Anime-Style Simulator Challenge Thread: Silver_Lucario42

bunnelby.gif

Pickup/Cheek Pouch
73/38
3/2/1/2/57
Status: OK!​
//VS//


magneton.gif
#None
Sturdy/Magnet Pull/Analytic
51/53
1/3/6/3/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

MAGNETON uses Bide
-6en

BUNNELBY uses Chill
+12en

2ND ACTION

MAGNETON use Bide

BUNNELBY uses Chill
+12en

3RD ACTION

MAGNETON uses BIDE
nothing happens

BUNNELBY uses Earthquake
Crit: 6933 (625)
Damage: (10+4.5-4.5-1)*2.25=20.25
-7en

TL;DR
659.png
-0HP +17EN
356.png
-20HP -6EN
=======
bunnelby.gif

Pickup/Cheek Pouch
73/55
3/2/1/2/57
Status: OK!​
//VS//


magneton.gif
#None
Sturdy/Magnet Pull/Analytic
31/47
1/3/6/3/70
Status: OK!

Silver_Lucario42
Lise
Toon
 
Last edited:
Thunderbolt ~ Chill ~ Thunderbolt
IF Bunnelby is to use Earthquake AND you are not levitating AND you are faster THEN Levitate
IF Bunnelby is to use Mud Shot AND you are not levitating THEN use Zap Cannon and push back (once)

P.S. here you go
MDP082.png

Magneton **Area 51
Abilities: Sturdy, Magnet Pull, [Analytic]
Type: Steel/Electric -- Electric STAB, immune to paralysis, Steel STAB, immune to Sandstorm, Poison moves, and Toxic status (unless corroded by acidic move)
MC: 0 AC: 3/5 EC: 5/9
Size: 2 | Weight: 4
Stats:
90 HP
Atk: 1-
Def: 3
SpA: 6+
SpD: 3
Spe: 70
BRT: 18
Modest Nature (+SpA, -Atk)
Moves:
[Level Up] Zap Cannon, Electric Terrain, Tri Attack, Metal Sound, Tackle, Thunder Shock, Supersonic, Sonic Boom, Thunder Wave, Magnet Bomb, Spark, Mirror Shot, Swift, Lock-On
[Egg] NO MOVES
[TM/HM] Thunderbolt, Flash Cannon, Protect, Double Team, Volt Switch, Bide, Teleport, Secret Power
[Tutor] Endure, Electroweb, Magic Coat, Substitute, Signal Beam
 
172.png

Wow Bunnelby, once again you proven yourself strong!

Bunnelby Agility -> Earthquake -> Earthquake
 
bunnelby.gif

Pickup/Cheek Pouch
73/55
3/2/1/2/57
Status: OK!​
//VS//


magneton.gif
#None
Sturdy/Magnet Pull/Analytic
31/47
1/3/6/3/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

MAGNETON uses Thunderbolt
Crit: 9187 (625)
Effect: 5619 (1000)
Damage: (9+3+9-3)=18
-6en

BUNNELBY uses Agility
-7en

2ND ACTION

BUNNELBY uses Earthquake
Crit: 1904 (625)
Damage: (10+4.5-4.5-1)*2.25=20.25
-7en

MAGNETON uses Chill
+12en

3RD ACTION

BUNNELBY uses Earthquake
Crit: 4098 (625)
Damage: (10+4.5-4.5-1)*2.25=20.25 KO
-11en

TL;DR
659.png
-18HP -18EN
356.png
-41HP +5EN
=======
bunnelby.gif

Pickup/Cheek Pouch
55/37
3/2/1/2/57
Status: +2 Spe​
//VS//


magneton.gif
#None
Sturdy/Magnet Pull/Analytic
KO/52
1/3/6/3/70
Status: OK!
 
172.png

Better luck next time darling~ You know what they say: Third time's the charm!

THAT'S A WRAP
Silver_Lucario42 6CC
Magneton 3EC/6MC/3AC/3KOC
Dusclops 3EC/6MC/1KOC
Chingling 3EC/6MC

(4+1)*(4+2)/2=15+8 (20 rounds; 8 extra rounds)=23*1.5=34UC

You may try another sim in 5 days​
 
Santalune Forest Gauntlet
Difficulty
: Easy
Team Restrictions: Players can bring three Pokémon with them. Players can only bring Pokémon whose EC is not full.
Item Restrictions: Can bring up to 10 CC worth of non-held items, can bring up to one "rare items", can only bring three held items.
Other Restrictions: Players must fight the three trainers in the following order: Youngster Joey, Lass Anna, Lass Lise. Beating all three in a row will count as a win for this simulation. All three Trainer's Data are in the below hide tags.

