
http://www.smogon.com/dp/pokemon/alakazam
Can't believe there isn't a Calm Mind set in the analysis....I haven't used any pure offensive Calm Mind sets but have tested and used this set so I thought I'd do a write up.
[SET]
name: Calm Mind + Encore
move 1: Calm Mind
move 2: Encore
move 3: Psychic
move 4: Signal Beam / Focus Blast
item: Leftovers / Life Orb
nature: Timid / Modest
evs: 252 SpA / 4 Def / 252 Spe
[SET COMMENTS]
<p>Even with Alakazam's monstrous Special Attack stat, he struggles to muscle through dedicated special walls such as Chansey and Milotic. Calm Mind remedies this by giving him the power he needs to defeat said walls, while Encore gives the frail Alakazam opportunities to set up. After a boost, Alakazam will reach a Special Attack stat of 553 or 607, depending on the nature of choice. This, coupled with his high Speed, allows him to sweep unhindered. This set has the potential to hit just as hard as the Specs set, while allowing you the freedom to switch moves at the cost of coverage.</p>
<p>Psychic will dent any Pokemon not resistant or immune to it, while the coverage move helps Alakazam deal with Pokemon who have no trouble with his STAB. Signal Beam is an accurate move that helps deal with Psychic- and Dark-types, while the less reliable Focus Blast allows Alakazam to defeat Registeel, Steelix, and Chansey. If you wish to hit Spiritomb and Milotic as hard as possible, Grass Knot can also be used, but it isn't particularly useful outside of that.</p>
[ADDITIONAL COMMENTS]
<p>Depending on the coverage move of choice, Alakazam will have trouble with certain Pokemon. Without Focus Blast, Alakazam struggles to harm Registeel, Chansey, and Steelix as they switch in to foil his sweep. If Focus Blast is chosen, Alakazam will be completely useless against Spiritomb, and will lose the accuracy of Signal Beam to take out Dark-type threats reliably. Alakazam will also be walled by Psychic-types like Uxie and Mesprit, making Signal Beam superior in terms of reliability and coverage.</p>
<p>Max Speed with a Timid nature is recommended as Alakazam's frailty means he needs to attack as fast as possible before being attacked himself, but the additional power of Modest cannot be ignored. With a Modest nature, Alakazam only needs Stealth Rock to ensure the 2HKO with a +1 Focus Blast on Chansey. Leftovers is the preferred item to heal entry hazard damage and aid setting up, while Life Orb gives Alakazam a further power boost. With Life Orb, Timid Alakazam has a very slight chance to OHKO standard Registeel (using Focus Blast) with Stealth Rock after a Calm Mind, and has a guaranteed OHKO with Stealth Rock and one layer of Spikes. The ability choice is up to preference, as bouncing back status with Synchronize is useful, as is Inner Focus for eliminating Ambipom and Technitop as they attempt to flinch you with Fake out.</p>
<p>Alakazam's frailty doesn't allow him many opportunities to set up, and this is where Encore comes in. Encoring set-up moves such as Stealth Rock or recovery moves from walls gives him the time he needs to set up without fear of retaliation. With proper prediction, Alakazam can switch in on set-up sweepers such as Toxicroak or Leafeon and foil their attempts at a sweep, while beginning his own. Substitute users are also susceptible to Encore, including SubSeeders and SubPunchers. Encore also allows Alakazam to defeat revenge killers who rely on Sucker Punch to stop him, such as Houndoom, Toxicroak, and Absol. Encoring Sucker Punch allows Alakazam to continue Calm Minding while the opponent remains helpless. After Sucker Punch's PP wears out, Alakazam can KO the Pokemon with the appropriate move. Alakazam is best played from mid to late game when the majority of your opponent's team is revealed and you've scouted potential threats. Even if the opportunity to sweep hasn't presented itself, Alakazam can fire off a few attacks and Encore key moves to support his team until he can finally attempt a sweep.</p>
<p>Although Alakazam hits hard on his own, he still appreciates support from his team. Entry hazards are especially useful, as they allow Alakazam to get KOs he otherwise wouldn't on Pokemon such as Chansey and Specially Defensive Milotic. Omastar makes a good partner, as he has access to all forms of entry hazard and makes an effective lead. Blaziken and Houndoom make ideal partners for their ability to get rid of Spiritomb, and any other threats who may pester Alakazam with the loss of one of his coverage moves. Venusaur can lure Registeel and put it to sleep, while setting up Swords Dance. Venusaur can also KO Milotic before she can become a hindrance to Alakazam. Pokemon who can take priority attacks aimed at Alakazam are also recommended. Slowbro is a good choice as his high Defense allows him to easily sponge hits from Arcanine and Azumarill. Hitmonlee can eliminate Chansey and pesky Steel-types with his Fighting STAB while hitting Spiritomb hard with Stone Edge. Dugtrio gets a special mention for being able to trap and defeat Registeel, Steelix, and Chansey on his own, which is especially useful for Alakazam who choose Signal Beam as their coverage move.</p>