Alola Formes V3

#35


Pokémon: Nidoran♀-Alolan
New Typing: Fairy
New Abilities: Pixilate, Cute Charm / Guts (HA)
New Stats: 52 (-3) / 62 (+15) / 45 (-7) / 25 (-15) / 35 (-5) / 56 (+15)
New/Removed Moves:

-Added: Fake Out, Extreme Speed, Play Rough, Dazzling Gleam, Fairy Wind, Draining Kiss, Dragon Dance, Slack Off, Disarming Voice (9)
-Removed:
Poison Sting, Venoshock, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Toxic Spikes, Poison Fang, Pursuit (-9)

Pokémon: Nidorina-Alolan
New Typing: Fairy/Ground
New Abilities: Pixilate, Cute Charm / Guts (HA)
New Stats: 66 (-4) / 75 (+13) / 60 (-7) / 44 (-11) / 50 (-5) / 70 (+14)
New/Removed Moves:

-Added: Fake Out, Extreme Speed, Play Rough, Dazzling Gleam, Fairy Wind, Draining Kiss, Dragon Dance, Slack Off, Disarming Voice (9)
-Removed:
Poison Sting, Venoshock, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Toxic Spikes, Poison Fang, Pursuit (-9)

Pokémon: Nidoqueen-Alolan
New Typing: Fairy/Ground
New Abilities: Pixilate, Cute Charm / Guts (HA)
New Stats: 93 (+3) / 107 (+15) / 80 (-7) / 55 (-20) / 80 (-5) / 90 (+14)
New/Removed Moves:

-Added: Fake Out, Extreme Speed, Play Rough, Dazzling Gleam, Fairy Wind, Draining Kiss, Dragon Dance, Slack Off, Disarming Voice (9)
-Removed:
Poison Sting, Venoshock, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Toxic Spikes, Poison Fang, Pursuit (-9)

Flavor/Design: Opitional

Competitive wise: Nidoqueen now can act as a powerful revenge killer using Fake Out + Extreme Speed in tandem with Pixlate, putting a lot of pressure to more offensive Pokemon. It can also use Guts to act as a Dragon Dance wallbreaker, using the great offensive typing is Fairy/Ground

Pokémon: NidoranF
New Typing: Grass
New Abilities
: Chlorophyll / Leaf Guard / Sheer Force
New Stats: 35 (-20) / 57 (+10) / 32 (-20) / 60 (+20) / 30 (-10) / 61 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Earth Power)
Flavor/Design: Alright let me explain. So in Alola, the females and males of Nidoran face insanely hostile competition between each other for space. These have managed to take over most of the land areas, with the waters untouched. It mostly has a green color scheme, with some red mixed in.

Pokémon: Nidorina
New Typing: Grass
New Abilities
: Chlorophyll / Leaf Guard / Sheer Force
New Stats: 50 (-20) / 72 (+10) / 47 (-20) / 75 (+20) / 45 (-10) / 76 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Earth Power)
Flavor/Design: This is where the real fights come in, as these act as generals for their land. They encounter fierce fights with Nidorino. See NidoranF for color scheme.

Pokémon: Nidoqueen
New Typing: Grass / Fire
New Abilities
: Chlorophyll / Drought / Sheer Force
New Stats: 60 (-30) / 85 (Swap, +10) / 67 (-20) / 122 (Swap, +30) / 65 (-20) / 106 (+30)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Fang, Ice Beam, Blizzard, Thunderbolt, Thunder, Poison Jab, Poison Tail, Venom Drench, Shock Wave, Water Pulse, Sludge Wave, Surf, Aqua Tail, Ice Punch, Icy Wind, Stealth Rock) (Added: Razor Leaf, Magical Leaf, Leaf Tornado, Leaf Storm, Giga Drain, Energy Ball, Solar Beam, Grass Knot, Aromatherapy, Leech Seed, Synthesis, Worry Seed, Seed Bomb, Overheat, Will-O-Wisp, Flame Charge, Heat Wave, Fire Spin)
Flavor/Design: This Pokémon acts as the ruler of all land. Capable of summoning sunshine, it does this well. Infact back then, this Pokémon and Nidoking had a big war over the weather, with each using their own of the Nidorans and Nidorina/o. This Pokémon has green and red colors, with a bit of black and white patterns that would scream Groundon.

Pokémon: Nidoran♀-Alola
New Typing: Psychic/Poison
New Abilities: Poison Point / Telepathy / Magic Guard
New Stats: 55 / 35 / 40 / 52 / 52 / 41 (-12 Atk, -12 Def, +12 SpA, +12 SpD)
New/Removed Moves:
New: Recover, Amnesia, Barrier, Calm Mind, Confusion, Extrasensory, Future Sight, Gravity, Light Screen, Mirror Coat, Psychic, Psyshock, Synchronoise, Trick Room (+14)
Removed: Aerial Ace, Bite, Crunch, Beat Up, Dig, Double Kick, Mud Slap, Pursuit, Rage, Rock Smash, Shadow Claw, Skull Bash, Sucker Punch, Thief (-14)
Flavor/Design: When Nidoran♀ were brought to Alola, they were forced to live with one another such that the gendered rivalries between them gradually dissipated. Instead of fighting with other Nidoran♀, they learned to cooperate and eventually developed their own all-female Nido-societies where socialization and community became important in keeping them safe in these new lands. Alolan Nidoran♀ developed such strong intelligence and understanding of one another’s thoughts that they started being able to communicate using telepathy with one another. They became part psychic-types, though still keeping the poisons in their bodies from their Kanto ancestry. While able to communicate with other Pokemon telepathically, it is unknown whether Alolan Nidoran♀ can communicate telepathically with humans or if they just choose not to.
Alolan Nidoran♀ are somewhat smaller and deeper purple than their lavender Kanto relatives. Otherwise, their overall body plan is similar.

Pokémon: Nidorina-Alola
New Typing: Psychic/Poison
New Abilities: Poison Point / Telepathy / Magic Guard
New Stats: 70 / 42 / 60 / 75 / 68 / 50 (-20 Atk, -7 Def, +20 SpA, +13 SpD, -6 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Within their Nido-societies, Alolan Nidorina were designated as the care takers of the younger Alolan Nidoran♀ while also gathering berries and edible plants using their psychic powers. When Alolan Nidorina feel threatened, whether by other Pokemon or Trainers, they emit brain waves that cause confusion and nausea, attempting to discourage the threat from approaching any closer.
Alolan Nidorina are smaller than their Kanto relatives and deep purple, with dark blue bellies and appendage tips.

Pokémon: Nidoqueen-Alola
New Typing: Psychic/Poison
New Abilities: Poison Point / Telepathy / Magic Bounce
New Stats: 100 / 55 / 100 / 90 / 100 / 60 (switched Atk and SpA, then +10 HP, -20 Atk, +13 Def, -2 SpA, +15 SpD, -16 Spe)
New/Removed Moves:
New: Same as above, plus Power Gem, Wide Guard, Psycho Cut, Telekinesis, Dazzling Gleam, Grass Knot, Thunder Wave (Total +21)
Removed: Same as above, plus Brick Break, Sandstorm, Stone Edge, Rock Slide, Fire Punch, Ice Punch, Thunder Punch (Total -21)
Flavor/Design: Alolan Nidoqueen are the rulers of their Nido-societies, with all individuals following the lead of the oldest and most experienced one called the matriarch. This Nido-matriarch oversees her community and protects them along with other Alolan Nidoqueen, using their psychic powers to force threats away. Intelligent and compassionate, they are known to be able to read the thoughts of humans and will help humans and Pokemon in need. The matriarch arranges meetings with Alolan Nidoking, but they avoid living close to one another.
Alolan Nidoqueen are about the same size as their Kanto relatives, with the matriarch being noticeably larger. They are mostly a deep purple with dark blue bellies, claws, toes, and horns.

Pokemon: Nidoran ♀
New typing:
New abilities: Cute Charm, Rivalry / Natural Cure
New stats: 80/52/62/60/65/46 (+10|-10|-5|+5|+10|-10)
New/removed moves:
- Removed
Poison Fang, Poison Jab, Poison Sting, Poison Tail, Sludge Bomb, Toxic Spikes, Venom Drench, Venoshock
- Added
Dark Pulse, Foul Play, Shadow Ball, Knock Off, Nasty Plot, Scary Face, Fake Out, Switcheroo, Snarl

Pokemon: Nidorina
New typing:

New abilities: Cute Charm, Rivalry / Natural Cure
New stats: 80/52/62/60/65/46 (+10|-10|-5|+5|+10|-10)
New/removed moves:
- Removed
Poison Fang, Poison Jab, Poison Sting, Poison Tail, Sludge Bomb, Toxic Spikes, Venom Drench, Venoshock
- Added
Dark Pulse, Foul Play, Shadow Ball, Knock Off, Nasty Plot, Scary Face, Fake Out, Switcheroo, Snarl

Pokemon: Nidoqueen
New typing:

New abilities: Mold Breaker, Rivalry / Natural Cure
New stats: 100/62/72/95/115/61 (+10|-30|-15|+20|+30|-15)
New/removed moves:
- Removed
Poison Fang, Poison Jab, Poison Sting, Poison Tail, Sludge Bomb, Sludge Wave, Toxic Spikes, Venom Drench, Venoshock
- Removed
Bulldoze, Dig, Drill Run, Earth Power, Earthquake, Fissure, Mud-Slap
- Added
Dark Pulse, Foul Play, Shadow Ball, Knock Off, Nasty Plot, Scary Face, Fake Out, Switcheroo, Hypnosis, Snarl
- Added
Moonblast, Dazzling Gleam, Moonlight, Calm Mind, Heal Bell, Wish



Pokémon: Nidoran♂-Alolan
New Typing: Poison
New Abilities: Stamina, Poison Touch / Merciless (HA)
New Stats: 55 (+9) / 60 (+3) / 50 (+10) / 20 (-20) / 50 (+10) / 38 (-12)
New/Removed Moves:

-Added: Power Trip, Swords Dance, Baneful Bunker, Pursuit, Knock Off, Faint Attack, Assurance, Dark Pulse, Slack Off, Crunch, Bite (11)
-Removed:
Earth Power, Double Kick, Chip Away, Dig, Supersonic, Take Down, Shock Wave, Water Pulse, Helping Hand, Snore, Endure, Disable (-11)

Pokémon: Nidorino-Alolan
New Typing: Poison/Dark
New Abilities: Stamina, Poison Touch / Merciless (HA)
New Stats: 75 (+14) / 75 (+3) / 65 (+8) / 35 (-20) / 65 (+10) / 50 (-15)
New/Removed Moves:

-Added: Power Trip, Swords Dance, Baneful Bunker, Pursuit, Knock Off, Faint Attack, Assurance, Dark Pulse, Slack Off, Crunch, Bite (11)
-Removed:
Earth Power, Double Kick, Chip Away, Dig, Supersonic, Take Down, Shock Wave, Water Pulse, Helping Hand, Snore, Endure, Disable (-11)
Pokémon: Nidoking-Alolan
New Typing: Poison/Dark
New Abilities: Stamina, Poison Touch / Merciless (HA)
New Stats: 101 (+20) / 92 (-10) / 87 (+10) / 60 (-25) / 90 (+15) / 75 (-10)
New/Removed Moves:

-Added: Power Trip, Swords Dance, Baneful Bunker, Pursuit, Knock Off, Faint Attack, Assurance, Dark Pulse, Slack Off, Crunch, Bite (11)
-Removed:
Earth Power, Double Kick, Chip Away, Dig, Supersonic, Take Down, Shock Wave, Water Pulse, Helping Hand, Snore, Endure, Disable (-11)
Flavor/Design
: Opitional

Competitive wise:He might looks weaker than his Kanto counterpart, but don't get fooled, he has a good initial bulk, actually good offensive and defensive typing and the posibility to Stamina Boosts, Swords Dance and Power Trip, it can become hard to break and snowball if you leave him unchecked.

Merciless have some uses, it has access to Slack Off, good bulk and Baneful Bunker, so it can be used as a defensive mon with the posiblity to punish contact and not being too passive.

Pokémon: NidoranM
New Typing: Water
New Abilities
: Swift Swim / Hydration / Sheer Force
New Stats: 36 (-10) / 57 / 30 (-10) / 60 (+20) / 30 (-10) / 60 (+10)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Thunderbolt, Thunder, Sludge Bomb, Poison Tail, Venom Drench, Shock Wave) (Added: Water Gun, Scald, Surf, Waterfall, Aqua Tail, Icy Wind, Water Sport, Aqua Ring, Soak, Hydro Pump)
Flavor/Design: At the other side, we have the male variant, who took over most of the Alolan sea. Both the males and females are actually fine with other species in their areas. It just only each other they face competition with. These have a blue colorization, with a few bits of yellow mixed in there.

Pokémon: Nidorino
New Typing: Water
New Abilities
: Swift Swim / Hydration / Sheer Force
New Stats: 51 (-10) / 72 / 47 (-10) / 75 (+20) / 45 (-10) / 75 (+10)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Thunderbolt, Thunder, Sludge Bomb, Poison Tail, Venom Drench, Shock Wave) (Added: Water Gun, Scald, Surf, Waterfall, Aqua Tail, Icy Wind, Water Sport, Aqua Ring, Soak, Hydro Pump)
Flavor/Design: These are the generals of the sea area who fight with Nidorina for their waters. See NidoranM for color scheme.

Pokémon: Nidoking
New Typing: Water / Electric
New Abilities
: Swift Swim / Drizzle / Sheer Force
New Stats: 61 (-20) / 85 (Swap) / 67 (-10) / 122 (Swap, +20) / 65 (-10) / 105 (+20)
New/Removed Moves: (Removed: Poison Sting, Toxic Spikes, Poison Jab, Venoshock, Flamethrower, Fire Blast, Incinerate, Sludge Wave, Sludge Bomb, Poison Tail, Venom Drench, Fire Punch, Stealth Rock) (Added: Water Gun, Scald, Waterfall, Water Sport, Aqua Ring, Soak, Hydro Pump, Charge Beam, Thunder Wave, Volt Switch, Electroweb, Signal Beam, Hurricane)
Flavor/Design: This Pokémon acts as the ruler of all ocean. It does this well thanks to Drizzle, and in old times, it was in a big war with Nidoqueen, using Nidorino and the Nidoran as soldiers. The Pokémon has a Blue and Yellow color scheme, with some Red and White patterns that would scream Kyogre.

Pokémon: Alolan Nidoran♂
New Typing: Poison/Dark
New Abilities: Poison Point Cute Charm, Rivalry Run Away, HA: Hustle Illusion
New Stats: 40 (-6)/40/30 (-10)/57/30 (-10)/76 (+26) (NB: Attack and Special Attack are switched)
New Moves: Snarl, Bite, Crunch, Nasty Plot, Attract, Reflect Type, Camouflage, Minimize, Extreme Speed, U-Turn (+10)
Removed Moves: Venoshock
Flavour/Design: Didja know that keeping hamsters and gerbils is illegal in Hawaii? Me neither. Thus, we have our little Poison/Dark type, whose abilities revolve around hiding, fleeing, and generally going under the radar. This version of Nidoran♂ is one that's been hiding in plain sight as other, more acceptable Alolan Pokémon for years, and that very fact has taught it a great deal about how to avoid detection and bug out of combat; Reflect Type, Camouflage, and so forth are there purely for flavour's sake, while Extreme Speed and U-Turn allow it to finish off wounded foes and get the hell outta dodge.
===
Pokémon: Alolan Nidorino
New Typing: Poison/Dark
New Abilities: Poison Point Stench, Rivalry Trace, HA: Hustle Competitive
New Stats: 55 (-6)/55/47 (-10)/72/45 (-10)/91 (+26) (Attack and Special Attack are switched again)
New Moves: Snarl, Bite, Crunch, Nasty Plot, Attract, Reflect Type, Camouflage, Minimize, Extreme Speed, U-Turn (+10)
Removed Moves: --
Flavour/Design: Upon evolution, Alolan Nidoran♂ casts aside its need for stealth and settles into a more... offensively oriented state of being. However, its need for speed is still present, as it dashes through sewers, landfill sites, and other horrible places to form wide-ranging territories and defend them against aggressors and interlopers. It is much less squat than the typical Kanto Nidorino, with a more streamlined physique that enables it to have a remarkable turn of speed, as well as black "go-faster stripes" that seem to glow black, despite that not technically being possible. Indeed, it's one of the fastest Pokémon to have the ability Stench, which is no mean feat considering it's not even fully evolved yet. However, it is very fragile, with its weak defences meaning it can't take much in the way of even neutral hits. Ground-type moves are just... just horrendous to deal with. If only there was a way around that.
===
Pokémon: Alolan Nidoking
New Typing: Poison/Dark
New Abilities: Poison Point Levitate, Rivalry Dark Aura, HA: Sheer Force
New Stats: 83 (+2)/45 (-30)/90 (+13)/132 (+30)/90 (+15)/55 (-30)
New Moves: Dark Pulse, Nasty Plot, Volt Switch, Aura Sphere (+4)
Removed Moves: Poison Sting, Chip Away, Focus Punch, Aqua Tail, Defence Curl (-5)
Flavour/Design: Once Alolan Nidorino has acquired a wide enough territory (usually at the expense of others of its kind), it builds a trash heap and burrows into it for six months to hone its abilities through meditation. When it emerges, it is generally through the top of the garbage pyramid with the force (and general effect on the surroundings) of half a dozen cluster bombs going off at once. After this, it drifts off to the mountains to form a slowly-moving orbit around the high peaks, staring at the skies, waiting for... something.