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest...
XY_Youngster.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Joey orders first R1.


Arena: Santalune Forest

A splitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

scatterbug.png

Scatterbug (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Bug
ABILITIES: Shield Dust / Compound Eyes

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
String Shot
Stun Spore
Tackle

Poison Powder
Rage Powder
fletchling.png

Fletchling (M)
NATURE
: Naughty (+1 Atk, -1 SpD)

TYPE: Normal / Flying
ABILITIES: Big Pecks

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Agility
Flail
Growl
Peck
Quick Attack
Razor Wind
Roost
Tackle

Quick Guard
Snatch
Tailwind

Heat Wave
Snore

Acrobatics
Fly
Protect
Substitute
U-Turn
XY_Lass.png


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Anna orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

pikachu-f.png

Pikachu (F)
NATURE
: Rash (+1 SpA, -1 SpD)

TYPE: Electric
ABILITIES: Static

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

ATTACKS
Charm
Double Team
Electro Ball
Feint
Growl
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Disarming Voice
Encore
Endure
Reversal

Covet
Electroweb
Knock Off
Magnet Rise
Signal Beam

Brick Break
Dig
Grass Knot
Protect
Substitute
XY_Lass.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Lise orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

weedle.png

Weedle (F)
NATURE
: Brave (+1 Atk, -15% Spe, -10% Eva)

TYPE: Bug / Poison
ABILITIES: Shield Dust

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
Poison Sting
String Shot

Electroweb
bunnelby.png

Bunnelby (F)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Normal
ABILITIES: Pickup / Cheek Pouch

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

ATTACKS
Agility
Double Kick
Leer
Mud Shot
Mud-Slap
Odour Sleuth
Quick Attack
Tackle
Take Down

Defence Curl
Rollout
Spikes

Bounce
Endeavour
Iron Head
Last Resort
Super Fang

Earthquake
Protect
Rock Slide
Substitute
Wild Charge

TEAM Silver_Lucario42
MDP356.png

Dusclops (M) **Lost
When you think of Ghost-types, a cold, dreary, possibly cursed graveyard comes to mind. However, Silver_Lucario42 actually met Lost at a playground -- it was when he was walking home after watching an intense tournament battle that went on very late. After an obligatory jumpscare and a bit of questioning, Silver_Lucario42 learned that Lost liked to hang around happy places, curious as to what about them repelled Ghost-types so much.

Lost is a very smart Pokémon, knowing his fair share of what the world is like. Instead of being pedantic, though, he does his best to be polite.
Abilities: Pressure, Frisk
Type: Ghost -- Ghost STAB, immune to all forms of trapping, but still takes damage from partial trapping moves
MC: 0 AC: 5/5 EC: 8/9
Size: 1 | Weight: 2
Stats:
90 HP
Atk: 3
Def: 5
SpA: 1-
SpD: 6+
Spe: 25
BRT: 12
Careful Nature (+SpD, -SpA)
Moves:
[Physical]
Bind
Fire Punch
Thunder Punch
Ice Punch
Astonish
Shadow Sneak
Pursuit
Feint Attack
Infestation
Shadow Punch
Focus Punch
[Special]
Future Sight
Night Shade
Ominous Wind
Shadow Ball
Charge Beam
Ice Beam
[Status]
Gravity
Disable
Foresight
Will-O-Wisp
Confuse Ray
Destiny Bond
Imprison
Pain Split
Toxic
Protect
Attract
Endure
Rest
Sleep Talk
Metronome
Taunt
Substitute
MDP082.png

Magneton **Area 51
Area 51 was originally created when secret government experimenters blasted a Magneton with high-energy radioactive beams. The beams counteracted the magnetism holding the three Magnemite together, and they split apart, flying their separate ways... or at least that's what Area 51 says. It maintains the fact that the apocalypse will happen in exactly 8 years and 112 days, and demands a tinfoil casing.

