AAA Almost Any Ability Resources

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader

art by senko
NOTE: This thread is only for resource updates/discussion. General metagame discussion should be in the Almost Any Ability Metagame Thread.

Resource Council Members:
:medicham-mega: Isaiah (Tier Leader)
:wiglett: Atha
:palafin: Quantum Tesseract
:honchkrow: LordBox
:Jirachi: Tranquility
:Solgaleo: Ivar57
:Rotom-Wash: DeepFriedMagikarp
:Yanmega: Kinetic
:Leafeon: Gimmicky
:Talonflame: UT
:necrozma-ultra: cat
:Sandshrew: cumps

Index:
> Viability Rankings
> Speed Tiers
> What do we do in this thread? Can I post here?
> Role Compendium

[Other] Resources:
> Metagame Thread
> Sample Teams
> Discord [Metagame Discussion/RMT]
 

Attachments

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Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
Viability Rankings + Sample Sets (and Analyses)
Last update: mini update April 10th, 2024​

- Each Pokemon links to its page in Smogdex.

Votes: https://docs.google.com/spreadsheet...FM8isGtTkr/pubhtml?gid=1632258521&single=true


PokemonAbilities
S Rank
None!
A Rank
A+
Corviknight:Corviknight: CorviknightFluffy, Intimidate, Well-Baked Body, Prankster
Great Tusk:Great Tusk: Great TuskScrappy, Fluffy, Regenerator, Mold Breaker
Manaphy:Manaphy: ManaphyRegenerator, Motor Drive, Protosynthesis
Roaring Moon:Roaring Moon: Roaring MoonSword of Ruin, Magic Guard, Regenerator
A
Azelf:Azelf: AzelfPsychic Surge
Chien-Pao:Chien-Pao: Chien-PaoSword of Ruin, Adaptability, Magic Guard
Deoxys-Speed:Deoxys-Speed: Deoxys-SpeedPsychic Surge, Prankster, Sheer Force, Protean
Gholdengo:Gholdengo: GholdengoEarth Eater, Well-Baked Body, Adaptability, Immunity Abilities
Iron Moth:Iron Moth: Iron MothDesolate Land, Sheer Force
Scream Tail:Scream Tail: Scream TailPixilate, Unaware
Walking Wake:Walking Wake: Walking WakePrimordial Sea, Dragon's Maw, Adaptability
Zamazenta:zamazenta: ZamazentaSword of Ruin, Scrappy, Purifying Salt, Regenerator
A-
Barraskewda:Barraskewda: BarraskewdaPrimordial Sea
Ceruledge:Ceruledge: CeruledgeDesolate Land, Sword of Ruin, Adaptability
Deoxys-Defense:Deoxys-Defense: Deoxys-DefenseUnaware, Intimidate, Fluffy, Regenerator
Dragonite:Dragonite: DragoniteAerilate
Empoleon:Empoleon: EmpoleonVolt Absorb, Earth Eater, Bulletproof
Gengar:Gengar: GengarSheer Force, Normalize, Beads of Ruin
Iron Boulder:Iron Boulder: Iron BoulderSharpness
Iron Hands:Iron Hands: Iron HandsEarth Eater, Regenerator, Surge Surfer
Mandibuzz:Mandibuzz: MandibuzzUnaware, Fluffy, Magic Guard, Immunity Abilities
Pecharunt:Pecharunt: PecharuntPrankster, Intimidate, Corrosion, Well-Baked Body
Primarina:Primarina: PrimarinaPrimordial Sea, Regenerator
Swampert:Swampert: SwampertRegenerator
B Rank
B+
Garchomp:Garchomp: GarchompRegenerator, Sword of Ruin
Heatran:Heatran: HeatranWater Absorb, Magic Guard, Desolate Land, Earth Eater
Kingambit:Kingambit: KingambitAdaptability, Well-Baked Body, Earth Eater
Latios:Latios: LatiosAdaptability, Tinted Lens, Hadron Engine
Ogerpon-Hearthflame:Ogerpon-Hearthflame: Ogerpon-HearthflameSword of Ruin, Desolate Land, Magic Guard, Mold Breaker
Ogerpon-Wellspring:Ogerpon-Wellspring: Ogerpon-WellspringPrimordial Sea, Sword of Ruin
Sandy Shocks:Sandy Shocks: Sandy ShocksHadron Engine, Earth Eater
Skarmory:Skarmory: SkarmoryWell-Baked Body, Fluffy, Intimidate
Ting Lu:Ting Lu: Ting LuRegenerator, Fluffy
Zapdos:Zapdos: ZapdosPrimordial Sea, No Guard, Intimidate
Zapdos-Galar:Zapdos-Galar: Zapdos-GalarSword of Ruin, Magic Guard
B
Archaludon:Archaludon: ArchaludonPrimordial Sea, Regenerator, Earth Eater
Blissey:Blissey: BlisseyMagic Guard, Unaware, Well-Baked Body
Cinderace:Cinderace: CinderaceDesolate Land, Mold Breaker, Magic Guard, Sword of Ruin,
Electrode-Hisui:Electrode-Hisui: Electrode-HisuiMagic Guard
Goodra-Hisui:Goodra-Hisui: Goodra-HisuiRegenerator, Earth Eater
Landorus-Therian:Landorus-Therian: Landorus-TherianDesolate Land, Regenerator
Meloetta:Meloetta: MeloettaRegenerator
Meowscarada:Meowscarada: MeowscaradaSword of Ruin
Ogerpon-Cornerstone:Ogerpon-Cornerstone: Ogerpon-CornerstoneRocky Payload, Sword of Ruin
Slither Wing:Slither Wing: Slither WingTinted Lens, Magic Guard, Sword of Ruin
Terrakion:Terrakion: TerrakionSword of Ruin, Adaptability
Volcarona:Volcarona: VolcaronaSheer Force, Desolate Land, Magic Guard
Zoroark-Hisui:Zoroark-Hisui: Zoroark-HisuiSheer Force
B-
Jirachi:jirachi: JirachiRegnerator
Garganacl:Garganacl: GarganaclEarth Eater, Fluffy
Iron Treads:Iron Treads: Iron TreadsRegenerator, Immunity Abilities, Magic Guard
C Rank
Chansey:Chansey: ChanseyUnaware, Magic Guard, Pressure
Chesnaught:Chesnaught: ChesnaughtFlame Body, Well-Baked Body
Cobalion:cobalion: CobalionMagic Guard
Cresselia:Cresselia: CresseliaUnaware, Stamina
Enamorus-Therian:Enamorus-Therian: Enamorus-TherianSheer Force, Well-Baked Body
Iron Crown:iron-crown: Iron CrownTinted Lens, Adaptability
Kommo-o:Kommo-o: Kommo-oRegenerator, Galvanize
Landorus:Landorus: LandorusDesolate Land, Sheer Force
Mew:Mew: MewRegenerator, Magic Guard
Polteageist:Polteageist: PolteageistQueenly Majesty, Normalize
Quaquaval:Quaquaval: QuaquavalIntimidate, Magic Guard, Fluffy
Regieleki:Regieleki: RegielekiRefrigerate
Smeargle:Smeargle: SmearglePrankster, Aroma Veil
Talonflame:Talonflame: TalonflameMagic Guard
Thundurus:Thundurus: ThundurusSheer Force, Magic Guard
Thundurus-Therian:Thundurus-Therian: Thundurus-TherianSheer Force, Primordial Sea
Toxapex:Toxapex: ToxapexCorrosion, Prankster
Ursaluna-Bloodmoon:Ursaluna-Bloodmoon: Ursaluna-BloodmoonAdaptability, Storm Drain, Steam Engine
Zamazenta-Crowned:Zamazenta-Crowned: Zamazenta-CrownedDauntless Shield
 
