Offensive teams are everywhere in today's metagame which suites me because offense has always been my favorite playing style.
In the construction of this team, I wanted every member of it to be a threat to the opposing team, while maintaining enough checks on the biggest threats today.
Gengar@ Choice Scarf
Timid Nature (+Spe, -Atk)
EVs: 4 Hp/252 SpA/252 Spe
-Focus Blast
-Thuderbolt
-Shadow Ball
-Trick
ScarfGar lead. I wanted something that could hit hard and fast that could also stop set-up leads. With a scarf and Timid,
Gengar is faster than pretty much anything and can hit leads like Azelf hard with STAB Shadow Ball. Focus Blast for coverage
along with Shadow Ball and Thunderbolt to hit water types and especially to revenge kill DD Gyara if it sets up. Not too
sure about using Gengar as my lead, but for now it seems to be the best option.
Gyarados@ Leftovers
Adamant Nature (+Atk, -SpA)
EVs: 216 Hp/16 Atk/92 Def/184 Spe
-Stone Edge
-Waterfall
-Dragon Dance
-Taunt
Bulky Gyarados!! So this is my EV spread that I like to use for Bulky Gyara. 184 Speed Evs outspeeds base 115s like Azelf
after a DD and Max Speed Ttar before a DD. I love this thing, makes a great switch into physical attackers, Intimidates them
and DDs in their face. Taunt stops phazers and status and is just a great move in general. Waterfall for STAB and Stone
Edge for coverage, especially hitting other Gyarados is nice.
Mamoswine@ Life Orb
Adamant Nature (+Atk, -SpA)
EVs: 24 Hp/252 Atk/232 Spe
-Earthquake
-Stone Edge
-Ice Shard
-Stealth Rock
Mamoswine is a force. Ice Shard coming off of Life orb and 394 Attack is amazing and deals with pesky dragons like DD Mence
and Scarf Flygon/Mence. Earthquake hurts anything that doesn't resist or fly, and Stone Edge is for flyers like Gyarados.
I needed Stealth Rock Somewhere on the team and Mamo has an open slot since Superpower/Ice Fang isn't by any means essential
so Mamo is setting up rocks for me. Overall a both a great check on many top threats as well as a powerful attacker.
Heatran@ Choice Scarf
Naive Nature (+Spe, -SpD)
EVs: 4 Hp/ 252 SpA/252 Spe
-Explosion
-Fire Blast
-Earth Power
-Hidden Power Ice
Scarf Heatran makes an amazing revenge killer and is everywhere by, for good reason. Fire Blast for STAB and threats like
Scizor and Lucario. Earth Power mainly for other Heatran but also for stuff that resists fire. HP Ice for dragons just in
case Mamo goes down earlier. Explosion is there when I can't deal with a certain threat or break a certain wall. Overall
Tran makes a great switch utilizing a good typing and good defenses and is an important part of the team.
Salamence@ Life Orb
Naive Nature (+Spe, -SpD)
EVs: 16 Atk/240 SpA/ 252 Spe
-Draco Meteor
-Outrage
-Earthquake
-Flamethrower
Mixmence, great at breaking walls and opening up the way for others to sweep. Draco Meteor is simply amazing knocking out
physical walls and just causing distruction. Outrage is risky due to getting locked in, but it can really do good damage
to special walls that come in on draco meteor. EQ and FT to hit steels on both sides of the spectrum. I went with Max Speed
to at least tie all other base 100s.
Lucario@ Life Orb
Adament Nature (+Atk, -SpA)
EVs: 4Hp/252 Atk/252 Spe
-Close Combat
-ExremeSpeed
-Bullet Punch
-Swords Dance
Lucario my late-game clean up man. After a SD Close Combat is just utter destruction. ExtremeSpeed to hit stuff like Ape
and Azelf that outspeed me and can KO. Bullet Punch to KO Gengar and other ghosts.
Changes I was thinking about:
Putting a suicide Azelf lead over Gengar
Using Scizor over Luke
There it is, please rate my team.
In the construction of this team, I wanted every member of it to be a threat to the opposing team, while maintaining enough checks on the biggest threats today.

Gengar@ Choice Scarf
Timid Nature (+Spe, -Atk)
EVs: 4 Hp/252 SpA/252 Spe
-Focus Blast
-Thuderbolt
-Shadow Ball
-Trick
ScarfGar lead. I wanted something that could hit hard and fast that could also stop set-up leads. With a scarf and Timid,
Gengar is faster than pretty much anything and can hit leads like Azelf hard with STAB Shadow Ball. Focus Blast for coverage
along with Shadow Ball and Thunderbolt to hit water types and especially to revenge kill DD Gyara if it sets up. Not too
sure about using Gengar as my lead, but for now it seems to be the best option.

Gyarados@ Leftovers
Adamant Nature (+Atk, -SpA)
EVs: 216 Hp/16 Atk/92 Def/184 Spe
-Stone Edge
-Waterfall
-Dragon Dance
-Taunt
Bulky Gyarados!! So this is my EV spread that I like to use for Bulky Gyara. 184 Speed Evs outspeeds base 115s like Azelf
after a DD and Max Speed Ttar before a DD. I love this thing, makes a great switch into physical attackers, Intimidates them
and DDs in their face. Taunt stops phazers and status and is just a great move in general. Waterfall for STAB and Stone
Edge for coverage, especially hitting other Gyarados is nice.

Mamoswine@ Life Orb
Adamant Nature (+Atk, -SpA)
EVs: 24 Hp/252 Atk/232 Spe
-Earthquake
-Stone Edge
-Ice Shard
-Stealth Rock
Mamoswine is a force. Ice Shard coming off of Life orb and 394 Attack is amazing and deals with pesky dragons like DD Mence
and Scarf Flygon/Mence. Earthquake hurts anything that doesn't resist or fly, and Stone Edge is for flyers like Gyarados.
I needed Stealth Rock Somewhere on the team and Mamo has an open slot since Superpower/Ice Fang isn't by any means essential
so Mamo is setting up rocks for me. Overall a both a great check on many top threats as well as a powerful attacker.

Heatran@ Choice Scarf
Naive Nature (+Spe, -SpD)
EVs: 4 Hp/ 252 SpA/252 Spe
-Explosion
-Fire Blast
-Earth Power
-Hidden Power Ice
Scarf Heatran makes an amazing revenge killer and is everywhere by, for good reason. Fire Blast for STAB and threats like
Scizor and Lucario. Earth Power mainly for other Heatran but also for stuff that resists fire. HP Ice for dragons just in
case Mamo goes down earlier. Explosion is there when I can't deal with a certain threat or break a certain wall. Overall
Tran makes a great switch utilizing a good typing and good defenses and is an important part of the team.

Salamence@ Life Orb
Naive Nature (+Spe, -SpD)
EVs: 16 Atk/240 SpA/ 252 Spe
-Draco Meteor
-Outrage
-Earthquake
-Flamethrower
Mixmence, great at breaking walls and opening up the way for others to sweep. Draco Meteor is simply amazing knocking out
physical walls and just causing distruction. Outrage is risky due to getting locked in, but it can really do good damage
to special walls that come in on draco meteor. EQ and FT to hit steels on both sides of the spectrum. I went with Max Speed
to at least tie all other base 100s.

Lucario@ Life Orb
Adament Nature (+Atk, -SpA)
EVs: 4Hp/252 Atk/252 Spe
-Close Combat
-ExremeSpeed
-Bullet Punch
-Swords Dance
Lucario my late-game clean up man. After a SD Close Combat is just utter destruction. ExtremeSpeed to hit stuff like Ape
and Azelf that outspeed me and can KO. Bullet Punch to KO Gengar and other ghosts.
Changes I was thinking about:
Putting a suicide Azelf lead over Gengar
Using Scizor over Luke
There it is, please rate my team.