Pet Mod Alternatium - Post PMPL Rework

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Winners! Plus More!

:ss/sandslash:
Pokémon Name: Sandslash-Lustrous
Typing:

Abilities: Sand Rush / Pixilate
Base Stats: 79 HP / 125 Atk / 75 Def / 69 SpA / 85 SpD / 97 Spe [BST: 530]
Notable Moves:
+Quick Attack, +Fake Out, +Play Rough, +Fire Punch, Earthquake, Rapid Spin, Knock Off

Swords Dance, Stealth Rock, Spikes
:sandslash:
Intended Role: Setup Sweeper (Swords Dance) / Hazard Clearer
Sandslash-Lustrous would be a great hazard clearer and could make use of Swords Dance/Rapid Spin sets. It would be able to use Rapid Spin without getting blocked, and the speed boost would become a lot more useful considering it could use Rapid Spin as STAB. It also has Stealth Rock and Spikes which could also make it a good hazard setter.
:sandslash-alola:

New Pokémon Name: Sandslash-Crystal
Stat Changes
: 75 / 130 / 80 / 100 / 80 / 80
Typing Changes: View attachment 364070 View attachment 364071
Ability Changes: Illuminate | Slush Rush
Movepool Changes (If Any):
View attachment 364066 +Zing Zap, Thunder Punch, Wild Charge | - Steel Roller
View attachment 364067 +Thunderbolt, Thunder, Volt Switch, Freeze Dry, Electro Ball, Parabolic Charge | - Steel Beam
View attachment 364068 +Electric Terrain, Charge, Pain Split, Nasty Plot
What Separates it from Other Forms: Semi-Fast Hail abuser that can provide coverage for its team with its stab Electric/Ice combo. Even though freeze dry exists, Electric can still be handy at times especially to hit Rotom-Fan for at least neutral damage. It's got SD, Rapid Spin, Hazards and Volt Switch, what more could you ask for?
Design: Sandslash utilize the Ice crystals that form on it to refract light and blind their targets. Due to its blinding speed, it is difficult to predict where it may strike next, or even tell where it is mid-battle. This pokemon is at its peak potential during a Snowstorm.
:ss/ninetales:
New Pokémon Name: Ninetales-Steamwork
Stat Changes: 80/70/80/120/90/100 (540)
Typing Changes:

Ability Changes: Queenly Majesty, Regenerator (HA)
Movepool Changes (If Any):
+Flip Turn
+Eruption, +Hydro Pump, +Surf, +Steam Eruption, +Water Spout
+Teleport, +Trick, -Morning Sun, -Pain Split, -Toxic, -Will-O-Wisp
What Separates it from Other Forms: Pokemon that uses the normally incredibly defensive ability in Regenerator primarily for offensive usage as it replenishes it's own health to stay at Full HP to take advantage of Water Spout or Eruption. Alternatively, it becomes a powerful special attacker and sweeper with Queenly Majesty since it denies priority attacks. Ninetales-Steamwork has no utility options to it's name, so it's 100% forced to use Regenerator more offensively than defensively. Of course, it's still a good option to heal back health over the course of the game, but this mon uses Regenerator differently than usual.
:ss/ninetales-alola:
New Pokémon Name: Ninetales-Alola
Stat Changes: 80/90/105/120/130/75 | BST: 600
Typing Changes:

Ability Changes: Slush Rush / Air Lock | Snow Warning (HA)
Movepool Changes: +Snowstorm*, Flash Cannon, Steel Beam, Earth Power, Will-o-Wisp, Taunt, Recover, Iron Head
Snowstorm: Ice-type Magma Storm, 100% Accuracy in Hail, 50% Accuracy in Harsh Sun
Reasoning: Bulky trapper with multiple forms of passive damage, and an Aurora Veil setter. Air Lock + Freeze Dry also makes for a good counter to Primal Kyogre.
Viability Rankings Update

Rises
:Aegislash: --> A+
:Tornadus-Therian: --> A
:Silvally: (Dark) --> A-
:Rotom-Wash: --> B+
:Pikachu-Pop-Star: B
:Pikachu-Partner: --> B-
:Pikachu-rock-star: --> B-
:Silvally: (Poison) --> C
Aegishield: Aegi has quickly cemented itself as one of the top Steel type pivots in the metagame, distancing itself from Darmanitan Zen with its unique defensive typing, Filter heavily augmenting its bulk and access to reliable recovery.

Cummulus: Being able to serve asan emergency check to Kyogre-Primal is very useful, and it's overall bulk has proven quite useful in matches to circumvent various prominent SpA wallbreakers. Natural Cure healing status also comes in clutch.

Silvally Dark: Pursuit is becoming more and more potent, and nothing else traps Pokémon quite as efficiently as Darkvally. Both if its Pursuit and SD sets have put in alot of work, being able to constantly keep up pressure on its resists, and being able to pivot on the sturdier ones is icing on the cake.

Rotom Wash: Offensive Electrics are on the rise, as as such Rotom Wash has jumped at the opportunity to match up with them. Its classic defensive pivot set has proven to be very useful role compression, fitting a pivot, hazard control, an Electric check and a Water type switch in is very nice for bulky offense archtypes, and is thus deserving of a raise.

Pikachu Partner: A sleeper threat that has only been seen on screens, Partner exploits teams reliance on bulky SpD mons and Ground types with x4 weaknesses to check Electric types, and then proceeds to bust them open with its overwhelming Light Ball boosted power and the appropriate x4 weakness coverage (Grass Knot for Slowbro, HP Ice for SpD Landorus-B). It matches up well versus offense and balance, who either lack the bulk to take its onslaught or the means to consistently force it out.

Pikachu Rock Star: Thanks to its buff, Rock Star has received new life breathed into it. No longer a heavily prediction reliant Specs breaker or a terrible physical attacker, it bullies the hell out of Balance and BO thanks to having NP and stronger moves respectively. NP sets decimate most that stand before it, and physical sets, while largely unexplored, are undoubtedly much better off than they used to be.


Drops
:Darmanitan-Zen: --> A+
:Silvally: (Water) --> A-
:Darmanitan: --> B+
:Rotom-Fan: --> B+
:Silvally: --> B
:Vivillon-Fancy: --> B
:Pikachu-PhD: --> B-
:Zacian-Crowned: --> C
:Zacian: --> C
:Silvally: (Fire) --> C
:Tornadus: --> C
Darmanitan Zen: With some major nerfs, a metagame that has rapidly began to adapt to it, and increased competition, Darm Zen has seen better days. Its still an excellent pivot / wall, and can absolutely grind games down if not played against carefully, Darm Zen simply has lost the iron grip it had on our meta.

Silvally Water: The Primals are the major culprit here, as both of them restrict its splashability, with Pdon outright denying most sets of much options, while POgre gains massive amounts of momentum from it. Its access to U-turn / Parting Shot mitigates that to some extend, and outside of those players it still largely operates business as usual, so it has not dropped too far.