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Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
Speed Tiers
(Current as of March 3, 2024)
(DeepFriedMagikarp is the GOAT for doing this literally by themselves)
SpeedSpritePokemonBaseIVsEVsNature
666:garchomp: (+2)Garchomp10231252+
656:volcarona: (+2) :zapdos-galar: (+2)Volcarona, Zapdos-Galar10031252+
618:zamazenta: :choice scarf:Zamazenta13831252+
612
:Moltres-Galar:
(+2)
Moltres-Galar9031252+
598:volcarona: (+2) :Zapdos-Galar: (+2)Volcarona, Zapdos-Galar10031252=
590:iron crown: (+2)Iron Crown9831252=
568:Dragonite: (+2)Dragonite8031252+
568
:meowscarada:
:choice scarf:
Meowscarada12331252+
565
:greninja:
:choice scarf:
Greninja12231252+
562:zamazenta: :choice scarf:Zamazenta13831252=
558
:Moltres-Galar:
(+2)
Moltres-Galar9031252=
555:roaring moon: :choice scarf: / (+1)Roaring Moon11931252+
548
:Regieleki:
Regieleki20031252+
541
:Azelf:
:choice scarf:
Azelf11531252+
525:ogerpon: (+1)Ogerpon-*11031252+
529:scream tail: :choice scarf:Scream Tail11131252+
522:Walking wake:
:choice scarf:
Walking Wake10931252+
518:Dragonite: (+2)Dragonite8031252=
504:deoxys-speed:Deoxys-Speed18031252+
499
:Regieleki:
Regieleki20031252=
499:Garchomp: (+1)Garchomp10231252+
496
:Sandy-Shocks:
:choice scarf:
Sandy Shocks10131252+
492:Manaphy: (+1) :volcarona: (+1) :chi-yu: :choice scarf:Manaphy, Volcarona, Chi-Yu10031252+
478
:Polteageist:
(+2)
Polteageist7031252=
459:deoxys-speed:Deoxys-Speed18031252=
450:great tusk: (+1)Great Tusk8731252+
448:Manaphy: (+1) :volcarona: (+1) :chi-yu: :choice scarf:Manaphy, Volcarona, Chi-Yu10031252=
447
:rotom-wash:
:choice scarf:
Rotom-Wash8631252+
442:Kommo-o: (+1) :ceruledge: (+1) :Quaquaval: (+1)Kommo-o, Ceruledge, Quaquaval8531252+
439:gholdengo: :choice scarf:Gholdengo8431252+
438
:Electrode-Hisui:
Electrode-Hisui15031252+
436:iron hands: (+2)Iron Hands5031252+
430
:Slither-Wing:
:choice scarf:
Slither Wing8131252+
426:Dragonite: (+1)Dragonite8031252+
412:Zamazenta:Zamazenta13831252+
409:great tusk: (+1)Great Tusk8731252=
408
:barraskewda:
Barraskewda13631252+
405
:Chien-Pao:
Chien-Pao13531252+
403:Kommo-o: (+1) :Ceruledge: (+1) :Quaquaval: (+1)Kommo-o, Ceruledge, Quaquaval8531252=
393
:hoopa:
:choice scarf:
Hoopa7031252+
390
:zamazenta-crowned:
Zamazenta-Crowned12831252+
388:Dragonite: (+1)Dragonite8031252=
386
:talonflame:
Talonflame12631252+
381:iron boulder::ribombee:Iron Boulder, Ribombee12431252+
379
:meowscarada:
Meowscarada12331252+
377
:greninja:
Greninja12231252+
372
:inteleon:
Inteleon12031252+
370
:roaring-moon:
:cinderace:
Roaring Moon, Cinderace11931252+
369:Chien-Pao:Chien-Pao13531252=
361:azelf:Azelf11531252+
353:thundurus: :scream tail:Thundurus, Scream Tail11131252+
350:iron moth::Gengar::zoroark-hisui::Ogerpon: :latios: :latias:Iron Moth, Gengar, Zoroark-Hisui, Ogerpon-*, Latios, Latias11031252+
348:Walking Wake:Walking Wake10931252+
346:terrakion:Terrakion10831252+
342:iron treads:Iron Treads10631252+
333
:Garchomp:
Garchomp10231252+
331:sandy shocks: :thundurus-therian: :Landorus:Sandy Shocks, Thundurus-Therian, Landorus10131252+
328:Manaphy::Zapdos::Zapdos-Galar::Volcarona: :chi-yu: :entei: :Mew::Shaymin:Manaphy, Zapdos, Zapdos-Galar, Volcarona, Chi-Yu, Entei, Mew, Shaymin10031252+
324:hydreigon: :iron crown:Hydreigon, Iron Crown9831252+
309:landorus-therian:Landorus-Therian9131252+
306
:Arcanine-Hisui:
:Moltres:
:Moltres-Galar:
Arcanine-Hisui, Moltres, Moltres-Galar9031252+
301
:sandy-shocks:
Sandy Shocks10131252=
300:Great Tusk:Great Tusk8731252+
299:Manaphy::Zapdos::zapdos-galar::volcarona::chi-yu::Entei: :Mew::Shaymin:Manaphy, Zapdos, Zapdos-Galar, Volcarona, Chi-yu, Entei, Mew, Shaymin10031252=
298
:rotom-wash:
Rotom-Wash8631252+
295:kommo-o::Ceruledge::quaquaval::Samurott-Hisui::archaludon:Kommo-o, Ceruledge, Quaquaval, Samurott-Hisui, Archaludon8531252+
295:hydreigon: :iron crown:Hydreigon, Iron Crown9831252=
293:Gholdengo:Gholdengo8431252+
287
:Slither-Wing:
Slither Wing8131252+
284:Dragonite::mamoswine::okidogi::chandelure:Dragonite, Okidogi, Mamoswine, Chandelure8031252+
281:landorus-therian:Landorus-Therian9131252=
279
:Moltres-Galar:
Moltres-Galar9031252=
278
:heatran:
Heatran7731252+
273:Great Tusk:Great Tusk8731252=
269:kommo-o::Ceruledge::quaquaval::Samurott-Hisui: :archaludon:Kommo-o, Ceruledge, Quaquaval, Samurott-Hisui, Archaludon8531252=
262
:Volcanion:
:Hoopa:
Volcanion, Hoopa7031252+
261
:Slither-Wing:
Slither Wing8131252=
259:Dragonite::mamoswine::okidogi::Chandelure:Dragonite, Okidogi, Mamoswine, Chandelure8031252=
258
:scream tail:
Scream Tail111310=
240
:Garchomp:
Garchomp102310=
240:primarina:Primarina6031252+
239:polteageist: :Sinistcha:Polteageist, Sinistcha7031252=
236:manaphy:Manaphy100310=
226:gliscor:Gliscor9531252=
224
:Tinkaton:
Tinkaton94310=
219:primarina:Primarina6031252=
218
:kingambit:
:Diancie:
Kingambit, Diancie5031252+
216:deoxys-defense: :Brambleghast:Deoxys-Defense, Brambleghast90310=
212:pecharunt:Pecharunt88310=
210:great tusk:Great Tusk87310=
210
:enamorus-therian:
Enamorus-Therian4631252+
208
:rotom-wash:
Rotom-Wash86310=
206:archaludon::Cresselia::Kommo-o::suicune:Archaludon, Cresselia, Kommo-o, Suicune8531252=
204:gholdengo:Gholdengo8431252=
199:iron hands: :kingambit: :diancie: :ursaluna:Iron Hands, Kingambit, Diancie, Ursaluna5031252=
196:Mandibuzz:Mandibuzz8031252=
190
:Heatran:
Heatran77310=
186:Smeargle: :florges:Smeargle, Florges75310=
184:manaphy:Manaphy10000-
182:fezandipiti:Fezandipiti9900-
176:skarmory: :Sinistcha:Skarmory, Sinistcha70310=
171
:Chesnaught:
Chesnaught643128=
170
:corviknight:
Corviknight67310=
168
:Skeledirge:
Skeledirge66310=
166:meloetta:Meloetta9000-
156:goodra-hisui: :Primarina:Goodra-Hisui, Primarina60310=
146
:blissey:
Blissey55310=
144:blastoise:Blastoise78310-
136:iron hands: :kingambit: :diancie: :ursaluna: :muk-alola: :registeel:Iron Hands, Kingambit, Diancie, Ursaluna, Muk-Alola, Registeel50310=
128
:Enamorus-Therian:
Enamorus-Therian46310=
125
:corviknight:
Corviknight6700-
124:ursaluna-bloodmoon:Ursaluna-Bloodmoon52290-
124
:Hippowdon:
Hippowdon47250=
124
:Ting-Lu:
Ting-Lu45290-
112:Swampert: :empoleon::primarina:Swampert, Empoleon, Primarina6000-
106
:Garganacl:
:Toxapex:
:Dondozo:
Garganacl, Toxapex, Dondozo35310=
76
:clodsire:
Clodsire20310=
58
:slowking-galar:
:slowking:
Slowking-Galar, Slowking3000-
 
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Gimmicky

You give me chills, I've had it with the drills
is a Smogon Discord Contributoris a Contributor to Smogon
AAA Role Compendium
This is the Role Compendium for the AAA tier. Each Pokemon that is here is, at least theoretically, viable in the AAA metagame, and as such, it will change as the viability rankings get updated. Feel free to discuss below whether a Pokemon should be added to or removed from a certain role; however, please refrain from discussing the order of a given subsection aside from glaring issues.

Hazard Setters
Stealth Rock:
:great tusk: :swampert: :azelf::deoxys-speed: :deoxys-defense: :empoleon::scream tail::garchomp: :heatran: :sandy shocks: :skarmory: :archaludon::blissey: :kingambit: :landorus-therian: :terrakion::garganacl::iron treads: :chansey::kommo-o: :landorus::mew::smeargle: :ting-lu: |:arcanine-hisui: :diancie: :gliscor: :mamoswine: :tinkaton: :cobalion: :hydreigon:

Spikes:
:deoxys-speed: :deoxys-defense: :garchomp::ogerpon-hearthflame: :sandy-shocks: :skarmory: :meowscarada: :ogerpon-cornerstone: :ogerpon-wellspring::smeargle: :chesnaught::mew: :ting-lu: |:brambleghast::diancie: :gliscor: :samurott-hisui:

Toxic Spikes:
:gengar: :iron-moth: :smeargle::toxapex: | :gliscor:

Sticky Web:
:Smeargle: | :ribombee::spidops:

Hazard Control
Defog:
:corviknight::mandibuzz::talonflame:| :scizor:

Rapid Spin:
:great tusk: :iron treads: :quaquaval: :regieleki: |:blastoise: :brambleghast:

Other removal:
:cinderace: (Court Change)

Spinblockers:
:gholdengo: :ceruledge::gengar::pecharunt: :zoroark-hisui::polteageist: | :brambleghast: :chandelure: :sinistcha:

Momentum
U-turn:
:corviknight: :roaring-moon: :azelf::manaphy::iron moth::mandibuzz: :zapdos: :cinderace::ogerpon-hearthflame::zapdos-galar: :landorus-therian::meloetta: :meowscarada: :ogerpon-cornerstone: :ogerpon-wellspring::slither wing: :volcarona: :zoroark-hisui::mew: :thundurus: :landorus: :quaquaval: :talonflame::thundurus-therian: |:moltres: :greninja: :fezandipiti: :gliscor: :ribombee: :inteleon:

Volt Switch:
:iron-hands: :zapdos: :sandy-shocks: :electrode-hisui: :iron-treads: :thundurus: :regieleki::mew::thundurus-therian: | :iron-crown: :cobalion:

Flip Turn:
:swampert: :manaphy: :walking-wake: :barraskewda::empoleon::primarina: :latios: :quaquaval: :mew::quaquaval: |:samurott-hisui: :inteleon: :blastoise:

Parting Shot:
:pecharunt: :smeargle:

Set-up Sweepers
Swords Dance:
:ceruledge::chien-pao::iron-hands::empoleon::iron-boulder::cinderace::garchomp::ogerpon-hearthflame::skarmory: :kingambit::landorus-therian: :ogerpon-cornerstone::ogerpon-wellspring::zoroark-hisui::kommo-o::mew::quaquaval::talonflame:| :samurott-hisui::ursaluna: :lucario:

Nasty Plot:
:azelf::deoxys-speed::gholdengo::gengar: :pecharunt::meowscarada::zoroark-hisui: :thundurus::landorus::thundurus-therian:|:rotom-wash: :sinistcha: :lucario: :hydreigon:

Bulk Up / Curse:
:corviknight::great tusk::ceruledge::zapdos-galar: :kommo-o::talonflame:| :garganacl: :dondozo: :mamoswine:

Calm Mind:
:azelf::deoxys-speed::deoxys-defense: :primarina::scream tail::latios::blissey::landorus-therian: :cresselia::enamorus-therian: :landorus::mew::ursaluna-bloodmoon: |:diancie: :iron-crown: :latias:

Other:
:iron moth: (Fiery Dance) :corviknight::deoxys-defense::zamazenta::heatran: :skarmory::archaludon::garganacl: :kommo-o::zamazenta-crowned: (Iron Defense) :deoxys-defense: (Cosmic Power) :roaring moon: :walking-wake::dragonite::latios: :kommo-o: :gyarados: (Dragon Dance) :volcarona::ribombee: (Quiver Dance) :manaphy: (Tail Glow) :manaphy: (Take Heart) :kommo-o::iron-hands: (Belly Drum)

Status Afflictors
Burn - Direct (Will-O-Wisp):
:ceruledge::gengar::cinderace::heatran::slither wing: :volcarona::zoroark-hisui::mew::talonflame:|:rotom-wash: :arcanine-hisui: :moltres: :chandelure:

Burn - Indirect (Lava Plume/Steam Eruption/Scald):
:manaphy::walking wake::primarina::heatran::mew:| :volcanion: :sinistcha: :inteleon:

Paralysis - Direct (Thunder Wave/Stun Spore/Nuzzle/Zap Cannon):
:deoxys-speed::gholdengo::gengar::deoxys-defense::scream tail: :zapdos: :dragonite::latios: :sandy-shocks: :archaludon::blissey::electrode-hisui::chansey: :regieleki: |:rotom-wash: :ribombee: :sinistcha::hydreigon:

Paralysis - Indirect (Discharge/Thunder):
:iron moth: :zapdos: :sandy shocks:|:rotom-wash:

Bad Poison - Direct (Toxic):
:gengar::mandibuzz::iron moth::mew::pecharunt:|:toxapex: :fezandipiti: :gliscor:

Bad Poison - Indirect (Poison Fang/Malignant Chain):
:pecharunt:|:muk-alola:

Utility
Knock Off:
:great tusk::roaring moon::deoxys-speed::azelf::deoxys-defense::gengar::manaphy::swampert::walking wake::empoleon::mandibuzz::ogerpon-hearthflame::meloetta::zapdos-galar::goodra-hisui::meowscarada::mew::ogerpon-cornerstone::ogerpon-wellspring::zoroark-hisui::iron treads::thundurus::quaquaval:| :samurott-hisui: :tinkaton: :gliscor: :mamoswine: :thundurus-therian: :goodra:

Wish:
:scream tail:|:alomomola::vaporeon:

Heal Bell:
:blissey::chansey:

Wallbreakers
Physical Amplification (Sword of Ruin, Adaptability, Guts, etc.):
:great-tusk::roaring moon: :ceruledge::chien-pao::iron-hands::zamazenta::iron-boulder::cinderace::garchomp::ogerpon-hearthflame::zapdos-galar: :kingambit::meowscarada::ogerpon-cornerstone::ogerpon-wellspring: :slither wing::terrakion::mew:| :samurott-hisui:

Special Amplification (Beads of Ruin, Adaptability, Hadron Engine, etc.):
:deoxys-speed::gholdengo::azelf::gengar::iron moth::walking-wake::latios: :sandy shocks::volcarona::zoroark-hisui::landorus: :thundurus: :enamorus-therian::thundurus-therian::ursaluna-bloodmoon:|

Magic Guard - Physical:
:chien-pao::cinderace::zapdos-galar::slither-wing::quaquaval::talonflame:| :arcanine-hisui: :moltres:

Magic Guard - Special:
:gholdengo::electrode-hisui: :zoroark-hisui::thundurus:|:iron-crown::cobalion:

Magic Guard - Mixed:
:heatran::mew: :zoroark-hisui::iron-treads:|:volcanion:

Weather - Desolate Land:
:ceruledge::iron moth::cinderace::heatran::ogerpon-hearthflame: :landorus-therian::landorus::volcarona:|:moltres: :chandelure:

Weather - Primordial Sea:
:manaphy: :walking wake::primarina::zapdos: :barraskewda::archaludon: :ogerpon-wellspring:| :samurott-hisui: :volcanion: :greninja: :inteleon:

Dedicated Walls
Physically Defensive Amplification (Intimidate, Fluffy, etc.):
:corviknight: :great tusk::gholdengo::deoxys-defense: :scream-tail::zapdos: :mandibuzz: :skarmory::archaludon::landorus-therian::pecharunt::quaquaval: :zamazenta-crowned:

Specially Defensive Amplification (Vessel of Ruin, Sand Stream etc.):
:garganacl:

Type Immunity Walls (Well-Baked Body, Volt Absorb, Earth Eater etc.)
:corviknight::great-tusk::gholdengo::iron-hands::empoleon::mandibuzz::skarmory::blissey: :garganacl: :kingambit: :landorus-therian::pecharunt::iron-treads::chesnaught::ursaluna-bloodmoon:|:fezandipiti: :gliscor:

Regenerator - PhysDef:
:great tusk: :deoxys-defense::iron-hands::manaphy::kommo-o: :archaludon::garchomp: :mew: :iron-treads: :ting-lu:|:gliscor::tinkaton:

Regenerator - SpDef:
:roaring moon::swampert::deoxys-defense::iron-hands::manaphy: :primarina: :meloetta::garchomp: :goodra-hisui: :mew::iron-treads: |:goodra: :blastoise:

Speed Control
Naturally Fast:
:zamazenta::roaring moon::chien-pao: :deoxys-speed::azelf::barraskewda::iron-boulder::cinderace: :meowscarada::electrode-hisui: :regieleki::zamazenta-crowned: |:talonflame: :inteleon: :greninja:

Choice Scarfers:
:roaring-moon: :gholdengo: :azelf: :walking-wake: :latios: :meowscarada: :thundurus-therian: :iron-moth: :sandy-shocks:

Extreme Speed:
:deoxys-speed::dragonite::regieleki: | :arcanine-hisui: :lucario:

Sucker Punch:
:roaring-moon::chien-pao: :cinderace: :meowscarada::kingambit: |:samurott-hisui:

Other (Amplification):
:iron-hands: :ursaluna: (Surge Surfer) :manaphy: (Protosynthesis) :great-tusk: :iron-treads: :quaquaval: (Rapid Spin)

Other (Priority)
:barraskewda: :samurott-hisui: (Aqua Jet) :lucario: (Bullet Punch) :iron-hands: :blastoise: (Fake Out) :slither-wing: (First Impression) :ceruledge: :zoroark-hisui: (Shadow Sneak) :ursaluna-bloodmoon: :samurott-hisui: (Vacuum Wave) :greninja: (Water Shuriken)
 
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UT

Come one come all, it's happening again
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Appeals + C&C Lead
So...what do we do here?
Welcome to the AAA Resources thread! One thing we very much want to encourage this generation is community involvement in the resources thread. We got an amazing response when we asked for sample sets in the main thread, and that's what we want to continue here.

What goes here?
Do you have a sample set for a mon on the VR? Post it here, especially for mons that do not have sample sets/analyses. Think something is in the wrong place on the viability ranking, or missing a viable ability? Tell us why. Do you think one of the analyses is out of date, or could be improved? Make the suggestion. See something missing from the Speed tiers? Point it out. Are there other types of resources you would like to see? We're all ears!

What still goes in
the main thread?
Basically, everything else. Tiering actions, cool strategies you've found, sharing sample teams or fun teams you've been using, etc. all still go in the main thread. This thread is for specifically contributing to resources, everything else still goes in the main thread.

Thanks for all the contributions you've made so far, and we look forward to seeing what else you come up with!
 

Ducky

Aw Phooey
is a Contributor to Smogon
I'd like to nominate Baxcalibur to mid. It has a great offensive typing and strong priority in ice shard that makes it very nice vs a lot of the meta. I don't have any replays to show, but I climbed to 1400 on the ladder with it and can pretty confidently it deserves to be mid tier.

Baxcalibur @ Choice Band
Ability: Sword of Ruin / Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Glaive Rush
- Icicle Crash
- Ice Shard
- Earthquake

I've found Choice Band to be better, but a Boots set with SD over EQ is also pretty solid.
 

Giagantic

True Coffee Maniac
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OM Leader
I'd like to suggest moving up :Iron Valiant: Iron Valiant to High.

With a simple set such as this:

Iron Valiant @ Life Orb
Ability: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Thunderbolt
- Shadow Ball / Knock Off
- Close Combat

This Pokemon is able to tear into teams from both spectrums making defensive counterplay difficult at best. The chief example, one which I am sure many familiar with AAA currently have experienced is that of Corviknight vs Iron Valiant, or more specifically how Iron Valiant totally wrecks one of the most common defensive pivots / defoggers available, regardless of set.

Oh it is Ice Scales Corviknight get 2-3hko'd, 4 Atk Life Orb Iron Valiant Close Combat vs. 252 HP / 4 Def Corviknight: 203-239 (50.7 - 59.7%) -- 84% chance to 2HKO after Leftovers recovery

Oh it is Fur Coat Corviknight get 1-2hko'd, 252 SpA Life Orb Sheer Force Iron Valiant Thunderbolt vs. 252 HP / 4 SpD Corviknight: 356-421 (89 - 105.2%) -- 31.3% chance to OHKO

Despite not being the fastest threat, Iron Valiant ain't slow, it faces competition from faster special attackers like Flutter Mane but is able to break past defensive counterplay that would stymie common Flutter Mane sets. This attribute can't be understated and this is ignoring the various other sets it can run from Scarf Trick to other potentially unexplored sets. Point is, Iron Valiant is a monster of a pokemon, it's limits haven't been fully explored and it is already so potent that I am hard-pressed to find good counterplay to it outside of prediction or simply not allowing it the opportunity which, in my opinion doesn't fit it's place in Middle viability.



(Woops I did it again Edit: Accidentally didn't input right calcs as pointed out by Astralydia below)
 
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I'd like to suggest moving up :Iron Valiant: Iron Valiant to High.

With a simple set such as this:

Iron Valiant @ Life Orb
Ability: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Thunderbolt
- Shadow Ball / Knock Off
- Close Combat

This Pokemon is able to tear into teams from both spectrums making defensive counterplay difficult at best. The chief example, one which I am sure many familiar with AAA currently have experienced is that of Corviknight vs Iron Valiant, or more specifically how Iron Valiant totally wrecks one of the most common defensive pivots / defoggers available, regardless of set.

Oh it is Ice Scales Corviknight get 2hko'd, 0 Atk Life Orb Iron Valiant Close Combat vs. 0 HP / 4 Def Corviknight: 200-238 (59.3 - 70.6%) -- guaranteed 2HKO.

Oh it is Fur Coat Corviknight get 1hko'd, 252 SpA Life Orb Sheer Force Iron Valiant Thunderbolt vs. 0 HP / 0 SpD Corviknight: 359-424 (106.5 - 125.8%) -- guaranteed OHKO

Despite not being the fastest threat, Iron Valiant ain't slow, it faces competition from faster special attackers like Flutter Mane but is able to break past defensive counterplay that would stymie common Flutter Mane sets. This attribute can't be understated and this is ignoring the various other sets it can run from Scarf Trick to other potentially unexplored sets. Point is, Iron Valiant is a monster of a pokemon, it's limits haven't been fully explored and it is already so potent that I am hard-pressed to find good counterplay to it outside of prediction or simply not allowing it the opportunity which, in my opinion doesn't fit it's place in Middle viability.
The benchmarks are lacking HP investment - whilst not too important, this actually makes Corviknight a bit more of a reliable pivot. In the case of Ice Scales, you'll need to predict correctly, and in the case of Fur Coat, Thunderbolt isn't an automatic OHKO, meaning that in pinch situations, Corviknight can at least attempt to check Valiant if the game depends on it. However, this isn't an argument against the nom - just an observation.
4 Atk Life Orb Iron Valiant Close Combat vs. 252 HP / 4 Def Corviknight: 203-239 (50.7 - 59.7%) -- 84% chance to 2HKO after Leftovers recovery
252 SpA Life Orb Sheer Force Iron Valiant Thunderbolt vs. 252 HP / 4 SpD Corviknight: 356-421 (89 - 105.2%) -- 31.3% chance to OHKO
 

Ducky

Aw Phooey
is a Contributor to Smogon
Ok I didn't think I would be back in this thread again so quickly but think the defensive Great Tusk set can be improved a little.

The first change is removing 32 EVs from HP and the 4 in Atk and moving them to speed. This creeps Jolly Iron Hands and let's you tie +Speed base 100s. It might be worth to invest 40 EVs into speed to outspeed base 100s at +1, but the most important thing is creeping Hands IMO.

Also I think Stealth Rock can be slashed behind Body Press for the 4th slot, as Great Tusk is often able to find opportunities to set up Rocks during a game and matches up pretty well vs a lot of the tier's hazard removal.


anyways this is what i think the new sett should look like

Great Tusk @ Leftovers / Heavy-Duty Boots
Ability: Regenerator
EVs: 220 HP / 252 Def / 36 Spe
Impish Nature
- Earthquake
- Knock Off
- Rapid Spin
- Body Press / Stealth Rock
 

SparksBlade

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Community Leader
Palo needs a sample set!
Palossand @ Leftovers
Ability: Fur Coat
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Shore Up
- Earth Power
- Shadow Ball


I randomly decided that I wanted to try Palossand and looked around the forums and resources a bit, as well as asking on PS. The most I could find was "decent physical wall, gog set better, hippo better". Haters. Palossand being part Ghost-type actually came into play quite a bit with spinblocking and just taking less chip from random U-Turns

Shadow Ball I think separates Palossand from Hippowdon as well, as now you can waste Corviknight's Roosts if it just tries to 1v1 you, or force it out and manage to keep your rocks. Also in last mon scenarios you get plenty of chances to spam Shadow Ball vs, say, DD Dragonite, which means most times it won't be able to get enough boosts to kill you then sweep your whole team because of Roost PP and SpDef drop chances.

In my opinion Earth Power is slightly more important than Shadow Ball, so I tried a few more options in place of Shadow Ball. Protect for Choiced Chi-Yu / Flutter Mane, Chilling Water for just the attack drop in case someone really tries to muscle past you, Hypnosis cos why not, and Imprison to prevent rocks. All were kinda meh, maybe Protect closest to useful but I ended up going back to Shadow Ball every time.

This mon ate every physical hit, including super effective ones and tinted lens ones and was one of . I haven't tried the other mons as much/at all so can't say too much for it's ranking, maybe near the bottom of Mid rather than in Low but that's whatever. It does have its flaws tho - VERY PASSIVE. All you can do is pray for some SpDef drops and nothing else. Hippowdon having Whirlwind over it is also a big thing even if Hippo can't touch Corviknight because shuffling through hazards is great even with the drawback of being useless vs last mon.

I think Palossand fits some very niche role over its competitors but it's not a completely overshadowed mon either.
 

Giagantic

True Coffee Maniac
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OM Leader
Okay folks, next nom to move up is one I think few will disagree with and is a Pokemon that runs a wide number of abilities to fit the team it is on and that Pokemon is none other then :Gholdengo: Gholdengo! It is in my opinion a top tier Pokemon in AAA and should be grouped up with the titans of the meta!

The reason? Simple, it can effectively fit into most teams and run a wide range of abilities such that when facing one you never actually know what it is running till it is too late. Every single match with a Gholdengo is one in which you are never sure if you are up against one that is immune to ground (Earth Eater), immune to fire (Well-Baked Body), extremely physically bulky (Fur Coat), or running more niche abilities such as Bulletproof to stop incoming threats from checking it. It can run tanky sets, choiced sets with trick, bulky offensive sets, sub based sets, and performs these roles to similar degrees of effectiveness.

Gholdengo is a pokemon that basically has everything it really needs to perform, it's dual stabs are resisted by a scant few Pokemon, and give it a great number of resists and immunities. It's movepool contains everything it needs similarly to it's typing having access to the unique steel move Make It Rain! on top of Shadow Ball, Recover, Substitute, Trick, Nasty Plot, and so forth... It is one of the few pokemon that can actually run it's regular ability and get away with it in AAA... this in of itself says a lot about how powerful and effective it is in it's role as a bulky steel/ghost.

It can also check or counter a number of the top rated pokemon simply by running a variety of sets for example, it can run Well-Baked Body and counter Iron Moth, Substitute sets can setup in front of Garganacl for free, Dragonite is forced to EQ but can backfire when facing Fur Coat or ground immune abilities, heck... whilst the following isn't something you should necessarily run Gholdengo could easily counter non-mold breaker variants of Iron Bundle with any sort of water immunity. It is a Pokemon that can easily punish the most common pivot and defogger, Corviknight, it can scare off every single variant of the steely bird but Power Trip sets which take too long to setup to effectively handle Gholdengo before it sets up itself and breaks through Ice Scales. The list of what it can run is vast and it is this fact that elevates it far above other Pokemon in my opinion. Facing one forces you into guessing what it is running or testing out the waters, this allows a Gholdengo player to easily bluff abilities such as Well-Baked Body or Earth Eater lest the opponent wants to risk a pokemon or give way to a easy setup moment.

TLDR: Gholdengo is a bundle of potential abilities with great firepower and greater typing and should not be lumped in the Middle of the VR but firmly placed at the top.
 
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LordBox

you should love yourself... NOW!
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Supporting both the Gholdnego and Iron Valiant promotions, Gholdnego is just immensely useful and versatile with all its set whether RegenScarf, Bulky FC/Type Immunity or other stuff like Specs or such while Iron Valiant is just a really good mixed Wallbreaker that can actually break through the dominant FurScale cores that are everywhere.

Also, Avalugg should probably belong in low. Without Tera, the Tables typing really holds it back a lot. In terms of physical threats that can break through, mixed Pult/DNite/Iron Valiant, OPulse/Adapt Slitherwing, Cereludge, Offensive Tusk, BDrum Iron Hands and even Kingambit all have the capability to break Avalugg without that much trouble and so fails to find much appeal on a lot of teams that can't really find much space to find defensive answers to all of them and has meh utility overall with no pivot. Still can be worth considering as it can still wall mons that it doesn't have a poor type matchup like non-mixed DNite and Baxculibur but in most cases, at least on balance, I find FC Hippowdown as a fat sponge to be a lot better as its type doesn't suck as much and can handle generally more or even Iron Hands for the typing + pivot. Definitely also seen a lot less Tables on ladder as well, which is probably indicative of others realizing the same.

Also nominating Fur Coat Slitherwing, Stakeout CB Tusk and Stakeout Iron Valiant to be put on the VR, although I'm really just coping because I'm the only one using either Stakeout mons, but they are genuinely good options I swear. Fur Coat Slitherwing is just a cool defensive options for its ability to pivot + wisp which is enough to sell it for me but its typing also allows it to check offensive Tusk, Kingambit and BDrum Iron Hands nicely (also beats Meowscarada very well, I guess). It does admittedly struggle with stuff like Cereludge and DNite but the list isn't so long I can't put in teammates to handle them (Dazzling Flutter can lure both for players who don't scout first) with the utility that it brings, mainly just pivot because pivot is annoying to find on defensive mons these days while still being as useful as ever. Nvm I just got trolled since FC just isn't on the VR ranking but it is on SmogDex (add it to VR though).

Stakeout Tusk is a good alternative to MBreaker (I swear), it poses a similar ability to rip and shred fat or more passive teams that let it keep coming in while having an improved performance against mons that aren't FurCoat, Stakeout allowing it to do things like OHKO'ing defensive RegenTusk and spamming Knock in fear of immunities also becomes a lot better to do (doing like 80-90 to IceScales Corv). Does perform less reliably against fat FurCoat mons but with good play they can be chipped into 2HKO range, Tusk still doing 70-80 to FC Hippowdown on the switch + next attack. Heavily prediction reliant though with both STABs having common immunities so you better start praying whenever you click an attack.

Stakeout Iron Valiant I've admittedly tested less than either, but I've found it pretty cool (and if FC Flutter and IceScales Chomp can go on the viability rankings, which I've never seen on ladder once, why not this). Main advantage of this set is really capitalizing on forced switches and unlike Tusk not struggling to break FurScales. Wrecking basically anything coming in (if you can get the predict right*), even dedicated checks to Valiant like physically defensive IceScales Florges or specially defensive Scream Tail can be put into 2HKO range with some little chip and can straight up OHKO Corviknight on the switch which people still do fairly often, meaning the Corv can't escape and live another day. Life Orb recoil is annoying though and is heavily prediction reliant but this can be solved with just getting good™. It can also struggle a bit on getting in position to force some things out, although I've paired it with things like offensive SlitherWing to pivot it on FurCoat mons which usually switch out.
 
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cat

anemoia
is a Community Contributoris a Smogon Discord Contributoris a Top Tiering Contributoris a Contributor to Smogon
Poltea set

Polteageist @ White Herb

Ability: Queenly Majesty

EVs: 232 Def / 24 SpA / 252 Spe

Timid Nature

IVs: 0 Atk

- Shell Smash

- Shadow Ball

- Stored Power

- Giga Drain



heres my personal poltea set. the evs may seem weird but ive evd them to tank dnite ( +1 252+ Atk Dragonite Earthquake vs. 0 HP / 232 Def Polteageist: 193-228 (73.9 - 87.3%) -- guaranteed 2HKO after Stealth Rock ) another mon it can sometimes switch in on is blissey, apart from the occasional shadow ball. of course, the best set is prob



Polteageist @ White Herb

Ability: Queenly Majesty

EVs: 252 SpA / 4 SpD / 252 Spe

Modest Nature

IVs: 0 Atk

- Shell Smash

- Shadow Ball

- Stored Power

- Giga Drain
 

UT

Come one come all, it's happening again
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
I'd like to nominate Baxcalibur to mid.
Did!
I'd like to suggest moving up :Iron Valiant: Iron Valiant to High.
Did!
Palo needs a sample set!
Added!
Okay folks, next nom to move up is one I think few will disagree with and is a Pokemon that runs a wide number of abilities to fit the team it is on and that Pokemon is none other then :Gholdengo: Gholdengo!
Yeah wth was that in mid? Did!
Also, Avalugg should probably belong in low.
Did!
Also nominating Fur Coat Slitherwing, Stakeout CB Tusk and Stakeout Iron Valiant to be put on the VR
Did!
Poltea set
Yeah we can add the matchup Teapot, did!

Thanks for all the great suggestions, and if you have more, keep them coming!
 

LordBox

you should love yourself... NOW!
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Dondozo with prankster rest-talk, liquidation, curse should be in low
I can get behind Dondozo being in low, although Prankster doesn't seem like that good an ability to put on that, do you really need to move faster than your opponents at all as Dondozo? If you wanna go for a bulky wincon you could always slap IceScales on that set or even FurCoat or smth. Or just use it as a bulky wall with Regen but idk I haven't tested it all.
 
I'd also like to argue that Iron Bundle is at best mid viability.

What makes it broken in OU is its speed+unresisted stab combination making nothing but Blissey a true switch-in. However, the prevalence of ice scales means it gets walled extremely easily by the likes of spdef corviknight or Florges unless it's specs primordial sea (as for florges it walls regardless). Functionally we have so many options for general special walls that it falls flat in too many games.

It also gets walled by the desolate land fire types (volc and iron moth) who also prevent flip turn and shifts momentum heavily. All this alongside poor defensive typing and stats make it no where near as strong as the top threats.

It's speed and access to flip turn mean its offensive sets will always be good and some interesting defensive sets (snow-warning aurora) can be scary but it's misplaced in top tier imo.

I can get behind Dondozo being in low, although Prankster doesn't seem like that good an ability to put on that, do you really need to move faster than your opponents at all as Dondozo? If you wanna go for a bulky wincon you could always slap IceScales on that set or even FurCoat or smth. Or just use it as a bulky wall with Regen but idk I haven't tested it all.
I had some success with prankster at a high-ish rank I think running spdef and being able to instantly boost defence before you get hit is a big deal. Plus being able to heal before getting hit also makes a big difference. Then being able to attack or boost with priority using sleep talk (although unreliable) can and does win games. Ice scales I could see working for sure I just think the opportunity cost is too high to give up corv, florges, garg or something else with that ability and the same goes with regen. It doesn't do much when it switches in each time (it seems like more of a wincon pokemon) so I think regen wouldn't be too good but maybe it could work.
 

LordBox

you should love yourself... NOW!
is a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Contributor to Smogon
I'd also like to argue that Iron Bundle is at best mid viability.

What makes it broken in OU is its speed+unresisted stab combination making nothing but Blissey a true switch-in. However, the prevalence of ice scales means it gets walled extremely easily by the likes of spdef corviknight or Florges unless it's specs primordial sea (as for florges it walls regardless). Functionally we have so many options for general special walls that it falls flat in too many games.

It also gets walled by the desolate land fire types (volc and iron moth) who also prevent flip turn and shifts momentum heavily. All this alongside poor defensive typing and stats make it no where near as strong as the top threats.

It's speed and access to flip turn mean its offensive sets will always be good and some interesting defensive sets (snow-warning aurora) can be scary but it's misplaced in top tier imo.
Specs Primordial Sea Bundle is the most common set and it can very easily put Corviknight in range with good play with Flip Turn doing 20% ish while Pump can do 40%. It can still apply quite the bit of pressure of teams and despite DesoVolc/Moth it has U-Turn to keep up the momentum against them. I think the fact so many teams have specific counterplay just for Bundle and is always kept in mind when keeping special threats in mind is enough to show why it's high, it can still be immensely threatening with its power and its speed is still great only being outsped by Scarfers and Pult, IceScales Corv isn't hard to be chipped into 2HKO range with good play and even mons that essentially always wall it can still be exploited for momentum with U-Turn/Flip Turn. I'd also like the mention the funniest Galvanise Banded Giga Impact Bundle that OHKO's Corv and Iron Moth on the switch which Aesf made because its just hilarious.

Also while I'm here nominating Fur Coat as a viable ability for Volcarona. I've talked about it before and after a bit more testing it still is rather cool on HO anyway, which is the only place I've tested it on and where the opportunity cost of using FC on Volc and SR weakness don't come into play much and can pair up with other offensive monsters to overwhelm annoying special walls like Clodsire. Also why are there two Polteageists on the VR ranking?

