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Other Metagames AG monotype team rate

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hello! i have a monotype team (i don't know why i preffer monotype teams) it is a dark monotype and i like to hear tips, and etc please can someone rate my team?

Froslass @ Focus Sash
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Taunt
- Destiny Bond
- Ice Beam

Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SpD
Careful Nature
- Will-O-Wisp
- Knock Off
- Detect
- Recover

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Shadow Ball
- Will-O-Wisp

Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast

Chandelure @ Leftovers
Ability: Flame Body
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Pain Split
- Calm Mind
- Flamethrower
- Shadow Ball

Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Impish Nature
- Pain Split
- Will-O-Wisp
- Earthquake
- Ice Punch

P.S.: i would like to change any pokemon (any i mean Dusknoir or whatever) for Spiritomb or some Destiny bond users (to knock off Lucarios and quick Garchomps)
 
hello! i have a monotype team (i don't know why i preffer monotype teams) it is a dark monotype and i like to hear tips, and etc please can someone rate my team?

Froslass @ Focus Sash
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Taunt
- Destiny Bond
- Ice Beam

Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SpD
Careful Nature
- Will-O-Wisp
- Knock Off
- Detect
- Recover

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Shadow Ball
- Will-O-Wisp

Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast

Chandelure @ Leftovers
Ability: Flame Body
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Pain Split
- Calm Mind
- Flamethrower
- Shadow Ball

Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Impish Nature
- Pain Split
- Will-O-Wisp
- Earthquake
- Ice Punch

P.S.: i would like to change any pokemon (any i mean Dusknoir or whatever) for Spiritomb or some Destiny bond users (to knock off Lucarios and quick Garchomps)

Currently your team all fits under the monotype tier. Is this a regular monotype team or do you want it for anything goes (if its the latter you should add things like ghosteus mega gengar or sableye and giratina and things like that)
 
I have to dislike the all leftovers except gengar's item being gengarite which is fine but really i would mix up the leftovers.
I would suggest rocky helmet or make jellicent all attacking and assault vest.
 
Currently your team all fits under the monotype tier. Is this a regular monotype team or do you want it for anything goes (if its the latter you should add things like ghosteus mega gengar or sableye and giratina and things like that)
it's a regular monotype team

I have to dislike the all leftovers except gengar's item being gengarite which is fine but really i would mix up the leftovers.
I would suggest rocky helmet or make jellicent all attacking and assault vest.
okay, i throw away the leftovers and equip rocky helmet, BUT my sableye needs it, cause i already have an strategy with him, but it's a good idea change Jellicent to an attacker
 
jelli shouldnt be an attacker, that should be chandy. specs chandy basically kills anything that switches in unless you hit a heatran with fire blast; jelli is good with lefties, although a colbur berry might not be a bad idea to help will O a weav or bisharp when playing dark.
 
hello! i have a monotype team (i don't know why i preffer monotype teams) it is a dark monotype and i like to hear tips, and etc please can someone rate my team?

Froslass @ Focus Sash
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Taunt
- Destiny Bond
- Ice Beam

Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SpD
Careful Nature
- Will-O-Wisp
- Knock Off
- Detect
- Recover

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Shadow Ball
- Will-O-Wisp

Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast

Chandelure @ Leftovers
Ability: Flame Body
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Pain Split
- Calm Mind
- Flamethrower
- Shadow Ball

Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Impish Nature
- Pain Split
- Will-O-Wisp
- Earthquake
- Ice Punch

P.S.: i would like to change any pokemon (any i mean Dusknoir or whatever) for Spiritomb or some Destiny bond users (to knock off Lucarios and quick Garchomps)

Hello, welcome to Smogon! I'm not a mod here but this thread does not follow the RMT rules found here: http://www.smogon.com/forums/threads/rmt-rules-resources-required-reading.3534875/

You should add descriptions for each of your Pokemon saying why they are on your team.

Tagging IronBullet because this has been up for days 3:
 
Hi, welcome to Smogon! Unfortunately I'll have to lock this for the time being as the RMT rules require that you provide in-depth descriptions for each Pokemon to explain your choices and their roles. Please read the rules carefully and take a look at other RMTs and the RMT archive to see the kind of detail and format we require. PM me with updated descriptions and I'll be happy to unlock this.
 
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