Zacian-Crowned: A rough spot for sure, Crowned lost its best niche as an offensive Spikes setter with the advent of Groudon and Kyogre, and its pitiful 51 base speed has finally caught up to it in an increasingly faster meta. Pivots still laugh at it's coverage, the Dark types its supposed to check can either pivot out or 1v1 it and its in general just in a pretty bad space rn.

Silvally Fire: All Fire types already get a big L in the face of POgre, but losing traction as the Fire type with coverage for Grounds and Waters thanks to PDon's arrival seals the deal. Its also just plain old the worst offensive Fire type available. The only reason why its not D rank is its only existing niche of "Fire type that 1v1s other Fires" still persists.


New Additions
:Kyogre-Primal: --> S
:Groudon-Primal: --> A
:Deoxys-Speed: --> A-
:Deoxys-Attack: --> B+
:Deoxys: --> B
:Genesect: --> B
:Genesect: (Molten) --> B
:Deoxys-Defense: --> B-
:Genesect: (Chill) --> B-
:Groudon: --> B-
:Kyogre: --> B-
:Genesect: (Password-Protected) --> B-
:Genesect: (Delta) --> C

Kyogre-Primal: Its presence in the metagame is undeniable. Its offensive prowess is unmatched by any other Pokémon in the metagame, aa it's Origin Pulses are simply impossible to switch into, especially when backed up by a boosting item. Its bulk and defensive typing for a wallbreaker is superb, giving it several opportunities to swap in and rain down hell. Expect a nerf for this Pokémon soon.

Groudon-Primal: While not the dominant beast it was in Ubers, PDon is still a fiercesome wallbreaker in Alternatium, with its Fire type moves requiring the sturdiest of switchins to handle it. Its signature move Desolate Magma gives it solid secondary STAB that also wears down checks. It can go physical or mixed as well keeping opponents guessing.

Deoxys-Speed: Its tied as the fastest Pokémon in the meta, and with its ability being auto Boots and access to the pivotal Spikes, D-Speed can always apply pressure versus opposing teams and force meaningful progress.

Deoxys-Attack: A very powerful wallbreaker, D-Attack can nuke pretty much half of the tier with choiced sets. 115 Speed is also very useful for it to creep several dominant threats like Aegislash and Landorus. Its complete lack of defensive utility and prediction reliant nature do somewhat limit how flexible it is though.

Deoxys: Its a solid revengekiller with Dual STAB priority thanks to Triage, and its bulk gives it plenty of switch in opportunities to swap in, but its lack of power outside of that proves to be challenging in a metagame with some very fat Pokémon.

Genesect: It's best role is either as a Specs Breaker that can keep up momentum with U-turn, or as a Boots offensive pivot. Its defensive sets are lacklustre due to having zero utility outside of its innate typing and pivoting, which is not anything unique enough to warrant use.

Genesect-Molten: Its lowkey solid bulk and utility in Lava Plume, U-turn and Rapid Spin allow Molten to perform various roles to varying degrees of success. Flash Fire is usually the superior ability, allowing it to check the vast majority of Fire types, but Drought can be useful for disrupting weather teams. Its complete reliance on HDB, weakness to key offensive typings and limited PP of Morning Sun hold it back however.

Deoxys-Defense: I admit I have seen very little of this Pokémon, but uts innate bulk + typing alone gives it a decent enough niche as a Pokémon that can set up on POgre in a pinch.

Genesect Chill: Syclant-Lite suffers much of the same problems its influence has, being outclassed as an offensive Ice by the stronger Darmanitan Galar (who itself isn't doing that hot rn), and with little anti Steel options outside of spamming Uturn. It's freedom of Item slot, faster speed tier and STAB on said Uturn is pretty good though, ultimately giving it a viable niche.

Groudon: On the surface, its a solid defensive Pokémon with big offensive potential, that also packs Spikes for wearing down foes. But ultimately, it gawks in the presence of POrge, heavily cutting into its usability whenever it faces it. Even so, its bulk and power makes it a force to be reconed eith, and even allows it to help dominate whatever team decides to skip POgre.

Kyogre: Overpoweed, Outclassed, and overprepped for. Such is the fate of base Kyogre in a metagame ruled by its primal form. Water resists are readily slapped on a team, and POgre being the best one kinda shits on most things Kyogre wants to do. Spikes, great coverage and a pivoting move do help Kyogre out, but most yimes just its Primal form.

Genesect Password Protected: Wothout its ability working at max capacity, As of now Genesect PP is very lacklustre at doing much of anything outside of having funny unpredictability. Drives cut into its potential power by alot with slim rewards, and no Drive is just worse Genesect base.

Genesect Delta: This Pokémon is very bad. Too weak, no defensive utility, its sole niche is that of a screens setter that can either set a terrain then pivot or go Boom with STAB Galvanize Explosion. Unfortunately it already faces heavy competition as such from Rotom, with it having Prankster more bulk and not being as passive, its the preferred pick atm.


Now, with that out of the way, we can finally move into our last slate before playtesting, one thats been long overdue (waa planned for being slate 7 for Pete's sake!)

:Eternatus: :Eternatus-Eternamax: Slate 14: Legendary Boss Villains :Giratina: :Giratina-Origin:

:ss/Eternatus: :ss/Eternatus-Eternamax: :ss/Giratina: :ss/Giratina-Origin:

Yes, I know Necrozma is more of a boss villain than Giratina, but Necro is big enough to support an entire slate by itself, so I would rather not clutter this one thank you very much. Anyways, 4 Legendaries, one so strong its stats break the In Game limit. One job, make them balanced and viable, whatever that means to you. Good luck!
 
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:ss/eternatus:
New Pokémon Name: Eternatus
Stat Changes: 90|70|60|130|95|110 (555 BST)
Typing Changes:

Ability Changes: Infiltrator | Magic Bounce (HA)
Movepool Changes (If Any):

+Dynamax Cannon* | -Eternabeam, Draco Meteor
+Taunt, Calm Mind
What Separates it from Other Forms: Made to be a stallbreaker, with Magic Bounce and taunt letting it break throught defensive pokemon easily. it hits incredibly hard at +1 from calm mind with Dynamax Cannon. thought it lost Draco Meteor to make sure it can't just OHKO everything, having to rely on a 90% accuracy move.

:ss/eternatus-eternamax:
New Pokémon Name: Eternatus-Sludge
Stat Changes: 90|80|110|90|120|80 (580 BST)
Typing Changes:

Ability Changes: Neutralizing Gas
Movepool Changes (If Any):

+Eternabeam* | -Draco Meteor, Dynamax Cannon, Dragon Pulse
+Spikes | -Toxic Spikes, Cosmic Power, Venom Drench
What Separates it from Other Forms: The opposite of Eternatus. while it is made to be offensive, Eternatus-Sludge is incredibly defensive with Neutralizing Gas, recover and 90/110/120 bulk. Eternabeam is a neat alternative to Sludge Bomb, as it makes you faster than other pokemon, or gives another pokemon a opportunity to KO the pokemon this one is facing, by sometimes forcing a switch+

:dp/giratina:
New Pokémon Name: Giratina
Stat Changes: 90|80|110|110|80|100 (570 BST)
Typing Changes:

Ability Changes: Frisk | Grim Neigh (HA)
Movepool Changes (If Any):

+Eerie Spell, Dazzling Gleam
+Roost
What Separates it from Other Forms: While it dos have special moxie, calm mind and a great 110 base spatk, it dos kinda suffer from 4mss. tho it will certainly almost always run a calm mind sweeper offensive set. eerie spell and dazzling gleam are here solely for flavor.