Competitively, Alolan Nidoking has all the glorious potential of Kanto Nidoking but with much more of a special-attacking edge. With a Special Attack stat that's nearly double that of its Gen 1 counterpart, your SF+LO-boosted Sludge Waves, Thunderbolts and Ice Beams will be blasting apart the competition in fairly short order. However, thanks to that boost, you can now run something other than Sheer Force and still have a good time. Poison/Dark with Levitate is one of the few combinations of moves that doesn't have any weaknesses at all, which teams nicely with its decent defensive statline. It can also boost the power of its Dark-type moves with Dark Aura, but frankly, that's a bit niche. For damage dealers, Sheer Force is unquestionably the way to go; it's just a shame you don't get to use that physical movepool you've built up. Oh well. =]

Pokémon: Nidoran♂-Alola
New Typing: Psychic/Poison
New Abilities: Poison Touch / Telepathy / Hustle
New Stats: 46 / 35 / 40 / 62 / 40 / 50 (switched Atk and SpA, then -5 Atk, +5 SpA)
New/Removed Moves:
New: Recover, Calm Mind, Extrasensory, Future Sight, Gravity, Mirror Coat, Psychic, Psyshock, Synchronoise, Zen Heabutt (+10)
Removed: Beat Up, Dig, Double Kick, Mud Slap, Rage, Rock Smash, Shadow Claw, Skull Bash, Sucker Punch, Thief (-10)
Flavor/Design: Alolan Nidoran♂ developed in a similar way to their female counterparts, except living in male-only Nido-societies. Unlike the Alolan Nidoran♀, they value mental strength and regularly compete with one another in friendly mind battles. They can communicate telepathically with one another as well.
Alolan Nidoran♂ are more blue-colored than their Kanto relatives, with extra spines on the sides of their legs.

Pokémon: Nidorino-Alola
New Typing: Psychic/Poison
New Abilities: Poison Touch / Telepathy / Hustle
New Stats: 61 / 52 / 52 / 85 / 55 / 60 (switched Atk and SpA, then -3 Atk, -5 Def, +13 SpA, -5 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Alolan Nidorino take care of the Alolan Nidoran♂ while gathering food with their psychic powers. They use these psychic powers to attack threats, blasting opponents with waves of psychic energy.
Alolan Nidorino are blue with purple appendage tips and spines. Somewhat smaller than their Kanto relatives, they have many spines that project from their legs and ears, giving them a generally spiky and aggressive appearance.

Pokémon: Nidoking-Alola
New Typing: Psychic/Poison
New Abilities: Poison Touch / Telepathy / Adaptability
New Stats: 81 / 75 / 77 / 117 / 75 / 80 (switched Atk and SpA, then -10 Atk, +15 SpA, -5 Spe)
New/Removed Moves:
New: Same as above, plus Power Gem, Nasty Plot, Psycho Cut, Telekinesis, Miracle Eye, Dazzling Gleam, Grass Knot, Thunder Wave (Total +19)
Removed: Same as above, plus Avalanche, Dynamic Punch, Focus Punch, Rock Slide, Sandstorm, Stone Edge, Fire Punch, Ice Punch, Thunder Punch (Total -19)
Flavor/Design: Alolan Nidoking are the leaders of their Nido-societies, with the oldest and most experienced individual being the Nido-patriarch. Intelligent and strong, Alolan Nidoking keep their societies together while mobilizing their strongest members to attack threats. They have powerful psychic abilities, able to throw boulders and cars with ease. The patriarch arranges meetings with Alolan Nidoqueen, but they avoid living close to one another.
Alolan Nidoking are the same size as their Kanto relatives with a larger Nido-patriarch. Their bodies are covered with sharp, venomous spines. They are dark blue with purple bellies, claws, toes, and horns.

Pokemon: Nidoran ♂
New typing:

New abilities: Inner Focus, Rivalry / Guts
New stats: 46/57/40/40/40/50
New/removed moves:
- Removed
Poison Sting, Poison Tail, Toxic Spikes, Venom Drench, Sludge Bomb
- Added
Low Sweep, Brick Break, Bulk Up, Jump Kick, Focus Blast

Pokemon: Nidorino
New typing:

New abilities: Inner Focus, Rivalry / Guts
New stats: 56/77/57/45/55/75 (-5|+5|+0|-10|+0|+10)
New/removed moves:
- Removed
Poison Sting, Poison Tail, Toxic Spikes, Venom Drench, Sludge Bomb
- Added
Low Sweep, Brick Break, Bulk Up, Superpower, Focus Blast

Pokemon: Nidoking
New typing:

New abilities: Mold Breaker, Rivalry / Guts
New stats: 71/132/87/55/60/100 (-10|+30|+10|-30|-15|+15)
New/removed moves:
- Removed
Poison Sting, Poison Tail, Toxic Spikes, Venom Drench, Sludge Bomb, Sludge Wave
- Removed
Bulldoze, Dig, Drill Run, Earth Power, Fissure, Mud-Slap
- Added
Low Sweep, Brick Break, Bulk Up, Jump Kick, Focus Blast, High Jump Kick
- Added
Draco Meteor, Dragon Pulse, Dragon Claw, Dragon Dance, Dual Chop, Dragon Rush


Pokémon: Rhyhorn
New Typing: Dragon
New Abilities
: Air Lock / Thick Fat / Unaware
New Stats: 80 / 85 / 85 (-10) / 20 (-10) / 50 (+20) / 25
New/Removed Moves: (Removed: Ice Beam, Blizzard, Thunderbolt, Thunder, Icy Wind, Shock Wave, Rock Blast, Magnitude, Rototiller) (Added: Dragon Rage, Dragon Tail, Dragon Claw, Outrage, Dragon Dance, Spikes, Slack Off, Draco Meteor, Glare)
Flavor/Design: The fights between the nidoran have gone too far, so this species adapted to stopping their wars. it gained the dragon typing, and thick fat to endure the Ice coverage. It mostly looks like its same grey self, but with some streaks of green and red.

Pokémon: Rhydon
New Typing: Dragon
New Abilities
: Air Lock / Thick Fat / Unaware
New Stats: 105 / 120 (-10) / 120 / 35 (-10) / 65 (+20) / 40
New/Removed Moves: (Removed: Ice Beam, Blizzard, Thunderbolt, Thunder, Icy Wind, Shock Wave, Rock Blast, Magnitude, Rototiller, Ice Punch) (Added: Dragon Rage, Dragon Claw, Outrage, Dragon Dance, Spikes, Slack Off, Draco Meteor, Glare, Iron Head)
Flavor/Design: Same thing as Rhyhorn.

