JosJet, Lapzaplerq, Deviation395
Regic Boat, ViZar, Deviation395
Deviation395, JosJet, Scoopapa
JosJet, Lapzaplerq, Scoopapa
Pokémon Name: Sandslash-Lustrous
Typing:
Abilities: Sand Rush / Pixilate
Base Stats: 79 HP / 125 Atk / 75 Def / 69 SpA / 85 SpD / 97 Spe [BST: 530]
Notable Moves:
+Quick Attack, +Fake Out, +Play Rough, +Fire Punch, Earthquake, Rapid Spin, Knock Off
…
Swords Dance, Stealth Rock, Spikes
Intended Role: Setup Sweeper (Swords Dance) / Hazard Clearer
Sandslash-Lustrous would be a great hazard clearer and could make use of Swords Dance/Rapid Spin sets. It would be able to use Rapid Spin without getting blocked, and the speed boost would become a lot more useful considering it could use Rapid Spin as STAB. It also has Stealth Rock and Spikes which could also make it a good hazard setter.
New Pokémon Name: Sandslash-Crystal
Stat Changes: 75 / 130 / 80 / 100 / 80 / 80
Typing Changes: View attachment 364070 View attachment 364071
Ability Changes: Illuminate | Slush Rush
Movepool Changes (If Any):
View attachment 364066 +Zing Zap, Thunder Punch, Wild Charge | - Steel Roller
View attachment 364067 +Thunderbolt, Thunder, Volt Switch, Freeze Dry, Electro Ball, Parabolic Charge | - Steel Beam
View attachment 364068 +Electric Terrain, Charge, Pain Split, Nasty Plot
What Separates it from Other Forms: Semi-Fast Hail abuser that can provide coverage for its team with its stab Electric/Ice combo. Even though freeze dry exists, Electric can still be handy at times especially to hit Rotom-Fan for at least neutral damage. It's got SD, Rapid Spin, Hazards and Volt Switch, what more could you ask for?
Design: Sandslash utilize the Ice crystals that form on it to refract light and blind their targets. Due to its blinding speed, it is difficult to predict where it may strike next, or even tell where it is mid-battle. This pokemon is at its peak potential during a Snowstorm.
New Pokémon Name: Ninetales-Steamwork
Stat Changes: 80/70/80/120/90/100 (540)
Typing Changes:
Ability Changes: Queenly Majesty, Regenerator (HA)
Movepool Changes (If Any):
+Flip Turn
+Eruption, +Hydro Pump, +Surf, +Steam Eruption, +Water Spout
+Teleport, +Trick, -Morning Sun, -Pain Split, -Toxic, -Will-O-Wisp
What Separates it from Other Forms: Pokemon that uses the normally incredibly defensive ability in Regenerator primarily for offensive usage as it replenishes it's own health to stay at Full HP to take advantage of Water Spout or Eruption. Alternatively, it becomes a powerful special attacker and sweeper with Queenly Majesty since it denies priority attacks. Ninetales-Steamwork has no utility options to it's name, so it's 100% forced to use Regenerator more offensively than defensively. Of course, it's still a good option to heal back health over the course of the game, but this mon uses Regenerator differently than usual.
Viability Rankings Update
New Pokémon Name: Ninetales-Alola
Stat Changes: 80/90/105/120/130/75 | BST: 600
Typing Changes:
Ability Changes: Slush Rush / Air Lock | Snow Warning (HA)
Movepool Changes: +Snowstorm*, Flash Cannon, Steel Beam, Earth Power, Will-o-Wisp, Taunt, Recover, Iron Head
Snowstorm: Ice-type Magma Storm, 100% Accuracy in Hail, 50% Accuracy in Harsh Sun
Reasoning: Bulky trapper with multiple forms of passive damage, and an Aurora Veil setter. Air Lock + Freeze Dry also makes for a good counter to Primal Kyogre.
eternatus-eternamind: {
num: 75000###,
types:["Poison", "Psychic"],
species: "Eternatus-Eternamind",
id: "eternatus-eternamind",
baseStats: {hp: 90, atk: 60, def: 95, spa: 130, spd: 95, spe: 100}
abilities: {0: "Dynamax Dissolve"},
weightkg: 0,
fusion: ["Eternatus-Eternamax", "Eternatus-Eternamax"],
},
giratina-ultra: {
num: 75000###,
types:["Ghost", "Dragon"],
species: "Giratina-Ultra",
id: "giratina-ultra",
baseStats: {hp: 83, atk: 109, def: 89, spa: 73, spd: 89, spe: 127}
abilities: {0: "Beast Boost"},
weightkg: 650,
fusion: ["Giratina-Origin", "Giratina-Origin"],
},
Not sure what Distortion Realm entails. Does this mean it only takes damage as if on the Inverse chart, does this mean it does damage based on the Inverse chart? Is it both? Is this effect extended to all existing Pokémon active? If the latter is the case how do we code that? I'm asking these questions because I want to make it very clear for our coders on exactly what they need to do, and if its actually feasible based on our existing capacities.
