I'm making a post to congratulate my friend Atha for his retirement! 
Team






Triple pivot Balanced
Considering Atha shared my only team WITHOUT my consent to some french players by mistake, I share it there as my contribution to the generation start. Moreover he humiliated me on the ladder while playing my team against me in a mirror game so I will not play until the trauma goes away.
I don't like playing top tier stacking or too fat structure so for my first (and last maybe who knows?) team of the generation, I thought it could be fun trying Scarf Hadron Engine
Rotom-Wash as quite strong speed control. Rotom-Wash is indeed one of the only Hadron Engine user able to really threat an OHKO on Ground mons making it probably one of the best offensive Volt Switch pivot in the meta(?).
Noivern paired quite well with it and I initially wanted to play it Specs but the meta isn't kind to it especially without Switcheroo to bypass counters. This set however work decently (not great however) especially thank to Roost offering to Noivern some defensive utility.
Iron Moth is there because Iron Bundle is broken but overall this mon is just great and remind me a bit Heatran last gen as Defensive/Offensive Fire. Some people can question why I put Discharge on the set so the main reason is to fish a para for Iron Moth duel and to beat them. It also works nicely with Electric Terrain to beat Well-Baked Body Corviknight, Toxapex or Dondozo (rip PH but not) for instance.
Iron Treads is quite frail for a SpD check but being able to fit EQ, Knock, Volt Switch and Rapid Spin together with such a cool SpD defensive typing is just amazing. It helps temporizing against broken Ghost but could be easily pressured. Mention that it was better with tera Dragon being able to lure stuff like Fire Blast SF LO Dragapult. PH Tera Ghost Ting-Lu was a nightmare.
Slither Wing is the last pivot of team and fullfil multiple roles as speed control and setup control with First Impression, breaker with CC and spammable Leech Life and strong pivot with U-Turn.
So yeah at the end you see what's lacking, a rocker and a physically defense (FC) mon.
Hippowdon perfectly does the job although I kinda dislike the double Ground defensive core. Whirlwind is another great move in such a broken meta (but almost always is at such early development stage) to control even better stupid setup. It was tera Water and helped a lot vs things like Baxcalibur or some Quaquaval.
The team is overall solid although not relying on most optimal options (if you're only interested in optimization you should prob change Rotom-Wash by something, Iron Treads by Ice Scales Corviknight and Noivern by SF LO Dragapult).
I managed to reach 1551 with 84.3 GXE so the team is okayish although ladder doesn't mean much to me.
A good thing with this team is the fact I'll be able to use it even after ban slates because there's nothing broken within unless FC goes but you'll find good replacement in Intimi/Tablets of Ruin.
On the downside I was recently just 6/0'ed by Good As Gold Double Dance Power Trip Corviknight preventing Trick, Taunt and Whirlwind lol. That was so dumb. And yeah Rotom-Wash didn't work as revenge killer because ofc it terastallized into Dragon when I brought it.
Stupid Ghosts are hard to handle especially Specs Hadron Engine Flutter Mane and SF LO Fire move Dragapult. You should find a way to not let Dragonite alone vs Iron Treads, Hippo or even Iron Moth at the end of the game otherwise you could lose. Only a few things are able to deal with Iron Valiant mixed potential atm and this team is no exception. Hmm what else... Baxcalibur is now mostly an autolose MU unless your oppo is bad.
Unburden being banned the team no longer lost to Hadron Engine + Unburden stupid dog (Houndstone). Anw the team is far from being perfect ofc but it has the tools to deal with many things and MU.
Last word about the team:Don't play it! I took a lot of time building to achieve something good while original so I hate seeing people mistreating my babies!
About the viability list:
Tinted Lens Band? MG LO Hex WoW? Technician Band. Come on this is Dragapult so yeah Hadron Engine Specs and SF LO are stupid but there's still some other set although more niche.
Aerilate by far the best set but also the most predictable one while some SL LO or MG LO can totally catch somebody off guard. There's prob better than just DDEspeed. Psea might be ok with Hurricane, Thunder and Hpump but the set is revealed uppon switch-in sadly. Waiting for atha to make SubRoostDD Pressure work :sip:
Magic Guard Trick Sticky Bards trust.
Earth Eater and Well-Baked Body are both interesting too.
Adaptability LO with double 120 Fight STAB + Moonblast and some flex pick.
Earth Eater and Well-Baked Body like Gholdengo.
Is MB still makes sense without Magic Bounce? Prankster is an interesting suicide setter with SR, Spikes, Taunt and Ruination/Memento.
Adaptability and SF because you should push your luck into running Blizzard lol.
Surge Surfer with a Hadron Engine partner replicate almost perfectly Unburden.
MG offers recoil immunity for Wave Crash and immu rocks.
MG Sticky Bards Trick?
Hadron Engine trust.
Prankster as an option guys pls.
Noms:
Was unranked after the PH ban but some stupid Good As Gold Curse set might still work especially considering we can't slowpivot against this.
Slack Off + Discharge + Volt Switch + Soak with Ice Scales.
ZapG but certainly not. With Taunt, Whirlwind Hippo just cries in front of you doing nothing. Hmm... Well prob too early for this one.
Ok there are more broken Ghosts atm but you can't just unrank this one. Normalize Skill Swap Mean Look is still hiding in the shadow.
Just some fishy mon but Dragonillis will make it work with Shift Gear + Tinted/Serene Grace kek.
MG LO + Final Gambit to get rid of something annoying and make space for a sweeper.
Where are you UT??? Fur Coat meta isn't kind to it but it still gets Taunt and WoW to make progress versus some fat and passive stuff. Should be ranked even low. Like, I mean, even Regen Scizor is ranked although this mon just bop on a Fire move from a SF LO stupid Ghost and lost Knock Off lol.
About the PH ban and about Neutralizing Gas
The PH ban is great and was kinda mandatory considering our lack of counterplay. I would have wished Neutralizing Gas was tested to see if PH was much more manageable offering therefore diversity but for some reason that I still don't understand, it seems this ability, even with SAC, was considered too much. Considering it's a slightly better (I exaggerate) Mold Breaker offensively while offering more options against PH, Magic Bounce, Unburden, Magic Guard, Sheer Force, Triage, Dland, Psea, etc it's just sad it didn't get a try.
About the rest in the ban slate
Atm broken are compensating broken. First broken being FurScales. Second broken is composed of Flutter Mane, Dragapult and Iron Bundle. All of these should go because they are too restrictive or just stupid. Without FC I wonder if Dragonite will end up being broken or not because it doesn't seem to be the worst atm ngl. I have absolutely no idea why Kingambit was voted on because meta is like Iron Hands, Hippo, Great Tusk everywhere so I really don't understand the issue with this mon atm ngl.
Grats to Jrdn and DFM too! Looking forward to play for fun with my comrades from retirement home when the meta will reach a more balanced state!

