Anorith (Analysis)

Badal

Shit
is a Contributor Alumnus


Anorith
/


Code:
QC: Shiny Azelf, Elevator Music [B][2/2]
[/B]GP: Zystral, Calm Pokemaster, Snorlaxe [B][3/3][/B]
Server Crash's Original Thread
[Overview]

<p>With high Speed and wonderful Attack by Little Cup standards, and access to boosting moves such as Rock Polish and Swords Dance, Anorith makes a wonderful physical sweeper. Though it doesn't have too many options outside of it STAB attacks, it compensates with its useful support options. Anorith does have its flaws, though. Its typing leaves a lot to be desired, giving it weaknesses to common Water-type attacks. Anorith will also find it difficult to take priority attacks from the likes of Croagunk. Still, with the right team support, Anorith can tear through opposing teams.</p>

[SET]
name: Fast Support
move 1: Stealth Rock
move 2: Rock Blast
move 3: Brick Break
move 4: Rapid Spin / Knock Off
item: Focus Sash / Eviolite
nature: Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Anorith's excellent Speed and access to Stealth Rock and Rapid Spin makes it a fantastic supporter. Rock Blast is a great STAB move, as it allows Anorith to break through the opposing Pokemon's Substitute or Focus Sash. Brick Break gets great coverage with Rock Blast, and also breaks the opponent's dual screens. The last attack is up to personal preference: Rapid Spin lets Anorith remove the opponent's entry hazards, while Knock Off allows it to cripple walls holding Eviolite, making it easier for a teammate to sweep.</p>

[ADDITIONAL COMMENTS]

<p>Focus Sash should be used if Anorith only wants to accomplish one thing, such as setting up Stealth Rock, while Eviolite gives Anorith more bulk and allows it to support its team for a longer time. A Jolly nature is a must, as Anorith wants as much Speed as possible. The EV spread maximizes Anorith's Attack and Speed, allowing it to pose a threat as well as outpace as many opposing Pokemon as possible. Anorith hits 18 Speed with a Jolly nature, meaning it can safely set up Stealth Rock. Anorith is also crippled by burn and paralysis, so dropping a support option and running Substitute to block status and stop Cottonee is a viable idea. An Adamant nature can be used to make Anorith more dangerous offensively, but Jolly is almost always the better option. Anorith can also run a bulkier EV spread of 156 HP / 36 Def / 36 SpD / 236 Spe, but this would necessitate the lowering of Anorith's Attack, which is not advised. Mixed Sweepers such as Elekid and Houndour are good teammates to this set. This set gives them a good setup which may make it easier for them to sweep and increase the chances of OHKOes.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Eviolite
nature: Adamant
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Anorith hits 34 Speed after a single Rock Polish, allowing it to outspeed every Choice Scarf user in Little Cup. Anorith also has a respectable 20 Attack, making it a dangerous offensive threat and allowing it to break apart offensive teams. X-Scissor is Anorith's primary STAB attack, hitting Psychic- and Grass-types hard. Rock Blast and Rock Slide are both great secondary STAB options. While Rock Blast can break Substitutes, Rock Slide has a constant damage output and is more reliable. Brick Break provides excellent neutral coverage, hitting the Steel-types who resist Anorith's other moves.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb can be used if you want to boost Anorith's already impressive Attack, and Eviolite can be used if you wish for Anorith to survive longer. The leftover EVs are thrown into Defense to help Anorith take most priority moves better. If you are more concerned with Anorith's survival then you are with it outspeeding the rest of the metagame, a more defensive EV spread can be used. A spread of 156 HP / 236 Atk / 36 Def / 36 SpD gives Anorith much more bulk while only sacrificing some Speed. Even with no Speed EVs, Anorith still reaches 28 Speed after a Rock Polish, which is enough to outspeed Scarf users with 18 Speed. A Jolly nature is usable, but is superfluous beyond the fact that it allows Anorith to outspeed Drilbur in a sandstorm.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Eviolite
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>After a Swords Dance, Anorith reaches an impressive 40 Attack with an Adamant nature. Unlike the previous set, this set focuses on boosting Anorith's Attack and breaking through defensive teams. Once again, X-Scissor is Anorith's main STAB option, dealing massive damage to anything that doesn't resist it after a Swords Dance boost. Rock Slide and Rock Blast are options for a secondary STAB move, having decent coverage with X-Scissor. Brick Break rounds off Anorith's moveset, decimating Steel-types who sponge Anorith's other moves. There are two options for an item. While Life Orb jacks up the power of Anorith's Attacks and makes it harder to wall, Eviolite gives it more bulk and makes it easier for Anorith to set up.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is very simple, maximizing Anorith's Attack and Speed. The remaining 36 EVs are invested in Defense to give Anorith one more point in that stat, but they can be placed in HP or Special Defense too. A Jolly nature can be used as well, allowing Anorith to outspeed other Pokemon with 18 Speed, such as Gastly. This set also needs some team support to be effective. Scarf users such as Chinchou, as well as priority users such as Croagunk and Timburr, will walk all over this set regardless of how many boosts Anorith has acquired. Therefore, Wynaut makes a fantastic teammate for Anorith, as it can trap and revenge kill most priority users and Pokemon wielding a Choice Scarf with ease. With Encore, Wynaut and Cottonee can also help Anorith set up easily. Support from entry hazards and Rapid Spin also makes it easier for Anorith to sweep, as it has a Stealth Rock weakness and appreciates the opponent getting weakened by entry hazards. Tentacool and Ferroseed aid Anorith in this regard, as they can remove and set up entry hazards with ease, though the latter doesn't pack Rapid Spin.</p>

