Gen 3 [ADV] Aron [DONE]

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
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[SET]
name: Protect + 3 Attacks
move 1: Protect
move 2: Double-Edge
move 3: Rock Slide
move 4: Earthquake
item: Leftovers
ability: Rock Head
nature: Adamant
evs: 168 HP / 252 Atk / 88 Spe

[SET COMMENTS]
Aron's high physical bulk, good Attack, and unique Steel / Rock typing give it a niche as a tank. Protect lets it stall for Leftovers recovery and scout which move Choice Band users like Aipom and Pidgeotto lock themselves into. Double-Edge is Aron's strongest attack against neutral targets, dealing sizable damage to offensive foes like Aipom and Pokemon like Staryu and Seaking. Rock Slide primarily targets Flying-types like Pidgeotto and Taillow and Bug-types like Dustox and Butterfree. Earthquake mainly hits Rock-types like Rhyhorn and Nosepass, Electric-types like Elekid and Magnemite, and some Poison-types like Grimer. This EV spread maximizes Aron's Attack while giving it enough Speed investment to outspeed and revenge kill lure Rhyhorn, with the rest being dumped into HP. An EV spread of 40 HP / 252 Attack / 216 Spe can be used instead to outspeed all variants of Rhyhorn, though the loss in bulk is noticeable.

Aron fits on balance teams that appreciate its unique defensive utility, taking advantage of other balance and some defensive teams. It stonewalls CurseTalk Grimer thanks to its immunity to Poison, making it a natural partner for teammates Grimer can otherwise take advantage of, like Delcatty and Elekid. Another notable Poison-type Aron does extremely well against is Dustox, making it pair nicely with special attackers that struggle against it like Elekid and Chinchou. It is also an excellent check to Choice Band Double-Edge users like Aipom, Pidgeotto, and Taillow, as it can switch into most of their attacks with ease, though it must be wary of their Fighting- and Ground-type coverage. Aron also must be wary of Ground-types such as Rhyhorn and Cubone, as well as Mankey, as they can easily OHKO it using their 4x super effective STAB attacks. Certain physical walls such as Bayleef and Koffing make good partners for their ability to switch into the Normal-types' coverage and check Ground- and Fighting-types. Most special attackers such as Chinchou and Growlithe have little trouble taking out Aron, so special walls and tanks like Delcatty and Castform are essential teammates. Aron struggles to break through Lileep and Koffing, so it appreciates wallbreakers like Substitute Delibird and mixed wallbreaker Seaking that work excellently in eliminating these foes. Chinchou deserves a special mention, as it can break through most physical walls, switch into and beat Water-types trying to eliminate Aron, and mitigate Aron's Speed issues using Thunder Wave.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/beatsblack.479897/
Grammar checked by:


[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Steel targets Lileep, though without a Choice Band it still fails to 2HKO it. Iron Tail 2HKOes Lileep outright and hits other Rock-types like Rhyhorn and Nosepass significantly harder, though its terrible accuracy makes it unreliable. Toxic can cripple some walls, notably Grass-types like Lileep and Bayleef. Body Slam is alternative over Double-Edge, trading power for a chance to paralyze foes. Choice Band is an option to let Aron act as a wallbreaker, notably allowing it to OHKO Staryu with Double-Edge, 2HKO Staryu and Seaking with Body Slam, and 2HKO Lileep with Hidden Power Steel. Unlike other Choice Band users like Aipom and Taillow, Aron's good defensive profile allows it to easily find entry points against common foes like the aforementioned Pokemon themselves as well as foes like Dustox. However, Choice Band Aron struggles since it has no recovery without Leftovers, and Aron's power alone isn't enough to break through most defensive teams.

Checks and Counters
===================

**Ground-types and Ground-type Coverage**: Rhyhorn and Cubone don't mind Aron's attacks that much and OHKO it with their Ground-type STAB moves; Cubone and offensive Rhyhorn also outspeed most Aron variants. Many Pokemon that use Hidden Power Ground, like Delibird and Taillow, can also outspeed and OHKO Aron, though these Pokemon tend to struggle to switch into it.