:dp/giratina-origin:
New Pokémon Name: Giratina-Distorted
Stat Changes: 100|120|70|100|90|80 (560 BST)
Typing Changes:

Ability Changes: Distortion Realm*
Movepool Changes (If Any):
+Knock Off, Darkest Lariat | -Poltergeist, Shadow Sneak

+Recover, Dragon Dance
What Separates it from Other Forms: WIP

90 BP|
|
|100 Accurcy|Lowers Oponnent's speed by 1. 10% chance to poison.
100 BP|
|
|90% Accuracy|40% chance to Oponnent's SpDef by 1.
This Pokemon's weaknesses and resistances are inverted, like in an inverse battle (its basically (inverse room ability from sylvemons), but for only one pokemon beeing Giratina.) (not immunities)
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/Eternatus-Eternamax:
New Pokémon Name: Eternamaximus
Stat Changes: 205 HP / 60 Atk / 55 Def / 125 SpA / 55 SpD / 70 Spe
Typing Changes:

Ability Changes: Pressure | HA: Merciless
Movepool Changes (If Any):
+Shadow Ball, +Shadow Claw, +Hex, +Will O Wisp, +Venom Drench, +Venoshock, +Eternabeam*, -Dynamax Cannon
Eternabeam - 110 BP | 10 PP |
|
| 90% Accuracy | Removes all abilities on the field.
What Separates it from Other Forms: Eternamaximus is a powerful breaker with funky bulk thanks to it's 205/55/55 bulk.
 
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:Swsh/eternatus:
New Pokémon Name: Eternatus
Stat Changes: 75 / 75 / 75 / 105 / 75 / 145 [BST: 550]
Typing Changes:

Ability Changes: Pressure | Saturn Winds (HA)
Movepool Changes (If Any): + Fire Blast, Hydro Pump, Toxin Switch, Dynamax Cannon
What Separates it from Other Forms: A fast wallbreaker and pivot with Saturn Winds to continuously lowers opponent's Special Attack.

:Swsh/eternatus-eternamax:
New Pokémon Name: Eternamax
Stat Changes: 150 / 145 / 50 / 145 / 50 / 60 [BST: 600]
Typing Changes:

Ability Changes: Air Lock | Saturn Winds (HA)
Movepool Changes (If Any): + Fire Blast, Hydro Pump, Liquidation, Scald, - Dragon Dance
What Separates it from Other Forms: A Pokemon with big chunk of HP and recovery. Also has Air Lock Hydro Pump or Scald (or Liquidation for physical side) to hit those Pokemon that hide behind sun and sand team. And Saturn Winds help it tanks special moves better.

:Swsh/giratina:
New Pokémon Name: Giratina
Stat Changes: 150 / 100 / 90 / 80 / 70 / 60 [BST: 550]
Typing Changes:

Ability Changes: Pressure | Clear Body (HA)
Movepool Changes (If Any): + Phantastic Turn, Wish
What Separates it from Other Forms: A setup sweeper with recovery, not so reliable, but Wish + Pivot is always good, so I don't see any problem with it.

:Swsh/giratina-origin:
New Pokémon Name: Origina
Stat Changes: 150 / 100 / 70 / 125 / 60 / 95 [BST: 600]
Typing Changes:

Ability Changes: Levitate | Clear Body (HA)
Movepool Changes (If Any): + Dragon Dance, Fire Blast, Flare Blitz, Nasty Plot, - Earth Power, Earthquake
What Separates it from Other Forms: A setup sweeper that can run both physical and special because of DD and NP, (by this, I didn't say you should run both at the same time).
Name: Phantastic Turn
Type:

Category:

Power: 70
Accuracy: 100%
PP: 32
Secondary Effects: User switches out after damaging the target.
Name: Toxin Switch
Type:

Category:

Power: 70
Accuracy: 100%
PP: 32
Secondary Effects: User switches out after damaging the target.
Name: Saturn Winds
Effects(& Description): On switch-in, this Pokemon lowers the Special Attack of adjacent opponents by 1 stage.
Weird stuffs, like usual
 
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ViZar

your toast is burned
is a Social Media Contributor Alumnus
:ss/giratina-origin:
New Pokémon Name: Giratina-Shadow
Stat Changes: 100/100/100/100/100/100 (600)
Typing Changes:

Ability Changes: Levitate / Shadow World (HA)
Shadow World: When this Pokemon is active, Ghost and Dark moves do 1.2x damage and Psychic and Fairy moves do 0.8x damage.
Shadow Force (90 BP, no Charge Turn, deals double damage to protected Pokemon, breaks Protect)
Mystical Fire
Moonlight
Aura Sphere
What Separates it from Other Forms: Giratina-Shadow has decent all around stats and the ability to go either defensive or offensive. Defensive sets can utilise Levitate and its typing to check key threats like both Primals, both Landorus forms and all Deoxys forms. Offensive sets have Shadow World, which power up its Ghost STAB and weaken its Fairy weakness, although its Dark weakness gets worse if it goes with that option. Ghost and Dragon are phenominal together both defensively and offensively, and Giratina-S has the tools to abuse them fully.


:ss/eternatus:
New Pokémon Name: Eternatus-Power
Stat Changes: 95/70/100/115/100/90 (570)
Typing Changes:

Ability Changes: Power Incarnate
Power Incarnate: This Pokemon takes halved damage from not super effective hits, but takes doubled damage from super effective hits.
None
What Separates it from Other Forms: Eternatus-P has 4x resistences to Fire, Water, Grass and Electric moves, which makes it to an excellent check/counter to these Pokemon. Od course, there are also its 4x weaknesses to Dragon, Fairy and Ice, which makes it a bit risky to use. Regardless of this inconvinience, Eternatus-P has a great defensive profile and it has the bulk and offensive prowess to take advantage of its resistences.
 
