Specs adapt or refridge kyurem is better. No reason to use Glaceon as it is outclassed in every aspect barring fairy neutral which isn't too huge
Sorry for any possible typos- on mobile
				
			Sorry for any possible typos- on mobile
Specs adapt or refridge kyurem is better. No reason to use Glaceon as it is outclassed in every aspect barring fairy neutral which isn't too huge
Swampert for High B Rank
Although it can be terrifying with its Drizzle + Swampertite set, the set can be rather easily walled and beaten, although for the teams that don't have switch-ins, things will definitely die. However, I've been experimenting with another set, PH + Curse, and it has worked beautifully. It's not hard to find opportunities to set up, as you can set up on anything ranging from chansey to victini to Thundurus-I. And once it gets going, well, there's not much stopping it, unless you happen to pull a random grass move out of the bag.
Victini for Mid S Rank
Victini is a pokemon that is not only extremely powerful with things like tough claws or drought v-create, and can even be backed up by a band. I mean, look at this calc:
252 Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Suicune in Sun: 180-212 (44.5 - 52.4%) -- guaranteed 3HKO after Leftovers recovery
This doesnt even take into account that it has bolt strike to hit water types
Against offense, it is one of those "pick your sac" pokemon, and against stall it can be a powerful wallbreaker. And that's just with its band set. It can run scarf to better beat offense, it can run magic guard life orb or desolate land life orb sets with energy ball and solarbeam to lure in would be counters such as rhyperior and regirock, and it could even run special sets with no guard or sheer force. Tough claws/desolate land sets with scarf or band are already worthy of A+, but its versatility makes it worthy of S rank and because we need more s rankers.
Ferrothorn for Mid A Rank
Again, another pokemon that works just as well if not better in AAA than it does in OU, but in Ferrothorn's case it can remove the large majority of its checks and counters with flash fire. Flash Fire Ferrothorn is seriously amazing. It walls so much; including fire types bar infernape. While its only form of recovery in leech seed may not be reliable, it has some strong options for powerful attacks in power whip, gyro ball and knock off from 100+ base attack that can make it more than just annoying.
Rhyperior for Low A Rank
It has very similar bulk to registeel while running identical poison heal sets that wall the exact same things. I would say rhyperior is slightly better due to stab on earthquake and access to dragon tail, while others might think Regirock is better due to no double grass, water and single ice weakness(Which hardly matters as Regirock is not going to wall either of those pokemon anyway) Other than that they almost the same and should be ranked accordingly. I also disagree with aesf about it dropping, it is one of the best walls in the tier and the best reliable counter to birdpsam.
Mega-Camerupt for C+ Rank
Since M-Houndoom is ranked, M-Camerupt should also be ranked. I am not sure which rank it should be because i didnt try it out much. With Desolate Land, M-Rupt has an pretty decent typing which allows it to check a few threads. Its SF Sun STAB Fire Blast is very powerful and OHKOs many offensive threads. FBlast+EPower provides a pretty good STAB Coverage and hits most things very hard. It also has an good Coverage Move in Solar Beam and good SUpport Moves in SR or WoW.
Shaymin-Sky for B+/A- Rank
Pls dont hate me, i love this thing. Skymin has 3 Sets with are all very good. PH SubSeed is pretty dangerous, can set-up on many things and and seed Stallteams without things like MagicBounce/Guard Zapdos to dead. SpecsTintedLens is very dangerous and can destroy unprepared Teams easily. Sub Sheer Force (<3) can force many things on HO to switch and set-up an sub. If it gets an Sub, something dies.
goodra, and regirock B+ and A- -> A
ive put them together because they're basically the same thing; 2 amazing walls that rely on poison heal/regenerator. these are imo some of the best walls in the game, they just wall so much. regirock stops victini, birdspam, and so many other physical things. goodra and snorlax wall almost everything on the special side, while having very good offensive presence, not being passive like chansey. they also have the very important niche of countering sheer force gengar. speaking of gengar...
252+ Atk Adaptability Bisharp Sucker Punch vs. 40 HP / 0 Def Volcarona: 266-314 (82.8 - 97.8%) -- guaranteed 2HKO
It'd be useful if you listed what changes when you update it so we know what changed and what didn't.The viability rankings have been updated with most of the recent suggestions and the recent bans!
It'd be useful if you listed what changes when you update it so we know what changed and what didn't.
Skarmory A+ -> S
Mew A -> A+
Lucario A- -> A+
Gengar A- -> A+
Aegislash A- -> A+
Mega Manectric unranked -> B+
Mega-Swampert for A- Rank
Deoxys-S for A+ Rank (GW Defog Skarmory is a giant thorn in the otherwise fantastic lead set)
Snorlax -> A+
Mega Pinsir for B+ Rank
Thundurus for High A Rank
Latios for High A Rank
Diancie for B+ Rank
Zygarde for High B Rank
Vaporeon for Low A Rank
Greninja for Mid B/High B Rank
Hawlucha for High C Rank
Regirock for Mid B rank
Thundurus-T for Mid C Rank
Chatot for Low B Rank
Florges for Low C Rank
Jellicent for Low B Rank
Bisharp is banned.May I ask where Bisharp dissappeared to?
Bisharp is banned.
Also now that mamoswine and bisharp, two of the strongest and best priority users are banned, LO deoxys is even betterMay I ask where Bisharp dissappeared to? Also agree with Pagoose on Deoxys-S for low S rank. I have used the revenge killer set and it's still very solid, although it struggles a bit with strong priority.
Ferrothorn doesn't get Volt Switch, that is Forretress.Why is Ferrothron only B-?
While magic bounce hurts the effectiveness of his hazards and leech seed, power whip isn't a slouch of an attack, and he can viably run volt switch as a 4th move. Drizzle in tandem can be used for more straight up swift swim and specs pokemon and to weaken his primary weakness, while Primordial sea makes him a near counter to very popular fire spammers, and even if they are desolate land and can force him out after a turn, he can use that time to volt switch or set hazards (pending on whether you have wallbroken his support yet) to put a timer on victini or the likes actions. Additionally, you can cover his fighting weakness in a way that is very difficult for the other player to predict in teampreview by partnering him with a pixilate or aerilate pokemon, or with a highly visible gale wings or STAB type that they will switch away from.... playing into hazard damage that ferrothron provides.
He's very easy to support and gives back to his teammates as much as they get from him and doesn't lose too much momentum even if he isn't built to counter magic bounce. Unlike a lot of pokemon at (and some above) his rank, he doesn't just appear on X style team, but can fit in most places that want a pivot with his resists and hazard support, or to push a water based offense the extra mile.
I have been using regenerator tentacruel and it is decent. Can counter/check gengar, genesect, azumarill, altaria, entei, heatran, victini random stuff like char y, etc. I support maybe B- rank. similar to ou empoleon, just a really good support poke with hazards and the like, as well as countering/checking some strong threats in aaa. sorry for short post but im tired and cant be bothered to write moreIt'sPeanut ButterJelly Time!
Suggestions:
In order:
- Add Swift Swim to Jellicent's viable abilities and move it to Mid-B rank.
 - Rank Tentacruel, probably at C, with Magic Bounce.
 
With rain support (not terribly difficult to provide in this meta), Specs + Water Spout Jellicent is the closest thing we have to a rain version of Chlorotran. It lacks the sheer power of Heatran, but it still outspeeds and OHKOs a substantial portion of the meta -- Zapdos, Terrakion, Entei, Heatran, Lucario, Thundurus, Gengar, Blaziken, Mandibuzz, Landorus/-I, and a lot of miscellaneous 'mons among them. If it manages to catch something on the switch, a lot of other 'mons fall to it as well. Overall, it's a solid Swift Swim sweeper, packing a slight element of surprise and more than sufficient power and speed. It can sometimes even get a free switch-in on Fighting/Normal-type moves.