**Fighting-types and Fighting-type Coverage**: Mankey outspeeds and OHKOes Aron with Cross Chop, and some physical attackers like Delibird, Shuppet, and Aipom carry Fighting-type coverage, with a few of them such as Choice Band Aipom and Delibird also being able to OHKO Aron. However, none of these Pokemon can switch in easily.

**Physical Walls**: Koffing takes minimal damage from all of Aron's attacks, is immune to Toxic, and can burn Aron and whittle it down with special coverage, making it Aron's hardest defensive answer. Some physical walls like Bayleef can eternally wall Aron, though they must be wary of Toxic, and Lileep must be wary of Steel-type moves as well.

**Special Attackers**: Special attackers such as Chinchou and Growlithe can outspeed and OHKO Aron, though they don't enjoy switching into it. Staryu deserves a special mention, as alongside outspeeding and OHKOing Aron, Staryu will never be OHKOed by non-Choice Band Aron's attacks, only taking upwards of 90% from Double-Edge, and it can use Recover to stay healthy.
 
Last edited:

BP

Upper Decky Lip Mints
is a Contributor to Smogon
[SET]
name: Protect + 3 Attacks
move 1: Protect
move 2: Double-Edge
move 3: Rock Slide
move 4: Earthquake
item: Leftovers
ability: Rock Head
nature: Adamant
evs: 168 HP / 252 Atk / 88 Spe

[SET COMMENTS]
Aron's high physical bulk, good Attack, and unique Steel/Rock typing give it a niche as a tank. Protect lets Aron stall for Leftovers recovery and lets it scout which move Choice Band-users like Aipom and Pidgeotto will lock themselves into. Double-Edge is Aron's strongest attack against neutral targets, dealing sizeable damage to offensive foes like Aipom and neutral targets like Staryu and Dustox. Rock Slide primarily targets Flying-type foes like Pidgeotto and Taillow. Earthquake primarily targets Rock-types like Rhyhorn and Nosepass, Electric-types like Elekid, and some Poison-types like Grimer. This EV spread maximizes Aron's Attack while giving it enough Speed investment to outspeed and revenge kill Lure Rhyhorn, with the rest being dumped into HP. An EV spread of 40 HP / 252 Attack / 216 Spe can be used to outspeed all variants of Rhyhorn, though the loss in bulk is noticeable.

Aron fits on balance teams that appreciate its unique defensive utility. It stonewalls CurseTalk Grimer thanks to its immunity to Poison, making it a natural fit for teammates Grimer can otherwise abuse take advantage of, like Delcatty and Elekid. It is an excellent check to Choice Band Double-Edge users like Aipom, Pidgeotto, and Taillow, as it can switch into most of their attacks with ease, though it must be wary of their Fighting- and Ground-type coverage. Aron also must be wary of Ground-types such as Rhyhorn and Cubone, as well as Mankey. Certain physical walls such as Bayleef and Koffing make good partners for their ability to switch into the Normal-type's coverage and check Ground- and Fighting-types. Most special attackers such as Chinchou and Growlithe have little trouble taking out Aron, so special walls and tanks like Delcatty and Castform are essential. Aron has no way to break through Lileep or Koffing, so wallbreakers like Substitute Delibird and mixed wallbreaker Seaking work excellently in eliminating these foes.

I think it is worth mentioning that it can take advantage of defensive and other balanced teams. Where you put this is up to you as I could see it in the first paragraph or the second.

Mention Special Attackers as Aron dunks on Dustox and give Chinchou its own sentence as its able to switch into most Water-types, remove them with Tbolt, and Spread T-wave which helps remedy Aron's poor speed.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/

Grammar checked by:


[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Steel targets Lileep, though without a Choice Band it still fails to 2HKO. Iron Tail 2HKOes Lileep outright and hits other Rock-types like Rhyhorn and Nosepass significantly harder, though its terrible accuracy makes it unreliable. Toxic can cripple some walls, notably Grass-types like Lileep and Bayleef.

Mention Body Slam as an alternative to Double Edge due to the Paralysis chance.

