or even eliminate Abra, such as Diglett and Trapinch; weakening Abra nullifies Focus Sash and leaves it vulnerable to opposing priority users such as Grookey and Pawniard. Neutralizing Gas from Koffing also warrants attention, as it nullifies Magic Guard and leaves Abra vulnerable to entry hazards, which breaks its Focus Sash.

Team Options
========

Fighting-types such as Mienfoo and Timburr complement Abra really well, pressuring Dark- and Steel-types Like Vullaby, Pawniard, and Ferroseed; in return, Abra is able to handle Poison-types like Foongus, Mareanie, and Koffing, which limit the effectiveness of the Fighting-types. The aforementioned Poison-types are also solid partners, absorbing priority attacks such as Grookey's Grassy Glide and Timburr's Mach Punch and preserving Abra's Focus Sash. Knock Off support from Mienfoo, Vullaby, and Pawniard allows Abra to KO foes like Foongus, Mareanie, and bulky Mienfoo with Psychic. Stealth Rock support from Onix, Pawniard, and Mudbray can put Berry Juice Vullaby into range of Dazzling Gleam. It is also vital that Abra is paired with walls like Ferroseed, Staryu, and Koffing, which help check faster attackers like Choice Scarf Porygon, Vulpix, and Mienfoo. Trappers such as Diglett and Trapinch can remove Pawniard and opposing Diglett. Abra has good synergy with other special attackers like Abra Porygon (Abra shouln't be here, the above post mentioned Porygon to be here, so I added that)and Staryu,(AC) due to their ability to wear down shared checks like Ferroseed and Frillish.

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Fire Punch / Submission
move 4: Protect / Substitute
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 36 Atk / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Life Orb paired with Psychic severely damages most targets. Dazzling Gleam targets Dark-types such as Vullaby, Pawniard, and Scraggy, and it even OHKOes specially defensive Vullaby after Stealth Rock damage. Fire Punch can 2HKOes Ferroseed and provides coverage against Magnemite, while Submission can be used to lure and KO Pawniard, albeit unreliably. Protect allows Abra to block Mienfoo's Fake Out and Trapinch's First Impression and bluff its Focus Sash set. Alternatively, Substitute allows Abra to take advantage of a forced switch and lets it fire off an extra attack while also letting it avoid Pawniard's Sucker Punch.

Set Details
========

36 Attack EVs with a Hasty nature allow Abra to 2HKO Ferroseed with Fire Punch, while the remaining EVs are invested in Special Attack and Speed to maximize its offensive capabilities. Magic Guard negates Life Orb recoil, which lets Abra bluff its Focus Sash set. If using Submission, Abra should instead opt for a 116 Attack EVs to OHKO Pawniard.

Usage Tips
========

Life Orb Abra is best utilized as an early- and mid-game wallbreaker, taking advantage of its incredible damage output to weaken opposing defensive cores,(AC) and support both itself and its teammates to clean late-game. Abra can safely enter into play via pivot support, a double switch, or after a teammate has fainted to wreak havoc. On less offensive team structures, playing Abra more passively and bluffing Focus Sash can be beneficial, as it causes the opponent to be more cautious. Life Orb Abra is quite vulnerable to priority attacks, so it is recommended that Abra switches out against threats like Grookey.

Team Options
========

Life Orb Abra is traditionally seen on more offensive team styles. Sticky Web support from Dewpider enables Abra to outspeed and threaten opposing Choice Scarf users like Mienfoo,(AC) and Vulpix, Staryu, and Diglett. Teammates on Sticky Web teams include Swords Dance Mienfoo, Nasty Plot Vullaby, Dragon Dance Scraggy, and SturdyJuice Magnemite; these partners can pressure many of Abra's Dark- and Steel-type checks. Abra also fits on Spikes-stacking offense teams, taking advantage of Dwebble's and Ferroseed's Spikes weakening foes into KO range of its powerful attacks. Trappers such as Diglett and Trapinch can eliminate the troublesome Pawniard and Ferroseed as well as opposing trappers. On balance teams, Knock Off absorbers such as Timburr and Mienfoo, as well as defensive cores like Ferroseed + Mareanie,(AC) or Staryu + Foongus, can help Abra handle opposing Dark-types and Choice Scarf users like Pawnriard,(AC) (There was no Dark-type Pokémon mention here, so I decided to add one, you can change this to another Dark-type if you want) Porygon and Vulpix. Grass-resistant foes like Foongus, Koffing, and Vullaby are also appreciated,(RC) helping Abra against Grookey. Abra has good synergy with other special attackers like Abra and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.(This is the exact same sentence was used in the other Team Options for Focus Sash Abra, maybe re-word this sentence or something?)

[STRATEGY COMMENTS]
Other Options
=============

Energy Ball can OHKOes (Onix does have a Sturdy build, so that's why i'm leaving the "OH" part out.)Onix,(AC) and targets other problematic foes like Staryu, Frillish, Diglett, and Trapinch. Shadow Ball gives Abra a better matchup against Galarian Ponyta, Natu, and opposing Abra, but it is usually outclassed as a coverage option. Abra can opt to run a dual screens set, consisting of Reflect, Light Screen, Thunder Wave, and Teleport, with Light Clay, but However it is outclassed by Natu in this role. Abra can also run Reflect over Counter on the Focus Sash set to support a teammate like Dragon Dance Scraggy. Knock Off is a niche option that can be used to cripple checks such as Ferroseed on the switch.

Checks and Counters
===================

**Pawniard**: Pawniard is one of the best checks to Abra thanks to its immunity to Psychic, neutrality to Dazzling Gleam, and ability to threaten Abra with Sucker Punch. It can force out Abra and use that opportunity to set Stealth Rock. However, as Pawniard lacks recovery, it can be worn down by repeatedly switching to Dazzling Gleam.

**Ferroseed**: Ferroseed resists both Psychic and Dazzling Gleam and threatens Abra with Thunder Wave and Knock Off. However, Ferroseed should be wary of Fire Punch from Life Orb Abra.

**Priority Attacks**: Priority attacks are often the best ways to handle Abra, preventing it from getting a hit off. Strong priority like Grookey's Grassy Glide and Pawniard's Sucker Punch can be problematic, while weak priority like Timburr's Mach Punch can break Abra's Focus Sash, leaving it vulnerable to faster attackers.

**Choice Scarf Users**: Choice Scarf users like Vulpix, Porygon, and Mienfoo,(AC) can outspeed and KO Abra if its Focus Sash is broken. Choice Scarf Magnemite is notable, as it resists Psychic and does not mind Counter. However, Abra is able to check some of these Choice Scarf users if its Focus Sash is intact.

**Trappers*: Diglett, especially Eviolite Diglett, can trap and eliminate Abra with Beat Up or Earthquake. Trapinch can take a hit from Abra and KO it in return while also potentially breaking Focus Sash with Feint.

**Vullaby**: Vullaby is able to tank one Dazzling Gleam if at full HP,(AC) and retaliate with an attack. However, Vullaby is not a reliable check, especially if Stealth Rock is present.

Also yeah, don't mind me bumping this thread.
 
[OVERVIEW]
Thanks to a great Special Attack and amazing Speed tier, Abra is a notable threat in LC, handling common defensive Pokemon such as Mienfoo, Foongus, and Koffing. It is difficult to switch into, as its primary checks in Dark-types hate taking Dazzling Gleam. Abra can also run two different but fantastic sets, with Focus Sash turning it into a reliable revenge killer and Life Orb making it into a fearsome wallbreaker. However, Abra does have some noticeable flaws, such as its lackluster physical bulk, susceptibility to priority attacks, and inability to immediately break through Steel-types. It also faces competition with Galarian Ponyta, a fellow 19 Speed Psychic-type that possess better bulk and coverage for Steel-types. lo natu might be worth mentioning now that it has some usage

[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Protect
move 4: Thunder Wave / Shadow Ball / Counter
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Thanks to Abra's great Special Attack, Psychic dents common Fighting- and Poison-types such as Mienfoo, Timburr, and Koffing and weakens most neutral targets. Dazzling Gleam provides coverage against Dark-types such as Pawniard and Scraggy. Protect blocks Fake Out from Mienfoo and First Impression from Trapinch, preventing them from KOing it, and also preserves Focus Sash. Thunder Wave cripples switch-ins like Pawniard and Ferroseed, Shadow Ball targets Frillish and opposing Psychic-types, and Counter synergizes with Focus Sash and allows Abra to potentially revenge kill a foe, stopping fearsome setup sweepers like Dragon Dance Scraggy and Belly Drum Magby.