Pokémon: Rhyperior
New Typing: Dragon / Steel
New Abilities
: Air Lock / Thick Fat / Unaware
New Stats: 115 / 130 (-10) / 130 / 35 (-20) / 85 (+30) / 40
New/Removed Moves: (Removed: Ice Beam, Blizzard, Icy Wind, Rock Blast, Magnitude, Rototiller, Ice Punch, Rock Wrecker) (Added: Dragon Rage, Dragon Claw, Dragon Dance, Spikes, Slack Off, Draco Meteor, Glare, Dragon Hammer)
Flavor/Design: This is the big man, designed to wall Alolan Nidoqueen and Nidoking and stop their weather wars at once. It's new abilities help it do this well, along with being clad in iron to endure hits. It it now grey-scale, with all the orange pieces becoming plates of iron. It also has a green and red pattern that screams Rayquaza.

Pokémon: Alolan Rhyhorn
New Typing: Water/Grass
New Abilities: Lightning Rod Water Absorb, Rock Head Skill Link, HA: Reckless Guts
New Stats: 80/75 (-10)/95/30/60 (+30)/5 (-20)
New Moves: Coil, Waterfall, Liquidation, Horn Leech, Seed Bomb, Bullet Seed, Bone Rush, Anchor Shot, Solar Blade (+9)
Removed Moves: Rock Tomb, Bulldoze, Stomp, Earthquake, Stone Edge, Horn Drill, Magnitude, Thunder, Blizzard, Fire Blast (-10)
Flavour/Design: Alolan Rhyhorn have a fairly sad origin, beginning with the Rhyhorn Racers of Kalos. There were plans to open up a Rhyhorn racing arena on Poni Island, but due to a combination of bad weather and the machinations of a malevolent Rotom that got into the navigational aids of the cruise ship carrying the riders and their Pokémon, the ship ran into serious difficulties and went down with all hands. However, the Rhyhorn themselves endured, clinging together to form rafts. Some of them managed to drift in the direction of Ula'Ula Island and set up home around Blush Mountain. The rest? Well, everyone assumed they'd been lost to history... until the Seafolk Villagers spotted what looked like floating landmasses out at sea. During their time since the voyage, the shipwrecked Pokémon had forged an unlikely alliance with the region's Corsola population, and they formed huge rafts that drifted slowly along the currents of the warm Alolan seas. Over time, they began to resemble corals themselves, with their outer armoured plates turning slowly white in the sun, and a coating of mosses and washed-up coconuts gave them a new Grass typing. These gentle creatures were adopted as something of an unofficial mascot of the Seafolk, and rafts of Alolan Rhyhorn will often be seen floating by the side of the villagers' fishing vessels and houseboats.
===
Pokémon: Alolan Rhydon
New Typing: Water/Grass
New Abilities: Lightning Rod Water Absorb, Rock Head Skill Link, HA: Reckless Guts
New Stats: 105/125 (-5)/115 (-5)/45/75 (+30)/20 (-20)
New Moves: Coil, Waterfall, Liquidation, Horn Leech, Seed Bomb, Bullet Seed, Bone Rush, Anchor Shot, Solar Blade (+9)
Removed Moves: Rock Tomb, Bulldoze, Stomp, Earthquake, Stone Edge, Horn Drill, Magnitude, Thunder, Blizzard, Fire Blast (-10)
Flavour/Design: Where there have been sufficient attacks on the rafts of Rhyhorn that float along the currents around the Alolan islands, one of the more dominant members of the Rhyhorn herd... flotilla... collective evolves into a Rhydon. These Pokémon operate as the "engine room" of a given raft, with their powerful back legs allowing them to steer and propel the raft in a given direction. They share the same gentle, easygoing spirit as their prior evolution and of the Alolan islands in general, but they also have keen eyesight and an unerring sense of honour. Should their herd be attacked by predatory Pokémon - or human pirates, for that matter - then they are not above turning the raft into a battering ram, capable of accelerating to 50 knots from a standing start in less than three seconds. Given the weight of the Rhyhorn flotilla, this means that boats in particular must be wary of causing Alolan Rhydon offence; the sheer momentum involved means that the hulls of battleships can be smashed open by a sufficiently roused Rhydon.
===
Pokémon: Alolan Rhyperior
New Typing: Water/Grass
New Abilities: Lightning Rod Water Absorb, Rock Head Skill Link, HA: Reckless Guts
New Stats: 115/135 (-5)/130/45 (-10)/85 (+30)/25 (-15)
New Moves: Coil, Waterfall, Liquidation, Horn Leech, Seed Bomb, Bullet Seed, Bone Rush, Anchor Shot, Solar Blade, Wood Hammer, Gunk Shot (+11)
Removed Moves: Rock Tomb, Bulldoze, Stomp, Earthquake, Stone Edge, Horn Drill, Magnitude, Thunder, Blizzard, Fire Blast, Rock Wrecker (-11)
Flavour/Design: Where the Rhydon is a flotilla's engine room and helmsmon, an Alolan Rhyperior is its captain and thickly-armoured icebreaker prow. Their massive coral pauldrons and armour plates can deflect cannon fire, and unlike their landlubber variants, their secondary horn is T-shaped and features numerous grooves, the better for the surprisingly intelligent Alolan Rhyperior to navigate the seas via starlight. Its tree-trunk hind legs form the anchor point for the interlocking network of Rhyhorn that makes up a given flotilla, but one place that is never gripped is its heavy tail. This immensely strong limb, far longer than that of a conventional Rhyperior, has a large, bell-shaped bludgeon on the end; by letting it fall to the sea floor and timing how long it takes, Alolan Rhyperior can accurately gauge the depth of the waters they traverse. They are the lynchpins of any large-scale flotilla, and are highly respected (if not outright revered) by teh Seafolk as gentle but fearless protectors of the innocent.

Competitively, Alolan Rhyperior is slow as balls. That's pretty much all there is to it. However, STAB Skill Link Bullet Seed is a pretty good move to have in one's arsenal, as is the Skill Link-boosted Rock Blast and Bone Rush combination that gives pretty much perfect coverage. Your final slot can be pretty much anything; Gunk Shot to deal with Fairies, Superpower to give Steel-types a bad time, Liquidation for Water-type STAB, and so on. 125 BP moves that hit through subs with no downside are pretty highly sought-after, and it's no surprise that this mon is up there with the best of them. However, be careful when using it; you will be going second (barring Trick Room shenanigans), so assume you will be taking damage; while 130 Defence is more than fine, 85 Special Defence is distinctly average. Just make sure to treat this 'mon with respect. =]

Pokémon: Rhyhorn-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Ice Body / Filter
New Stats: 70 / 85 / 75 / 30 / 50 / 35 (-10 HP, -20 Def, +20 SpD, +10 Spe)
New/Removed Moves:
New: Hail, Avalanche, Freeze-Dry, Frost Breath, Ice Shard, Icicle Crash, Icicle Spear, Mist, Powder Snow, Recover (+10)
Removed: Fire Blast, Fire Fang, Flamethrower, Incinerate, Rain Dance, Sunny Day, Shock Wave, Thunder, Thunderbolt, Thunder Fang, Guard Spilt (-11)
Flavor/Design: Some mainland Rhyhorn that were brought to the Alolan island of Ula’ula escaped into the wild, where they climbed up the snowy Mount Lanakila looking to claim their territories. Over time, they adapted to their new cold environment to become Alolan Rhyhorn. Instead of being rocky-bodied, they adopted hard, icy bodies, which benefit much more from the near constant snow and hail that falls on the mountain.
Alolan Rhyhorn are light blue with light brown tints. Their hard outer skin is semi-translucent like ice, with a jagged icy nose horn that can cut through solid ice and rock. They are somewhat smaller and lighter-weight than Kanto Rhyhorn, which allows them to move a little faster as well.

Pokémon: Rhydon-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Ice Body / Filter
New Stats: 100 / 130 / 100 / 45 / 65 / 45 (-5 HP, -20 Def, +20 SpD, +5 Spe)
New/Removed Moves:
New: Same as above, plus Ice Hammer (Total +11)
Removed: Same as above.
Flavor/Design: Alolan Rhydon stake claim to larger territories on their snowy mountain, fighting with one another for the best ice sheets and cave systems. Due to the limited space, males and females compete with one another as well, with each individual living a harsh, solitary life.
Alolan Rhydon are also light blue with light brown bellies, with blue icy hides. The nose horn is larger and more jagged rather than being just cone-shaped.

Pokémon: Rhyperior-Alola
New Typing: Ground/Ice
New Abilities: Rivalry / Snow Warning / Filter
New Stats: 110 / 140 / 110 / 55 / 75 / 45 (-5 HP, -20 Def, +20 SpD, +5 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Alolan Rhyperior claim even larger territories than their pre-evolutions, living competitive, solitary lives like the Alolan Rhydon. They fight even more aggressively, sometimes attempting to wrestle and push their competitors off sheer cliffs while defending their territories. Unfortunately for intrepid Trainers scaling the mountain, Alolan Rhyperior perceive them as competitors invading their homes, and will attack on sight. Alolan Rhyperior will bash cave walls with their arms or tails to make icicles fall from the cave ceiling and have been known to deliberately start avalanches to sweep away opponents.
Alolan Rhyperior have icy light bluish-gray armor pads and solid ice tail clubs. The icy nose horn has formed into a large, single cleaver with spiky projections that can effortlessly crash through rock and ice.


Pokémon: Goldeen-Alola
New Typing: Ice
New Abilities: Prism Armor, Dazzling (Electric Surge)
New Stats: 45/67/40/45/60/63 (-20 Defense, +10 Special Attack, +10 Special Defense)
New/Removed Moves:
+ Icicle Crash, Mirror Coat, Aurora Veil, Spark
- Smart Strike, Hydro Pump, Mud Shot, Mud Sport
Flavor/Design: The area in which Goldeen live in Alola is in a deep trench in the nearby ocean. Temperature readings taken near the trench show that it is much, much colder than the ocean around it, and whenever an exploration team tries to go into it, they go missing for a few weeks until suddenly floating up to the surface of the ocean, accompanied by Goldeen. However, when they return, they are merely lifeless crystalline statues. Goldeen are the sole living residents of this trench, their skin having been replaced with the same chilly crystals the explorers were made into. As the crystals are somewhat transluscent, it is possible to look right inside the Pokemon, and indeed the fact you can see their beating hearts is the only way you can tell they're alive most of the time, as they spend almost every second dormant. The crystals they're composed of are very highly conductive, but Goldeen seems to have little control of the power flow. It should be noted that it is unknown how these Goldeen evolve - the acquisitions of Alolan Seakings so far all consist of another strange event.

Competitive-wise, Alolan Goldeen is very versatile for an ice type: It usually opts for Electric Surge for good BoltBeam coverage and the ability to support allied Electric-types, but it can also run Prism Armor in order to somewhat cover Ice's many weaknesses, and it can also protect itself from priority with Dazzling.

Pokémon: Seaking-Alola
New Typing: Ice/Dark
New Abilities: Magic Bounce, Dazzling (Electric Surge)
New Stats: 80/92/45/55/90/88 (-20 Defense, -10 Special Attack, +10 Special Defense, +20 Speed)
New/Removed Moves: Same as Goldeen + Knock Off, Pursuit, Power Trip and Purify
Flavor/Design: Alolan Seakings have been seen very rarely in the same trench that Goldeen are found in, but nobody has been able to successfully procure one from the ocean. The only Alolan Seakings currently known to exist all appeared in a mysterious event which happens whenever the parents of one of the now-crystalline explorers comes into possession of their child's crystalline statue. Soon after touching the statue, it will shatter, and the crystal shards flung off of it will morph into many Alolan Goldeens and very few Alolan Seakings. These Alolan Seakings, and no others, will cause the parents an extreme, possibly supernatural amount of distress until they are moved a fair distance away from them, despite the fact that they do not actually seem to try and harm anything at all. Unlike their pre-evolution, Goldeen, Alolan Seakings' internal organs have crystallized as well, and there is no biological tissue anywhere except their eyes.

Alolan Seaking has gained a new Dark type STAB, and it has the combination of Z-Purify and Power Trip to abuse it with. Otherwise, it functions much the same as Alolan Goldeen does, but is noticeably faster than normal Seaking. It also lost its Prism Armor in exchange for the coveted Magic Bounce, making it a good status switch-in.

Pokémon: Alolan Goldeen
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 45/67/60/35/50/63
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash (+6)
Removed Moves: --
Flavor/Design: These are based on the carp of Kanaka Lake in real-world Hawai'i. It's a lake fed by hot springs that never freezes, and I thought that'd be a perfect means of introducing a Fire typing to this 'mon. The carp are also wild, which means they're wily and patient - hence why they get the Analytic ability instead of the (now totally useless) Water Veil. The stats remain the same. However, upon evolution, things get switched up a bit...
===
Pokémon: Alolan Seaking
New Typing: Water/Fire
New Abilities: Swift Swim, Water Veil Analytic, Lightning Rod Motor Drive
New Stats: 80/110 (+18)/65/35 (-30)/80/80 (+12)
New Moves: Flame Charge, Flame Wheel, Fire Fang, Ember, Mystical Fire, Fire Lash, Sacred Fire, Drill Peck, Leech Life, Stone Edge (+10)
Removed Moves: --
Flavour/Design: So why the hell does a goldfish learn Sacred Fire? Well, that all has to do with who put the carp into Kanaka Lake in our world in the first place: Mormons. No, really. Iosepa was a planned community of LDS believers centred around the lake, and they introduced stocks of carp to the warm waters so they had something to eat in the winter. After they packed up and left in 1911 to support a new LDS temple on another island, the fish just... stayed. In the Pokémon world, I like to think that these were instead the work of monks who built a monastery around one of Alola's lakes, introducing the fish there as means of reflection. They later tamed them and used them in defence of their new home against some unknown threat, and while they were driven out, their faithful Goldeen and Seaking still remain in the lake, ready and waiting to drive out interlopers.

From a competitive standpoint, Alolan Seaking is basically normal Seaking with an even better ability and a fun new STAB to play with. Lightning Rod is fine an' all, but Motor Drive gives you a much better effect, boosting your fairly average Speed stat into something a lot more viable. Leech Life is included for recovery, should you desire it, while Stone Edge pairs nicely with Drill Run. Fire Lash is also a very handy move to have around, since while it's not the greatest move on earth in terms of BP, it can force out a lot of threats by lowering their Defence stat - which is a real boon when you have an Attack stat of 110. This is a heavy hitter, and it's nice to give Seaking a bit more of a boost. Maybe it'll rise to the dizzying heights of NU now! =]

Pokémon: Goldeen-Alola
New Typing: Water/Fire
New Abilities: Flash Fire / Swift Swim / Water Absorb
New Stats: 40 / 75 / 52 / 35 / 50 / 68 (-5 HP, +8 Atk, -8 Def, +5 Spe)
New/Removed Moves:
New: Ember, Fire Blast, Fire Lash, Fire Spin, Flame Charge, Flame Wheel, Flamethrower, Flare Blitz, Lava Plume, Sunny Day, Will-O-Wisp, Swords Dance (+12)
Removed: Blizzard, Hail, Haze, Ice Beam, Icy Wind, Mud Shot, Mud Slap (-7)
Flavor/Design: Goldeen and Seaking that migrated from Kanto to Alola found the warmer tropical waters very appealing, and they gradually became acclimated to warmer water. Over time, they began gathering around the area where lava from the Wela Volcano contacted the sea, their heat tolerance developing into a love for warmth and energy. At some point, a few brave Goldeen followed some brave Seaking into the lava, where they acquired their Fire typing. From then on, all of the Alolan Goldeen and Alolan Seaking were inspired to charge into Wela’s lava flows as shows of courage as well as for pure enjoyment, as they could now swim in fire and sea where their Kanto counterparts could not.
Alolan Goldeen are bright orange, especially their backs, with fiery streaks of red decorating their bellies and fins. They have developed a second, slightly smaller horn pointing out below their main horn, which helps them push through lava more efficiently. Their fins have fiery fringes such that they look like swimming fire when moving through water. A moving school of Alolan Goldeen and Seaking is a sight to behold.

