- Rules: Standard
- Format: 1v1
- DQ Time: 2 Days
- Arena: Standard ASB
- Chills and Recoveries: 5 & 2
- Substitutions: 2 per player
- Abilities? All
- Training Items? All
- Mega Evolutions? No
Dragonair [] [Dragonair]
Types: Dragon
Abilities: Shed Skin /Marvel Scale (H)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 60 (-)
Size Class: 4
Weight Class: 2
Base Rank Total: 18
EC: 6/9
MC: 7
AC: 3/5
Attacks:
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Egg
Dragon Dance
Extreme Speed
Dragon Rush
Iron Tail
Dragon Pulse
TM/HM
Ice Beam
Thunderbolt
Fire Blast
Waterfall
Protect
Types: Dragon
Abilities: Shed Skin /
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 60 (-)
Size Class: 4
Weight Class: 2
Base Rank Total: 18
EC: 6/9
MC: 7
AC: 3/5
Attacks:
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Egg
Dragon Dance
Extreme Speed
Dragon Rush
Iron Tail
Dragon Pulse
TM/HM
Ice Beam
Thunderbolt
Fire Blast
Waterfall
Protect
VS Q('-'Q) o god this emote
VV
Froakie[Male]
Types: Water
Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities::
Torrent/Protean (Hidden Ability Locked)
Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)
Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
TM/HM
Protect
Dig
U-Turn
Substitute
Dive
Egg Moves
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
Gastly[Male]
Types: Ghost/Posion
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities::
Levitate
Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Timid (+15% Speed, +29% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
Attacks:
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
TM/HM
Taunt
Protect
Thunderbolt
Sludge Bomb
Dazzling Gleam
Egg Moves
Clear Smog
Disable
Perish Song
Psywave
Smog
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