[SET]
name: Agility
move 1: Agility
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Flying
move 4: Roost / Heat Wave
item: Leftovers / Life Orb
ability: Pressure
nature: Modest
evs: 112 HP / 252 SpA / 144 Spe
[SET COMMENTS]
Moves
========
Agility gives Zapdos a 2x Speed boost, which makes it devastating against offensive builds and can allow it to be a good late-game cleaner once its checks have been sufficiently weakened or eliminated. Hidden Power Ice gives Zapdos pseudo-BoltBeam coverage, enabling it to hit most Ground-, Dragon-, and Grass-types super effectively. This nearly perfect coverage helps Zapdos sweep easily late-game. Hidden Power Flying, on the other hand, can be utilized as a secondary form of STAB that hits Grass- and Fighting-types like Shaymin, Celebi, Breloom, Roserade, Machamp, and Infernape harder while also giving Zapdos a safe move to use against cores that include Electric-type switch-ins and lack Flying-type ones. However, its coverage is slightly worse overall. Roost allows Zapdos to better check Pokemon like Breloom, Scizor, and Gliscor. Heat Wave can be used over Roost to hit Steel-types like Jirachi, Metagross, and Bronzong as well as Mamoswine harder. However, dropping Roost makes Zapdos lose overall longevity.
Set Details
========
144 Speed EVs allow Zapdos to outrun neutral-natured Kingdra in rain as well as base 115 Speed Choice Scarf users after an Agility boost. Maximum Special Attack investment in tandem with a Modest nature allows Zapdos to hit as hard as possible. The rest of the EVs are put into HP for general bulk while minimizing residual damage. However, max Speed can be run to outspeed Timid Suicune, Heracross, Timid Kingdra, and Timid Rotom, although this cuts into Zapdos's bulk quite a bit. Pressure is Zapdos's only ability and is pretty situational on this set due to its generally less defensive approach, but it can potentially allow Zapdos to PP stall moves like Seed Flare from Shaymin and Leaf Storm from a multitude of Grass-types much faster. Leftovers make it so the omnipresent sandstorm doesn't wear it down and helps in bluffing a more defensive variant which leads to potential surprise value. It even allows Zapdos to recover health should sand not be up. Life Orb can be used over Leftovers if hitting harder when trying to sweep is more appealing, but this lowers the set's ability to bluff a defensive one and leaves Zapdos worn down very easily, especially if sand is up.
Usage Tips
========
Try to keep Stealth Rock off the field so Zapdos is easier to bring in and less forced to use Roost and give up momentum. Attempt to wear down and remove Zapdos's countermeasures with entry hazards, other teammates, and even Zapdos itself so it can set up and sweep more easily mid- or late-game. Only set up Agility on forced switches, on Pokemon Zapdos naturally checks, and on Choice item users locked into an ineffective move. Also, don't reveal Agility until Zapdos is ready to pull off a sweep or if it needs to get off as much damage as possible on faster Pokemon for a partner. Should Zapdos have it, use Roost frequently to keep Zapdos's HP high throughout the game so it can check the threats it should be able to. Even after setup, using Roost is helpful to keep Zapdos healthy and uninhibited by most priority moves. While this set has a great matchup against offensive teams, it has a tougher time against more defensive teams that are less liable to being swept due to having more countermeasures for this set in general. In these situations, rely more on Zapdos's natural defensive utility and attack more frequently as opposed to setting up. Avoid letting Zapdos take heavy hits, and check for coverage on Pokemon Zapdos normally checks. as being worn down leaves it prone to being revenge killed despite its access to Roost and good bulk. If Zapdos is running Life Orb and sand is up, try to keep it on the field only for as long as necessary to avoid residual damage accumulating.