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Za Hando, or some other reference
:swsh/eternatus-eternamax:
Name: Eternatus-Eternamind
New Types:

Base Stats: 90 / 60 / 95 / 130 / 95 / 100 [BST: 570] (-165 HP / -55 Atk / -155 Def / +5 SpA / -155 SpD / -30 Spe)
New Ability: Dynamax Dissolve
Ability Description: Poison moves from this Pokémon ignore Steel immunity
New Moves: Psychic, Calm Mind, Psyshock
Removed Moves: Dragon Pulse, Dragon Dance, Dragon Tail
Intended Role: Special Wallbreaker, Mixed Wall, Setup Sweeper, Hazard Setter (Toxic Spikes)
Modified Moves:
Dynamax Cannon is Psychic Type
•Eternabeam is Psychic Type and has 150 BST

Role Justification: This version of Eternatus is a stat stick special sweeper (try saying that 5 times fast) with recovery and toxic stall. This does a lot of things, including breaking through what would normally be an immunity. With a new type comes new STABs, with Calm Mind as an added bonus. Toxic Spikes can be used to set up early as well. Ultimately, with the ability, the STABs complement each other rather well, which leaves you with 2 moves for setup or utility if you’d like.
JavaScript:
eternatus-eternamind: {
    num: 75000###,
    types:["Poison", "Psychic"],
    species: "Eternatus-Eternamind",
    id: "eternatus-eternamind",
    baseStats: {hp: 90, atk: 60, def: 95, spa: 130, spd: 95, spe: 100}
    abilities: {0: "Dynamax Dissolve"},
    weightkg: 0,
    fusion: ["Eternatus-Eternamax", "Eternatus-Eternamax"],
},
To my knowledge, there is no connection between Ultra Space and the Distortion Realm. Let’s make one.
:swsh/giratina-origin:
Name: Giratina-Beast
New Types:

Base Stats: 83 / 109 / 89 / 73 / 89 / 127 [BST: 570] (-67 HP / -11 Atk / -11 Def / -47 SpA / -11 SpD / +37 Spe)
New Ability: Beast Boost
New Moves: Bulk Up
Removed Moves: Calm Mind
Intended Role: Physical Wallbreaker, Setup Sweeper (Bulk Up), Hazard Control (Defog)
Role Justification: I turned Giratina into a bread and butter moxie sweeper. Bulk Up for extra defense and damage, Poltergeist and Dragon Claw for STABs, Shadow Sneak for priority. Defog sure is a move also. Iron Head to counter fairies and ices and nothing for dark mons but you could probably nuke ‘em with a decently boosted dragon claw anyway.
JavaScript:
giratina-ultra: {
    num: 75000###,
    types:["Ghost", "Dragon"],
    species: "Giratina-Ultra",
    id: "giratina-ultra",
    baseStats: {hp: 83, atk: 109, def: 89, spa: 73, spd: 89, spe: 127}
    abilities: {0: "Beast Boost"},
    weightkg: 650,
    fusion: ["Giratina-Origin", "Giratina-Origin"],
},
 
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:ss/eternatus-eternamax:
New Pokémon Name: Manustorm
Stat Changes: 110/170/85/30/105/50 (545 BST)
Typing Changes:

Ability Changes: Iron Fist / Rough Skin | Defiant (HA)
Movepool Changes (If Any): +Brick Break, Focus Punch, Fire Punch, Thunder Punch, Ice Punch, Spikes
Reasoning: A Spikes shuffler with a nasty surprise for any Defog users. Also functions as a balance breaker with Substitute. Focus Punch should blow holes in the opponent's team if the right conditions are met, even with no Atk investment. It can also chip some of its checks by hitting them with Dragon Tail on the switch, especially if Spikes are up. Its typing, special bulk, and Dragon Tail let it deal with POgre, PDon, Vivillon-Combat, and Pikachu-Partner, while it can freely Substitute vs. most Slowdudes and Darm-Zen.

:swsh/giratina-origin:
New Pokémon Name: Giratina-Pelagic
Stat Changes: 80/95/100/110/115/100 (600 BST)
Typing Changes:

Ability Changes: Dry Skin / Infiltrator | Water Veil (HA)
Movepool Changes (If Any): +Sludge Bomb, Sludge Wave, Hydro Pump, Surf, Scald, Flip Turn, Rapid Spin, Leech Seed, Spiky Shield, Toxic Spikes, -Will-o-Wisp, Defog, Earth Power, Earthquake, Draco Meteor, Destiny Bond,
Reasoning: WIP
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Doing my slately review!

:dp/giratina-origin:
New Pokémon Name: Giratina-Distorted
Stat Changes: 100|120|70|100|90|80 (560 BST)
Typing Changes:

Ability Changes: Distortion Realm*
Movepool Changes (If Any):
+Knock Off, Darkest Lariat | -Poltergeist, Shadow Sneak

+Recover, Dragon Dance
What Separates it from Other Forms: WIP

90 BP|
|
|100 Accurcy|Lowers Oponnent's speed by 1. 10% chance to poison.
100 BP|
|
|90% Accuracy|40% chance to Oponnent's SpDef by 1.
This Pokemon's type chart is inverted. (not immunities)
Not sure what Distortion Realm entails. Does this mean it only takes damage as if on the Inverse chart, does this mean it does damage based on the Inverse chart? Is it both? Is this effect extended to all existing Pokémon active? If the latter is the case how do we code that? I'm asking these questions because I want to make it very clear for our coders on exactly what they need to do, and if its actually feasible based on our existing capacities.

Name: Saturn Winds
Effects(& Description): On switch-in, this Pokemon summons Tailwind on its side.
Weird stuffs, like usual
This ability as it now exists is broken, and shouldn't be hard to figure out why. It completely fucks speed tiers and it's ease at summoning them pivoting out is simply too much to handle.

The rest of the stuff looks fine, granting a 48 Hour Warning until submissions end, so get to it!
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
I didn't see this lol, feel free to merge this post with the other Scoop.
:ss/eternatus-eternamax:
New Pokémon Name: Manustorm
Stat Changes: 110/170/85/30/100/25 (580 BST)
Typing Changes:

Ability Changes: Iron Fist
Movepool Changes (If Any): -Poison Jab, +Brick Break, Focus Punch, Fire Punch, Thunder Punch
Reasoning: A meme build for a meme pokemon. Its only physical STAB moves are Brick Break, Focus Punch, and Dragon Tail. It has some okay coverage moves, but obviously the big thing is STAB, Iron Fist Focus Punch, with 170 base Attack (bc you know, it's a giant hand). This move should blow holes in the opponent's team if the right conditions are met. It can also chip some of its checks by hitting them with Dragon Tail on the switch. However, it has some major disadvantages, including major 4MSS, low Speed, and a 4x weakness to Fairy.
I understand the thrill if the meme, but I don't want to add a Pokémon for the sole purpose of buffing it later on, so is there a way to make this mon at least usable/viable.
 
Eternatus.png

New Pokémon Name: Eternatus
Stat Changes: 85/75/100/105/115/100 (580)
Typing Changes:

Ability Changes: Color Change
Movepool Changes (If Any):
+Knock Off
+Air Slash, +Earth Power, +Scald, +Thunderbolt, +Thunder
+Calm Mind, +Defog, +Parting Shot, +Taunt, +Thunder Wave, +Whirlwind, +Will-O-Wisp, -Toxic Spikes
What Separates it from Other Forms: This version of Eternatus hopes to use Color Change similarly to Chromera of CAP, however there are some essential key differences that make this mon stand out and differentiate it from Chromera in a playstyle that is unique to it and allows it to fit into Alternatium.