New Pokémon Name: Giratina-Distorted
Stat Changes: 100|120|70|100|90|80 (560 BST)
Typing Changes:
Ability Changes: Distortion Realm*
Movepool Changes (If Any):
+Knock Off, Darkest Lariat | -Poltergeist, Shadow Sneak
+Recover, Dragon Dance
What Separates it from Other Forms: WIP
90 BP|||100 Accurcy|Lowers Oponnent's speed by 1. 10% chance to poison.100 BP|||90% Accuracy|40% chance to Oponnent's SpDef by 1.This Pokemon's type chart is inverted. (not immunities)
This ability as it now exists is broken, and shouldn't be hard to figure out why. It completely fucks speed tiers and it's ease at summoning them pivoting out is simply too much to handle.Weird stuffs, like usualName: Saturn Winds
Effects(& Description): On switch-in, this Pokemon summons Tailwind on its side.
I understand the thrill if the meme, but I don't want to add a Pokémon for the sole purpose of buffing it later on, so is there a way to make this mon at least usable/viable.
New Pokémon Name: Manustorm
Stat Changes: 110/170/85/30/100/25 (580 BST)
Typing Changes:
Ability Changes: Iron Fist
Movepool Changes (If Any): -Poison Jab, +Brick Break, Focus Punch, Fire Punch, Thunder Punch
Reasoning: A meme build for a meme pokemon. Its only physical STAB moves are Brick Break, Focus Punch, and Dragon Tail. It has some okay coverage moves, but obviously the big thing is STAB, Iron Fist Focus Punch, with 170 base Attack (bc you know, it's a giant hand). This move should blow holes in the opponent's team if the right conditions are met. It can also chip some of its checks by hitting them with Dragon Tail on the switch. However, it has some major disadvantages, including major 4MSS, low Speed, and a 4x weakness to Fairy.
aerialmenace: {
onTryHitPriority: 1,
onTryHit(target, source, move) {
if (target !== source && move.type === 'Flying') {
if (!this.boost({atk: 1})) {
this.add('-immune', target, '[from] ability: Aerial Menace');
}
return null;
}
name: "Aerial Menace",
desc: "This Pokemon is immune to all Flying-type moves. When this Pokemon is hit by a Flying-type move, it's attack is raised by one stage.",
shortDesc: "This Pokemon's attack is raised by one stage if hit by a Flying-type move; Flying-type immunity.",
},
New Pokémon Name: Giratina
Stat Changes: 90|80|110|110|80|100 (570 BST)
Typing Changes:
Ability Changes: Frisk | Grim Neigh (HA)
Movepool Changes (If Any):
+Eerie Spell, Dazzling Gleam
+Roost
What Separates it from Other Forms: While it dos have special moxie, calm mind and a great 110 base spatk, it dos kinda suffer from 4mss. tho it will certainly almost always run a calm mind sweeper offensive set. eerie spell and dazzling gleam are here solely for flavor.
New Pokémon Name: Giratina
Stat Changes: 150 / 100 / 90 / 80 / 70 / 60 [BST: 550]
Typing Changes:
Ability Changes: Pressure | Clear Body (HA)
Movepool Changes (If Any): + Phantastic Turn, Wish
What Separates it from Other Forms: A setup sweeper with recovery, not so reliable, but Wish + Pivot is always good, so I don't see any problem with it.
