An Ultra Game of Simon Says - SimonSays VS MK Ultra!

SimonSays said:
Challenging MK_Ultra! Inb4 0-4 loss
4v4 Singles (3 FE, 1 NFE)
No DQ
2 Recoveries / 5 Chills
2 Substitutions
Arena: Ref's Choice

MK Ultra said:
you vastly overestimate my abilities
unless that loss is going to me
yes.
Items on, all abilities, Switch=KO

And the arena will be... MR. HEEFLOOT'S MAGICAL TYPE SHOP Sorry, MONSTER HOUSE!!!
Never mind, wrong arena.

SimonSays's Team:
149.png

Dragonite (*) Ace (F)
Nature: Lonely [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense]
Type: Dragon / Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
(Dragonite line capable of breathing underwater)

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (DW): (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.


Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22


EC: 9/9
MC: 0
DC: 5/5


Attacks:
ThunderPunch
Fire Punch
Roost
Wrap(*)
Leer(*)
Thunder Wave(*)
Twister(*)
Dragon Rage(*)
Slam(*)
Agility(*)
Safeguard
Outrage
Dragon Tail
Hurricane
Aqua Tail

Dragon Dance(*)
ExtremeSpeed(*)
Dragon Rush(*)
Dragon Pulse

Rest(*)
Waterfall(*)
Fire Blast(*)
Thunder
Blizzard
Stone Edge
Earthquake
Fly
Surf
Protect
Substitute

Superpower
Hydro Pump
Bide

Moves: 33

59-Recoloured.png

Arcanine (*) Prometheus (M)
Nature: Naughty [Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense]
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilites:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 0
DC: 5/5


Attacks:
Thunder Fang
Fire Fang
Helping Hand
Bite(*)
Roar(*)
Ember(*)
Leer(*)
Odour Sleuth(*)
Flame Wheel(*)
Reversal(*)
Take Down(*)
Crunch
Flamethrower
Flame Burst
ExtremeSpeed
Agility
Heat Wave
Outrage
Retaliate

Close Combat(*)
Flare Blitz(*)
Morning Sun(*)

Dig(*)
Flame Charge(*)
Wild Charge(*)
Substitute
Giga Impact
Protect
SolarBeam
Double Team

Teleport

Moves: 32

586-winter.png

Sawsbuck [Prince] (M)
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal/ Grass
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Sap Sipper: (Innate)This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Serene Grace (DW): (Innate)This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 4
Base Rank Total: 18


EC: 6/6
MC: 0
DC: 5/5


Attacks:
Megahorn
Tackle
Camouflage
Growl
Sand Attack
Double Kick
Leech Seed
Faint Attack
Take Down
Jump Kick
Nature Power
SolarBeam
Aromatherapy
Horn Leech
Double-Edge
Charm

Sythesis
Agility
Odour Sleuth
Natural Gift
Baton Pass

Protect
Return
Wild Charge
Sword Dance
Sunny Day
Toxic
Giga Impact
Thunder Wave
Substitute
Light Screen
Facade
Rest
Attract
Flash

Bounce
Seed Bomb
Last Resort
Worry Seed

Moves: 39

315.png

Roselia (Vigilante) [M]
Nature: Bold [Adds one (1) Rank to Defense; Subtracts one (1) Rank from Attack.]
Type: Grass / Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 5/9
MC: 0
DC: 4/5


Attacks:
Absorb
Growth
Water Sport
Poison Sting
Stun Spore
Leech Seed
Mega Drain
Magical Leaf
GrassWhistle
Worry Seed
Giga Drain
Aromatherapy
Petal Dance
Toxic Spikes

Extrasensory
Leaf Storm
Sleep Powder
Spikes

Venoshock
Sludge Bomb
Energy Ball
Shadow Ball
SolarBeam
Toxic

Synthesis

Moves: 25

MK Ultra's Team:
214.png

Heracross [Achilles] (M)
Nature: Adamant (+Atk, -SAtk)
Type: Bug/Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 85

MC: 1
DC: 5/5

Abilities
:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (DW Unlocked): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Moves:
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Bide
Focus Punch
Pursuit

Earthquake
Shadow Claw
Stone Edge

Close Combat
Megahorn
Smack Down
Toxic
Vacuum Wave
Protect
Dig
Substitute
Swagger
Detect
Body Slam
Mimic
Rest
Sleep Talk
Double Team
Feint
Giga Impact
Take Down
Reversal
Double Edge
Revenge
Seismic Toss
Frustration
Return
False Swipe
Flail
Harden
Bug Bite
Fury Cutter
Headbutt
Helping Hand
Iron Defense
Knock Off
Low Kick
Bulk Up
Venoshock
Rock Slide
Swords Dance
Hidden Power Ice 7
Hyper Beam
459.png

Snover [Yeti] (F)
Nature: Quiet (+Spa, -Spe)
Type: Grass/Ice
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (40/1.15)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

Command: (Ability: Snow Warning)

Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.
Soundproof (DW Locked): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar).

Moves (13):
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist

Leech Seed
Seed Bomb
Avalanche

Protect
Substitute
SolarBeam
442.png

Spiritomb [Moonchild] (M)
Nature: Quiet (+Spa, -Spe)
Type: Ghost/Dark
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 30 (35/1.15)
Size Class: 2
Weight Class: 5
Base Rank Total: 18

MC: 0
DC: 0/5

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Infiltrator (DW Locked): (Innate) Through a combination of speed and cunning, this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Moves:
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind

Destiny Bond
Nightmare
Pain Split

Shadow Ball
Toxic
Psychic
99.png

Kingler [Carcinus] (F)
Nature: Careful (Adds * to Special Defense; takes * from Special Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: *****
Def: ****
SpA: *(-)
SpD: *** (+)
Spe: 75

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Shell Armor: (Innate)
This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:
Wide Guard
Mud Sport
Bubble
Vicegrip
Leer
Harden
BubbleBeam
Mud Shot
Metal Claw
Stomp

Haze
Tickle
Slam

X-Scissor
Rock Slide
Brick Break

Crabhammer
Protect
Agility
Bide

194.png

"Welcome, one and all to a refreshing battle in the middle of a Mystery Dungeon! Here come the competitors, exhausted from their trek to B42F and ready to get this over with! Over to my left is SimonSays, the challenger for this match! And here to my right is the acceptor, MK Ultra! Let's get this match started!"​

EDIT: As per request, the arena has been changed to Objection's Monster House.
Arena: Monster House
Field Type: Neutral
Complexity: Moderate
Format: Singles, Multiples
Restrictions: No move restrictions, but this arena cannot be used unless all battlers have at least three pokemon suitable for the battle but not in the battle
Ref instructions: Battle music, and at the start of the match, choose randomly three pokemon from each trainer's profile that are suitable for the battle but not actually in the battle.

You were traversing the dungeon. You reached the last floor before the boss battle. You found the room with the stairs. Then suddenly ... IT'S A MONSTER HOUSE!

But not just any monster house, oh no. The monsters in this monster house are pokemon from the player's own ASB profiles (with the condition that only pokemon suitable for the battle can be chosen - no bringing a Tyranitar to a weakmons fight for example - and pokemon that have been sent in for the players' teams cannot be monsters as well).

At the start of the battle, three suitable pokemon will be chosen at random from each player's profile, and then in each action, one of the six monsters will use one of its moves at random. The monsters will not use moves that affect only themselves or their allies except for stat-boosting moves, and when they use moves that affect opponents, the moves will only affect the battling pokemon, with single-target moves choosing randomly from the active battling pokemon and multi-target moves hitting all active battling pokemon. The monsters will not get any counters from the battle, including KOC. The monsters cannot be affected in any way by the battling pokemon.

All moves are still usable in the monster house and, apart from the monsters' moves working slightly differently as described above, they work as normal.

MK Ultra, I'll need a link to your profile to get the 3 Pokémon.

SimonSays sends out a Pokémon and attaches an item
MK Ultra sends out a Pokémon, attaches an item, and orders
SimonSays orders
I ref
 
ASBSpriteGuitar.png

"Alright, think in the long term."

Spikes ~ Sludge Bomb *2
- IF Snover is Poisoned when you would attack A3, THEN use Venoshock instead.
 