1. Poison/Steel type. This may seem like a very minor point of difference, but in the context of Alternatium this is huge. In the current meta where weather is rampant, the best Pokemon is Primal Kyogre, and strong offensive Pokemon are everywhere, Poison/Steel becomes an excellent defensive typing that resists common offensive types, like Rock, Ice, Fairy, and Dragon, something that Poison/Dark is unable to accomplish. Poison/Dark however has advantages over Poison/Steel, like neutrality to Fire, Immunity to Psychic, and only one weakness. Keep in mind however that this Pokemon's type will change immediately upon getting hit, but if you know about Chromera then you will understand that this is what is meant to happen and allows this mon to get lots of momentum by forcing switches.

2. More stall options. Eternatus is more able to leverage it's fantastic base defensive typing and it's ability by having access to a wider variety of stall options than Chromera. Defog, Parting Shot, Thunder Wave and Will-O-Wisp, as well as more coverage in Flamethrower and the powerful Draco Meteor. It's unique typing also allows it to absorb Toxic Spikes and soak Toxic, a common status move that is used to crippler primarily offensive threats and wear them down, and last but not least it has access to Phazing options like Dragon Tail and Whirlwind to take full advantage of switches and to slowly wear down opponents with potential chip.

Eternamax.png

New Pokémon Name: Eternamax
Stat Changes: 105/90/85/105/135/40 (560)
Typing Changes:

Ability Changes: Sticky Hold, Contaminated Maw (HA)
This Pokemon's Dragon-type moves become Poison type and have 1.2x power.
Movepool Changes (If Any):
+Earthquake, +Gunk Shot, +Thunder Punch
+Clear Smog, +Earth Power, +Ice Beam, +Thunder, +Thunderbolt, +Volt Switch, -Dynamax Cannon
+Nasty Plot, +Spikes, +Swords Dance, +Thunder Wave
What Separates it from Other Forms: Eternamax is an excellent specially defensive bulky mon that has access to utility as well as potent wallbreaking potential. With Sticky Hold it becomes a decent wall with an excellent defensive typing and able to absorb the ever present Knock Off that exists in the meta. It has support options in reliable recovery, hazard setting with both Spikes and Toxic Spikes, slow pivoting with Volt Switch, and status spreading with Toxic or Thunder Wave. Conversely, with Contaminated Maw it becomes a powerful attacker, being able to fire off STAB Boosted Draco Meteors and Dragon Pulse and using options like Dragon Tail to catch opponents off guard. It has good coverage options in Earth Power to hit Fire types, and Ice Beam to hit Ground types, and it's dual STAB in Poison/Electric is a pretty good offensive typing and can be used against common weather setters in both Kyogre forms with Eternamax's big SpDef stat. Lastly, it can be used as a solid Trick Room abuser with it's base 40 speed.

Giratina.png

New Pokémon Name: Giratina
Stat Changes: 80/110/70/110/70/120 (560)
Typing Changes:

Ability Changes: Mold Breaker, Technician
Movepool Changes (If Any):
+Acrobatics, +Brave Bird, +Dragon Darts, +U-turn
+Air Slash, +Flamethrower, + Fire Blast, +Hurricane, -Thunder, -Thunderbolt
+Roost
What Separates it from Other Forms: Giratina is a mixed fast wallbreaker that can use Mold Breaker to break through tougher Pokemon's abilities like Multiscale, Flash Fire, Levitate, or Sturdy. This gives it a very strong offensive presence. It's unique attributes also allows it to check a decent amount of Pokemon as well as all of the weather duology sans base Kyogre; Primal Kyogre and base Groudon due to it's typing being immune to Ground and resisting both Water and Grass, while also soft checking Primal Groudon as it fears an Earth Power or Earthquake boosted by either Calm Mind or Hone Claws. Base Kyogre can tank a hit and threaten a KO with it's superior coverage in Ice Beam. Lastly, it has both Roost and Defog to work as a pseudo support mon with access to status options like Toxic, however Pokemon like Cummulus and Rotom-Fan outclass it in that department through either a more defensive statspread, better typing, or better ability to fit the niche. Technician foregoes utility for higher potential damage with access to Dragon Darts and Dual Wingbeat that lead to more damage dealt overall with less risk than resorting to alternatives like Brave Bird. Air Cutter also becomes the best STAB Flying type special move sans Hurricane which is unreliable without rain (tho Kyogre is everywhere nowadays so it isn't gonna be huge surprise, but it's still something to keep in mind).
 
Last edited:
:eternatus:

New Pokémon Name: Eternatus
Stat Changes: 120/65/95/105/95/110 (590)
Typing Changes:

Ability Changes: Levitate, Power Spot (HA)
Movepool Changes (If Any): +Fire Blast
What Separates it from Other Forms: nothing

:eternatus-eternamax:

New Pokémon Name: Eternatus'-Claw Machine
Stat Changes: 120/115/85/65/85/90
Typing Changes:

Ability Changes: Frisk, Long Reach, Claw Machine (HA)
This pokemon switches items with a target it makes contact with.
Movepool Changes (If Any): +Metal Claw, Crush Claw, Dragon Claw, Heavy Slam, Heat Crash, Switcheroo, Knock Off, Outrage, Superpower | - All poison moves
What Separates it from Other Forms: viable av dd user
Weight: 999.9 KG
 
Last edited:
:giratina:
New Pokémon Name: Giratina
Stat Changes: 150 / 135 / 65 / 100 / 65 / 80
Typing Changes:

Ability Changes: Cursed Body / Aerial Menace
This Pokemon is immune to Flying-type moves, and if it gets hit by one, its attack is boosted by one stage.
JavaScript:
   aerialmenace: {
       onTryHitPriority: 1,
       onTryHit(target, source, move) {
       if (target !== source && move.type === 'Flying') {
           if (!this.boost({atk: 1})) {
               this.add('-immune', target, '[from] ability: Aerial Menace');
           }
           return null;
       }
       name: "Aerial Menace",
       desc: "This Pokemon is immune to all Flying-type moves. When this Pokemon is hit by a Flying-type move, it's attack is raised by one stage.",
       shortDesc: "This Pokemon's attack is raised by one stage if hit by a Flying-type move; Flying-type immunity.",
   },

Movepool Changes (If Any): +Dragon Dance, +Heat Crash, +U-Turn, +Roost, +Wish
What Separates it from Other Forms: We finally have good Spikes setters, so let's introduce a Pokemon that can keep those Spikes on the field. With a partial Ghost-typing and a Flying-type immunity, Giratina functions as an offensive Pokemon that stops hazard removal attempts. Giratina's doesn't have that much bulk to supplement its role as a hazard-removal-blocker, but it makes up for that with an amazing offensive presence. Once it switches in on a Defog or Rapid Spin, it threatens to nuke its switch-ins with a +1 Griseous Orb Poltergeist. With Dragon Dance and the ability to scare out common hazard removers, Giratina takes advantage of the hazards it protects to set up and sweep the opposing team. A more utility-oriented approach can be taken with Wish and U-Turn. Combined with Giratina's massive HP, hazard protecting, and pivoting, Giratina can protect its team's hazards and heal its teammates throughout the long game. Another option for the offensive set is a 3-attack Roost or Dragon Dance + Roost + Dual STABS, both function as offensive menaces that stay healthy throughout the game.

