
Persistent / Vital Spirit / Prankster
100 HP | 100 EN
3/3/4/3/105
STATUS: OK
--------------------VS.--------------------

Guts / Sheer Force / Iron Fist
101 HP | 75 EN
6/3/1/3/45
STATUS: +1 Attack, +1 Defense, Focus Energy (6a)
(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)
A1
Conkeldurr focuses!
-9 EN
Fidgit uses Air Slash!
HIT: YES (7987<9500)
CRIT: NO (6782>625)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN
Conkeldurr lost focus!
A2
Fidgit uses Spikes!
Spikey spikes.
-7 EN
Conkeldurr uses Knock Off!
CRIT: YES
10 + 3 + 3 + 4.5 + 2= 22.5 DMG
-2 HP
-7 EN
A3
Fidgit uses Spikes!
More spikey spikes.
-11 EN
Conkeldurr uses Ice Punch!
CRIT: YES
EFFECT: SHEER FORCE
(8 + 3 + 3 + 2 + 2 + 4.5) x 1.5 + 2 = 35.75 DMG
-6 EN
Fidgit: -58 HP, -24 EN
Conkeldurr: -16 HP, -22 EN
A1
Conkeldurr focuses!
-9 EN
Fidgit uses Air Slash!
HIT: YES (7987<9500)
CRIT: NO (6782>625)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN
Conkeldurr lost focus!
A2
Fidgit uses Spikes!
Spikey spikes.
-7 EN
Conkeldurr uses Knock Off!
CRIT: YES
10 + 3 + 3 + 4.5 + 2= 22.5 DMG
-2 HP
-7 EN
A3
Fidgit uses Spikes!
More spikey spikes.
-11 EN
Conkeldurr uses Ice Punch!
CRIT: YES
EFFECT: SHEER FORCE
(8 + 3 + 3 + 2 + 2 + 4.5) x 1.5 + 2 = 35.75 DMG
-6 EN
Fidgit: -58 HP, -24 EN
Conkeldurr: -16 HP, -22 EN
Fidgit prevents Conkeldurr from using its lovely Focus Punch, and even lays down some decorative Spikes. They're decorative AND functional! Conkeldurr, however, believes more in "beating the ever living shit out of your enemies" and does some serious damage. Ow.

Persistent / Vital Spirit / Prankster
42 HP | 76 EN
3/3/4/3/105
STATUS: Ow.

Compoundeyes / Mountaineer / Technician
80 HP | 82 EN
5/2/5/3/121
STATUS: OK
--------------------VS.--------------------

Guts / Sheer Force / Iron Fist
85 HP | 53 EN
6/3/1/3/45
STATUS: Focus Energy (3a), Spikes (2)
JJayyFeather to order.
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