View attachment 365814
New Pokémon Name: Giratina
Stat Changes: 80/110/70/110/70/120 (560)
Typing Changes:
Ability Changes: Mold Breaker, Technician
Movepool Changes (If Any):
+Acrobatics, +Brave Bird, +Dragon Darts, +U-turn
+Air Slash, +Flamethrower, + Fire Blast, +Hurricane, -Thunder, -Thunderbolt
+Roost
What Separates it from Other Forms: Giratina is a mixed fast wallbreaker that can use Mold Breaker to break through tougher Pokemon's abilities like Multiscale, Flash Fire, Levitate, or Sturdy. This gives it a very strong offensive presence. It's unique attributes also allows it to check a decent amount of Pokemon as well as all of the weather duology sans base Kyogre; Primal Kyogre and base Groudon due to it's typing being immune to Ground and resisting both Water and Grass, while also soft checking Primal Groudon as it fears an Earth Power or Earthquake boosted by either Calm Mind or Hone Claws. Base Kyogre can tank a hit and threaten a KO with it's superior coverage in Ice Beam. Lastly, it has both Roost and Defog to work as a pseudo support mon with access to status options like Toxic, however Pokemon like Cummulus and Rotom-Fan outclass it in that department through either a more defensive statspread, better typing, or better ability to fit the niche. Technician foregoes utility for higher potential damage with access to Dragon Darts and Dual Wingbeat that lead to more damage dealt overall with less risk than resorting to alternatives like Brave Bird. Air Cutter also becomes the best STAB Flying type special move sans Hurricane which is unreliable without rain (tho Kyogre is everywhere nowadays so it isn't gonna be huge surprise, but it's still something to keep in mind).
New Pokémon Name: Giratina
Stat Changes: 150 / 135 / 65 / 100 / 65 / 80
Typing Changes:
Ability Changes: Cursed Body / Aerial Menace
This Pokemon is immune to Flying-type moves, and if it gets hit by one, its attack is boosted by one stage.
JavaScript:aerialmenace: { onTryHitPriority: 1, onTryHit(target, source, move) { if (target !== source && move.type === 'Flying') { if (!this.boost({atk: 1})) { this.add('-immune', target, '[from] ability: Aerial Menace'); } return null; } name: "Aerial Menace", desc: "This Pokemon is immune to all Flying-type moves. When this Pokemon is hit by a Flying-type move, it's attack is raised by one stage.", shortDesc: "This Pokemon's attack is raised by one stage if hit by a Flying-type move; Flying-type immunity.", },
Movepool Changes (If Any): +Dragon Dance, +Heat Crash, +U-Turn, +Roost, +Wish
What Separates it from Other Forms: We finally have good Spikes setters, so let's introduce a Pokemon that can keep those Spikes on the field. With a partial Ghost-typing and a Flying-type immunity, Giratina functions as an offensive Pokemon that stops hazard removal attempts. Giratina's doesn't have that much bulk to supplement its role as a hazard-removal-blocker, but it makes up for that with an amazing offensive presence. Once it switches in on a Defog or Rapid Spin, it threatens to nuke its switch-ins with a +1 Griseous Orb Poltergeist. With Dragon Dance and the ability to scare out common hazard removers, Giratina takes advantage of the hazards it protects to set up and sweep the opposing team. A more utility-oriented approach can be taken with Wish and U-Turn. Combined with Giratina's massive HP, hazard protecting, and pivoting, Giratina can protect its team's hazards and heal its teammates throughout the long game. Another option for the offensive set is a 3-attack Roost or Dragon Dance + Roost + Dual STABS, both function as offensive menaces that stay healthy throughout the game.
View attachment 365976
If this Pokemon is Giratina, its first successful Ghost-type or Dragon-type attack will have 1.5x power. Single-use.
Just wanted to mention this here, I got locked out of my Discord account so that's a rip, but I contacted Discord staff already and I should be back soonhopefully. I'll still be active on the forums though.
New Pokémon Name: Giratina-Distorted
Stat Changes: 100|120|70|100|90|80 (560 BST)
Typing Changes:
Ability Changes: Distortion Realm*
Movepool Changes (If Any):
+Knock Off, Darkest Lariat | -Poltergeist, Shadow Sneak
+Recover, Dragon Dance
What Separates it from Other Forms: WIP
New Pokémon Name: Origina
Stat Changes: 150 / 100 / 70 / 125 / 60 / 95 [BST: 600]
Typing Changes:
Ability Changes: Levitate | Clear Body (HA)
Movepool Changes (If Any): + Dragon Dance, Fire Blast, Flare Blitz, Nasty Plot, - Earth Power, Earthquake
What Separates it from Other Forms: A setup sweeper that can run both physical and special because of DD and NP, (by this, I didn't say you should run both at the same time).