Volcarona @ Heavy-Duty Boots / Leftovers
Ability: Fur Coat
Tera Type: Bug
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Quiver Dance
- Bug Buzz / Will-O-Wisp / Giga Drain / Psychic
- Fiery Dance
- Morning Sun
 
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Sample set:
Flutter Mane @ Leftovers
Ability: Fur Coat
EVs: 120 Def / 132 SpA / 252 Spe
Timid Nature
- Calm Mind
- Shadow Ball
- Moonblast
- Pain Split

120 Def lets it always live +1 Sharp Beak Aerilate Dragonite's Extreme Speed; +1 252+ Atk Sharp Beak Aerilate Dragonite Extreme Speed vs. 0 HP / 120 Def Fur Coat Flutter Mane: 211-250 (84 - 99.6%) -- guaranteed 2HKO after Leftovers recovery
 

cat

anemoia
is a Community Contributoris a Smogon Discord Contributoris a Top Tiering Contributoris a Contributor to Smogon
id like to nominate well-baked body gholdengho as a set on the vr

Gholdengo wbb
Gholdengo @ Leftovers
Ability: Well-Baked Body
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Recover

heres a analysis if u want one (seperate from the defensive nasty plot)
Defensive Moth Check (lol)
Gholdengo's reliable recovery in Recover, ability to setup and hit hard with Nasty Plot, Shadow Ball and Make It Rain, and lastly excellent typing granting it many resists and few weaknesses. Its typing allows it, with a fire immunity ability, to check Iron Moth and Volcarona very well, as well as checking Iron Valiant, Noivern, Scream Tail and Slither Wing naturally. With Well-Baked Body, it is only weak to Ground, Ghost and Dark. With the most common ghost types being Flutter Mane and Dragapult, a good Ice Scales user like Garganacl or Corviknight can be a good partner for Gholdengo. However, Corviknight needs to be careful for Hadron Engine variants. Corviknight doubles as a partner by being able to eat the ground type moves that may plague Gholdengo. Its dark weakness is also accounted for in the fact that there aren't alot of dark types, with mainly Chi-Yu and Kingambit. Chi-Yu can get revenge killed by Aerilate Dragonite, which can be another partner for Gholdengo as it is also immune to ground types. Kingambit can be reliably check but a common Fur Coat User Iron Hands.
 

LordBox

you should love yourself... NOW!
is a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Contributor to Smogon
id like to nominate well-baked body gholdengho as a set on the vr

Gholdengo wbb
Gholdengo @ Leftovers
Ability: Well-Baked Body
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Recover

heres a analysis if u want one (seperate from the defensive nasty plot)
Defensive Moth Check (lol)
Gholdengo's reliable recovery in Recover, ability to setup and hit hard with Nasty Plot, Shadow Ball and Make It Rain, and lastly excellent typing granting it many resists and few weaknesses. Its typing allows it, with a fire immunity ability, to check Iron Moth and Volcarona very well, as well as checking Iron Valiant, Noivern, Scream Tail and Slither Wing naturally. With Well-Baked Body, it is only weak to Ground, Ghost and Dark. With the most common ghost types being Flutter Mane and Dragapult, a good Ice Scales user like Garganacl or Corviknight can be a good partner for Gholdengo. However, Corviknight needs to be careful for Hadron Engine variants. Corviknight doubles as a partner by being able to eat the ground type moves that may plague Gholdengo. Its dark weakness is also accounted for in the fact that there aren't alot of dark types, with mainly Chi-Yu and Kingambit. Chi-Yu can get revenge killed by Aerilate Dragonite, which can be another partner for Gholdengo as it is also immune to ground types. Kingambit can be reliably check but a common Fur Coat User Iron Hands.
I think you're already aware but WBB is already included with Defensive NP set on Smogdex and so already has a set (although isn't on the VR, for some reason) and I don't believe there's enough to distinguish WBB Gholdengo from the other sets to warrant it's own analysis and set as it functions similarly enough outside the defensive aspect (and would warrant another analysis for Earth Eater). On the set itself, Substitute should also be in there.
 

cat

anemoia
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heres my desoland / opulse cinderace pivot, tlens / sf and mguard sets. id nominate it for around mid (def better ceruledge)
sun pivot
Cinderace @ Heavy-Duty Boots
Ability: Desolate Land
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Swords Dance


tlens / sf
Cinderace @ Life Orb
Ability: Tinted Lens
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Taunt
- Swords Dance


mguard x2 (idk i have one more defensive and one offensive)

defensive mguard
Cinderace @ Leftovers
Ability: Magic Guard
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Will-O-Wisp
- Flare Blitz
- U-turn
- Court Change


offensive mguard
Cinderace @ Life Orb
Ability: Magic Guard
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- High Jump Kick
- Flare Blitz
- U-turn

i dont mind writing an analysis for cinder if no one has reserved the spot yet (we havent removed flutter from vr)
 

LordBox

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heres my desoland / opulse cinderace pivot, tlens / sf and mguard sets. id nominate it for around mid (def better ceruledge)
sun pivot
Cinderace @ Heavy-Duty Boots
Ability: Desolate Land
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Swords Dance


tlens / sf
Cinderace @ Life Orb
Ability: Tinted Lens
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Taunt
- Swords Dance


mguard x2 (idk i have one more defensive and one offensive)

defensive mguard
Cinderace @ Leftovers
Ability: Magic Guard
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Will-O-Wisp
- Flare Blitz
- U-turn
- Court Change


offensive mguard
Cinderace @ Life Orb
Ability: Magic Guard
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- High Jump Kick
- Flare Blitz
- U-turn

i dont mind writing an analysis for cinder if no one has reserved the spot yet
Isn't it a bit too early to write Ace? Well whatever. In terms of the sets MG defensive I don't think is a thing, just slashing the SD in offensive MG with Wisp or Court Change is fine (Ace's bulk isn't real even if invested into + no recovery so I think the set would be terrible anyway). I've never seen Tinted but I guess go for it, U-Turn and Band would still seem like an option on it though. Also where is OPulse? If it's DLand, slash it. Also Life Orb, Band should be there and Will O Wisp and Court Change should be slashed with SD imo (Or you could make an SD variant or non-SD but I doubt it's needed)
 

UT

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heres my desoland / opulse cinderace pivot, tlens / sf and mguard sets. id nominate it for around mid (def better ceruledge)
sun pivot
Cinderace @ Heavy-Duty Boots
Ability: Desolate Land
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Swords Dance


tlens / sf
Cinderace @ Life Orb
Ability: Tinted Lens
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Taunt
- Swords Dance


mguard x2 (idk i have one more defensive and one offensive)

defensive mguard
Cinderace @ Leftovers
Ability: Magic Guard
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Will-O-Wisp
- Flare Blitz
- U-turn
- Court Change


offensive mguard
Cinderace @ Life Orb
Ability: Magic Guard
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- High Jump Kick
- Flare Blitz
- U-turn

i dont mind writing an analysis for cinder if no one has reserved the spot yet (we havent removed flutter from vr)
Thanks for the set ideas! (And pointing out Flutter was still on the VL, it has been yeeted). Like LordBox said, it’s far too early to write the Cinderace analysis, or honestly even rank it yet; it’s been legal on PS! less than 24 hours. Additionally, when it is time to write, reservations belong here.

While it’s too early for an analysis, we do already have a sample set up, and it is similar to your first set. I don’t see much merit to Tinted Lens or Sheer Force, as they are weaker than Orichalcum Pulse, while Magic Guard may have a niche due to Court Change and much better PP from Flare Blitz. We will see with time!
 

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