However, the Swift Swim set requires support in several ways. First and foremost, Jellicent needs a rain setter. Second, opposing weather (and Water-immunities) need to be removed. Third, as its power is directly proportional to its HP, it is inadvisable to hard-switch it in, and requires a Volt/Switch/Pass or coming in to revenge. Third, hazards should be off the field. And fourth, priority should be removed as much as possible. This does seem significant, but most offensive teams already have a switching move, hazard removal is made easy either via one of the tier's excellent defoggers or Magic Bounce, and teams without priority answers are honestly quite bad anyways. Removing opposing weather/immunity is the only one of these that I think would require some serious dedication.
As Jellicent can effectively perform both support and offensive roles, but with significant flaws, I feel that Mid-B rank is an accurate assessment of its viability. Low-B is also acceptable if the Swift Swim set doesn't bump it up a notch, but Swift Swim is absolutely a good set for it (and more generally, rain is good enough to be worth using in this meta) and should be listed in its viable abilities.
-----
Tentacruel's niche in AAA is that of a Magic Bouncer that can use the following (but not all at once):
Other users of each of these moves handily outclass Tentacruel, but Tentacruel is effectively unique in its ability to pull off a set with any four of these moves (or Sludge Wave, but I've never felt the need for it). Its unique typing gives it a stable of resistances to good attacking types -- again, any given one (or pair) of them more easily tanked by other Pokemon, but Tentacruel's niche is in resisting all of these, with its weaknesses not terribly difficult to account for. Between these qualities, it is a good Pokemon to cover a variety of utility roles in only one team slot, should your team need that.
- Rapid Spin, making it a self-contained hazard control package that can't be Taunted.
 - Knock Off, to annoy the opposing team and handle spinblockers.
 - Acid Spray, to wear down some CM users and other walls.
 - Scald, which requires no elaboration.
 - Toxic Spikes, to wear down the opposition.
 
Tentacruel's most serious flaw, and the biggest reason to use lots of other things, is that it has no reliable recovery. It will get worn down fairly quickly if it tries to stay in against something with solid attacking stats, and even fully invested, it despises taking the powerful neutral/boosted hits that are abundant in this meta -- its defensive stats are not stellar.
I thus assert that Tentacruel fulfills the definition of a C-rank Pokemon -- it has notable niches, but also serious flaws. It does not require significant support (it is support), but is instead limited in the number of teams that it can effectively support. It faces a lot of competition from common, highly-ranked support Pokemon for a team slot.
Footage of Swift Swim Jellicent in the wild
	Suggestions:
- Add Swift Swim to Jellicent's viable abilities and move it to Mid-B rank.
 
When both are Modest, Octillery hits 339 Special Attack to Jellicent's 295; this is about 15% stronger. If this nets any KOs that Jellicent doesn't, I'm very interested in hearing about them. Meanwhile, rain-boosted Jellicent gets to 438 Speed to Octillery's 378. Jellicent outspeeds +Speed base-149s, while Octillery only hits that of a +Speed 122. More importantly, Jellicent hits +1/Scarfed Adamant/Modest Base-96s, but Octillery can only outspeed things at +1 that are Base-76 or less.b...but...octillery... outclasses it 100% on the swift swim role ._.(spinblocker i guess has niche?) running 105 spc attack at the cost of a bit of speed and some bulk.
in total it hits 207(like...13 less then tran), not the fastest poke, but definatly enough to get the job done. doesnt hit as hard as heatran, but hits quite a bit harder then jellicent, along with having nearly the same coverage.
Joined: TodayDewgong for D rank
No one seems to recognize the power of dual priority stab dewgong with adaptibility and band. No one seems to remember the sheer STRENGTH this thing posesses and its KO capabilities. Are we forgetting this man seal also gets icicle spear? so that frail ass sub you're trying to set on my man D-gong will be shattered in just a few hits. You think it stops there? Are we forgetting waterfall's flinch powers people? TWENTY PERCENT THAT IS A THREAT. Oh sure we've got bulky mons who are gonna take a few water and ice hits like Suicune but once those weaklings are gone THE THREAT IS HERE. GOOD GAME