New Pokémon Name: Giratina-Shadow
Stat Changes: 100/100/100/100/100/100 (600)
Typing Changes:
Ability Changes: Levitate / Shadow World (HA)
Shadow World: When this Pokemon is active, Ghost and Dark moves do 1.2x damage and Psychic and Fairy moves do 0.8x damage.
What Separates it from Other Forms: Giratina-Shadow has decent all around stats and the ability to go either defensive or offensive. Defensive sets can utilise Levitate and its typing to check key threats like both Primals, both Landorus forms and all Deoxys forms. Offensive sets have Shadow World, which power up its Ghost STAB and weaken its Fairy weakness, although its Dark weakness gets worse if it goes with that option. Ghost and Dragon are phenominal together both defensively and offensively, and Giratina-S has the tools to abuse them fully.Shadow Force (90 BP, no Charge Turn, deals double damage to protected Pokemon, breaks Protect)
Mystical Fire
MoonlightAura Sphere
To my knowledge, there is no connection between Ultra Space and the Distortion Realm. Let’s make one.
Name: Giratina-Beast
New Types:
Base Stats: 83 / 109 / 89 / 73 / 89 / 127 [BST: 570] (-67 HP / -11 Atk / -11 Def / -47 SpA / -11 SpD / +37 Spe)
New Ability: Beast Boost
New Moves: Bulk Up
Removed Moves: Calm Mind
Intended Role: Physical Wallbreaker, Setup Sweeper (Bulk Up), Hazard Control (Defog)
Role Justification: I turned Giratina into a bread and butter moxie sweeper. Bulk Up for extra defense and damage, Poltergeist and Dragon Claw for STABs, Shadow Sneak for priority. Defog sure is a move also. Iron Head to counter fairies and ices and nothing for dark mons but you could probably nuke ‘em with a decently boosted dragon claw anyway.
JavaScript:giratina-ultra: { num: 75000###, types:["Ghost", "Dragon"], species: "Giratina-Ultra", id: "giratina-ultra", baseStats: {hp: 83, atk: 109, def: 89, spa: 73, spd: 89, spe: 127} abilities: {0: "Beast Boost"}, weightkg: 650, fusion: ["Giratina-Origin", "Giratina-Origin"], },
New Pokémon Name: Giratina-Pelagic
Stat Changes: 80/95/100/110/115/100 (600 BST)
Typing Changes:
Ability Changes: Dry Skin / Infiltrator | Water Veil (HA)
Movepool Changes (If Any): +Sludge Bomb, Sludge Wave, Hydro Pump, Surf, Scald, Flip Turn, Rapid Spin, Leech Seed, Spiky Shield, Toxic Spikes, -Will-o-Wisp, Defog, Earth Power, Earthquake, Draco Meteor, Destiny Bond,
Reasoning: WIP
New Pokémon Name: Giratina-Origin
Stat Changes: 150/80/30/125/80/70
Typing Changes:
Ability Changes: Everlasting Terror (When attacking a poisoned opponent, inflicts Torment on the target)
Movepool Changes (If Any): -All Dragon moves, -Will-O-Wisp, -Defog, +Sludge Bomb, +Sludge Wave, +Roost
What Separates it from Other Forms: Giratina-Origin is a bulky status spreader that abuses it's decent SpA to deal heavy damage with Hex while crippling the opponent. Roost and it's immunity to Toxic also add to it's longevity.
New Pokémon Name: Eternatus
Stat Changes: 90|70|60|130|95|110 (555 BST)
Typing Changes:
Ability Changes: Infiltrator | Magic Bounce (HA)
Movepool Changes (If Any):
+Dynamax Cannon* | -Eternabeam, Draco Meteor
+Taunt, Calm Mind
What Separates it from Other Forms: Made to be a stallbreaker, with Magic Bounce and taunt letting it break throught defensive pokemon easily. it hits incredibly hard at +1 from calm mind with Dynamax Cannon. thought it lost Draco Meteor to make sure it can't just OHKO everything, having to rely on a 90% accuracy move.
New Pokémon Name: Eternatus
Stat Changes: 75 / 75 / 75 / 105 / 75 / 145 [BST: 550]
Typing Changes:
Ability Changes: Pressure | Saturn Winds (HA)
Movepool Changes (If Any): + Fire Blast, Hydro Pump, Toxin Switch, Dynamax Cannon
What Separates it from Other Forms: A fast wallbreaker and pivot with Saturn Winds to continuously lowers opponent's Special Attack.