Pokémon: Seaking-Alola
New Typing: Water/Fire
New Abilities: Flash Fire / Swift Swim / Water Absorb
New Stats: 72 / 105 / 65 / 55 / 73 / 80 (-8 HP, +13 Atk, -10 SpA, -7 SpD, +12 Spe)
New/Removed Moves:
Same as above.
Flavor/Design: Same as above.
Alolan Seaking are a deeper red-orange compared to Alolan Goldeen, with the same kinds of fire streaks spreading across their bodies. The second horn is also present, and glows a vibrant gold. The fins look like fire, and they glow red when the Alolan Seaking use their fire-type attacks.



Pokémon
: Tauros
New Typing:

New Abilities: Reckless | Technician | Sheer Force
New Stats: 75 HP | 110 Atk (+10) | 105 Def (+10) | 50 SpA (+10) | 40 SpD (-30) | 110 Spe | 490 BST
New Moves: Autotomize, Gear Grind, Iron Head, Shift Gear, Flame Charge, Flare Blitz (6)
Removed Moves: Ice Beam, Blizzard, Rain Dance, Surf, Icy Wind, Water Pulse, Whirlpool (7)
Flavor/Design: WIP
Competitve: WIP

Tauros:
New Type: Normal,Steel
-30 speed +30 special attack
new moves Shift Gear, Autotomize
Story: A scientist wanted to make robotic tauros as to make them capable of pulling more how ever the creatures could do just as much as normal they some how gained sentience how ever being genderless they are unable to breed.
New ability: analytic replaces anger point (its a robot)

Pokémon: Alolan Tauros
New Typing: Fighting/Grass
New Abilities: Intimidate No Guard, Anger Point Sniper, HA: Sheer Force
New Stats: 75/15 (-25)/90 (-5)/100/90 (+20)/120 (+10) (NB: Attack and Special Attack are switched)
New Moves: Vacuum Wave, Focus Blast, Aura Sphere, Mega Drain, Giga Drain, Charge Beam, Energy Ball, Magical Leaf, Earth Power, Minimize, Nasty Plot, Amnesia, Snarl, Dark Pulse (+14)
Removed Moves: Fissure, Earthquake, Outrage, Iron Tail, Payback, Smart Strike, Horn Drill (-7)
Flavour/Design: In the real world, a British explorer out from Mexico gave a gift of four bulls and eight cows to king Kamehameha I of Hawai'i. Kamehameha placed the cattle under a kapu for ten years, meaning that nobody could hunt or eat them for that amount of time. This became something of a problem when the absolutely friggin' massive Hereford bulls broke out of pens that were really only built to hold pigs and wandered off into the wilderness. By the time the kapu was lifted, the cattle had firmly entrenched themselves in Hawai'i's forests; sixteen years later, despite the hunters' best efforts, their numbers had swelled to twenty-five thousand. They were everywhere, and they were trampling pretty much everything in sight. Crops were devastated, houses were knocked over, and people were killed (this is the fate of botanist David Douglas, of "Douglas fir" fame). Hawaiian wild cattle are now sufficiently different from the original Hereford stock that they're considered their own species, with smaller bodies and longer legs to help them navigate the undergrowth of the Big Island's woodlands.

So let's see how that applies to Alola. One assumes it's largely the same; a Tauros ranching program that went a bit pear-shaped and let the Tauros escape into the woodlands to roam free. Their newfound freedom and their ability to blast the bejeezus out of the local wildlife with powerful moves led the Tauros to specialize for it; as such, their horns are much darker to blend in with the undergrowth, and their forehead lump-thingies are an equally dark shade of green. However, those nodules glow with power upon launching an attack, with the intensity of the glow indicating how strong the attack will be. Paradoxically, the stronger the glow, the weaker the resultant attack; the Tauros of Alola let the charge spread through their bodies rather than let it concentrate in their horns and forehead nodules. They have developed a dark green and tan splotched pattern to disrupt their silhouette in the dense jungles of Alola, and their ability to ambush with powerful Special moves is such that the locals have frequently had to call in trainers from other regions, particularly Unova, to attempt to control the beasts' numbers. However, this is much easier said than done; the Alolan Tauros' eyesight is incredibly good, and it is more accurate with its Thunderbolts than an Olympic longarm shooter is with their rifle. Add to that the fact that they're still fairly large Pokémon, with tough hides and sturdy frames, and unwary trainers can get blown up in fairly short order. Once captured, though, they can make an extremely powerful and loyal Pokémon... assuming, of course, that the trainer is strong-willed enough to gain the Tauros' respect.

From a competitive standpoint, this is a Pokémon whose combination of movepool, power, and abilities makes it a terrifying prospect in the field. Sheer Force LO BoltBeam off 100 Special Attack is really not to be sneezed at, and with respectable defences and a very high speed, it's going to be hitting first quite a lot of the time. Its Fighting/Grass typing allows it to bait out Flying-types, whose STAB is 4x effective, and blast them into with those moves. However, that's not the only set it can run, not by a long chalk. With No Guard, it gets access to 100% accurate STAB Focus Blast, Blizzard, and Thunder. Pop on another SE coverage move or secondary STAB in Energy Ball and you're well away! It can't really make use of Sniper, alas, but it's really only there for flavour. What's important is that this new 'mon is a powerhouse of the old school, back when Tauros was a truly brutal attacker.

Pokémon: Tauros-Alola
New Typing: Normal/Fire
New Abilities: Intimidate / Flame Body / Sheer Force
New Stats: 75 / 100 / 80 / 40 / 75 / 120 (-15 Def, +5 SpD, +10 Spe)
New/Removed Moves:
New: Blaze Kick, Burn Up, Fire Lash, Fire Spin, Flame Charge, Flare Blitz, Will-O-Wisp (+7)
Removed: Blizzard, Ice Beam, Icy Wind, Rain Dance, Surf, Water Pulse, Whirlpool (why does it learn this? :P) (-7)
Flavor/Design: Alolan Tauros arose from Kanto Tauros that escaped their pens on Akala Island and ran to Wela Volcano. Encountering the resident fire-types, the Tauros gradually developed a fire resistance to stand their down, eventually becoming part fire-type themselves. The Kanto Tauros’ natural control over fire (lol) developed into their new fire attacks, enveloping themselves in flames and charging opponents with all the same infamous aggression as their Kanto counterparts.
Alolan Tauros are glowing red-brown, with manes of fire, flaming hooves, and flaming tail tips. Exhaling flames from their nostrils with every breath, even an individual Alolan Tauros is not something an unprepared Trainer would ever want to anger.
 
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#36
Nidoqueen line: S. Court, CoolMan6001, Origin0
Nidoking line: CoolMan6001, colourcodedchaos, Origin0
Rhyperior line: colourcodedchaos, CoolMan6001, Origin0
Seaking line: Yahooboo, colourcodedchaos, Origin0
Tauros: colourcodedchaos, Origin0
 
#41

Pokémon: Alolan Vaporeon
New Typing:
/

New Abilities: Water Absorb | Aerilate
New Stats: 130 / 35 (-30) / 90 (+30) / 110 / 95 / 65
New/Removed Moves: (Added Ten: Hurricane, Air Slash, Nasty Plot, Calm Mind, Earth Power, Thunder, Thunderbolt, Psychic, Psyshock, Focus Blast)
Competition Theory: Marginally bulkier than Gyarados, although also slower. The moves Nasty Plot and Calm Mind will help Alolan Vaporeon to become a wall-breaker, while Aerilate can be useful with Hyper Voice in order to penetrate Substitutes and a more useful Flying-type STAB. Although it got Earth Power to back off Electric-type foes, Electric-moves remains very deadly against Alolan Vaporeon, although Steel-types trying to wall it except Ferrothorn (even then, even Ferrothorn do not want to get hit by a boosted Hyper Voice). Thunder or Thunderbolt will help it to deal with fellow Water-type not named (Mega) Swampert, and it can use them better than Gyarados itself is able to.


Pokémon: Alolan Jolteon
New Typing:
/

New Abilities: Lightning Rod | Sheer Force
New Stats: 65 / 45 (-20) / 80 (+20) / 120 (+10) / 85 (+10) / 130
New/Removed Moves: (Added Ten: Sludge Bomb, Sludge Wave, Toxic Thread, Toxic Spikes, Acid Spray, Clear Smog, Calm Mind, Nasty Plot, Focus Blast, Dark Pulse)
Competition Theory: With slightly better Special Attack, better Defense (not that it is much but it can still help), with Clear Smog and Acid Spray as utility moves, Focus Blast to fend off Steel-types and Dark Pulse to strike back at Psychic-types, and Sheer Force to boost Sludge Wave, Thunder/Thunderbolt and its coverage moves. It still runs troubles against Ground-types without Hidden Power (preferably Grass-type Hidden Power unless you dread Landorus, which Ice will helps more), and it's HP still suffers.


Pokémon: Alolan Flareon
New Typing:
/

New Abilities: Dry Skin | Adaptability
New Stats: 65 / 130 / 60 / 95 / 90 (-20) / 85 (+20)
New/Removed Moves: (Added Ten: Blaze Kick, Fire Punch, Earthquake, Bulldoze, Wild Charge, Waterfall, Bulk Up, Swords Dance, Stomping Tantrum, Stone Edge)
Competition Theory: Flareon is often cursed for too long. Now with Blaze Kick and Fire Punch as safer alternates, along with obligatory Ground-type STABs and coverages, as well as Bulk Up and Swords Dance, Alolan Flareon is a fast sweeping ox/fox/cat. Dry Skin will let it play like a frail but fast Primal Groudon of OU, removing its crippling weakness of Water-type (long as the attacker had no Mold Breaker, but Mega Gyarados do not likes getting hit by Wild Charge), or Adaptability will make it an even more major pain and an almighty wall-breaker, but remember that it is still frail and becomes 4x vulnerable to Water in exchange, which means that an Aqua Jet will bring it down.


Pokémon: Alolan Sylveon
New Typing:
/

New Abilities: Filter | Pixilate
New Stats: 95 / 35 (-30) / 95 (+30) / 110 / 130 / 60
New/Removed Moves: (Added Ten: Flash Cannon, Mirror Shot, Surf, Earth Power, Ice Beam, Psychic, Nasty Plot, Mirror Coat, Focus Blast, Recover)
Competition Theory: With the new Steel-type and enhanced Defense, Sylveon can play its defensive role much better. With Filter to minimize the weaknesses and Recover, it can become a painful wall. However, it also can still do the old-fashioned Hyper Voice + Pixilate, with this time Earth Power, Ice Beam or Surf to fend off threats. It also have Nasty Plot as if it isn't bad enough for the opponents. That is to said, Fire and Ground types are still dangerous against Alolan Sylveon, especially my Alolan Flareon if it won.
 
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#42

Pokémon: Vaporeon-Alola
New Typing:
/

New Abilities: Water Absorb / Regenerator
New Stats: 120 / 60 / 75 / 110 / 95 / 65 (-10 HP, -5 Atk, +15 Def)
New/Removed Moves:
New: Calm Mind, Flash Cannon, Iron Defense, Iron Head, Metal Sound, Mirror Shot, Recover (+7)
Removed: Acid Armor (-1)
Flavor/Design: Vaporeon brought to Alola naturally went to live in the beautiful tropical waters around the islands. However, these new habitats were full of dangerous Pokemon like Bruxish, Dhelmise, and Toxapex, which made it difficult for the Vaporeon to thrive. In adapting to their new home, the Vaporeon developed tougher armor on their skin which made them impervious to Toxapex poison and resistant to the attacks of the other threats. These Vaporeon-Alola could no longer melt into the water as their Kanto relatives could, but they didn’t need to anymore; they could stand up to Pokemon their relatives could never stand up to.
Alolan Vaporeon are a gleaming silver-blue with smooth but hard skin.



Pokémon: Jolteon-Alola
New Typing:
/

New Abilities: Volt Absorb / Sand Rush
New Stats: 75 / 60 / 65 / 110 / 95 / 120 (+10 HP, -5 Atk, +5 Def, -10 Spe)
New/Removed Moves:
New: Bulldoze, Earth Power, Electric Terrain, Mud Bomb, Mud Shot, Nasty Plot, Sand Tomb, Sandstorm, Spikes (+10)
Removed: (0)
Flavor/Design: Jolteon-Alola descend from Jolteon that were released around Blush Mountain on Ula’ula Island. They went to live around the geothermal power plant, drawn in to the electricity produced by it. At times the resident Electric-types would become especially agitated when the power plant became more active, which frightened the Jolteon who started digging dirt burrows to hide in. They eventually developed the ability to move the ground very efficiently, even though they were Electric-types, and became Alolan Jolteon. Not only do they dig extensive burrow systems underground, but they can discharge large amounts of electrical energy that can cause the ground to break around the feet of their opponents.
Alolan Jolteon are a brownish yellow with brown spikes.



Pokémon: Flareon-Alola
New Typing:
/

New Abilities: Flash Fire / Rock Head
New Stats: 65 / 120 / 60 / 110 / 95 / 75 (-10 Atk, +15 SpA, -15 SpD, +10 Spe)
New/Removed Moves:
New: Accelerock, Burn Up, Fire Lash, Head Smash, Power Gem, Rock Polish, Rock Slide, Rock Tomb, Sandstorm, Stealth Rock, Stone Edge (+11)
Removed: Rain Dance, Smog (-2)
Flavor/Design: Alolan Flareon live on Mount Hokulani where they compete with one another for the best spots on the hills. They learned to toss rocks at one another as well as at the resident Fearow and Minior, and using their fire attacks against Skarmory and Beldum. Alolan Flareon have even been observed charging into one another head-first, attempting to butt each other off the cliffs.
Alolan Flareon have rocky helmets and are slightly brown.



Pokémon: Sylveon-Alola
New Typing:
/

New Abilities: Adaptability / Pixilate
New Stats: 75 / 95 / 65 / 110 / 120 / 60 (-20 HP, +30 Atk, -10 SpD)
New/Removed Moves:
New: Aura Sphere, Brick Break, Bulk Up, Close Combat, Counter, Extreme Speed, Focus Blast, Mach Punch, Recover, Sky Uppercut, Swords Dance, U-turn (+12)
Removed: Skill Swap, Telekinesis (-2)
Flavor/Design: Sylveon brought to Alola were inspired by watching wild Hakamo-o and Kommo-o fighting, and some went to train with them. The Sylveon learned how to fight like them, though using their lighter bodies to strike with more speed and agility than the dragons could. They became Alolan Sylveon, using their strengthened ribbons like fists while gaining the focus to concentrate their aura power that could be fired at opponents.
Alolan Sylveon have yellow ribbons similar to the shade of yellow on Kommo-0 scales and darker pink bodies.
 
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#43
Done finally

Pokémon
: Sylveon
New Typing: Fairy/Rock
New Abilities: Adaptability/Sand Stream
New Stats: 85/70/90/120/90/100
New/Removed Moves: Adding- Diamond Storm, Power Gem, Rock Blast, Rock Slide, Stealth Rock
Removing- All Weather Moves
Flavor/Design: After coming to Alola, they made the pilgrimage to Ten Carat Hill, where they discovered diamonds, and fused with them. It is a brilliant pink with radiance and a blue/purple sheen.

Pokémon: Flareon
New Typing: Fire/Ghost
New Abilities: Infiltrator/Flame Body/ Drought
New Stats: 40/60/60/135/60/120 (Shell of itself, no defensive capabilities.
New/Removed Moves: Adding-
Removing- Rest, Baby Doll Eyes, Rain Dance, Bite
Flavor/Design: Flareons have long had altercations with neighboring water type Pokémon close to their colony. This resulted in them adapting to absorb water attacks cleanly, but becoming shells of their former selves. It has purple instead of a yellow mane, and has a vapor like body. Has wisps around its mane. Chandelure-esque.
 
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#44

Pokémon: Vaporeon
New Typing: Water / Dragon
New Abilities
: Drizzle / Adaptability
New Stats: 130 / 55 (-10) / 80 (+20) / 115 (+5) / 90 (-5) / 55 (-10)
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Breath, Slack Off, Energy Ball, Extrasensory, Focus Blast, Calm Mind, Defog)
Flavor/Design: In Alola, Vaporeon are one of eight sacred key to a chain of summoners, which are present in alot of Alolan myths. These are the ones who use the element of water, and uses it to control oceans and provide clean water. To be honest, it looks not that different from a standard Vaporeon. It even has mostly the same color scheme, though with black and white designs you would see on the Tapus' shells.


Pokémon: Jolteon
New Typing: Electric / Dragon
New Abilities
: Electric Surge / Adaptability
New Stats: 80 (+15) / 55 (-10) / 55 (-5) / 115 (+5) / 90 (-5) / 130
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Breath, Flash Cannon, Focus Blast, Extrasensory, Energy Ball, Calm Mind, Slack Off)
Flavor/Design: Jolteon is another one of the eight keys. This one uses the element of electricity, which provides people with light and power for areas. It's not able to do it perfectly though, as sometimes the lightning it summons can fire in an unintentional area. They look like a standard Jolteon, but with black and white designs you would see on the Tapus' shells.


Pokémon: Flareon
New Typing: Fire / Dragon
New Abilities
: Drought / Adaptability
New Stats: 55 (-10) / 130 / 90 (+30) / 80 (-15) / 115 (+5) / 55 (-10)
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Hammer, Blaze Kick, Earthquake, Stone Edge, Swords Dance, Bulk Up, Slack Off)
Flavor/Design: Flareon is yet another key to Alolan myths. These ones use the element of fire, where anything necessary can be destroyed with this power. Though they do get quick tempered sometimes and hurt things without realization. They mostly look like standard Flareon, though with black and white designs you would see on the Tapus' shells.


Pokémon: Sylveon
New Typing: Fairy / Dragon
New Abilities
: Misty Surge / Adaptability
New Stats: 80 (-15) / 55 (-10) / 90 (+25) / 115 (+5) / 130 / 55 (-5)
New/Removed Moves: (New: Dragon Pulse, Draco Meteor, Outrage, Dragon Breath, Slack Off, Heat Wave, Extrasensory, Focus Blast, Calm Mind, Cosmic Power)
Flavor/Design: and finally, Sylveon (though we still have 4 other Eevee evolutions to cover). These ones, uhh what's the element of fairy? Ah well, these ones are sincere protectors of people here, miraculously appearing out of nowhere to protect those in great danger. It can also heal people, though Sylveon knows where and when to do that. It too, doesn't different much, and also has black and white designs you would see on the Tapus' shells.
 
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#45

Pokémon: Alolan Vaporeon
New Typing:
/

New Abilities: Water Absorb | Aerilate
New Stats: 130 / 35 (-30) / 90 (+30) / 110 / 95 / 65
New/Removed Moves: (Added Ten: Hurricane, Air Slash, Nasty Plot, Calm Mind, Earth Power, Thunder, Thunderbolt, Psychic, Psyshock, Focus Blast)
Competition Theory: Marginally bulkier than Gyarados, although also slower. The moves Nasty Plot and Calm Mind will help Alolan Vaporeon to become a wall-breaker, while Aerilate can be useful with Hyper Voice in order to penetrate Substitutes and a more useful Flying-type STAB. Although it got Earth Power to back off Electric-type foes, Electric-moves remains very deadly against Alolan Vaporeon, although Steel-types trying to wall it except Ferrothorn (even then, even Ferrothorn do not want to get hit by a boosted Hyper Voice). Thunder or Thunderbolt will help it to deal with fellow Water-type not named (Mega) Swampert, and it can use them better than Gyarados itself is able to.


Pokémon: Alolan Jolteon
New Typing:
/

New Abilities: Lightning Rod | Sheer Force
New Stats: 65 / 45 (-20) / 80 (+20) / 120 (+10) / 85 (+10) / 130
New/Removed Moves: (Added Ten: Sludge Bomb, Sludge Wave, Toxic Thread, Toxic Spikes, Acid Spray, Clear Smog, Calm Mind, Nasty Plot, Focus Blast, Dark Pulse)
Competition Theory: With slightly better Special Attack, better Defense (not that it is much but it can still help), with Clear Smog and Acid Spray as utility moves, Focus Blast to fend off Steel-types and Dark Pulse to strike back at Psychic-types, and Sheer Force to boost Sludge Wave, Thunder/Thunderbolt and its coverage moves. It still runs troubles against Ground-types without Hidden Power (preferably Grass-type Hidden Power unless you dread Landorus, which Ice will helps more), and it's HP still suffers.


Pokémon: Alolan Flareon
New Typing:
/

New Abilities: Dry Skin | Adaptability
New Stats: 65 / 130 / 60 / 95 / 65 (Swapped with Speed) / 110 (Swapped with Sp.D)
New/Removed Moves: (Added Ten: Blaze Kick, Fire Punch, Earthquake, Bulldoze, Wild Charge, Waterfall, Bulk Up, Swords Dance, Stomping Tantrum, Stone Edge)
Competition Theory: Flareon is often cursed for too long. Now with Blaze Kick and Fire Punch as safer alternates, along with obligatory Ground-type STABs and coverages, as well as Bulk Up and Swords Dance, Alolan Flareon is a fast sweeping ox/fox/cat. Dry Skin will let it play like a frail but fast Primal Groudon of OU, removing its crippling weakness of Water-type (long as the attacker had no Mold Breaker, but Mega Gyarados do not likes getting hit by Wild Charge), or Adaptability will make it an even more major pain and an almighty wall-breaker, but remember that it is still frail and becomes 4x vulnerable to Water in exchange, which means that an Aqua Jet will bring it down.


Pokémon: Alolan Sylveon
New Typing:
/

New Abilities: Filter | Pixilate
New Stats: 95 / 35 (-30) / 95 (+30) / 110 / 130 / 60
New/Removed Moves: (Added Ten: Flash Cannon, Mirror Shot, Surf, Earth Power, Ice Beam, Psychic, Nasty Plot, Mirror Coat, Focus Blast, Recover)
Competition Theory: With the new Steel-type and enhanced Defense, Sylveon can play its defensive role much better. With Filter to minimize the weaknesses and Recover, it can become a painful wall. However, it also can still do the old-fashioned Hyper Voice + Pixilate, with this time Earth Power, Ice Beam or Surf to fend off threats. It also have Nasty Plot as if it isn't bad enough for the opponents. That is to said, Fire and Ground types are still dangerous against Alolan Sylveon, especially my Alolan Flareon if it won.
Wait a minute, I thought you could only swap attack and special attack, and with each other?
 
#47
Pokémon: Vaporeon
New Typing:

New Abilities: Poison Point/Regenerator
New Stats: 130/110/95/65/60/65
New/Removed Moves: +Acid, Gubk Shot, Poison Jab, Venoshock, Venom Drench
- Water Gun, Hydro Pump, Water Pulse, Muddy Water, Aqua Ring
Flavor/Design: WIP


Pokémon: Jolteon
New Typing:

New Abilities: Compound Eyes/Infiltrator
New Stats: 65/110/95/65/60/130
New/Removed Moves: +Fury Cutter, Bug Bite, X-Scissor, Megahorn (It'll have a horn)
-Thundershock, Thunder Fang, Discharge, Thunder (As a level-up move)
Flavor/Design: WIP


Pokémon: Flareon
New Typing:

New Abilities: Cursed Body/Stakeout
New Stats: 65/95/110/130/60/65
New/Removed Moves: +Shadow Sneak, Shadow Claw, Curse, Night Shade, Phantom Force
-Ember, Fire Fang, Fire Spin, Lava Plume, Flare Blitz
Flavor/Design: WIP


Pokémon: Sylveon
New Typing:

New Abilities: Big Pecks/Aerilate
New Stats: 95/110/130/65/65/60
New/Removed Moves: +Air Cutter, Gust, Air Slash, Tailwind, Hurricane
-Disarming Voice, Fairy Wind, Draining Kiss, Misty Terrain, Moonblast
Flavor/Design: WIP
 
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#49
Pokémon: Vaporeon
New Typing:

New Abilities: Poison Point/Regenerator
New Stats: 130/110/95/65/60/65
New/Removed Moves: +Acid, Sludge Bomb, Sludge Wave, Venoshock, Venom Drench
- Water Gun, Hydro Pump, Water Pulse, Muddy Water, Aqua Ring
Flavor/Design: WIP
Hey, I would like to point out that your Alolan Vaporeon lacks a physical Poison STAB. I'd recommend adding one to make use of the 110 attack it has, but it's up to you.

Edit: woah my 450th post!
 
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