Team






Triple pivot Balanced
Considering Atha shared my only team WITHOUT my consent to some french players by mistake, I share it there as my contribution to the generation start. Moreover he humiliated me on the ladder while playing my team against me in a mirror game so I will not play until the trauma goes away.
I don't like playing top tier stacking or too fat structure so for my first (and last maybe who knows?) team of the generation, I thought it could be fun trying Scarf Hadron Engine





So yeah at the end you see what's lacking, a rocker and a physically defense (FC) mon.

The team is overall solid although not relying on most optimal options (if you're only interested in optimization you should prob change Rotom-Wash by something, Iron Treads by Ice Scales Corviknight and Noivern by SF LO Dragapult).
I managed to reach 1551 with 84.3 GXE so the team is okayish although ladder doesn't mean much to me.
A good thing with this team is the fact I'll be able to use it even after ban slates because there's nothing broken within unless FC goes but you'll find good replacement in Intimi/Tablets of Ruin.
On the downside I was recently just 6/0'ed by Good As Gold Double Dance Power Trip Corviknight preventing Trick, Taunt and Whirlwind lol. That was so dumb. And yeah Rotom-Wash didn't work as revenge killer because ofc it terastallized into Dragon when I brought it.
Stupid Ghosts are hard to handle especially Specs Hadron Engine Flutter Mane and SF LO Fire move Dragapult. You should find a way to not let Dragonite alone vs Iron Treads, Hippo or even Iron Moth at the end of the game otherwise you could lose. Only a few things are able to deal with Iron Valiant mixed potential atm and this team is no exception. Hmm what else... Baxcalibur is now mostly an autolose MU unless your oppo is bad.
Unburden being banned the team no longer lost to Hadron Engine + Unburden stupid dog (Houndstone). Anw the team is far from being perfect ofc but it has the tools to deal with many things and MU.
Last word about the team:
About the viability list:













Noms:







About the PH ban and about Neutralizing Gas
The PH ban is great and was kinda mandatory considering our lack of counterplay. I would have wished Neutralizing Gas was tested to see if PH was much more manageable offering therefore diversity but for some reason that I still don't understand, it seems this ability, even with SAC, was considered too much. Considering it's a slightly better (I exaggerate) Mold Breaker offensively while offering more options against PH, Magic Bounce, Unburden, Magic Guard, Sheer Force, Triage, Dland, Psea, etc it's just sad it didn't get a try.
About the rest in the ban slate
Atm broken are compensating broken. First broken being FurScales. Second broken is composed of Flutter Mane, Dragapult and Iron Bundle. All of these should go because they are too restrictive or just stupid. Without FC I wonder if Dragonite will end up being broken or not because it doesn't seem to be the worst atm ngl. I have absolutely no idea why Kingambit was voted on because meta is like Iron Hands, Hippo, Great Tusk everywhere so I really don't understand the issue with this mon atm ngl.
Grats to Jrdn and DFM too! Looking forward to play for fun with my comrades from retirement home when the meta will reach a more balanced state!
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