Mention its Choice Band set here and why it isn't as effective as the tank set (Aron cannot abuse defensive teams as effectively)


Checks and Counters
===================

**Ground-types and Ground-type coverage**: Rhyhorn and Cubone don't mind Aron's attacks that much and OHKO it with their Ground-type STAB moves; Cubone and offensive Rhyhorn also outspeed most Aron variants. Many Pokemon that use Hidden Power Ground, like Delibird and Taillow, can also outspeed and OHKO Aron, though these Pokemon tend to struggle to switch in.

**Fighting-types and Fighting-type coverage**: Mankey outspeeds and OHKOes Aron with Cross Chop. Some physical attackers like Delibird, Shuppet, and Aipom carry Fighting-type coverage, with some users such as Choice Band Aipom and Delibird able to OHKO Aron. However, none of these Pokemon can switch in easily.

**Physical Walls**: Koffing takes minimal damage from all of Aron's attacks and is immune to Toxic, while it can burn Aron and whittle it down with special coverage, making it Aron's hardest defensive answer. Some physical walls like Bayleef can eternally wall Aron, though they must be wary of Toxic, and Lileep must be wary of Iron Tail as well.

**Special Attackers**: Special attackers such as Chinchou, Staryu, and Growlithe can outspeed and OHKO Aron, though they don't enjoy switching in.

Separate Staryu in special attackers as it takes at most 90 from Dedge if it's not HP or defense invested and can OHKO Aron or just Recover off the damage if it predicts the switch correctly.




Good Work! 1/2 once implemented!
 
add remove comment

[SET]
name: Protect + 3 Attacks
move 1: Protect
move 2: Double-Edge
move 3: Rock Slide
move 4: Earthquake
item: Leftovers
ability: Rock Head
nature: Adamant
evs: 168 HP / 252 Atk / 88 Spe

[SET COMMENTS]
Aron's high physical bulk, good Attack, and unique Steel/Rock typing give it a niche as a tank. Protect lets Aron stall for Leftovers recovery and lets it scout which move Choice Band-users like Aipom and Pidgeotto will lock themselves into. Double-Edge is Aron's strongest attack against neutral targets, dealing sizeable damage to offensive foes like Aipom and neutral targets like Staryu and Dustox Seaking. Rock Slide primarily targets Flying-type foes like Pidgeotto and Taillow. Include Bug-types such as Butterfree and Dustox Earthquake primarily targets Rock-types like Rhyhorn and Nosepass, Electric-types like Elekid and Magnemite, Magnemite is worth mentioning as well since it'd otherwise resist all of Aron's moves and some Poison-types like Grimer. This EV spread maximizes Aron's Attack while giving it enough Speed investment to outspeed and revenge kill Lure Rhyhorn, with the rest being dumped into HP. An EV spread of 40 HP / 252 Attack / 216 Spe can be used to outspeed all variants of Rhyhorn, though the loss in bulk is noticeable.

Aron fits on balance teams that appreciate its unique defensive utility, letting it take advantage of other balance and and some defensive teams. It stonewalls CurseTalk Grimer thanks to its immunity to Poison, making it a natural fit for teammates Grimer can otherwise take advantage of, like Delcatty and Elekid. Another notable Poison-type Aron does extremely wall against is Dustox, making it pair nicely with special attackers that struggle against it like Elekid and Chinchou. It is also an excellent check to Choice Band Double-Edge users like Aipom, Pidgeotto, and Taillow, as it can switch into most of their attacks with ease, though it must be wary of their Fighting- and Ground-type coverage. Aron also must be wary of Ground-types such as Rhyhorn and Cubone, as well as Mankey, as they can easily OHKO it using their quad super effective STAB atacks. Certain physical walls such as Bayleef and Koffing make good partners for their ability to switch into the Normal-type's coverage and check Ground- and Fighting-types. Most special attackers such as Chinchou and Growlithe have little trouble taking out Aron, so special walls and tanks like Delcatty and Castform are essential. Aron has no way struggles to break through Lileep or Koffing, so wallbreakers like Substitute Delibird and mixed wallbreaker Seaking work excellently in eliminating these foes. Both are good checks, although the former should still be wary of Steel-moves. Chinchou deserves a special mention, as it can break through most physical walls, switch into and beat Water-types trying to elimiate Aron, and mitigate Aron's Speed issues using Thunder Wave.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/beatsblack.479897/
Grammar checked by:


[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Steel targets Lileep, though without a Choice Band it still fails to 2HKO. Iron Tail 2HKOes Lileep outright and hits other Rock-types like Rhyhorn and Nosepass significantly harder, though its terrible accuracy makes it unreliable. Toxic can cripple some walls, notably Grass-types like Lileep and Bayleef. Body Slam is alternative over Double-Edge, trading power for a chance to paralysis. More notably on Choice Band, Body Slam allows Aron to potentially 2HKO Seaking or Staryu without needing to be hit first if they get Paralyzed upon switchin Choice Band is an option to let Aron act as a wallbreaker, notably allowing it to OHKO Staryu with Double-Edge. Would add in HP Steel notably being able to 2HKO Lileep However, Choice Band Aron struggles since it has no recovery outside of Leftovers, and Aron's power alone isn't enough to break through most defensive teams. While true that Aron may be prediction reliant or suffer from strong STAB options, the tradeoff is that finding numerous switch-in opportunities to fire off its CB attacks by advent of its typing and recoil immunity (which provides better longevity). Mention this perk it has over other Choice Band users such as Aipom or Taillow whose frailty hamper their entry points.

Checks and Counters
===================

**Ground-types and Ground-type coverage**: Rhyhorn and Cubone don't mind Aron's attacks that much and OHKO it with their Ground-type STAB moves; Cubone and offensive Rhyhorn also outspeed most Aron variants. Many Pokemon that use Hidden Power Ground, like Delibird and Taillow, can also outspeed and OHKO Aron, though these Pokemon tend to struggle to switch in.

**Fighting-types and Fighting-type coverage**: Mankey outspeeds and OHKOes Aron with Cross Chop. Some physical attackers like Delibird, Shuppet, and Aipom carry Fighting-type coverage, with some users such as Choice Band Aipom and Delibird able to OHKO Aron. However, none of these Pokemon can switch in easily.

**Physical Walls**: Koffing takes minimal damage from all of Aron's attacks and is immune to Toxic, while it can burn Aron and whittle it down with special coverage, making it Aron's hardest defensive answer. Some physical walls like Bayleef can eternally wall Aron, though they must be wary of Toxic, and Lileep must be wary of Iron Tail Steel-moves as well. Including HP Steel is worthwhile as it still pressures Lileep enough to force Recover and is more reliable.

**Special Attackers**: Special attackers such as Chinchou and Growlithe can outspeed and OHKO Aron, though they don't enjoy switching in. Staryu deserves a special mention, as alongside outspeeding and OHKOing Aron, Staryu will never be OHKOed by non-Choice Band Aron's attacks, only taking upwards of 90% from Double-Edge, while at the same time it can use Recover to stay healthy.

QC [2/2] when implemented, good work
 
Last edited:
add remove comment

[SET]
name: Protect + 3 Attacks
move 1: Protect
move 2: Double-Edge
move 3: Rock Slide
move 4: Earthquake
item: Leftovers
ability: Rock Head
nature: Adamant
evs: 168 HP / 252 Atk / 88 Spe

[SET COMMENTS]
Aron's high physical bulk, good Attack, and unique Steel/Rock Steel / Rock typing give it a niche as a tank. Protect lets Aron it stall for Leftovers recovery and lets it scout which move Choice Band-users Band users like Aipom and Pidgeotto will lock themselves into. Double-Edge is Aron's strongest attack against neutral targets, dealing sizeable sizable damage to offensive foes like Aipom and neutral targets Pokemon like Staryu and Seaking. Rock Slide primarily targets Flying-types like Pidgeotto and Taillow and Bug-types like Dustox and Butterfree. Earthquake primarily targets mainly hits Rock-types like Rhyhorn and Nosepass, Electric-types like Elekid and Magnemite, and some Poison-types like Grimer. This EV spread maximizes Aron's Attack while giving it enough Speed investment to outspeed and revenge kill Lure lure Rhyhorn, with the rest being dumped into HP. An EV spread of 40 HP / 252 Attack / 216 Spe can be used instead to outspeed all variants of Rhyhorn, though the loss in bulk is noticeable.