1629351257780.png

If this Pokemon is Giratina, its first successful Ghost-type or Dragon-type attack will have 1.5x power. Single-use.

Just wanted to mention this here, I got locked out of my Discord account so that's a rip, but I contacted Discord staff already and I should be back soon hopefully. I'll still be active on the forums though.
 

Magmajudis

Title pending
:swsh/giratina-origin:
New Pokémon Name: Giratina-Origin
Stat Changes: 150/80/30/125/80/70
Typing Changes:

Ability Changes: Everlasting Terror (When attacking a poisoned opponent, inflicts Torment on the target)
Movepool Changes (If Any): -All Dragon moves, -Will-O-Wisp, -Defog, +Sludge Bomb, +Sludge Wave, +Roost
What Separates it from Other Forms: Giratina-Origin is a bulky status spreader that abuses it's decent SpA to deal heavy damage with Hex while crippling the opponent. Roost and it's immunity to Toxic also add to it's longevity.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Voting Time

:Giratina:
:dp/giratina:
New Pokémon Name: Giratina
Stat Changes: 90|80|110|110|80|100 (570 BST)
Typing Changes:

Ability Changes: Frisk | Grim Neigh (HA)
Movepool Changes (If Any):

+Eerie Spell, Dazzling Gleam
+Roost
What Separates it from Other Forms: While it dos have special moxie, calm mind and a great 110 base spatk, it dos kinda suffer from 4mss. tho it will certainly almost always run a calm mind sweeper offensive set. eerie spell and dazzling gleam are here solely for flavor.
:Swsh/giratina:
New Pokémon Name: Giratina
Stat Changes: 150 / 100 / 90 / 80 / 70 / 60 [BST: 550]
Typing Changes:

Ability Changes: Pressure | Clear Body (HA)
Movepool Changes (If Any): + Phantastic Turn, Wish
What Separates it from Other Forms: A setup sweeper with recovery, not so reliable, but Wish + Pivot is always good, so I don't see any problem with it.
View attachment 365814
New Pokémon Name: Giratina
Stat Changes: 80/110/70/110/70/120 (560)
Typing Changes:

Ability Changes: Mold Breaker, Technician
Movepool Changes (If Any):
+Acrobatics, +Brave Bird, +Dragon Darts, +U-turn
+Air Slash, +Flamethrower, + Fire Blast, +Hurricane, -Thunder, -Thunderbolt
+Roost
What Separates it from Other Forms: Giratina is a mixed fast wallbreaker that can use Mold Breaker to break through tougher Pokemon's abilities like Multiscale, Flash Fire, Levitate, or Sturdy. This gives it a very strong offensive presence. It's unique attributes also allows it to check a decent amount of Pokemon as well as all of the weather duology sans base Kyogre; Primal Kyogre and base Groudon due to it's typing being immune to Ground and resisting both Water and Grass, while also soft checking Primal Groudon as it fears an Earth Power or Earthquake boosted by either Calm Mind or Hone Claws. Base Kyogre can tank a hit and threaten a KO with it's superior coverage in Ice Beam. Lastly, it has both Roost and Defog to work as a pseudo support mon with access to status options like Toxic, however Pokemon like Cummulus and Rotom-Fan outclass it in that department through either a more defensive statspread, better typing, or better ability to fit the niche. Technician foregoes utility for higher potential damage with access to Dragon Darts and Dual Wingbeat that lead to more damage dealt overall with less risk than resorting to alternatives like Brave Bird. Air Cutter also becomes the best STAB Flying type special move sans Hurricane which is unreliable without rain (tho Kyogre is everywhere nowadays so it isn't gonna be huge surprise, but it's still something to keep in mind).
:giratina:
New Pokémon Name: Giratina
Stat Changes: 150 / 135 / 65 / 100 / 65 / 80
Typing Changes:

Ability Changes: Cursed Body / Aerial Menace
This Pokemon is immune to Flying-type moves, and if it gets hit by one, its attack is boosted by one stage.
JavaScript:
   aerialmenace: {
       onTryHitPriority: 1,
       onTryHit(target, source, move) {
       if (target !== source && move.type === 'Flying') {
           if (!this.boost({atk: 1})) {
               this.add('-immune', target, '[from] ability: Aerial Menace');
           }
           return null;
       }
       name: "Aerial Menace",
       desc: "This Pokemon is immune to all Flying-type moves. When this Pokemon is hit by a Flying-type move, it's attack is raised by one stage.",
       shortDesc: "This Pokemon's attack is raised by one stage if hit by a Flying-type move; Flying-type immunity.",
   },

Movepool Changes (If Any): +Dragon Dance, +Heat Crash, +U-Turn, +Roost, +Wish
What Separates it from Other Forms: We finally have good Spikes setters, so let's introduce a Pokemon that can keep those Spikes on the field. With a partial Ghost-typing and a Flying-type immunity, Giratina functions as an offensive Pokemon that stops hazard removal attempts. Giratina's doesn't have that much bulk to supplement its role as a hazard-removal-blocker, but it makes up for that with an amazing offensive presence. Once it switches in on a Defog or Rapid Spin, it threatens to nuke its switch-ins with a +1 Griseous Orb Poltergeist. With Dragon Dance and the ability to scare out common hazard removers, Giratina takes advantage of the hazards it protects to set up and sweep the opposing team. A more utility-oriented approach can be taken with Wish and U-Turn. Combined with Giratina's massive HP, hazard protecting, and pivoting, Giratina can protect its team's hazards and heal its teammates throughout the long game. Another option for the offensive set is a 3-attack Roost or Dragon Dance + Roost + Dual STABS, both function as offensive menaces that stay healthy throughout the game.

View attachment 365976
If this Pokemon is Giratina, its first successful Ghost-type or Dragon-type attack will have 1.5x power. Single-use.

Just wanted to mention this here, I got locked out of my Discord account so that's a rip, but I contacted Discord staff already and I should be back soon hopefully. I'll still be active on the forums though.