When it evolved into Magneton, Area 51's casing request became out of the question money-wise, so lately it's been trying to adjust its magnets to pick up tin, but so far it's only succeeded in interfering with a nearby city's radio waves.
Abilities: Sturdy, Magnet Pull, Analytic
Type: Steel/Electric -- Electric STAB, immune to paralysis, Steel STAB, immune to Sandstorm, Poison moves, and Toxic status (unless corroded by acidic move)
MC: 0 AC: 5/5 EC: 8/9
Size: 2 | Weight: 4
Stats:
90 HP
Atk: 1-
Def: 3
SpA: 6+
SpD: 3
Spe: 70
BRT: 18
Modest Nature (+SpA, -Atk)
Moves:
[Physical]
Tackle
Spark
Secret Power
[Special]
Zap Cannon
Tri Attack
Thunder Shock
Sonic Boom
Magnet Bomb
Mirror Shot
Swift
Thunderbolt
Flash Cannon
Volt Switch
Electroweb
Signal Beam
Thunder
[Status]
Electric Terrain
Metal Sound
Supersonic
Thunder Wave
Lock-On
Protect
Double Team
Bide
Teleport
Endure
Magic Coat
Substitute
Magnet Rise
Rest
Sleep Talk
Spr_5b_616_s.png

Shelmet (F) **Mitsumi
While traveling to the Moor of Icirrus for a vacation, Silver_Lucario42 encountered a congregation of what appeared to be helmets. While the other Shelmet hid in their shells, one suddenly jumped forward!

Mitsumi doesn't back down from any fight, despite the lack of sheer power her species has. As a Shelmet, she wishes she was a bit more powerful in battle, because she really isn't much of a fan of the "hide in shell when threatened" strategy that most Shelmet adopt.
Abilities: Hydration, Shell Armor, [Overcoat]
Type: Bug-- Bug STAB, gets an extra hit when using multi-hit moves (up to 5).
MC: 0 | EC: 1/6 | AC: 1/5
Size: 1 | Weight: 1
Stats:
90 HP
Atk: 2
Def: 3
SpA: 2
SpD: 2-
Spe: 29+
Acc: +5%
BRT: 13
Naive Nature (+Spe, -SpD, +Acc)
Moves:
[Physical]
Leech Life
Feint
Pursuit
[Special]
Acid
Struggle Bug
Mega Drain
Bug Buzz
Giga Drain
Sludge Bomb
Venoshock
[Status]
Bide
Curse
Yawn
Endure
Encore
Spikes
Rest
Sleep Talk
Rain Dance
 
Note: You cannot equip items mid simulation, all items are equipped when you challenge.

Spr_HGSS_Youngster.png

"Time to send this one packing!"
Scatterbug enters!
Bug Bite - Bug Bite - Bug Bite
 
Pre-Round 1
Field Effects
None

Silver_Lucario42 (BAB)
dusclops.gif

Dusclops @ Nothing
HP: 90
EN: 100
Type: Ghost
Abilities: Pressure/Frisk
Stats: 3/5/1/6/25
Status: Fine

shelmet.gif

Shelmet @ Nothing
HP: 90
EN: 100
Type: Bug
Abilities: Hydration/Shell Armor
Stats: 2/3/2/2/29 (+5% Accuracy)
Status: Fine
magneton.gif

Magneton @ Nothing
HP: 90
EN: 100
Type: Electric/Steel
Abilities: Sturdy/Magnet Pull/Analytic
Stats: 1/3/6/3/70
Status: Fine

Youngster Joey (AB)
fletchling.gif

Fletchling @ Nothing
HP: 90
EN: 100
Type: Normal/Flying
Abilities: Big Pecks
Stats: 3/2/2/1/62
Status: Fine
scatterbug.gif

Scatterbug @ Nothing
HP: 90
EN: 100
Type: Bug
Abilities: Shield Dust/Compoundeyes
Stats: 3/2/1/1/35
Status: Fine

Action 1
Magneton used Thunderbolt!
Crit [<=625] 3119; NO
Damage: 9+3+7.5 = 19.5
-6 EN

Scatterbug used Bug Bite!
Crit [<=625] 8019; NO
Damage: (6+3)/1.5 = 6
-3 EN

Action 2
Magneton used Flash Cannon!
Crit [<=625] 6176; NO
Damage: 8+3+7.5 = 18.5
-5 EN

Scatterbug used Bug Bite!
Crit [<=625] 6795; NO
Damage: (6+3)/1.5 = 6
-7 EN

Action 3
Magneton used Thunderbolt!
Crit [<=625] 1662; NO
Damage: 9+3+7.5 = 19.5
-6 EN

Scatterbug used Bug Bite!
Crit [<=625] 454; YES
Damage: (6+3+3)/1.5 = 8
-11 EN
Post-Round 1
Field Effects
None

Silver_Lucario42 (BAB)
dusclops.gif

Dusclops @ Nothing
HP: 90
EN: 100
Type: Ghost
Abilities: Pressure/Frisk
Stats: 3/5/1/6/25
Status: Fine

shelmet.gif

Shelmet @ Nothing
HP: 90
EN: 100
Type: Bug
Abilities: Hydration/Shell Armor
Stats: 2/3/2/2/29 (+5% Accuracy)
Status: Fine
magneton.gif

Magneton @ Nothing
HP: 70
EN: 83
Type: Electric/Steel
Abilities: Sturdy/Magnet Pull/Analytic
Stats: 1/3/6/3/70
Status: Fine

Youngster Joey (AB)
fletchling.gif

Fletchling @ Nothing
HP: 90
EN: 100
Type: Normal/Flying
Abilities: Big Pecks
Stats: 3/2/2/1/62
Status: Fine
scatterbug.gif

Scatterbug @ Nothing
HP: 32
EN: 73
Type: Bug
Abilities: Shield Dust/Compoundeyes
Stats: 3/2/1/1/35
Status: Fine

Silver_Lucario42 orders
Youngster Joey orders
I ref
 
Flash Cannon ~ Thunderbolt ~ Flash Cannon
Good thing I sent out the Pokémon immune to paralysis and poison first :)
 
Pre-Round 2
Field Effects
None

Silver_Lucario42 (BAB)
dusclops.gif

Dusclops @ Nothing
HP: 90
EN: 100
Type: Ghost
Abilities: Pressure/Frisk
Stats: 3/5/1/6/25
Status: Fine

shelmet.gif

Shelmet @ Nothing
HP: 90
EN: 100
Type: Bug
Abilities: Hydration/Shell Armor
Stats: 2/3/2/2/29 (+5% Accuracy)
Status: Fine
magneton.gif

Magneton @ Nothing
HP: 70
EN: 83
Type: Electric/Steel
Abilities: Sturdy/Magnet Pull/Analytic
Stats: 1/3/6/3/70
Status: Fine

Youngster Joey (AB)
fletchling.gif

Fletchling @ Nothing
HP: 90
EN: 100
Type: Normal/Flying
Abilities: Big Pecks
Stats: 3/2/2/1/62
Status: Fine
scatterbug.gif

Scatterbug @ Nothing
HP: 32
EN: 73
Type: Bug
Abilities: Shield Dust/Compoundeyes
Stats: 3/2/1/1/35
Status: Fine

Action 1
Magneton used Thunderbolt!
Crit [<=625] 4845; NO
Damage: 9+3+7.5 = 19.5
-6 EN

Scatterbug used Bug Bite + Bug Bite!
Crit [<=625] 333; YES
Damage: (13.5+3+3)/1.5 = 13
-62 EN

Action 2
Magneton used Flash Cannon!
Crit [<=625] 8988; NO
Damage: 8+3+7.5 = 18.5 - KO
-5 EN
Post-Round 2
Field Effects
None

Silver_Lucario42 (BAB)
dusclops.gif

Dusclops @ Nothing
HP: 90
EN: 100
Type: Ghost
Abilities: Pressure/Frisk
Stats: 3/5/1/6/25
Status: Fine

shelmet.gif

Shelmet @ Nothing
HP: 90
EN: 100
Type: Bug
Abilities: Hydration/Shell Armor
Stats: 2/3/2/2/29 (+5% Accuracy)
Status: Fine
magneton.gif

Magneton @ Nothing
HP: 57
EN: 72
Type: Electric/Steel
Abilities: Sturdy/Magnet Pull/Analytic
Stats: 1/3/6/3/70
Status: Fine

Youngster Joey (XB)
fletchling.gif

Fletchling @ Nothing
HP: 90
EN: 100
Type: Normal/Flying
Abilities: Big Pecks
Stats: 3/2/2/1/62
Status: Fine
scatterbug.gif

Scatterbug @ Nothing
HP: KO
EN: 11
Type: Bug
Abilities: Shield Dust/Compoundeyes
Stats: 3/2/1/1/35
Status: Fine

Youngster Joey sends out Fletchling and orders
Silver_Lucario42 orders
I ref
 
Fletchling enters!

Protect - Heat Wave - Protect
IF NOT Damaging Electric Move AND you are to use Protect, THEN Heat Wave and push back
IF Damaging Electric Combination, THEN Initiate Action String [Substitute 15 - Heat Wave - Protect] and push back
 
Silver_Lucario42 (BAB)
dusclops.png
w/Nothing
HP: 90
EN: 100
3/5/1/6/25
Fine
shelmet.png
w/Nothing
HP: 90
EN: 100
2/3/2/2/29 (+5% Accuracy)
Fine
magneton.png
w/Nothing
HP: 57
EN: 72
1/3/6/3/70
Fine
======VS======
Youngster Joey (XA)
fletchling.png
w/Nothing
HP: 90
EN: 100
3/2/2/1/62
Fine

Action 1
Magneton used Bide!
Magneton began storing energy!
-6 EN

Fletchling used Heat Wave!
Hit [<=9000] 775; YES
Crit [<=625] 6009; NO
Burn [<=1000] 4342; NO
Damage: (10-1-1.5)*1.5 = 11.25
-7 EN

Action 2
Magneton was storing energy!

Fletchling used Heat Wave!
Hit [<=9000] 382; YES
Crit [<=625] 2502; NO
Burn [<=1000] 1644; NO
Damage: (10-1-1.5)*1.5 = 11.25
-11 EN

Action 3
Magneton released energy!
Damage: (11.25+11.25)*1.75 = 39.375
-19.6875 EN

Fletchling used Heat Wave!
Hit [<=9000] 3818; YES
Crit [<=625] 330; YES
Burn [<=1000] 2142; NO
Damage: (10+3-1-1.5)*1.5 = 15.75
-15 EN
Silver_Lucario42 (BAB)
dusclops.png
w/Nothing
HP: 90
EN: 100
3/5/1/6/25
Fine
shelmet.png
w/Nothing
HP: 90
EN: 100
2/3/2/2/29 (+5% Accuracy)
Fine
magneton.png
w/Nothing
HP: 19
EN: 46
1/3/6/3/70
Fine
======VS======
Youngster Joey (XA)
fletchling.png
w/Nothing
HP: 51
EN: 67
3/2/2/1/62
Fine

Silver_Lucario42 orders
Youngster Joey orders
I ref
 
Thunderbolt ~ Thunder ~ Thunderbolt
IF Fletchling is in the evasive stage of Fly when you are to act, THEN use Thunder
IF Fletchling is under P/E AND you have more than 15 HP THEN use Substitute (15) and push back
 
Silver_Lucario42 (BAB)
dusclops.png
w/Nothing
HP: 90
EN: 100
3/5/1/6/25
Fine
shelmet.png
w/Nothing
HP: 90
EN: 100
2/3/2/2/29 (+5% Accuracy)
Fine
magneton.png
w/Nothing
HP: 19
EN: 46
1/3/6/3/70
Fine
======VS======
Youngster Joey (XA)
fletchling.png
w/Nothing
HP: 51
EN: 67
3/2/2/1/62
Fine

Action 1
Magneton used Thunderbolt!
Crit [<=625] 5042; NO
Paralyze [<=1000] 7590; NO
Damage: (9+3+7.5)*1.5 = 29.25
-6 EN

Fletchling used Heat Wave + Heat Wave!
Hit [<=8100] 7634; YES
Crit [<=625] 6422; NO
Burn [<=2000] 5650; NO
Damage: (22.5-1-1.5)*1.5 = 30 --> KO
-73.5 EN --> KO
Silver_Lucario42 (BXB)
dusclops.png
w/Nothing
HP: 90
EN: 100
3/5/1/6/25
Fine
shelmet.png
w/Nothing
HP: 90
EN: 100
2/3/2/2/29 (+5% Accuracy)
Fine
magneton.png
w/Nothing
HP: KO
EN: 40
1/3/6/3/70
Fine
======VS======
Youngster Joey (XX)
fletchling.png
w/Nothing
HP: 22
EN: KO
3/2/2/1/62
Fine
===============================================
XY_Lass.png


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Anna orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

pikachu-f.png

Pikachu (F)
NATURE
: Rash (+1 SpA, -1 SpD)

TYPE: Electric
ABILITIES: Static

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

ATTACKS
Charm
Double Team
Electro Ball
Feint
Growl
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Disarming Voice
Encore
Endure
Reversal

Covet
Electroweb
Knock Off
Magnet Rise
Signal Beam

Brick Break
Dig
Grass Knot
Protect
Substitute

XY_Lass.png

I hope you are better prepared this time.

Silver_Lucario42 to send out.
 
Pikachu w/Nothing

Electro Ball - Electro Ball - Electro Ball

IF Bide A1, THEN Nuzzle A1, Substitute 15 A2, and Electro Ball A3
 
Back
Top