Hello everyone, I am txrdriftking and this is the revised version of the team i'm going to be using.
I'm wondering if there are any more changes that need to be made, and sggestions are always welcome.
Despite my low post count, I have been on here since 2007.
I registered this month because I finally learned that you needed to put the image thing's letters/numbers in the registration form in capital letters. (LOL)
Anyway, here is the team:
Azelf @ Focus Sash
Naive / Levitate
EV's: 4 Atk / 252 SpA / 252 Speed
~Stealth Rock
~Flamethrower
~Explosion
~Taunt
The normal lead Azelf set.Basically sets up Stealth Rock to start.
Psychic has been replaced with Flamethrower.
Taunt is used to prevent other, slower leads (like Swampert) from setting up SR.
Once I set up SR, most of the time a Rapid Spinner comes in.
The perfect preventer for that is...
Rotom-H @ Leftovers
Bold / Levitate
EV's: 252 HP / 168 Def / 88 Speed
~Thunderbolt
~Shadow Ball
~Overheat
~Will-O-Wisp
This is the standard anti-Rapid Spin set for Rotom-H.
Thundebolt and Shadow Ball are mostly used to take care of Rapid Spinners, especially Starmie, and Overheat is to take care of opposing Grass-types.
Will-O-Wisp is to prevent Tyranitar from utterly destroying this set.
Next we have...
Infernape @ Life Orb
Naive / Blaze
EV's: 64 Atk / 252 SpA / 192 Speed
~Flamethrower
~Grass Knot
~Close Combat
~Ice Beam
It was brought to my attention that I needed a way to help my weakness to stall teams by Xhizors.
He suggested this set, and so far it's helped well.
I was thinking, "Would it be better if it was a Nasty plot set?"
That is the question now.
Ice Beam is on there because I made a trade with a Japanese Diamond user and these are the moves it had. the EV's weren't changed, so I did that.
Next...
Celebi @ Leftovers
Nature: Bold
Natural Cure
EV's: 252 HP / 220 Def / 36 Speed
~Reflect
~Grass Knot
~Recover
~Earth Power
This set is useful if I have SR up, even without it, it's still effective.
Reflect is to aid in the defensive capabilities of this set and Recover makes that even better.
Grass Knot is used here over Leaf Storm because I don't like the SpA drop, and the less PP diminishes the effect of Celebi's defensive stand.
Now for the fun part.
Swampert @ Leftovers
Relaxed / Torrent
EV's: 252 HP / 216 Def / 40 SpA
~Earthquake
~Ice Beam
~Surf
~Protect
Swampert's role has been totally changed, with a revised moveset and EV set.
This change has helped very well, and has culminated in a loss of the Dragon-type weaknesses I had before.
Finally, the last one...
Scizor @ Choice Band
Adamant / Technician
EV's: 248 HP / 248 Atk / 12 Speed
~Bullet Punch
~Superpower
~U-turn
~Pursuit
I'll admit, Scizor is way better than Porygon-Z was, at least on this team.
It counters the weaknesses I had before, and betters the attacking potential of the team.
I'm seeing that Swampert switched roles, thereby making it a special attacker, and Scizor is a physical attacker.
The balance of the original team (despite being Gengar and Latias weak) has been inproved, and the results below show it.
The original team's record (after 10 matches): 4-6 (win/loss)
The improved team's record: (10 matches) 7-3 (win/loss)
I see a marked improvement in the team, mainly thanks to Scizor.
Now, at least, the team members fit together better.
All sprites/image credit go to arkeis.com.
Thanks for critiquing!
I'm wondering if there are any more changes that need to be made, and sggestions are always welcome.
Despite my low post count, I have been on here since 2007.
I registered this month because I finally learned that you needed to put the image thing's letters/numbers in the registration form in capital letters. (LOL)
Anyway, here is the team:

Azelf @ Focus Sash
Naive / Levitate
EV's: 4 Atk / 252 SpA / 252 Speed
~Stealth Rock
~Flamethrower
~Explosion
~Taunt
The normal lead Azelf set.Basically sets up Stealth Rock to start.
Psychic has been replaced with Flamethrower.
Taunt is used to prevent other, slower leads (like Swampert) from setting up SR.
Once I set up SR, most of the time a Rapid Spinner comes in.
The perfect preventer for that is...

Rotom-H @ Leftovers
Bold / Levitate
EV's: 252 HP / 168 Def / 88 Speed
~Thunderbolt
~Shadow Ball
~Overheat
~Will-O-Wisp
This is the standard anti-Rapid Spin set for Rotom-H.
Thundebolt and Shadow Ball are mostly used to take care of Rapid Spinners, especially Starmie, and Overheat is to take care of opposing Grass-types.
Will-O-Wisp is to prevent Tyranitar from utterly destroying this set.
Next we have...

Infernape @ Life Orb
Naive / Blaze
EV's: 64 Atk / 252 SpA / 192 Speed
~Flamethrower
~Grass Knot
~Close Combat
~Ice Beam
It was brought to my attention that I needed a way to help my weakness to stall teams by Xhizors.
He suggested this set, and so far it's helped well.
I was thinking, "Would it be better if it was a Nasty plot set?"
That is the question now.
Ice Beam is on there because I made a trade with a Japanese Diamond user and these are the moves it had. the EV's weren't changed, so I did that.
Next...

Celebi @ Leftovers
Nature: Bold
Natural Cure
EV's: 252 HP / 220 Def / 36 Speed
~Reflect
~Grass Knot
~Recover
~Earth Power
This set is useful if I have SR up, even without it, it's still effective.
Reflect is to aid in the defensive capabilities of this set and Recover makes that even better.
Grass Knot is used here over Leaf Storm because I don't like the SpA drop, and the less PP diminishes the effect of Celebi's defensive stand.
Now for the fun part.

Swampert @ Leftovers
Relaxed / Torrent
EV's: 252 HP / 216 Def / 40 SpA
~Earthquake
~Ice Beam
~Surf
~Protect
Swampert's role has been totally changed, with a revised moveset and EV set.
This change has helped very well, and has culminated in a loss of the Dragon-type weaknesses I had before.
Finally, the last one...

Scizor @ Choice Band
Adamant / Technician
EV's: 248 HP / 248 Atk / 12 Speed
~Bullet Punch
~Superpower
~U-turn
~Pursuit
I'll admit, Scizor is way better than Porygon-Z was, at least on this team.
It counters the weaknesses I had before, and betters the attacking potential of the team.
I'm seeing that Swampert switched roles, thereby making it a special attacker, and Scizor is a physical attacker.
The balance of the original team (despite being Gengar and Latias weak) has been inproved, and the results below show it.
The original team's record (after 10 matches): 4-6 (win/loss)
The improved team's record: (10 matches) 7-3 (win/loss)
I see a marked improvement in the team, mainly thanks to Scizor.
Now, at least, the team members fit together better.
All sprites/image credit go to arkeis.com.
Thanks for critiquing!