Preround:

SimonSays' Pokémon:
315.png

Vigilante (Roselia) (M) @Eviolite
Nature: Bold (+Def, -Atk)
Stats: 1/3 (5 EV)/4/3 (5 EV)
Health/Energy: 90/100
Boosts: N/A
Other: N/A

MK Ultra's Pokémon:
459.png

Yeti (Snover) (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3 (5 RC)/2/4 (6 RC)/2
Health/Energy: 90/100
Boosts: N/A
Other: N/A​

76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 90/100
Boosts: N/A
Other: N/A

416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/100
Boosts: N/A
Other: N/A

285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

Round 1
Battle BGM
"The two challengers approach from opposite sides of the room. SimonSays sends out Vigilante, the Roselia, while MK Ultra sends out Yeti the Snover and with her, a hailstorm. Both Pokémon square off for battle when -
"IT'S A MONSTER HOUSE!!!!!
"Out of the shadows step six Pokémon, strikingly familiar to the battlers - A Golem, Kecleon, and Vespiquen from SimonSays' party, and a Rhyperior, Krilowatt, and Shroomish of MK Ultra's. This is going to be interesting.
"Yeti the Snover starts off by summoning ice pillars around her. Vigilante the Roselia then scatters some Spikes all around Yeti's feet. Jester the Kecleon leaps into the fray with a Brick Break, damaging Yeti yet increasing the power of a humongous Avalanche of ice she sends down on the poor flowery Pokémon. Unfortunately for her, however, he pricks himseld on one of Vigilante's thorns and gets himself poisoned.
"Vigilante recovers quickly, however, and fires several Bombs of Sludge at Yeti. Seeing the move, a nearby Shroomish begins Swaggering about it, sending poor Vigilante into a confused rage. Yeti takes the opportunity to summon an icy burst of wind, but cannot hit the Roselia.
"Through his rage, Vigilante manages to send a Venoshock at Yeti. Yeti, however, simply takes the blow and delivers another Avalanche of ice, timed with Behemoth the Rhyperior's Megahorn for extra damage.
"Both Pokémon are now terribly hurt, and the 'wild' Pokémon around them show no signs of holding back.

Yeti's Snow Warning whipped up a hailstorm!

Action 1
Vigilante used Spikes!
Spikes were scattered around MK Ultra's team's feet!
1 layer (12 damage)
-8 En

Jester used Brick Break!
Crit=≤625 (4235)=Nope
[(8 + 0 + 0 + 4.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 14.25
Yeti took 14.25 damage!
-6 En

Yeti used Avalanche!
Crit=≤625 (1939)=Nope
([12 + (3 + 1) + 0 + 7.5 + 0 + 0 – 7.5 – 0] * 1.5) + (0 * 1.75) = 24
Vigilante took 24 damage!
Poison=≤3000 (2773)=Yes
Vigilante's Poison Point poisoned Yeti!
-7 En

Yeti is hurt by poison!
-2 HP

Vigilante is buffeted by the hail!
-2 HP

Action 2
Vigilante used Sludge Bomb!
Crit=≤625 (6167)=Nope
[(9 + 3 + 0 + 6 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 22.5
Yeti took 22.5 damage!
-6 En

Angel used Swagger!
Hit=≤9000 (3340)=Hit
Vigilante's attack sharply rose!
+2 Atk
Vigilante became confused!
1655=Intense (4 actions)
-7 En

Yeti used Icy Wind!
Hit=≤9500 (9831)=Miss
The attack missed!
-4 En

Yeti is hurt by poison!
-2 HP

Vigilante is buffeted by the hail!
-2 HP

Action 3
Vigilante is confused!
Confusion=≤5000 (5558)=Nope
Vigilante used Venoshock!
Crit=≤625 (5654)=Nope
[(13 + 3 + 0 + 6 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 28.5
Yeti took 28.5 damage!
-7 En

Behemoth used Megahorn!
Hit=≤8500 (7086)=Hit
Crit=≤625 (9246)=Nope
[(12 + 0 + 0 + 7.5 + 0 + 0 – 7.5 – 0) * 1] + (0 * 1.75) = 12
Vigilante took 12 damage!
-8 En

Yeti used Avalanche!
Crit=≤625 (6887)=Nope
([12 + (3 + 1) + 0 + 7.5 + 0 + 0 – 7.5 – 0] * 1.5) + (0 * 1.75) = 24
Vigilante took 24 damage!
-7 En

Yeti is hurt by poison!
-2 HP

Vigilante is buffeted by the hail!
-2 HP

Postround:

SimonSays' Pokémon:
315.png

Vigilante (Roselia) (M) @Eviolite
Nature: Bold (+Def, -Atk)
Stats: 1/3 (5 EV)/4/3 (5 EV)
Health/Energy: 24/79
Boosts: +2 Atk (Will decay next round)
Other: Confused (3 more actions)

MK Ultra's Pokémon:
459.png

Yeti (Snover) (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3 (5 RC)/2/4 (6 RC)/2
Health/Energy: 19/82
Boosts: N/A
Other: Poisoned

Spikes (1 layer; 12 damage)​

76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 90/94
Boosts: N/A
Other: N/A

416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/92
Boosts: N/A
Other: N/A

frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/100
Boosts: N/A
Other: N/A

285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/93
Boosts: N/A
Other: N/A

Hail​

SimonSays orders
MK Ultra orders
I ref
 
A3 should have been Venoshock, because of my sub. Which should mean...

ASBSpriteGuitar.png

"Time to finish up, Vigilante."

Sludge Bomb ~ Chill *2
- IF Protect is used successfully, use Spikes that action and push actions back.
 
SimonSays' Pokémon:
315.png

Vigilante (Roselia) (M) @Eviolite
Nature: Bold (+Def, -Atk)
Stats: 1/3 (5 EV)/4/3 (5 EV)
Health/Energy: 24/79
Boosts: +2 Atk (Will decay next round)
Other: Confused (3 more actions)


MK Ultra's Pokémon:
459.png

Yeti (Snover) (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3 (5 RC)/2/4 (6 RC)/2
Health/Energy: 19/82
Boosts: N/A
Other: Poisoned​

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 90/100
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/100
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

Action 1
1. Roselia: **Confusion Check: 1=Action, 2=Effect (1=Action)**
Sludge Bomb 7-1=6 EN / Hit 100 % / Crit <=625 (9424=No) / PSN <=3000 (8407=No)
Total: 1.5(9+3+6-3)=22.5 Damage
**Snover KO / -4 HP**

**Monster Roll: 2=Kecleon: Double Edge 6+2/2.5-1=5.8 EN / Hit 100% / Crit <=625 (6163=No)
Total: 10+2/1.5+3+4.5-7.5=11.33 Damage / Recoil 1/3(11.33)=3.77 Recoil**

**Roselia: Hail -2 HP**

The exhausted Snover looks desperately around for some assistance, but then a ball of poison slime explodes all over it knocking it out. Roselia can't savor the small victory for long as a Kecleon decloaks on the ceiling does and elbow drop damaging both of them. Kecleon quickly cloaks and runs off.

OUTCOME
SimonSays' Pokémon:
315.png

Vigilante (Roselia) (M) @Eviolite
Nature: Bold (+Def, -Atk)
Stats: 1/3 (5 EV)/4/3 (5 EV)
Health/Energy: 11/73
Boosts: +1 Atk (Will decay next round)
Other: Confused (2 more actions)


MK Ultra's Pokémon:
459.png

Yeti (Snover) (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3 (5 RC)/2/4 (6 RC)/2
Health/Energy: -4/82
Boosts: N/A
Other: Poisoned

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/94
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/100
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

MK Ultra sends out Pokemon and moves
 
SimonSays' Pokémon:
315.png

Roselia
(M) @Eviolite
Nature: Bold (+Def, -Atk)
Stats: 1/3 (5 EV)/4/3 (5 EV)
Health/Energy: 11/73
Boosts: +1 Atk (Will decay next round)
Other: Confused (2 more actions)



MK Ultra's Pokémon:
442.png

Spiritomb (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 90/100
Boosts: N/A
Other: Clear

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/94
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/100
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A​


Action 1
1. Roselia: **Confusion Check 1=Effect, 2=Action (2)**
Sleep Powder 7-1=6 EN / Hit <=8500 (884) / SLP 1-2=1a, 3=2a (1)
Total: SLP 1a
2. Spiritomb: SLP
Total: Clear
**Monster: 2=Kecleon: Headbutt 5-1=4 EN / Hit 100% 1=Roselia, 2=Spiritomb (1) / Crit <=625 (9764)
Total: 7+3+4.5-7.5=7 HP**

**Hail -2 HP**

Action 2
1. Spiritomb: Shadow Sneak 4-1=3 EN / Hit 100% / Crit <=625 (9173)
Total: 4+3+4.5-7.5=4 HP
**Roselia KO / -2 HP**
**Poison Point <=3000 (4770)**
**Monster: 5=Krillowatt: Waterfall 6-1=5 EN / Hit 100% / Crit <=625 (5412)
Total: 8+3+4.5-6=9.5 Damage**


**Hail -2 HP**

Spiritomb comes out taking damage from the spikes littered on the floor. Roselia exhaust stalling for time by shaking off some sedating powder putting Spiritomb into a light sleep. While slumbering, a Kecleon decloaks charging into Roselia and stiking Roselia with its head before fading away again. Spiritomb wakes up annoying and makes the first strike by slipping into the shadows forcing Roselia to the ground. Spiritomb cackles in victory of the KO while being pelted with hail when a Krillowatt comes erupting from the floor in a torrent smacking Spiritomb out of its chant.
SimonSays' Pokémon:
315.png

Roselia
(M) @Eviolite
Nature: Bold (+Def, -Atk)
Stats: 1/3 (5 EV)/4/3 (5 EV)
Health/Energy: -2/67
Boosts: +1 Atk (Will decay next round)
Other: Confused (1 more actions)


MK Ultra's Pokémon:
442.png

Spiritomb (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 68/97
Boosts: N/A
Other: Clear

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A​


Simon sends out Pokemon and moves
 
SimonSays' Pokémon:
59-Recoloured.png

Hp: 100
En: 100
5/3/4/2/95
Other:

MK Ultra's Pokémon:
442.png

Spiritomb (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 68/97
Boosts: N/A
Other: Clear

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A​


Round 4​



Arcanine: Flare Blitz: 15+3+1.5 = 19.5 damage for 8.5 energy
Crit: 8
Burn: 6
- 6.5hp due to recoil

Spiritomb: Shadow Ball: 8+3+3 = 14 damage for 5 energy
Crit:13
Effect: 8

Monster: Rhyperior: Reversal (Arcanine): 4+3 = 7 damage
Crit: 15
Which (1=golem, 2=Kecleon, 3=vespiquen, 4= Rhyperior, 5=Krill and 6=Shroom): 4 (Rhyperior)
Move: 21/34 (Reversal)

Arcanine: Flamethrower: 10+3 = 13 damage for 6 energy
Crit: 7
Burn: 9

Spiritomb: Psychic: 11 +3 = 14 damage for 7.5 energy
Crit: 14
Effect: 9

Monster: Golem: Rock Throw (Spiritomb): 5+3 = 8 damage
Hit: 76 (yes)
Crit: 4
Which: 1 (Golem)
Move: 6 (Rock Throw)

Arcanine: Flare Blitz: 15+3+1.5 = 19.5 damage for 8.5 energy
Crit: 5
Burn: 6
- 6.5hp due to recoil

Spiritomb: Shadow Ball: 8+3+3+3 = 17 damage for 5 energy
Crit: 1 (yes)
Effect: 9

Monster: Kecleon: Skill Swap with Spiritomb: Pressure for Color Change
Which: 2 (Kecleon)
Move: 21 (Skill Swap)

SimonSays' Pokémon:
59-Recoloured.png

Hp: 51
En: 77
5/3/4/2/95
Other:

MK Ultra's Pokémon:
442.png

Spiritomb (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 8/79
Boosts: N/A
Other: Color Change instead of Pressure

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

MK Ultra's turn!
 
Shadow Sneak+Faint Attack-cool (Shadow Sneak+Faint Attack)-Shadow Sneak
If Protective/evasive a1, Chill-Shadow Sneak+Faint Attack-cool (Shadow Sneak+Faint Attack)
 
SimonSays' Pokémon:
59-Recoloured.png

Hp: 51
En: 77
5/3/4/2/95
Other:

MK Ultra's Pokémon:
442.png

Spiritomb (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 8/79
Boosts: N/A
Other: Color Change instead of Pressure

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

Round 5


Spiritomb: Shadow Sneak + Faint Attack: 6+4+3 = 13 damage for 11 energy
Crit:10 (no)

Arcanine: 20hp substitute for 18 energy

Monster: Shroomish used Spore on Arcanine! But it failed!
Which: 6 (Shroomish)
Move: 17/21 (Spore)

Arcanine: Bite: 7.5 damage for 4 energy

Spiritomb fainted!

Monster:
Which: 1 (Golem)
But it has no target!

SimonSays' Pokémon:
59-Recoloured.png

Hp: 18 (20hp sub)
En: 55
5/3/4/2/95
Other:

MK Ultra's Pokémon:
442.png

Spiritomb (F) @Rare Candy
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: KO
Boosts: N/A
Other: Color Change instead of Pressure

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

MK Ultra sends out pokemon
SimonSays gives orders
MK Ultra gives orders
I Ref
 
SimonSays' Pokémon:
59-Recoloured.png

Hp: 18 (20hp sub)
En: 55
5/3/4/2/95
Other:

MK Ultra's Pokémon:
99.png

Hp: 90
EN: 100
5/4/1/3/75
Other:

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

Round 6


Spikes: Kingler lost 12hp

Kingler: Crabhammer: (9+3+3)*1.5 = 22.5 damage for 6 energy
Hit: 13 (yes)
Crit: 10 (no)

Arcanine: Solarbeam: (12+1.5)*1.5= 20.25 damage for 8 energy
Crit: 8 (no)

Monster: Bullet Seed (Arcanine): (3*2+3-1.5)*0.67= 5 damage
Which: 6/6 (Shroomish)
Move: 15/18 (Bullet Seed)
Number of hits: 2/6 (2 hits)
Crit: 2, 8

Arcanine: Close Combat: 12 damage for 8 energy
Crit: 4 (no)

Kingler: Agility for 7 energy
+2spe

Monster: Hidden Power (Kingler): 7 damage
Which: 3/6 (Vespiquen)
Move: 18/27 (Hidden Power)

Kingler: Crabhammer: (9+3+3)*1.5 = 22.5 damage for 6 energy
Hit: 12 (yes)
Crit: 9 (no)

Arcanine fainted!

Monster: Tackle: but it has no target!
Which: 6 (Shroomish)
Move: Tackle

SimonSays' Pokémon:
59-Recoloured.png

Hp: KO
En: KO
5/3/4/2/95
Other:

MK Ultra's Pokémon:
99.png

Hp: 51
EN: 81
5/4/1/3/75
Other: +2spe for 1r

Spikes (1 layer; 12 damage)
1.
76.png

Solid (Golem) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 4/5/1/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

2.
352.png

Jester (Kecleon) (M) @Nothing
Nature: Impish (+Def, -SpA)
Stats: 3/4/1/5
Health/Energy: 86/89
Boosts: N/A
Other: N/A

3.
416.png

Duchess (Vespiquen) (F) @Nothing
Nature: Quiet (+SpA, -Spe)
Stats: 3/4/4/4
Health/Energy: 100/100
Boosts: N/A
Other: N/A

4.
464.png

Behemoth (Rhyperior) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 5/5/1/3
Health/Energy: 110/100
Boosts: N/A
Other: N/A

5.
frontnormal-mkrilowatt.png

Ahab (Krilowatt) (M) @Nothing
Nature: Rash (+SpA, -SpD)
Stats: 3/3/4/2
Health/Energy: 125/94
Boosts: N/A
Other: N/A

6.
285.png

Angel (Shroomish) (M) @Nothing
Nature: Careful (+SpD, -SpA)
Stats: 2/2/1/3
Health/Energy: 90/100
Boosts: N/A
Other: N/A

SimonSays sends out pokemon
MKUltra gives orders
SimonSays gives orders
I Ref
 
X-Scissor-Brick Break-X-Scissor
If Protect, Agility the first time, Harden thereafter.
If Sawsbuck has Double Team clones, Rock Slide.
 
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