Team Options
========
Rapid Spin users are very helpful partners to remove Stealth Rock for Zapdos, which makes coming in, checking what it needs to, and setting up much easier, and its lessened reliance on Roost helps not give the opposing team free turns. Starmie in particular is an amazing partner due to its great offensive and defensive synergy with Zapdos; notably the two make for a good double Fighting-resistant core. Jirachi can handle Ice- and Rock-types for Zapdos while also setting up Stealth Rock to aid in sweeping. It can even get Zapdos in safely with a potential U-turn, while Zapdos can pivot into and handle Ground-types like Gliscor should it have the appropriate coverage move to hit them. Entry hazard setters can help this Zapdos a lot in wearing down its switch-ins, which is a big part in setting up a sweep. Stallbreakers like Taunt Gliscor, Taunt Gengar, Breloom, and mixed Dragonite all help break down bulkier teams this Zapdos has a tougher time dealing with and can even help give Zapdos an opening to clean up late-game. Grass-types like Breloom, Roserade, and Shaymin all handle Ground-types this set can't do much to without the proper coverage, like Swampert and Mamoswine and they also provide other support options in Spore in the case of Breloom and Spikes and Toxic Spikes from Roserade. Meanwhile, Zapdos handles Flying-types like Skarmory for them. Swampert, especially a mixed variant, has good offensive synergy with Zapdos and can pressure other Electric-types, Jirachi, and defensive Heatran for Zapdos while Zapdos can beat or set up on most of Swamperts checks, namely Grass-types. Dugtrio can also make for a decent partner on more offensive teams, as it can trap some Pokemon that can handle Zapdos, like Clefable, specially defensive Jirachi, weakened Blissey, and Tyranitar. Water-types like Starmie, Kingdra, and Suicune all take advantage of the Ground- and Rock-types that can handle Zapdos as well as Heatran while Zapdos handles Grass-types for them. Most of these Water-types also resist Ice for Zapdos while Zapdos resists Grass for them. Physical attackers like Metagross, Infernape, Lucario, and Flygon love the fact that Zapdos can break bulkier Water-types for them while they can pressure special walls like Clefable and Blissey for it. U-turn pivots like Flygon, Jirachi, and Scizor can get Zapdos in safely. Zapdos works well on balance and bulky offense teams thanks to its blend of offensive and defensive utility. Good partners on balance include Breloom, Roserade, Jirachi, and Swampert, and viable partners for bulky offense include Latias and Heatran. Explosion users like Heatran, Azelf, and Metagross can all weaken Zapdos's checks and get it in safely. Zapdos fits well on dual screen hyper offense teams thanks to its typing and bulk making it hard to defeat, so screens setters like Uxie and Azelf make for good partners. Other Electric-types like Rotom-A and Raikou can form a good Electric spam core with Zapdos to wear down checks like Latias and Tyranitar. Tyranitar itself can also be a potential partner for Zapdos lacking Hidden Power Ice to trap Latias, which would otherwise be a nuisance, and it can also set Stealth Rock.
[CREDITS]
Written by: [Ophion, 433215]
Quality checked by: [[Excal, 456373], [Emeral, 72767], [Vay, 367876]]
Grammar checked by: [[The Dutch Plumberjack, 232216], [Empress, 175616]]
name: Agility
move 1: Agility
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Flying
move 4: Roost / Heat Wave
item: Leftovers / Life Orb
ability: Pressure
nature: Modest
evs: 112 HP / 252 SpA / 144 Spe
[SET COMMENTS]
Moves
========
Agility gives Zapdos a 2x Speed boost, which makes it devastating against offensive builds and can allow it to be a good late-game cleaner once its checks have been sufficiently weakened or eliminated. Hidden Power Ice gives Zapdos pseudo-BoltBeam coverage, enabling it to hit most Ground-, Dragon-, and Grass-types super effectively. This nearly perfect coverage helps Zapdos sweep easily late-game. Hidden Power Flying, on the other hand, can be utilized as a secondary form of STAB that hits Grass- and Fighting-types like Shaymin, Celebi, Breloom, Roserade, Machamp, and Infernape harder while also giving Zapdos a safe move to use against cores that include Electric-type switch-ins and lack Flying-type ones. However, its coverage is slightly worse overall. Roost allows Zapdos to better check Pokemon like Breloom, Scizor, and Gliscor. Heat Wave can be used over Roost to hit Steel-types like Jirachi, Metagross, and Bronzong as well as Mamoswine harder. However, dropping Roost makes Zapdos lose overall longevity.
Set Details
========
144 Speed EVs allow Zapdos to outrun neutral-natured Kingdra in rain as well as base 115 Speed Choice Scarf users after an Agility boost. Maximum Special Attack investment in tandem with a Modest nature allows Zapdos to hit as hard as possible. The rest of the EVs are put into HP for general bulk while minimizing residual damage. However, max Speed can be run to outspeed Timid Suicune, Heracross, Timid Kingdra, and Timid Rotom, although this cuts into Zapdos's bulk quite a bit. Pressure is Zapdos's only ability and is pretty situational on this set due to its generally less defensive approach, but it can potentially allow Zapdos to PP stall moves like Seed Flare from Shaymin and Leaf Storm from a multitude of Grass-types much faster. Leftovers make it so the omnipresent sandstorm doesn't wear it down and helps in bluffing a more defensive variant which leads to potential surprise value. It even allows Zapdos to recover health should sand not be up. Life Orb can be used over Leftovers if hitting harder when trying to sweep is more appealing, but this lowers the set's ability to bluff a defensive one and leaves Zapdos worn down very easily, especially if sand is up.
Usage Tips
========
Try to keep Stealth Rock off the field so Zapdos is easier to bring in and less forced to use Roost and give up momentum. Attempt to wear down and remove Zapdos's countermeasures with entry hazards, other teammates, and even Zapdos itself so it can set up and sweep more easily mid- or late-game. Only set up Agility on forced switches, on Pokemon Zapdos naturally checks, and on Choice item users locked into an ineffective move. Also, don't reveal Agility until Zapdos is ready to pull off a sweep or if it needs to get off as much damage as possible on faster Pokemon for a partner. Should Zapdos have it, use Roost frequently to keep Zapdos's HP high throughout the game so it can check the threats it should be able to. Even after setup, using Roost is helpful to keep Zapdos healthy and uninhibited by most priority moves. While this set has a great matchup against offensive teams, it has a tougher time against more defensive teams that are less liable to being swept due to having more countermeasures for this set in general. In these situations, rely more on Zapdos's natural defensive utility and attack more frequently as opposed to setting up. Avoid letting Zapdos take heavy hits, and check for coverage on Pokemon Zapdos normally checks. as being worn down leaves it prone to being revenge killed despite its access to Roost and good bulk. If Zapdos is running Life Orb and sand is up, try to keep it on the field only for as long as necessary to avoid residual damage accumulating.
Team Options
========
Rapid Spin users are very helpful partners to remove Stealth Rock for Zapdos, which makes coming in, checking what it needs to, and setting up much easier, and its lessened reliance on Roost helps not give the opposing team free turns. Starmie in particular is an amazing partner due to its great offensive and defensive synergy with Zapdos; notably the two make for a good double Fighting-resistant core. Jirachi can handle Ice- and Rock-types for Zapdos while also setting up Stealth Rock to aid in sweeping. It can even get Zapdos in safely with a potential U-turn, while Zapdos can pivot into and handle Ground-types like Gliscor should it have the appropriate coverage move to hit them. Entry hazard setters can help this Zapdos a lot in wearing down its switch-ins, which is a big part in setting up a sweep. Stallbreakers like Taunt Gliscor, Taunt Gengar, Breloom, and mixed Dragonite all help break down bulkier teams this Zapdos has a tougher time dealing with and can even help give Zapdos an opening to clean up late-game. Grass-types like Breloom, Roserade, and Shaymin all handle Ground-types this set can't do much to without the proper coverage, like Swampert and Mamoswine and they also provide other support options in Spore in the case of Breloom and Spikes and Toxic Spikes from Roserade. Meanwhile, Zapdos handles Flying-types like Skarmory for them. Swampert, especially a mixed variant, has good offensive synergy with Zapdos and can pressure other Electric-types, Jirachi, and defensive Heatran for Zapdos while Zapdos can beat or set up on most of Swamperts checks, namely Grass-types. Dugtrio can also make for a decent partner on more offensive teams, as it can trap some Pokemon that can handle Zapdos, like Clefable, specially defensive Jirachi, weakened Blissey, and Tyranitar. Water-types like Starmie, Kingdra, and Suicune all take advantage of the Ground- and Rock-types that can handle Zapdos as well as Heatran while Zapdos handles Grass-types for them. Most of these Water-types also resist Ice for Zapdos while Zapdos resists Grass for them. Physical attackers like Metagross, Infernape, Lucario, and Flygon love the fact that Zapdos can break bulkier Water-types for them while they can pressure special walls like Clefable and Blissey for it. U-turn pivots like Flygon, Jirachi, and Scizor can get Zapdos in safely. Zapdos works well on balance and bulky offense teams thanks to its blend of offensive and defensive utility. Good partners on balance include Breloom, Roserade, Jirachi, and Swampert, and viable partners for bulky offense include Latias and Heatran. Explosion users like Heatran, Azelf, and Metagross can all weaken Zapdos's checks and get it in safely. Zapdos fits well on dual screen hyper offense teams thanks to its typing and bulk making it hard to defeat, so screens setters like Uxie and Azelf make for good partners. Other Electric-types like Rotom-A and Raikou can form a good Electric spam core with Zapdos to wear down checks like Latias and Tyranitar. Tyranitar itself can also be a potential partner for Zapdos lacking Hidden Power Ice to trap Latias, which would otherwise be a nuisance, and it can also set Stealth Rock.
[CREDITS]
Written by: [Ophion, 433215]
Quality checked by: [[Excal, 456373], [Emeral, 72767], [Vay, 367876]]
Grammar checked by: [[The Dutch Plumberjack, 232216], [Empress, 175616]]
Last edited: