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SPOILERS! All Returning DLC Pokemon in SV DLC Expansion Pass <Unconfirmed>

My only wonder is if they are going to bring every Pokemon back for VGC this Gen in SwSh. Gen 8 gave me a sense of cold feet with how many or few Pokemon were allowed in Galar overall and the fact they couldn't resist the "every legendary" dump, so I wonder if they might have to go a Gen like this since by their own Dexit metric, retaining 90% of the Dex for each mainline set is not going to be sustainable evidently.

I also wonder if the Pokemon being transferrable has to translate to the Pokemon actually appearing in game. This season has shown they're not THAT stringent about Transfer-only Pokemon for a VGC year, and Tera Raids can and have served as a means to distribute non-native Pokemon while driving engagement (a fight for semi-casual players, rare catch chance with Ball options for collectors, and access to Pokemon for potential Competitive builders). Duos as Version exclusives with Trio Master after, Trios as one-offs, etc. they could stretch the entire length of Gen 9 for Legendary features as monthly content to check in or finally pick up the game for people.
 
I also wonder if the Pokemon being transferrable has to translate to the Pokemon actually appearing in game. This season has shown they're not THAT stringent about Transfer-only Pokemon for a VGC year
I'm not sure if they will be repeating the Regulation D thing in future.
The backlash has been pretty severe. Considering they're trying their best to push Pokemon to e-sports status (to the point afaik it's basically become a meme amongst actual VGC players), the last thing they want is repeat an alienating mistake like this one.
Having your biggest players complain that you basically need to cheat to partecipate & that the game is Pay To Win isn't exactly the best advertising for a "nascent e-sport".
 
Only thing we're missing now is where Shaymin lands.
I also wonder if the Sinnoh Starters might be "bonus" Pokemon for DLC 1. That is you can bring them in from home starting then, but can't capture until DLC 2

mostly on the back of the "hey you can bring pokemon from Home too" had Shaymin, and the Sinnoh starters, in Kitakami.

Ooh I really hope so. (mainly cos Infernape is the only mon missing from my ideal playthru team)
 
toxic is returning as a tm!
edit, so are grassy glide, burning jealousy, lash out, and poltergeist

I'm one of those people who actually liked everything getting Toxic, Knock Off, and Scald, though I get the feeling from the past 2 gens that Toxic will be more limited than it was in Gen7. I'm hopeful that they'll at least get "poisonous non-Poison-Types" like Umbreon, Whiscash, Dunsparce, Tangrowth etc. It might be too much to hope, but I also think Toxic should be given to more Bug, Grass, and Dark-types generally. Also Alomomola and Chansey gf plz
 
I'm one of those people who actually liked everything getting Toxic, Knock Off, and Scald, though I get the feeling from the past 2 gens that Toxic will be more limited than it was in Gen7. I'm hopeful that they'll at least get "poisonous non-Poison-Types" like Umbreon, Whiscash, Dunsparce, Tangrowth etc. It might be too much to hope, but I also think Toxic should be given to more Bug, Grass, and Dark-types generally. Also Alomomola and Chansey gf plz
Gen 7 was one of the past 2 gens though? And everything got Toxic there (except Magearna).
 
I'm still sad that Star Brite, my ribbon master Starmie from original Emerald, is shut out in Scarlet and Violet. It will be an even bigger bummer if Atrapos, my Leaf Green Suicune is similarly shut out, so I'm really crossing my fingers on the Indigo Disk. Atrapos has almost all the available ribbons, but is permanently one short, since I only have one DS with the GBA port, and so couldn't trade it over to Emerald to get the portrait studio one.

But I guess generations give and generations take away. Atrapos was originally near useless because of the glitched terrible IVs on Leaf Green and Fire Red wandering legendary beasts, but the introduction of bottle caps to upgrade your effective IVs, something I never expected to be added, let her achieve her potential and win battle facility glory. I guess it's only fair that a similar unexpected generational change may leave me on the bad side of the luck coin this time.
 
So does it mean most of Kieran and Carmine Teams will be changed?
Possibly though not necessarily. Just because their Pokemon aren't in the Blueberry dex doesn't necessarily mean they're going to overhaul everything. It just means those Pokemon won't be in the Blueberry Dex because you can't get them.

Well, Carmine at least. Her team was mostly the same where as Kieren changed his a lot.
 
I wonder if maybe Deoxys will squeak in as a bonus Mythical. Of the Mythical Pokémon that aren’t currently in SV (Celebi, Deoxys, Victini, Genesect, and all of Gen 7’s Mythicals), it’s the only one that didn’t appear in SwSh, and it’s also the only* Pokémon left whose form change mechanic relies on a bespoke environmental interaction (finding a meteorite somewhere in the overworld and using that to change between forms). They’ve been pretty consistent in the last two gens about removing location-based factors like that, what with Pokémon like Magneton, Nosepass, and Crabrawler now evolving with evolution stones, and Rotom’s appliances being replaced with the Rotom Catalog key item. Surely Deoxys’s forms could just be reassigned to the old Meteorite key item or something.

(Granted, Galarian Yamask’s evolution method was still a thing, but it was a newly-introduced Pokémon so maybe they were a little more willing to let it have a location-based gimmick for its debut region.)

* Other than Furfrou, but Furfrou’s forms are purely cosmetic and we know it’s not coming back in the DLC anyway.
 
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I wonder if maybe Deoxys will squeak in as a bonus Mythical. Of the Mythical Pokémon that aren’t currently in SV (Celebi, Deoxys, Victini, Genesect, and all of Gen 7’s Mythicals), it’s the only one that didn’t appear in SwSh, and it’s also the only Pokémon left whose form change mechanic relies on a bespoke environmental interaction (finding a meteorite somewhere in the overworld and using that to change between forms). They’ve been pretty consistent in the last two gens about removing location-based factors like that, what with Pokémon like Magneton, Nosepass, and Crabrawler now evolving with evolution stones, and Rotom’s appliances being replaced with the Rotom Catalog key item. Surely Deoxys’s forms could just be reassigned to the old Meteorite key item or something.

(Granted, Galarian Yamask’s evolution method was still a thing, but it was a newly-introduced Pokémon so maybe they were a little more willing to let it have a location-based gimmick for its debut region.)
Yeah Deoxys keeps coming to mind, especially since you couldn't get one at all last gen despite being in BDSP, but when I start thinking about that I keep coming back to Diancie who until literally last month when the Go Fest happened was not given away since 2015 ( 2016 for South Korea) And also anyone who got the Diancie through Go can't even bring it into the games without first bringing in someone else's Diancie.

Fits the aesthetics of the tera crystals, too.
 

Looks like this is the approximate Blueberry Dex. Kleavor is there, which is nice. Ideally that also means we get access to the others but...we'll see

Actually, something just struck as odd. Lacey is supposed to be a Fairy specialist, right? And yet, going through the dex, there's a grand total of....five Fairy mons, one of them being a Starter (which the games tend to avoid giving to normal trainers).

Anyone else find that strange?
 
Actually, something just struck as odd. Lacey is supposed to be a Fairy specialist, right? And yet, going through the dex, there's a grand total of....five Fairy mons, one of them being a Starter (which the games tend to avoid giving to normal trainers).

Anyone else find that strange?
Eh, not really. They could easily have teams of 4-5 and include non-Blueberry dex pokemon. I also don’t see the issue with giving her Primarina, even if it’s not that common. Starters have never been in the dex like this before.
 
Also if she only winds upwith 5 Pokemon, one of which will likely be terastalized of another Pokemon, that's still enough to cover the bases.
 
They could always just use mons that aren't in the dome, I wouldn't be surprised if the students can still access other mons (especially Unova ones) considering it's a huge battling school.
 
So i've been thinking about it, and I'm sure dramps will be happy about this, but I don't think there's going to be any dedicated mode for capturing a bunch of Legendary Pokemon.

My thought was two fold:
1. there's an awful lot of stuff left behind at this point pointing to side quests, new features, character interactions, rooms, etc...but nothing very legendary
2. this list of tutorial tips
None of which really align with anything that would be for a mode like Ultra Ride or Dynamax Adventures. Like top to bottom here...

HAGANE -Means Steel. Probably related to the Steel girl. I bet she has a more dedicated sidequest, but probably more on par with Perrin than a whole other mode. I also think if it was more of a mode of play it would be called something other than "STEEL"
RIDEFLY - the new riding minigame/travel mode
TTYPE - likely for the new tera type
SCAN - I would bet this pertains to Perrin's new sidequest
BBPOINT - Explaining how the new currency works
BBMISSION (0-4) - Explaining what to do for the new missions/mini games
CLUB - Explaining the club room and how to mess with it and what you can do
ITEMMACHINE - Bet this is Cram-o-matic 2.0. Put in your garbage, get something more useful. At least it'll be more useful this time with all the exceses materials?
CLUBPC - Presumably anything not directly covered by the Club will go here; probably involves changing the look, items and mayeb inviting people
SMACHINE - I bet this is the "PK Hex lite" we've known is coming.
PHOTOMODE - A New photo thing. Maybe it'll be a rotom drone lol


I do still think they'll add a bunch of legendary Pokemon to fill the remaining slots, mind you, I just don't think gamefreak will care about letting us get them in the game. They already didn't care about players getting them before the biggest most important worlds, so I think that now that there's a moveset deleter and cross-gen transfers they just no longer see the problem.

Since Enamorus DID get a pokedex stub I think Enamorus will probably still have a way to get her; I'd bet Perrin's sidequest is involved with that. Iffy on if the other 3 would be part of this since they didn't get stubs yet, but they were delayed on carbink (& the unovan starters) too so who knows.

At my most charitable I think these are the only 2 other options:
-They'll release all the legends as part of 7* raids and this will be the thing they run until they stop supporting the game.
-The legends WILL be available in game, but they'll be part of 7* raids that show up in-game (rather than exclusively online) once we're done with Terapagos. I dont think either Black Crystals or the 7* event crystals had tool tips, but even if they did they can just like pop up. Alternatively, they can be part of the "TTYPE" tutorial; we will likely need to get the new tera shard from somewhere so listing it here could make sense.


but that's a lot of legends to support with the former (in this scenario they would not be as extensive as Mewtwo's was) and the latter just feels like reaching. I suspect 19th type raids will just be added to the 6* pools and you'll have to grind those very slowly, with no legends to go with them.

e: Also I don't think we're getting a battle facility-type mode at all.
 
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