Hydro Pump~Bounce~Hydro Pump
Yadoh [Slowpoke] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3+
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 5/6
MC: 0
AC: 5/5
Moves:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Water Pulse
Slack Off
Psychic
Block
Future Sight
Me First
Mud Sport
Stomp
Ice Beam
Light Screen
Protect
Earthquake
Fire Blast
Scald
Bulldoze
Surf
Dive
Lein [Ivysaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52-
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 5/9
MC: 0
AC: 5/5
Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Worry Seed
Synthesis
Solarbeam
Seed Bomb
Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash
Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Bide
Energy Ball
Substitute
Giga Drain
Dalu [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 5/6
MC: 0
AC: 5/5
Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Dive
Rest
Water Spout
Bounce
Hydro Pump
Heavy Slam
Clear Smog
Double-Edge
Fissure
Soak
Thrash
Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Protect
Earthquake
Double Team
Scald
Endure
Surf
Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster:(Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal
Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick
Roar
Protect
Earthquake
Dig
Shadow Claw
Substitute
Geodude (M)
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy
STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
ATTACKS
Bulldoze
Defence Curl
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Tackle
Block
Endure
Flail
Focus Punch
Wide Guard
Fire Punch
Iron Defence
Stealth Rock
Superpower
Thunder Punch
Earthquake
Gyro Ball
Protect
Rock Tomb
Sleep Talk
Onix (M)
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy
STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 0/6
MC: 0
AC: 0/5
ATTACKS
Bind
Curse
Dragon Breath
Gyro Ball
Harden
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Tackle
Block
Flail
Heavy Slam
Rock Blast
Rollout
Dragon Pulse
Earth Power
Iron Head
Iron Tail
Snore
Earthquake
Payback
Protect
Sleep Talk
Taunt

Yadoh [Slowpoke] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:




Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3+
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 5/6
MC: 0
AC: 5/5
Moves:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Water Pulse
Slack Off
Psychic
Block
Future Sight
Me First
Mud Sport
Stomp
Ice Beam
Light Screen
Protect
Earthquake
Fire Blast
Scald
Bulldoze
Surf
Dive

Lein [Ivysaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:




Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52-
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 5/9
MC: 0
AC: 5/5
Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Worry Seed
Synthesis
Solarbeam
Seed Bomb
Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash
Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Bide
Energy Ball
Substitute
Giga Drain

Dalu [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:


Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 5/6
MC: 0
AC: 5/5
Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Dive
Rest
Water Spout
Bounce
Hydro Pump
Heavy Slam
Clear Smog
Double-Edge
Fissure
Soak
Thrash
Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Protect
Earthquake
Double Team
Scald
Endure
Surf

Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:


Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster:
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal
Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick
Roar
Protect
Earthquake
Dig
Shadow Claw
Substitute

Geodude (M)
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy
STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
ATTACKS
Bulldoze
Defence Curl
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Tackle
Block
Endure
Flail
Focus Punch
Wide Guard
Fire Punch
Iron Defence
Stealth Rock
Superpower
Thunder Punch
Earthquake
Gyro Ball
Protect
Rock Tomb
Sleep Talk

Onix (M)
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy
STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 0/6
MC: 0
AC: 0/5
ATTACKS
Bind
Curse
Dragon Breath
Gyro Ball
Harden
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Tackle
Block
Flail
Heavy Slam
Rock Blast
Rollout
Dragon Pulse
Earth Power
Iron Head
Iron Tail
Snore
Earthquake
Payback
Protect
Sleep Talk
Taunt
Last edited: