Am I late to the party?

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
TMan87

Edea Lee | Mudbray (Female)
It's a relief Edea has an additional layer of mud to protect her face, because when she wants to butt heads she really goes all-out. Granted, she's incredibly sturdy and can take physical hits like they're nothing, though she has trouble with special ones, and don't even get her started on Grass Knots... But her biggest flaw is her astonishing stubbornness: when she's set on something, good luck trying to tell her otherwise. She just won't listen to anyone. Fortunately, she's still a nice girl at heart, so her sights are often set on something used for the greater good.

[Type]
Ground​

[Abilities]
Own Tempo | Stamina | Inner Focus (H)​

[Nature]
Adamant (+Atk, -SpA)​

[Stats]
HP: 90​
Atk: 5 (+)​
Def: 3​
SpA: 1 (-)​
SpD: 2​
Spe: 45​
Size Class: 2​
Weight Class: 5​
Base Rank Total: 16​

[Counters]
MC: 0​

[Learned Moves]
[(18)|(??)]​

[Level-Up]​
Mud-Slap​
Mud Sport​
Rototiller​
Bulldoze​
Double Kick​
Stomp​
Bide​
High Horsepower​

[Egg]​
Body Slam​
Close Combat​
Double-Edge​
Magnitude​
Mud Bomb​

[Tutor]​

[TM/HM]​
Roar​
Toxic​
Protect​
Payback​
Rock Slide​

[Event/Error]​


Canis Majoris

Cranidos [Stein the Earthbound] (Male)
Theme: 1NF3$+@+!0N - Terraria (Calamity Mod)

Born from a fossil embedded with a Red Rune, Stein's prowess with the elements is much higher than one would normally see in a Cranidos. He can light up fires with a snap of his fingers, and stomp the ground to cause lightning to strike nearby. His control is not perfect, but he hopes to eventually manage to use the Red Rune's abilities to his advantage.

Type: Rock

Abilities:
Mold Breaker [Passive]
The Red Rune embedded into Stein's skull constantly emits a pulse of a strange frequency. This frequency nullifies the effects of some abilities while Stein attacks.

Sheer Force [Toggle] [H, Locked]
Stein's force of will allows him to take control of the Red Rune, boosting the power of every move with a secondary effect by 2 at the cost of disabling these effects. He can choose when to have this effect active, and it is by default active.

Nature: Quiet (+SpA, -Speed)

Stats:
HP: 90
Atk: Rank 5
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50 (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Evo Eligible: No
MC: 0

Attacks:

Level Up
Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance

Egg
Crunch
Hammer Arm
Iron Head
Whirlwind
Iron Tail

TM/HM
Stone Edge
Ice Beam
Flamethrower
Thunderbolt
Protect

Tutor

Other

TMan87
Canis Majoris
Someone approve Toon
2subs
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
w/ Exp. Share

High Horsepower | Earthquake | High Horsepower

IF damaging Ice-type combo THEN Protect
 
Last edited:
EDIT: (w/toon's permission) retroequipping with Exp. Share
I need to go for a Mudbray at some point
Ice Beam > Ice Beam > Ice Beam
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
90/100 | 5/3/1/2/45

//VS//

90/100 | 5/2/3/2/50

Battle Cals said:
=======
you know my rules

Rolled 15 dice (1-10000): 9771, 9248, 3146, 9642, 1348, 8893, 4501, 8716, 9604, 3385, 2142, 6947, 3638, 8997, 5672

1ST ACTION

CRAN uses Ice Beam
Crit
9771
Effect: 9248
Damage: (9+6-4)*1.5~=17
-7en

MUD uses HHP
Crit: 3146
Damage: (10.5+3+10-4)~=20
-7en

2ND ACTION

CRAN uses Ice Beam
Crit 9642
Effect: 1348
Damage: (9+6-4)*1.5~=17
-11en

MUD uses EQ
Crit: 8893
Damage: (10+3+10-4)=19
-6en

3RD ACTION

CRAN uses Ice Beam
Crit 4501
Effect: 8716
Damage: (9+6-4)*1.5~=17
-7en

MUD uses HHP
Crit: 9604
Damage: (10.5+3+10-4)~=20
-15en

TL;DR
1111 -51HP -20EN
0000 -59HP -33EN
=======
49/80 | 5/3/1/2/45 +3 Def

//VS//

41/67 | 5/2/3/2/50

Canis Majoris
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Earthquake | HHP | (Earthquake + Earthquake)

IF you are frozen then push back
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
49/80 | 5/3/1/2/45 +3 Def

//VS//

41/67 | 5/2/3/2/50

Battle Cals said:
=======
you know my rules

Rolled 15 dice (1-10000): 4617, 4719, 3737, 6584, 4786, 3102, 1973, 7496, 8556, 5753, 7708, 2096, 3145, 1765, 2449

1ST ACTION

CRAN uses IRon Head
Crit 4617
Effect: 4719
Damage: (8+10-6)+(-6)=6
-6en

MUD uses EQ
Crit: 3737
Damage: (10+3+10-4)=19
-6en

2ND ACTION

CRAN uses Ice Beam
Crit 6584
Effect: 4786
Damage: (9+6-4)*1.5~=17
-7en

MUD uses HHP
Crit: 3102
Damage: (10.5+3+10-4)~=20
-7en

3RD ACTION

CRAN uses Ice Beam
Crit 1973
Effect: 7496
Damage: (9+6-4)*1.5~=17
-11en

MUD uses fissure but more accurate
Crit: 8556
Damage: (10*2.25+3+10-4)~=32
-32en

TL;DR
1111 -40HP -45EN
0000 -71HP -24EN
=======
9/35 | 5/3/1/2/45 +3 Def

//VS//

ded/43 | 5/2/3/2/50

Canis Majoris 2CC Cranidos 6MC
TMan87 2CC Mudbray 6MC

Toon 6UC
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top