Set Details
========
Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta. 76 Defense EVs give Abra a better chance at surviving attacks like Scraggy's Dual Chop. Focus Sash gives Abra an opportunity to survive an attack and revenge kill a foe, while Magic Guard prevents Abra from being weakened by residual damage, preserving its Focus Sash.

Usage Tips
========

Abra is best utilized as an early- and mid-game wallbreaker and late-game cleaner. It is very important that Focus Sash is preserved until the late-game, as Abra often will be the best option to revenge kill setup sweepers. Due to its mediocre bulk, Abra cannot directly switch into foes and appreciates pivots such as Mienfoo and Magnemite or good double switching to safely enter the field. Be wary of trappers that can weaken or even eliminate Abra, such as Diglett and Trapinch; weakening Abra nullifies Focus Sash and leaves it vulnerable to opposing priority users such as Grookey and Pawniard. Neutralizing Gas from Koffing also warrants attention, as it nullifies Magic Guard and leaves Abra vulnerable to entry hazards, which break its Focus Sash.

Team Options
========

Fighting-types such as Mienfoo and Timburr complement Abra really well, pressuring Dark- and Steel-types like Pawniard and Ferroseed; in return, Abra is able to handle Poison-types like Foongus, Mareanie, and Koffing, which limit the effectiveness of the Fighting-types. The aforementioned Poison-types are also solid partners, absorbing priority attacks such as Grookey's Grassy Glide and Timburr's Mach Punch and preserving Abra's Focus Sash. Knock Off support from Mienfoo, Timburr, and Pawniard allows Abra to KO foes like Foongus, Mareanie, and bulky Mienfoo with Psychic. bulky mienfoo isn't super common, something like knocked pawn gets 2hkod by gleam Stealth Rock support from Onix, Pawniard, and Mudbray can put Berry Juice Vullaby into range of Dazzling Gleam. vull mention, you could keep it but dunno any other examples off the top of my head also id probably replace onix if you do It is also vital that Abra is paired with walls like Ferroseed, Staryu, and Koffing, which help check faster attackers like Choice Scarf Porygon, Vulpix, and Mienfoo id replace scarf pory too, idt that's much of a thing anymore. Trappers such as Diglett and Trapinch can remove Pawniard and opposing Diglett. Abra has good synergy with other special attackers like Porygon and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball / Fire Punch / Submission
move 4: Protect / Substitute
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe 76 spdef lets abra have a small chance to live opposing sashbra shadow ball which seems more useful than dual chop scraggy

[SET COMMENTS]
Moves
========

Life Orb Psychic severely damages most targets. Dazzling Gleam targets Dark-types such as Pawniard and Scraggy. Shadow Ball hits Frillish and opposing Psychic-types. Alternatively, Fire Punch 2HKOes Ferroseed and provides coverage against Magnemite, while Submission can be used to lure and KO Pawniard, albeit unreliably. Protect allows Abra to block Mienfoo's Fake Out and Trapinch's First Impression and bluff its Focus Sash set. Alternatively, Substitute allows Abra to take advantage of a forced switch and lets it fire off an extra attack while also letting it avoid Pawniard's Sucker Punch.

Set Details
========

Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta. Magic Guard negates Life Orb recoil, which lets Abra bluff its Focus Sash set. If using Fire Punch, Abra should opt for 36 Attack EVs and a Hasty nature to 2HKO Ferrseed. If using Submission, Abra should opt for 116 Attack EVs to OHKO Pawniard.

Usage Tips
========

Life Orb Abra is best utilized as an early- and mid-game wallbreaker, taking advantage of its incredible damage output to weaken opposing defensive cores and support both itself and its teammates to clean late-game. Abra can safely enter into play via pivot support, a double switch, or after a teammate has fainted to wreak havoc. On less offensive team structures, playing Abra more passively and bluffing Focus Sash can be beneficial, as it causes the opponent to be more cautious. Life Orb Abra is quite vulnerable to priority attacks, so it is recommended that Abra switches out against threats like Grookey.

Team Options
========

Life Orb Abra is traditionally seen on more offensive team styles. Sticky Web support from Dewpider enables Abra to outspeed and threaten opposing Choice Scarf users like Mienfoo and Vulpix, Staryu, and Diglett. Teammates on Sticky Web teams include Swords Dance Mienfoo, Belly Drum Magby, Dragon Dance Scraggy, and SturdyJuice Magnemite; these partners can pressure many of Abra's Dark- and Steel-type checks. Abra also fits on Spikes-stacking offense teams, taking advantage of Dwebble's and Ferroseed's Spikes weakening foes into KO range of its powerful attacks. Trappers such as Diglett and Trapinch can eliminate the troublesome Pawniard and Ferroseed as well as opposing trappers. On balance teams, Knock Off absorbers such as Timburr and Mienfoo, as well as defensive cores like Ferroseed + Mareanie or Staryu + Foongus, can help Abra handle opposing Dark-types and Choice Scarf users like Porygon and Vulpix scarf pory is dead. Grass-resistant foes like Foongus, Koffing, and Ponyta are also appreciated, helping Abra against Grookey. Abra has good synergy with other special attackers like Porygon and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.

[STRATEGY COMMENTS]
Other Options
=============

Energy Ball OHKOes Onix and targets other problematic foes like Staryu, Frillish, Diglett, and Trapinch. Abra can opt to run a dual screens set, consisting of Reflect, Light Screen, Thunder Wave, and Teleport, with Light Clay, but it is outclassed by Natu in this role. Abra can also run Reflect over Counter on the Focus Sash set to support a teammate like Dragon Dance Scraggy. Knock Off is a niche option that can be used to cripple checks such as Ferroseed on the switch. Shed Shell helps Abra avoid getting trapped by Diglett and Trapinch.

Checks and Counters
===================

**Pawniard**: Pawniard is one of the best checks to Abra thanks to its immunity to Psychic, neutrality to Dazzling Gleam, and ability to threaten Abra with Sucker Punch. It can force out Abra and use that opportunity to set Stealth Rock. However, as Pawniard lacks recovery, it can be worn down by repeatedly switching to Dazzling Gleam.

**Ferroseed**: Ferroseed resists both Psychic and Dazzling Gleam and threatens Abra with Thunder Wave and Knock Off. However, Ferroseed should be wary of Fire Punch from Life Orb Abra.

**Priority Attacks**: Priority attacks are often the best ways to handle Abra, preventing it from getting a hit off. Strong priority like Grookey's Grassy Glide and Pawniard's Sucker Punch can be problematic, while weak priority like Timburr's Mach Punch can break Abra's Focus Sash, leaving it vulnerable to faster attackers.

**Choice Scarf Users**: Choice Scarf users like Vulpix, Porygon, and Mienfoo outspeed and KO Abra if its Focus Sash is broken. Choice Scarf Magnemite is notable, as it resists Psychic and does not mind Counter. However, Abra is able to check some of these Choice Scarf users if its Focus Sash is intact.

**Trappers*: Diglett, especially Eviolite Diglett, can trap and eliminate Abra with Beat Up or Earthquake. Trapinch can take a hit from Abra and KO it in return while also potentially breaking Focus Sash with Feint.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[gali, 107567], [Fiend, 208173], [KSG, 32350]]
- Grammar checked by: [[, ], [, ]]

QC 4/4, nice work
 

Fiend

someguy
is a Social Media Contributoris a Top Contributoris a Top Team Rater Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
i would still run 76 def on orb for the grookey calc
all dual chop scraggy mentions should be edited either to beat up scraggy or removed as appropriate.

236 Atk Grookey Grassy Glide vs. 0 HP / 76 Def Abra in Grassy Terrain: 16-21 (84.2 - 110.5%) -- 50% chance to OHKO
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comment

[OVERVIEW]
Thanks to a great Special Attack and amazing Speed tier, Abra is a notable threat in LC, handling common defensive Pokemon such as Mienfoo, Foongus, and Koffing. It is difficult to switch into, as its primary checks in Dark-types hate taking Dazzling Gleam. Abra can also run two different but and (or like "two different but still fantastic" maybe?) fantastic sets, with Focus Sash turning it into a reliable revenge killer and Life Orb making it into a fearsome wallbreaker. However, Abra does have some noticeable flaws, such as its has lackluster physical bulk, susceptibility to priority attacks, and inability no way to immediately break through Steel-types. (feel free to tinker new sentence for flow, eg "high susceptibility" instead of just susceptibility or do "is susceptbile" + "and has no way". whatever works) It also faces competition with Galarian Ponyta, a fellow 19 Speed Psychic-type that possess better bulk and coverage for Steel-types, and Natu.

[SET]
name: Focus Sash
move 1: Psychic
move 2: Dazzling Gleam
move 3: Protect
move 4: Thunder Wave / Shadow Ball / Counter
item: Focus Sash
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Thanks to Abra's great Special Attack, Psychic dents common Fighting- and Poison-types such as Mienfoo, Timburr, and Koffing and weakens most neutral targets. Dazzling Gleam provides coverage against Dark-types such as Pawniard. Protect blocks Fake Out from Mienfoo and First Impression from Trapinch, preventing them from KOing it, and also preserves Focus Sash. Thunder Wave cripples switch-ins like Pawniard and Ferroseed, Shadow Ball targets Frillish and opposing Psychic-types, and Counter synergizes with Focus Sash and allows Abra to potentially revenge kill a foe, stopping (I imagine this makes sense bc abra can rk foes in general without counter, even if not these specific ones? correct me if im wrong somewhere though) fearsome setup sweepers like Swords Dance Grookey and Belly Drum Magby.

Set Details
========
Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta. 76 Defense EVs give Abra it a better chance at surviving attacks like Grookey's Grassy Glide. Focus Sash gives Abra an opportunity to survive an attack and revenge kill a foe, while Magic Guard prevents Abra from being weakened by residual damage, preserving its Focus Sash.

Usage Tips
========

Abra is best utilized as an early- and mid-game wallbreaker and late-game cleaner. It is very important that Focus Sash is preserved until the late-game, as Abra often will be the best option to revenge kill setup sweepers. Due to its mediocre bulk, Abra cannot directly switch into foes and appreciates pivots such as Mienfoo and Magnemite or good double switching to safely enter the field. Be wary of trappers that can weaken or even eliminate Abra, such as Diglett and Trapinch; weakening Abra nullifies Focus Sash and leaves it vulnerable to opposing priority users such as Grookey and Pawniard. Neutralizing Gas from Koffing also warrants attention, as it nullifies Magic Guard and leaves Abra vulnerable to entry hazards, which break its Focus Sash.

Team Options
========

Fighting-types such as Mienfoo and Timburr complement Abra really well, pressuring Dark- and Steel-types like Pawniard and Ferroseed; in return, Abra is able to handle Poison-types like Foongus, Mareanie, and Koffing, which limit the effectiveness of the Fighting-types. The aforementioned Poison-types are also solid partners, absorbing priority attacks such as Grookey's Grassy Glide and Timburr's Mach Punch and preserving (optional: "to preserve") Abra's Focus Sash. Knock Off support from Mienfoo, Timburr, and Pawniard allows Abra to KO foes like Foongus and Mareanie with Psychic. It is also vital that Abra is paired with walls like Ferroseed, Staryu, and Koffing, which help check faster attackers like Choice Scarf Porygon, Vulpix, and Mienfoo. Trappers such as Diglett and Trapinch can remove Pawniard and opposing Diglett. Abra has good synergy with other special attackers like Porygon and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.

[SET]
name: Life Orb
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball / Fire Punch / Submission
move 4: Protect / Substitute
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 76 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Life Orb Psychic severely damages most targets. Dazzling Gleam targets Dark-types such as Pawniard. Shadow Ball hits Frillish and opposing Psychic-types. Alternatively, Fire Punch 2HKOes Ferroseed with investment and provides coverage against Magnemite, while Submission can be used with investment to lure in and OHKO Pawniard, albeit unreliably. Protect allows Abra to block Mienfoo's Fake Out and Trapinch's First Impression and bluff its Focus Sash set. Alternatively, Substitute allows Abra to take advantage of a forced switch and lets it fire off an extra attack while also letting it avoid Pawniard's Sucker Punch.

Set Details
========

Maximum Speed investment allows Abra to Speed tie with Staryu, Galarian Ponyta, and Ponyta. 76 Defense EVs give Abra it a chance to survive Grassy Glide from non-Life Orb Grookey. Magic Guard negates Life Orb recoil, which lets Abra bluff its Focus Sash set. If using Fire Punch, Abra should opt for 36 Attack EVs and a Hasty nature to 2HKO Ferrseed. If using Submission, Abra should opt for 116 Attack EVs to OHKO Pawniard.

Usage Tips
========

Life Orb Abra is best utilized as an early- and mid-game wallbreaker, taking advantage of its incredible damage output to weaken opposing defensive cores and support both itself and its teammates to clean late-game. Abra can safely enter into play via pivot support, a double switch, or after a teammate has fainted a teammate fainting to wreak havoc. On less offensive team structures, playing Abra more passively and bluffing Focus Sash can be beneficial, as it causes the opponent to be more cautious. Life Orb Abra is quite vulnerable to priority attacks, so it is recommended that Abra switches should switch ("should normally switch" or smth possible) out against threats like Grookey.

Team Options
========

Life Orb Abra is traditionally seen on more offensive team styles. Abra fits on Spikes-stacking (added hyphen) offense teams, taking advantage of Dwebble's and Ferroseed's Spikes weakening foes into KO range of its powerful attacks. Trappers such as Diglett and Trapinch can eliminate the troublesome Pawniard and Ferroseed as well as opposing trappers. On balance teams, Knock Off absorbers such as Timburr and Mienfoo, as well as defensive cores like Ferroseed + Mareanie or and Staryu + Foongus, can help Abra handle opposing Dark-types and Choice Scarf users like Porygon and Vulpix. Grass-resistant foes like Foongus, Koffing, and Ponyta are also appreciated, helping Abra against Grookey. Abra has good synergy with other special attackers like Porygon and Staryu due to their ability to wear down shared checks like Ferroseed and Frillish.

[STRATEGY COMMENTS]
Other Options
=============

Energy Ball OHKOes Onix and targets other problematic foes like Staryu, Frillish, Diglett, and Trapinch. Abra can opt to run a dual screens set, consisting of Reflect, Light Screen, Thunder Wave, and Teleport (RC) with Light Clay, but it is outclassed by Natu in this role. Knock Off is a niche option that can be used to cripple checks such as Ferroseed on the switch. Shed Shell helps lets Abra avoid getting trapped by Diglett and Trapinch.

Checks and Counters
===================

**Pawniard**: Pawniard is one of the best checks to Abra thanks to its immunity to Psychic, neutrality to Dazzling Gleam, and ability to threaten Abra with Sucker Punch. It can force out Abra and use that opportunity to set Stealth Rock. However, as Pawniard lacks recovery, it can be worn down by repeatedly switching to Dazzling Gleam. repeatedly switching into Dazzling Gleam can wear it down.

**Ferroseed**: Ferroseed resists both Psychic and Dazzling Gleam and threatens Abra with Thunder Wave and Knock Off. However, Ferroseed should be wary of Fire Punch from Life Orb Abra.

**Priority Attacks**: Priority attacks are often the best ways to handle Abra, preventing it from getting a (worth somehow figuring focus sash allowing a hit regardless into this sentence? up to you) hit off. Strong priority like Grookey's Grassy Glide and Pawniard's Sucker Punch can be problematic, while weak priority like Timburr's Mach Punch can break Abra's Focus Sash, leaving it vulnerable to faster attackers.

**Choice Scarf Users**: Choice Scarf users like Vulpix, Porygon, and Mienfoo outspeed and KO Abra if its Focus Sash is broken. Choice Scarf Magnemite is notable, as it resists Psychic and does not mind Counter. However, Abra is able to check some of these Choice Scarf users if its Focus Sash is intact.

**Trappers*: Diglett, especially Eviolite Diglett, can trap and eliminate Abra with Beat Up or Earthquake. Trapinch can take a hit from Abra and KO it in return while also potentially breaking Focus Sash with Feint.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[gali, 107567], [Fiend, 208173], [KSG, 32350], [zizalith, 410251]]
- Grammar checked by: [[Finland, 517429]]

b.gif
can proceed as 1/1
 

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