:Giratina-Origin:
:dp/giratina-origin:
New Pokémon Name: Giratina-Distorted
Stat Changes: 100|120|70|100|90|80 (560 BST)
Typing Changes:

Ability Changes: Distortion Realm*
Movepool Changes (If Any):
+Knock Off, Darkest Lariat | -Poltergeist, Shadow Sneak

+Recover, Dragon Dance
What Separates it from Other Forms: WIP
:Swsh/giratina-origin:
New Pokémon Name: Origina
Stat Changes: 150 / 100 / 70 / 125 / 60 / 95 [BST: 600]
Typing Changes:

Ability Changes: Levitate | Clear Body (HA)
Movepool Changes (If Any): + Dragon Dance, Fire Blast, Flare Blitz, Nasty Plot, - Earth Power, Earthquake
What Separates it from Other Forms: A setup sweeper that can run both physical and special because of DD and NP, (by this, I didn't say you should run both at the same time).
:ss/giratina-origin:
New Pokémon Name: Giratina-Shadow
Stat Changes: 100/100/100/100/100/100 (600)
Typing Changes:

Ability Changes: Levitate / Shadow World (HA)
Shadow World: When this Pokemon is active, Ghost and Dark moves do 1.2x damage and Psychic and Fairy moves do 0.8x damage.
Shadow Force (90 BP, no Charge Turn, deals double damage to protected Pokemon, breaks Protect)
Mystical Fire
Moonlight
Aura Sphere
What Separates it from Other Forms: Giratina-Shadow has decent all around stats and the ability to go either defensive or offensive. Defensive sets can utilise Levitate and its typing to check key threats like both Primals, both Landorus forms and all Deoxys forms. Offensive sets have Shadow World, which power up its Ghost STAB and weaken its Fairy weakness, although its Dark weakness gets worse if it goes with that option. Ghost and Dragon are phenominal together both defensively and offensively, and Giratina-S has the tools to abuse them fully.
To my knowledge, there is no connection between Ultra Space and the Distortion Realm. Let’s make one.
:swsh/giratina-origin:
Name: Giratina-Beast
New Types:

Base Stats: 83 / 109 / 89 / 73 / 89 / 127 [BST: 570] (-67 HP / -11 Atk / -11 Def / -47 SpA / -11 SpD / +37 Spe)
New Ability: Beast Boost
New Moves: Bulk Up
Removed Moves: Calm Mind
Intended Role: Physical Wallbreaker, Setup Sweeper (Bulk Up), Hazard Control (Defog)
Role Justification: I turned Giratina into a bread and butter moxie sweeper. Bulk Up for extra defense and damage, Poltergeist and Dragon Claw for STABs, Shadow Sneak for priority. Defog sure is a move also. Iron Head to counter fairies and ices and nothing for dark mons but you could probably nuke ‘em with a decently boosted dragon claw anyway.
JavaScript:
giratina-ultra: {
    num: 75000###,
    types:["Ghost", "Dragon"],
    species: "Giratina-Ultra",
    id: "giratina-ultra",
    baseStats: {hp: 83, atk: 109, def: 89, spa: 73, spd: 89, spe: 127}
    abilities: {0: "Beast Boost"},
    weightkg: 650,
    fusion: ["Giratina-Origin", "Giratina-Origin"],
},
:swsh/giratina-origin:
New Pokémon Name: Giratina-Pelagic
Stat Changes: 80/95/100/110/115/100 (600 BST)
Typing Changes:

Ability Changes: Dry Skin / Infiltrator | Water Veil (HA)
Movepool Changes (If Any): +Sludge Bomb, Sludge Wave, Hydro Pump, Surf, Scald, Flip Turn, Rapid Spin, Leech Seed, Spiky Shield, Toxic Spikes, -Will-o-Wisp, Defog, Earth Power, Earthquake, Draco Meteor, Destiny Bond,
Reasoning: WIP
:swsh/giratina-origin:
New Pokémon Name: Giratina-Origin
Stat Changes: 150/80/30/125/80/70
Typing Changes:

Ability Changes: Everlasting Terror (When attacking a poisoned opponent, inflicts Torment on the target)
Movepool Changes (If Any): -All Dragon moves, -Will-O-Wisp, -Defog, +Sludge Bomb, +Sludge Wave, +Roost
What Separates it from Other Forms: Giratina-Origin is a bulky status spreader that abuses it's decent SpA to deal heavy damage with Hex while crippling the opponent. Roost and it's immunity to Toxic also add to it's longevity.


:Eternatus:
:ss/eternatus:
New Pokémon Name: Eternatus
Stat Changes: 90|70|60|130|95|110 (555 BST)
Typing Changes:

Ability Changes: Infiltrator | Magic Bounce (HA)
Movepool Changes (If Any):

+Dynamax Cannon* | -Eternabeam, Draco Meteor
+Taunt, Calm Mind
What Separates it from Other Forms: Made to be a stallbreaker, with Magic Bounce and taunt letting it break throught defensive pokemon easily. it hits incredibly hard at +1 from calm mind with Dynamax Cannon. thought it lost Draco Meteor to make sure it can't just OHKO everything, having to rely on a 90% accuracy move.
:Swsh/eternatus:
New Pokémon Name: Eternatus
Stat Changes: 75 / 75 / 75 / 105 / 75 / 145 [BST: 550]
Typing Changes:

Ability Changes: Pressure | Saturn Winds (HA)
Movepool Changes (If Any): + Fire Blast, Hydro Pump, Toxin Switch, Dynamax Cannon
What Separates it from Other Forms: A fast wallbreaker and pivot with Saturn Winds to continuously lowers opponent's Special Attack.
:ss/eternatus:
New Pokémon Name: Eternatus-Power
Stat Changes: 95/70/100/115/100/90 (570)
Typing Changes:

Ability Changes: Power Incarnate
Power Incarnate: This Pokemon takes halved damage from not super effective hits, but takes doubled damage from super effective hits.
None
What Separates it from Other Forms: Eternatus-P has 4x resistences to Fire, Water, Grass and Electric moves, which makes it to an excellent check/counter to these Pokemon. Od course, there are also its 4x weaknesses to Dragon, Fairy and Ice, which makes it a bit risky to use. Regardless of this inconvinience, Eternatus-P has a great defensive profile and it has the bulk and offensive prowess to take advantage of its resistences.
View attachment 365813
New Pokémon Name: Eternatus
Stat Changes: 85/75/100/105/115/100 (580)
Typing Changes:

Ability Changes: Color Change
Movepool Changes (If Any):
+Knock Off
+Air Slash, +Earth Power, +Scald, +Thunderbolt, +Thunder
+Calm Mind, +Defog, +Parting Shot, +Taunt, +Thunder Wave, +Whirlwind, +Will-O-Wisp, -Toxic Spikes
What Separates it from Other Forms: This version of Eternatus hopes to use Color Change similarly to Chromera of CAP, however there are some essential key differences that make this mon stand out and differentiate it from Chromera in a playstyle that is unique to it and allows it to fit into Alternatium.

1. Poison/Steel type. This may seem like a very minor point of difference, but in the context of Alternatium this is huge. In the current meta where weather is rampant, the best Pokemon is Primal Kyogre, and strong offensive Pokemon are everywhere, Poison/Steel becomes an excellent defensive typing that resists common offensive types, like Rock, Ice, Fairy, and Dragon, something that Poison/Dark is unable to accomplish. Poison/Dark however has advantages over Poison/Steel, like neutrality to Fire, Immunity to Psychic, and only one weakness. Keep in mind however that this Pokemon's type will change immediately upon getting hit, but if you know about Chromera then you will understand that this is what is meant to happen and allows this mon to get lots of momentum by forcing switches.