New Pokémon Name: Eternatus-Power
Stat Changes: 95/70/100/115/100/90 (570)
Typing Changes:
Ability Changes: Power Incarnate
Power Incarnate: This Pokemon takes halved damage from not super effective hits, but takes doubled damage from super effective hits.
What Separates it from Other Forms: Eternatus-P has 4x resistences to Fire, Water, Grass and Electric moves, which makes it to an excellent check/counter to these Pokemon. Od course, there are also its 4x weaknesses to Dragon, Fairy and Ice, which makes it a bit risky to use. Regardless of this inconvinience, Eternatus-P has a great defensive profile and it has the bulk and offensive prowess to take advantage of its resistences.None
View attachment 365813
New Pokémon Name: Eternatus
Stat Changes: 85/75/100/105/115/100 (580)
Typing Changes:
Ability Changes: Color Change
Movepool Changes (If Any):
+Knock Off
+Air Slash, +Earth Power, +Scald, +Thunderbolt, +Thunder
+Calm Mind, +Defog, +Parting Shot, +Taunt, +Thunder Wave, +Whirlwind, +Will-O-Wisp, -Toxic Spikes
What Separates it from Other Forms: This version of Eternatus hopes to use Color Change similarly to Chromera of CAP, however there are some essential key differences that make this mon stand out and differentiate it from Chromera in a playstyle that is unique to it and allows it to fit into Alternatium.
1. Poison/Steel type. This may seem like a very minor point of difference, but in the context of Alternatium this is huge. In the current meta where weather is rampant, the best Pokemon is Primal Kyogre, and strong offensive Pokemon are everywhere, Poison/Steel becomes an excellent defensive typing that resists common offensive types, like Rock, Ice, Fairy, and Dragon, something that Poison/Dark is unable to accomplish. Poison/Dark however has advantages over Poison/Steel, like neutrality to Fire, Immunity to Psychic, and only one weakness. Keep in mind however that this Pokemon's type will change immediately upon getting hit, but if you know about Chromera then you will understand that this is what is meant to happen and allows this mon to get lots of momentum by forcing switches.
2. More stall options. Eternatus is more able to leverage it's fantastic base defensive typing and it's ability by having access to a wider variety of stall options than Chromera. Defog, Parting Shot, Thunder Wave and Will-O-Wisp, as well as more coverage in Flamethrower and the powerful Draco Meteor. It's unique typing also allows it to absorb Toxic Spikes and soak Toxic, a common status move that is used to crippler primarily offensive threats and wear them down, and last but not least it has access to Phazing options like Dragon Tail and Whirlwind to take full advantage of switches and to slowly wear down opponents with potential chip.
New Pokémon Name: Eternatus
Stat Changes: 120/65/95/105/95/110 (590)
Typing Changes:
Ability Changes: Levitate, Power Spot (HA)
Movepool Changes (If Any): +Fire Blast
What Separates it from Other Forms: nothing
New Pokémon Name: Eternatus-Sludge
Stat Changes: 90|80|110|90|120|80 (580 BST)
Typing Changes:
Ability Changes: Neutralizing Gas
Movepool Changes (If Any):
+Eternabeam* | -Draco Meteor, Dynamax Cannon, Dragon Pulse
+Spikes | -Toxic Spikes, Cosmic Power, Venom Drench
What Separates it from Other Forms: The opposite of Eternatus. while it is made to be offensive, Eternatus-Sludge is incredibly defensive with Neutralizing Gas, recover and 90/110/120 bulk. Eternabeam is a neat alternative to Sludge Bomb, as it makes you faster than other pokemon, or gives another pokemon a opportunity to KO the pokemon this one is facing, by sometimes forcing a switch+
New Pokémon Name: Eternamaximus
Stat Changes: 205 HP / 60 Atk / 55 Def / 125 SpA / 55 SpD / 70 Spe
Typing Changes:
Ability Changes: Pressure | HA: Merciless
Movepool Changes (If Any):
+Shadow Ball, +Shadow Claw, +Hex, +Will O Wisp, +Venom Drench, +Venoshock, +Eternabeam*, -Dynamax Cannon
Eternabeam - 110 BP | 10 PP ||| 90% Accuracy | Removes all abilities on the field.
What Separates it from Other Forms: Eternamaximus is a powerful breaker with funky bulk thanks to it's 205/55/55 bulk.
Za Hando, or some other reference (W.I.P.)
