The Awesome Members of My Team






Introductions
Hello fellow smogonites, I have been very active back then in Shoddy Battle but homeworks stopped me cold from competitive battling, but now, since it's our break, I returned playing on Shoddy and made a new team to which proved to be awesome with my maneuvers. Conversely, this is also my very first RMT so please be gentle hehe. Without further ado....here's my awesome team.
Team Overview
This team has a very simplistic nature. All my team members will help each other out to provide Lucario a crucial late game sweep and each team meber has a very important role for the team which I will lay out in a short while. It is also worth mentioning that the gist of all this is my Crobat who plays a big Now, I present the microscopic view for my team.
My Team in Detail
The Suicidal Lead-er
Azelf @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 SAtk/252 Spd
Naive nature (+Spd, -SDef)
- Trick
- Fire Blast
- Explosion
- Stealth Rock
Purpose
A definitive suicide lead. It sets up rocks, cripples leads and blows up when its job is done.
Moveset
Pretty straightforward I must say. Stealth Rock is mandatory for such an offensive team backed up with 3 U-Turners. Trick is for crippling common leads. I used Fire Blast over Psychic since Psychic is more standard and Fire Blast is a nice surprise for people since I saw that a lot of players don't expect such move.
EV's and Nature
A Naive nature and 252 Speed EV's put my Azelf at max Speed. 252 EV's in Special Attack is to give Fire Blast the damage it needs. Pretty simple
My Team in Detail
The Suicidal Lead-er

Azelf @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 SAtk/252 Spd
Naive nature (+Spd, -SDef)
- Trick
- Fire Blast
- Explosion
- Stealth Rock
Purpose
A definitive suicide lead. It sets up rocks, cripples leads and blows up when its job is done.
Moveset
Pretty straightforward I must say. Stealth Rock is mandatory for such an offensive team backed up with 3 U-Turners. Trick is for crippling common leads. I used Fire Blast over Psychic since Psychic is more standard and Fire Blast is a nice surprise for people since I saw that a lot of players don't expect such move.
EV's and Nature
A Naive nature and 252 Speed EV's put my Azelf at max Speed. 252 EV's in Special Attack is to give Fire Blast the damage it needs. Pretty simple
My Azelf vs some common leads:









The Intergalactic Paralyzer

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 240 HP/160 Def/76 Spd/32 SDef
Impish nature (+Def, -SAtk)
- Thunder Wave
- Iron Head
- U-turn
- Wish
Purpose
To spread status on the enemy team to compensate my team's slow members. Also, he is the healer of the group providing Wish support.
Moveset
Jirachi spreads the paralysis status in my team like a madman, letting Lucario have an easier sweep. Thunder Wave is chosen over Body Slam because I need to hit Gengar and the Scarfed Rotm Appliances because they can hinder or even stop my Lucario sweep. Wish and U-Turn for Wishpassing and Iron Head is just well....for the hax effect.
EV's and Nature
240 HP EVs give me about 401, giving Jirachi the highest possible HP it can get whilst simultaneously enjoying optimal Leftovers recovery. 32 EV's in Speed let me outrun both Jolly Tyranitar and Timid Magnezone. The Defense EV's won't let me 2HKOd by +1 Outrage from a Salamence with Life Orb.
"The Con-Artist"

Flygon (M) @ Life Orb
Ability: Levitate
EVs: 80 Atk/2 Def/176 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Draco Meteor
- Earthquake
- Fire Blast
- U-turn
Purpose
To lure in and quickly dispose of Hippowdon and Gliscor, the main antagonists behind my Lucario sweep.
Moveset
This set works pretty well contrary to what some of my critics say. This is because people think that my Flygon is running the popular Choice Scarf set. The premise is simple, I will pit my Flygon against something which deems a Scarf Flygon threatening, say a Latias, where I will force a switch and let the physical wall eat a Life Orb'd Draco Meteor. My main targets for such a build are Hippowdon and Gliscor which both which can wall my non-Ice Punch Lucario. Flygon also has a good use with U-Turn because he can just U-Turn to Jirachi if Ice and Dragon typed attacks are aimed at him. Lastly, Fire Blast is a gerat move to cover for Skarmory, Foretress and Scizor. A special mention to these simpletons since Lucario cannot OHKO Skarmory and Foretress since he is Jolly >_> and Scizor may destroy my Lucario sweep with it infamous Bullet Punch.
EV's and Nature:
176 Speed EVs let me outrun most Adamant Lucario whereas the Attack EV's let me 2HKO a Blissey with Stealth Rock and Leftovers in consideration. The rest is pumped in Special Attack to beef up Draco Meteor.
"The Stall Breaker"

Crobat @ Leftovers
Ability: Pressure
EVs: 104 HP/152 Attack/252 Spd
Jolly nature (+Spd, -SAtk)
- U-Turn
- Roost
- Super Fang
- Taunt
Purpose
To weaken walls and to destroy stall and Baton Passing teams alike.
Moveset
Super Fang is the core move of this set capable of ripping the HP of walls and tanks apart, no matter how much Defenses they boast. Taunt destroys most forms of set-up and all kinds of stall. U-Turn is for scouting and Roost is for recovery as I don't want to lose such a core member of my team.
EVs and Nature
104 HP Evs give Crobat 5 switch-ins to Stealth Rock whilst giving it maximum Leftovers recover. Max speed is a must for swift U-Turns and speedy Super Fangs. Not to mention it lets me Taunt all kinds of slower set-uppers and stallers. The rest are placed in Attack to give Crobat's U-Turns some decent power.
The Martyr

Cresselia (F) @ Light Clay
Ability: Levitate
EVs: 252 HP/60 Def/152 Spd/44 SDef
Bold nature (+Def, -Atk)
- Reflect
- Light Screen
- Ice Beam
- Lunar Dance
Purpose
Provides the team, most notably Lucario, Dual Screens support and a free switch in.
Moveset
To put it simply, Cresselia is my Lucario's main supporter and she does the job well. Reflect and Light Screen give my Lucario the bulk to pull off 2 or even 3 Swords Dances whilst Lunar Dance gives Lucario a free switch. Perfect for Lucario's needs. Morever, her uncanny typing attracts Dark and Bug Attacks like a pro. That "attraction" will be beneficial to me because when Lucario resists those meanie's attacks (a 25% resistance even!) and let my Lucario have free SD's.
EV's and Nature
As stated by Smogon in ther Strategy Pokedex, neither Choice Band Tyranitar nor Choice Specs Gengar can 2HKO Cress while she is behind a Reflect or Light Screen, respectively. 152 EVs in Speed lets Cresselia outspeed both Jolly Tyranitar and Adamant Scizor.
The Carry

Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Extremespeed
- Crunch
- Close Combat
- Swords Dance
Purpose
The crew's MVP. Lucario is my main sweeper and the one which carries the team to victory. He may also absorb sleep if the need arisis.
Moveset
The movesets are purely standard so I will not explain much on that. Crunch is chosen over the other options since I want to hit Rotom-A's and Gengar badly.
EV's and Nature
I chose a Jolly nature to outrun and dispose of the more common Adamant Lucario. Lucario is an absolute monster. Be careful when dealing with this monster....its dark silhouette may be the last thing you will ever see as you succumb in peril.
Conclusion
So I hope you enjoyed reading my RMT as I have enjoyed writing it...(well not really but whatever). Thank you for having the time to read my RMT. Your effort is much appreciated. Oh and in case you may forget, her is a final glance to my team.






Once again, THANK YOU!
Credits:
- Hitec for the different fanarts of the human Pokemon. Check it out.
- Pokemon Elite 2000 for the sprites
- Smogon for the ideas which transpired my team
Considered Replacements

Tyranitar @ Choice Scarf
Hasty nature (+Spe, -Def)
124 Atk / 136 SpAtk / 248 Spe
- Ice Beam
- Flamethrower
- Crunch
- Earthquake

Vaporeon @ Leftovers
Bold nature (+Def, -Atk)
252 HP / 252 Def / 4 SpD
- Surf
- Hidden Power Electric
- Wish
- Protect

Swampert @ Leftovers
Relaxed Nature (+Def, -Spe)
252 HP / 252 Def / 6 SpA
- Ice Beam
- Earthquake
- Roar
- Stealth Rock