2. More stall options. Eternatus is more able to leverage it's fantastic base defensive typing and it's ability by having access to a wider variety of stall options than Chromera. Defog, Parting Shot, Thunder Wave and Will-O-Wisp, as well as more coverage in Flamethrower and the powerful Draco Meteor. It's unique typing also allows it to absorb Toxic Spikes and soak Toxic, a common status move that is used to crippler primarily offensive threats and wear them down, and last but not least it has access to Phazing options like Dragon Tail and Whirlwind to take full advantage of switches and to slowly wear down opponents with potential chip.
:eternatus:

New Pokémon Name: Eternatus
Stat Changes: 120/65/95/105/95/110 (590)
Typing Changes:

Ability Changes: Levitate, Power Spot (HA)
Movepool Changes (If Any): +Fire Blast
What Separates it from Other Forms: nothing


:Eternatus-Eternamax:
:ss/eternatus-eternamax:
New Pokémon Name: Eternatus-Sludge
Stat Changes: 90|80|110|90|120|80 (580 BST)
Typing Changes:

Ability Changes: Neutralizing Gas
Movepool Changes (If Any):

+Eternabeam* | -Draco Meteor, Dynamax Cannon, Dragon Pulse
+Spikes | -Toxic Spikes, Cosmic Power, Venom Drench
What Separates it from Other Forms: The opposite of Eternatus. while it is made to be offensive, Eternatus-Sludge is incredibly defensive with Neutralizing Gas, recover and 90/110/120 bulk. Eternabeam is a neat alternative to Sludge Bomb, as it makes you faster than other pokemon, or gives another pokemon a opportunity to KO the pokemon this one is facing, by sometimes forcing a switch+
:ss/Eternatus-Eternamax:
New Pokémon Name: Eternamaximus
Stat Changes: 205 HP / 60 Atk / 55 Def / 125 SpA / 55 SpD / 70 Spe
Typing Changes:

Ability Changes: Pressure | HA: Merciless
Movepool Changes (If Any):
+Shadow Ball, +Shadow Claw, +Hex, +Will O Wisp, +Venom Drench, +Venoshock, +Eternabeam*, -Dynamax Cannon
Eternabeam - 110 BP | 10 PP |
|
| 90% Accuracy | Removes all abilities on the field.
What Separates it from Other Forms: Eternamaximus is a powerful breaker with funky bulk thanks to it's 205/55/55 bulk.
Za Hando, or some other reference (W.I.P.)
:swsh/eternatus-eternamax:
Name: Eternatus-Eternamind
New Types:

Base Stats: 90 / 60 / 95 / 130 / 95 / 100 [BST: 570] (-165 HP / -55 Atk / -155 Def / +5 SpA / -155 SpD / -30 Spe)
New Ability: Dynamax Dissolve
Ability Description: Poison moves from this Pokémon ignore Steel immunity
Notable Moves:



Intended Role: Special Wallbreaker, Mixed Wall
Role Justification:
JavaScript:
eternatus-eternamind: {
    num: 75000###,
    types:["Poison", "Psychic"],
    species: "Eternatus-Eternamind",
    id: "eternatus-eternamind",
    baseStats: {hp: 90, atk: 60, def: 95, spa: 130, spd: 95, spe: 100}
    abilities: {0: "Dynamax Dissolve"},
    weightkg: 0,
    fusion: ["Eternatus-Eternamax", "Eternatus-Eternamax"],
},
:Swsh/eternatus-eternamax:
New Pokémon Name: Eternamax
Stat Changes: 150 / 145 / 50 / 145 / 50 / 60 [BST: 600]
Typing Changes:

Ability Changes: Air Lock | Saturn Winds (HA)
Movepool Changes (If Any): + Fire Blast, Hydro Pump, Liquidation, Scald, - Dragon Dance
What Separates it from Other Forms: A Pokemon with big chunk of HP and recovery. Also has Air Lock Hydro Pump or Scald (or Liquidation for physical side) to hit those Pokemon that hide behind sun and sand team. And Saturn Winds help it tanks special moves better.
:ss/eternatus-eternamax:
New Pokémon Name: Manustorm
Stat Changes: 110/170/85/30/105/50 (545 BST)
Typing Changes:

Ability Changes: Iron Fist / Rough Skin | Defiant (HA)
Movepool Changes (If Any): +Brick Break, Focus Punch, Fire Punch, Thunder Punch, Ice Punch, Spikes
Reasoning: A Spikes shuffler with a nasty surprise for any Defog users. Also functions as a balance breaker with Substitute. Focus Punch should blow holes in the opponent's team if the right conditions are met, even with no Atk investment. It can also chip some of its checks by hitting them with Dragon Tail on the switch, especially if Spikes are up. Its typing, special bulk, and Dragon Tail let it deal with POgre, PDon, Vivillon-Combat, and Pikachu-Partner, while it can freely Substitute vs. most Slowdudes and Darm-Zen.
View attachment 365995
New Pokémon Name: Eternamax
Stat Changes: 105/90/85/105/135/40 (560)
Typing Changes:

Ability Changes: Sticky Hold, Contaminated Maw (HA)
This Pokemon's Dragon-type moves become Poison type and have 1.2x power.
Movepool Changes (If Any):
+Earthquake, +Gunk Shot, +Thunder Punch
+Clear Smog, +Earth Power, +Ice Beam, +Thunder, +Thunderbolt, +Volt Switch, -Dynamax Cannon
+Nasty Plot, +Spikes, +Swords Dance, +Thunder Wave
What Separates it from Other Forms: Eternamax is an excellent specially defensive bulky mon that has access to utility as well as potent wallbreaking potential. With Sticky Hold it becomes a decent wall with an excellent defensive typing and able to absorb the ever present Knock Off that exists in the meta. It has support options in reliable recovery, hazard setting with both Spikes and Toxic Spikes, slow pivoting with Volt Switch, and status spreading with Toxic or Thunder Wave. Conversely, with Contaminated Maw it becomes a powerful attacker, being able to fire off STAB Boosted Draco Meteors and Dragon Pulse and using options like Dragon Tail to catch opponents off guard. It has good coverage options in Earth Power to hit Fire types, and Ice Beam to hit Ground types, and it's dual STAB in Poison/Electric is a pretty good offensive typing and can be used against common weather setters in both Kyogre forms with Eternamax's big SpDef stat. Lastly, it can be used as a solid Trick Room abuser with it's base 40 speed.
:eternatus-eternamax:

New Pokémon Name: Eternatus'-Claw Machine
Stat Changes: 120/115/85/65/85/90
Typing Changes:

Ability Changes: Frisk, Long Reach, Claw Machine (HA)
This pokemon switches items with a target it makes contact with.
Movepool Changes (If Any): +Metal Claw, Crush Claw, Dragon Claw, Heavy Slam, Heat Crash, Switcheroo, Knock Off, Outrage, Superpower | - All poison moves
What Separates it from Other Forms: viable av dd user
Weight: 999.9 KG


Have fun and good luck!
 

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