An Ode to a Blue Day
This is my ode to the rain. Rain is such an interesting force in nature. The team is centered around this force. Also, things that love being in the rain. A good rain is not complete without a good thunder, so first off my first member to my rainy day team is Thundurus-T. Thundurus-T is by far a better balanced Pokemon. It lost priority and speed. The two things it was able to abuse in its Thundurus-I form. This Pokemon is great for two reasons on this team. One it gives a great lead and finishing Pokemon. Two as a choice scarfed user offers a lot of power and speed. I believe this Pokemon a great addition to the OU. Another Pokemon I would like to welcome to the OU, is Tornadus-T. Tornadus-T unlike its brother gained a lot of power. In a beautiful storm the winds come. Tornadus-T truly represents this. As I was saying, it gained a lot more power in its transformation. Though it lost it raw power it gained speed and the ability regenerator. This allows it to use life orb to make up for the loss its power and abuse regenerator to heal after a bad stealth rocks switch in or after a *few life orb boosted attacks. This Pokemon I hope stays in the OU. Politoeds often follow the storms to absorb the rain. This Pokemon has been graced with drizzle. This allows Politoed to setup rain upon entering the battle. This helps buff my team and provide them protection. Politoed does not really help except for that. Breloom is another Pokemon that has gained power. Though it may seem like a weak pókemon it has it uses. First, it has access to spore. Spore equals setup time. Secondly, it gained technician. Scizor has already shown that technician is a great ability. It's typing comes at a great time in the meta. Grass and fighting offer great stabs that are boosted by its ability. Mach punch is a priority stab. Bullet seed offer great wall breaking power against the ever popular bulky water types and opposing rain teams. Though it is weak to hurricane so you must to careful using it against other rain teams. Like last two Pokemon Forrethorns love the rain. They often become stronger in the rain. This Forrethorn offers two things to the team. Hazard from my storm. Also, the walling ability of this Pokemon is amazing. Stealth rocks is going to be an important move in the upcoming new meta. This Pokemon does become stronger in the rain. It's able to take one fire type attack and switch out safely. The last Pokemon is a Pokemon that also loves a good storm. They often consume ships during a storm. With a giant spin they flip the ship. Rapid spin is so key for my defensive core. Tentacruel makes such a great rapid spinner. I like Starmie, but it's not bulky enough for me. Tentacruel offers bulk and a good check to certain Pokemon. That sums up my team. Please rate. Also, sorry for the lack of three pictures. They did not load correctly.
Thundurus-T (M) @ Choice scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Focus Blast
- Thunder
- Hidden Power [Ice]
This Pokemon was made pretty balanced. It gained a lot of power, but it's slower and it's not as bulky. Prankster was what made thundurus such a beast, but things are still good for Thundurus-t. His sporting 145 special attack and still decent speed makes it the prefect choiced Pokemon. I have picked choice scarf. It's to make sure I can out speed Tornadus-t. It also allows me to check anything with a powerful move. It's stabs are deadly. Volt switch allows for a powerful stab then switch. Thunder's power will dent any Pokemon that doesn't resist or immune to it. Focus blast and hidden power ice is for coverage against walls. I also like this Pokemon for every early in a match and then in late game. Volt switch is a great ability. It allows it to trap volt switchers and a timely switch into a electric attack heals it some.
Tornadus-T (M) @ Life Orb
Trait: Regenerator
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Superpower
- Hidden Power [Grass]
- Hurricane
Sadly, I am not sure of the future of this monster. It has been blessed with a great ability and it's speed stat is really good. It's a great Pokemon for hitting early and mid game. U-turn is for free switches and gaining advantage. Superpower is more welcomed then focus blast because this attack isn't likely to miss. Hidden power grass is to hit predicted switches into jellicent or mamoswine. I am able to weaken these foes. Hurricane is its amazing stab move. The last thing is life orb is for the free regenerator abuse. Life orb gives it the needed power it lost and regenerator allows it to recover.
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Focus Blast
- Protect
I am going to say there isn't much to say about this Pokemon. It's a pretty straight forward defensive set. This soul's job is to get up the rain and go straight back into its ball. It's a shy Pokemon you see. When it wants to fight it can somewhat. Scald gives it a good stab move that can result in burn. Toxic let's it poison other walls. Focus blast lets me check certain walls better. Protect lets me stall. Like I said its a pretty standard set.
Breloom (F) @ expert belt
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Mach Punch
- Bullet seed
- Spore
- Swords dance
Breloom is going to be a great Pokemon. Has priority boosted stabs. On this team the rain protects it from fire. Spore allows it to setup sword dances. Then it's stabs make it great for a wall breaker. Gliscor is its mortal foe. Toxic orb gliscor gets around breloom, but thundurus-t checks him well. Mach punch is it's main stab. this Pokemon loves its buddy forrethorn. It can setup rocks and spikes which greatly improve this guys sweeping abilities. Spore setup is powerful. Mach punch can check certain threats well. Swords dance is great for after spore. It will break any *wall pretty well.
Ferrothorn (M) @ Sitrus Berry
Trait: Iron Barbs
EVs: 252 HP / 80 Def / 176 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Spikes
- Power Whip
- Protect
This Pokemon is such a great Pokemon to base your defense on. Its entry hazard setter and great typing. This is a pretty standard ferrothorn. Entry hazard setter is important for this team. It allows good counters to other rain teams. It also is nice knowing every time my opponent's Pokemon come in they are damage. Rocks are undoubtedly the best entry hazard. Allows you to punish other rain teams that do not have a rapid spinner. Spikes is just good. Power whip lets it switch into jellicent and setup and stab. Protect is for scouting and stalling.
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 60 Def / 196 SDef
Bold Nature (+Def, -Atk)
- Hidden Power [Electric]
- Surf
- Rapid Spin
- Protect
The last Pokemon and probably one of the most important pokemon on my team, Tentacruel. Tentacruel is my rapid spinner. I picked this Pokemon over Starmie for one reason. The bulk of Tentacruel is that reason. Starmie is fast and is good at what it does, but I prefer the bulk and shielding ability of Tentacruel. Hidden power electric lets me hit jellicent and covers certain other threats. Surf is its stab move. Hydro pump is not worth it. Missing an attack is something tentacruel does not like doing. Scald is not strong enough. Surf is prefect. Rapid spin is for clearing entry hazards. Protect is for scouting and stalling. ( I have to edit this guy's defenses some. This was a test set.)
This is my ode to the rain. Rain is such an interesting force in nature. The team is centered around this force. Also, things that love being in the rain. A good rain is not complete without a good thunder, so first off my first member to my rainy day team is Thundurus-T. Thundurus-T is by far a better balanced Pokemon. It lost priority and speed. The two things it was able to abuse in its Thundurus-I form. This Pokemon is great for two reasons on this team. One it gives a great lead and finishing Pokemon. Two as a choice scarfed user offers a lot of power and speed. I believe this Pokemon a great addition to the OU. Another Pokemon I would like to welcome to the OU, is Tornadus-T. Tornadus-T unlike its brother gained a lot of power. In a beautiful storm the winds come. Tornadus-T truly represents this. As I was saying, it gained a lot more power in its transformation. Though it lost it raw power it gained speed and the ability regenerator. This allows it to use life orb to make up for the loss its power and abuse regenerator to heal after a bad stealth rocks switch in or after a *few life orb boosted attacks. This Pokemon I hope stays in the OU. Politoeds often follow the storms to absorb the rain. This Pokemon has been graced with drizzle. This allows Politoed to setup rain upon entering the battle. This helps buff my team and provide them protection. Politoed does not really help except for that. Breloom is another Pokemon that has gained power. Though it may seem like a weak pókemon it has it uses. First, it has access to spore. Spore equals setup time. Secondly, it gained technician. Scizor has already shown that technician is a great ability. It's typing comes at a great time in the meta. Grass and fighting offer great stabs that are boosted by its ability. Mach punch is a priority stab. Bullet seed offer great wall breaking power against the ever popular bulky water types and opposing rain teams. Though it is weak to hurricane so you must to careful using it against other rain teams. Like last two Pokemon Forrethorns love the rain. They often become stronger in the rain. This Forrethorn offers two things to the team. Hazard from my storm. Also, the walling ability of this Pokemon is amazing. Stealth rocks is going to be an important move in the upcoming new meta. This Pokemon does become stronger in the rain. It's able to take one fire type attack and switch out safely. The last Pokemon is a Pokemon that also loves a good storm. They often consume ships during a storm. With a giant spin they flip the ship. Rapid spin is so key for my defensive core. Tentacruel makes such a great rapid spinner. I like Starmie, but it's not bulky enough for me. Tentacruel offers bulk and a good check to certain Pokemon. That sums up my team. Please rate. Also, sorry for the lack of three pictures. They did not load correctly.
Thundurus-T (M) @ Choice scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Focus Blast
- Thunder
- Hidden Power [Ice]
This Pokemon was made pretty balanced. It gained a lot of power, but it's slower and it's not as bulky. Prankster was what made thundurus such a beast, but things are still good for Thundurus-t. His sporting 145 special attack and still decent speed makes it the prefect choiced Pokemon. I have picked choice scarf. It's to make sure I can out speed Tornadus-t. It also allows me to check anything with a powerful move. It's stabs are deadly. Volt switch allows for a powerful stab then switch. Thunder's power will dent any Pokemon that doesn't resist or immune to it. Focus blast and hidden power ice is for coverage against walls. I also like this Pokemon for every early in a match and then in late game. Volt switch is a great ability. It allows it to trap volt switchers and a timely switch into a electric attack heals it some.
Tornadus-T (M) @ Life Orb
Trait: Regenerator
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Superpower
- Hidden Power [Grass]
- Hurricane
Sadly, I am not sure of the future of this monster. It has been blessed with a great ability and it's speed stat is really good. It's a great Pokemon for hitting early and mid game. U-turn is for free switches and gaining advantage. Superpower is more welcomed then focus blast because this attack isn't likely to miss. Hidden power grass is to hit predicted switches into jellicent or mamoswine. I am able to weaken these foes. Hurricane is its amazing stab move. The last thing is life orb is for the free regenerator abuse. Life orb gives it the needed power it lost and regenerator allows it to recover.
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Focus Blast
- Protect
I am going to say there isn't much to say about this Pokemon. It's a pretty straight forward defensive set. This soul's job is to get up the rain and go straight back into its ball. It's a shy Pokemon you see. When it wants to fight it can somewhat. Scald gives it a good stab move that can result in burn. Toxic let's it poison other walls. Focus blast lets me check certain walls better. Protect lets me stall. Like I said its a pretty standard set.
Breloom (F) @ expert belt
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Mach Punch
- Bullet seed
- Spore
- Swords dance
Breloom is going to be a great Pokemon. Has priority boosted stabs. On this team the rain protects it from fire. Spore allows it to setup sword dances. Then it's stabs make it great for a wall breaker. Gliscor is its mortal foe. Toxic orb gliscor gets around breloom, but thundurus-t checks him well. Mach punch is it's main stab. this Pokemon loves its buddy forrethorn. It can setup rocks and spikes which greatly improve this guys sweeping abilities. Spore setup is powerful. Mach punch can check certain threats well. Swords dance is great for after spore. It will break any *wall pretty well.
Ferrothorn (M) @ Sitrus Berry
Trait: Iron Barbs
EVs: 252 HP / 80 Def / 176 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Spikes
- Power Whip
- Protect
This Pokemon is such a great Pokemon to base your defense on. Its entry hazard setter and great typing. This is a pretty standard ferrothorn. Entry hazard setter is important for this team. It allows good counters to other rain teams. It also is nice knowing every time my opponent's Pokemon come in they are damage. Rocks are undoubtedly the best entry hazard. Allows you to punish other rain teams that do not have a rapid spinner. Spikes is just good. Power whip lets it switch into jellicent and setup and stab. Protect is for scouting and stalling.
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 60 Def / 196 SDef
Bold Nature (+Def, -Atk)
- Hidden Power [Electric]
- Surf
- Rapid Spin
- Protect
The last Pokemon and probably one of the most important pokemon on my team, Tentacruel. Tentacruel is my rapid spinner. I picked this Pokemon over Starmie for one reason. The bulk of Tentacruel is that reason. Starmie is fast and is good at what it does, but I prefer the bulk and shielding ability of Tentacruel. Hidden power electric lets me hit jellicent and covers certain other threats. Surf is its stab move. Hydro pump is not worth it. Missing an attack is something tentacruel does not like doing. Scald is not strong enough. Surf is prefect. Rapid spin is for clearing entry hazards. Protect is for scouting and stalling. ( I have to edit this guy's defenses some. This was a test set.)