Aron fits on balance teams that appreciate its unique defensive utility, letting it take taking (or "as they let it take" if you mean that balance teams enable Aron to do this) advantage of other balance and and some defensive teams. It stonewalls CurseTalk Curse + RestTalk Grimer thanks to its immunity to Poison, making it a natural fit partner for teammates Grimer can otherwise take advantage of, like Delcatty and Elekid. Another notable Poison-type Aron does extremely wall well against is Dustox, making it pair nicely with special attackers that struggle against it like Elekid and Chinchou. It is also an excellent check to Choice Band Double-Edge users like Aipom, Pidgeotto, and Taillow, as it can switch into most of their attacks with ease, though it must be wary of their Fighting- and Ground-type coverage. Aron also must be wary of Ground-types such as Rhyhorn and Cubone, as well as Mankey, as they can easily OHKO it using their quad 4x super effective STAB atacks attacks. Certain physical walls such as Bayleef and Koffing make good partners for their ability to switch into the Normal-type's Normal-types' coverage and check Ground- and Fighting-types. Most special attackers such as Chinchou and Growlithe have little trouble taking out Aron, so special walls and tanks like Delcatty and Castform are essential teammates. Aron struggles to break through Lileep or and Koffing, so it appreciates wallbreakers like Substitute Delibird and mixed wallbreaker attacking Seaking that work excellently in eliminating these foes. Chinchou deserves a special mention, as it can break through most physical walls, switch into and beat Water-types trying to elimiate eliminate Aron, and mitigate Aron's Speed issues using Thunder Wave.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/bp.272450/
https://www.smogon.com/forums/members/beatsblack.479897/
Grammar checked by:


[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Steel targets Lileep, though without a Choice Band it still fails to 2HKO it. Iron Tail 2HKOes Lileep outright and hits other Rock-types like Rhyhorn and Nosepass significantly harder, though its terrible accuracy makes it unreliable. Toxic can cripple some walls, notably Grass-types like Lileep and Bayleef. Body Slam is alternative over Double-Edge, trading power for a chance to paralysis paralyze foes. Choice Band is an option to let Aron act as a wallbreaker, notably allowing it to OHKO Staryu with Double-Edge, 2HKO and potentially paralyze Staryu and Seaking with Body Slam, and 2HKO Lileep with Hidden Power Steel. Unlike other Choice Band users like Aipom and Taillow, Aron's good defensive profile allows it to easily find entry points against common foes like the aforementioned Pokemon themselves as well as foes like Dustox. However, Choice Band Aron struggles since it has no recovery outside of without Leftovers, and Aron's power alone isn't enough to break through most defensive teams.

Checks and Counters
===================

**Ground-types and Ground-type coverage Coverage**: Rhyhorn and Cubone don't mind Aron's attacks that much and OHKO it with their Ground-type STAB moves; Cubone and offensive Rhyhorn also outspeed most Aron variants. Many Pokemon that use Hidden Power Ground, like Delibird and Taillow, can also outspeed and OHKO Aron, though these Pokemon tend to struggle to switch in. (replace "switch in" to "switch into it" if you mean they specifically struggle to switch into Aron rather than in general)

**Fighting-types and Fighting-type coverage Coverage**: Mankey outspeeds and OHKOes Aron with Cross Chop. Some Chop, and some physical attackers like Delibird, Shuppet, and Aipom carry Fighting-type coverage, with some users a few of them such as Choice Band Aipom and Delibird also being able to OHKO Aron. However, none of these Pokemon can switch in easily. (same comment about switching in)

**Physical Walls**: Koffing takes minimal damage from all of Aron's attacks, (comma) and is immune to Toxic, while it and can burn Aron and whittle it down with special coverage, making it Aron's hardest defensive answer. Some physical walls like Bayleef can eternally wall Aron, though they must be wary of Toxic, and Lileep must be wary of Steel-type moves as well.

**Special Attackers**: Special attackers such as Chinchou and Growlithe can outspeed and OHKO Aron, though they don't enjoy switching in. (same comment about switching in) Staryu deserves a special mention, as alongside outspeeding and OHKOing Aron, Staryu will never be OHKOed by non-Choice Band Aron's attacks, only taking upwards of 90% from Double-Edge, while at the same time and it can use Recover to stay healthy.

1/1 GP Team done
 

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