Name: Eternatus-Eternamind
New Types:
Base Stats: 90 / 60 / 95 / 130 / 95 / 100 [BST: 570] (-165 HP / -55 Atk / -155 Def / +5 SpA / -155 SpD / -30 Spe)
New Ability: Dynamax Dissolve
Ability Description: Poison moves from this Pokémon ignore Steel immunity
Notable Moves:
…
…
…
Intended Role: Special Wallbreaker, Mixed Wall
Role Justification:
JavaScript:eternatus-eternamind: { num: 75000###, types:["Poison", "Psychic"], species: "Eternatus-Eternamind", id: "eternatus-eternamind", baseStats: {hp: 90, atk: 60, def: 95, spa: 130, spd: 95, spe: 100} abilities: {0: "Dynamax Dissolve"}, weightkg: 0, fusion: ["Eternatus-Eternamax", "Eternatus-Eternamax"], },
New Pokémon Name: Eternamax
Stat Changes: 150 / 145 / 50 / 145 / 50 / 60 [BST: 600]
Typing Changes:
Ability Changes: Air Lock | Saturn Winds (HA)
Movepool Changes (If Any): + Fire Blast, Hydro Pump, Liquidation, Scald, - Dragon Dance
What Separates it from Other Forms: A Pokemon with big chunk of HP and recovery. Also has Air Lock Hydro Pump or Scald (or Liquidation for physical side) to hit those Pokemon that hide behind sun and sand team. And Saturn Winds help it tanks special moves better.
New Pokémon Name: Manustorm
Stat Changes: 110/170/85/30/105/50 (545 BST)
Typing Changes:
Ability Changes: Iron Fist / Rough Skin | Defiant (HA)
Movepool Changes (If Any): +Brick Break, Focus Punch, Fire Punch, Thunder Punch, Ice Punch, Spikes
Reasoning: A Spikes shuffler with a nasty surprise for any Defog users. Also functions as a balance breaker with Substitute. Focus Punch should blow holes in the opponent's team if the right conditions are met, even with no Atk investment. It can also chip some of its checks by hitting them with Dragon Tail on the switch, especially if Spikes are up. Its typing, special bulk, and Dragon Tail let it deal with POgre, PDon, Vivillon-Combat, and Pikachu-Partner, while it can freely Substitute vs. most Slowdudes and Darm-Zen.
View attachment 365995
New Pokémon Name: Eternamax
Stat Changes: 105/90/85/105/135/40 (560)
Typing Changes:
Ability Changes: Sticky Hold, Contaminated Maw (HA)
Movepool Changes (If Any):This Pokemon's Dragon-type moves become Poison type and have 1.2x power.
+Earthquake, +Gunk Shot, +Thunder Punch
+Clear Smog, +Earth Power, +Ice Beam, +Thunder, +Thunderbolt, +Volt Switch, -Dynamax Cannon
+Nasty Plot, +Spikes, +Swords Dance, +Thunder Wave
What Separates it from Other Forms: Eternamax is an excellent specially defensive bulky mon that has access to utility as well as potent wallbreaking potential. With Sticky Hold it becomes a decent wall with an excellent defensive typing and able to absorb the ever present Knock Off that exists in the meta. It has support options in reliable recovery, hazard setting with both Spikes and Toxic Spikes, slow pivoting with Volt Switch, and status spreading with Toxic or Thunder Wave. Conversely, with Contaminated Maw it becomes a powerful attacker, being able to fire off STAB Boosted Draco Meteors and Dragon Pulse and using options like Dragon Tail to catch opponents off guard. It has good coverage options in Earth Power to hit Fire types, and Ice Beam to hit Ground types, and it's dual STAB in Poison/Electric is a pretty good offensive typing and can be used against common weather setters in both Kyogre forms with Eternamax's big SpDef stat. Lastly, it can be used as a solid Trick Room abuser with it's base 40 speed.
New Pokémon Name: Eternatus'-Claw Machine
Stat Changes: 120/115/85/65/85/90
Typing Changes:
Ability Changes: Frisk, Long Reach, Claw Machine (HA)
Movepool Changes (If Any): +Metal Claw, Crush Claw, Dragon Claw, Heavy Slam, Heat Crash, Switcheroo, Knock Off, Outrage, Superpower | - All poison movesThis pokemon switches items with a target it makes contact with.
What Separates it from Other Forms: viable av dd user
Weight: 999.9 KG