[SET]
name: Choice
move 1: Rock Slide / Rock Blast
move 2: X-Scissor
move 3: Brick Break
move 4: Double-Edge
item: Choice Scarf / Choice Band
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Anorith has both the Attack and Speed to effectively run a Choice set. Reaching 18 Speed without a Choice Scarf, Anorith makes an excellent Scarf user, outspeeding all unboosted Pokemon as well as some slower Scarf users such as Rufflet. Due to its excellent Speed, Anorith also makes a great Choice Band user, as it can hit very hard while still outspeeding many threats. Unfortunately, Anorith's movepool is pretty small, meaning it doesn't have too many options to work with. Rock Slide should be used if you prefer reliability, while Rock Blast is the better option if being able to break through Substitutes and Focus Sashes is preferred. X-Scissor provides another strong STAB option, destroying Grass- and Psychic-types with ease. Brick Break provides excellent neutral coverage along with Anorith's other attacks, taking out the Steel-types who resist Anorith's other moves. Double-Edge is pretty much the only other physical option Anorith has, and is mainly used as a filler despite providing redundant coverage.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Anorith's Attack and Speed, allowing it to hit as hard and fast as possible. This set also needs some team support to function well. Anorith's weakness to priority means that a priority user of your own, such as Dratini or Timburr, makes an excellent teammate for Anorith. Since this set has no way of boosting its stats, defensive Pokemon such as Bronzor will wall it easily, meaning Anorith will appreciate the support of a mixed attacker, such as Shellder, who can dispose of both of the aforementioned threats easily.</p>

[Other Options]

<p>Anorith's movepool is shallow, meaning it has few other options it can use. Substitute can be used to guard against status, and also allows Anorith to survive priority attacks it wouldn't otherwise. Anorith can also run both Rock Polish and Swords Dance on the same set, as it gets decent coverage with just Brick Break and a STAB Rock-type move. However, Anorith already finds it difficult to set up, so running two boosting moves will be risky.</p>

[Checks & Counters]

<p>Despite having high Speed and Attack, Anorith is relatively easy to counter. Walls such as Bronzor are Anorith's prime counters, as they can take most of its attacks with ease and threaten it in return with their STAB attacks. However, the former must be wary of Hidden Power Ice, and the latter has trouble taking a boosted X-Scissor. Although rare, Golett resists or is immune to every attack Anorith commonly uses and can smack it with its STAB attacks, 2HKOing at the very least. However, it can't take Hidden Power Ice. Cottonee can shut down Anorith completely if it switches in safely. Priority users can exploit Anorith's poor defenses and take it down swiftly.</p>

[Dream World]

<p>Anorith gets Swift Swim from the Dream World. However, rain is the only weather in Little Cup that cannot be set up by an ability. It is also difficult to maintain due to the weather that the common Snover and Hippopotas summon upon switching in. Still, Anorith is the only Swift Swim user which is not a Water-type, making it a solid choice for most rain teams.</p>
 
Ok, uh, originally I was going to give this a check but all the formatting fixes alone would make it almost impossible to read. On top of that, the previous check wasn't implemented well at all, leaving in a lot of doubled punctuation. Plus, this analysis is from a while ago and there's no longer supposed to be a Team Options section. Evolution Stone is still mentioned, as well as Vulpix, who's been banned, and EV spreads are talked about in Set Comments (they're meant for Additional). You can copy & paste this to fix the formatting, but I really think it needs enough re-writing to hold off on GP checking for now...



Anorith
/


Code:
QC: Shiny Azlef, Elevator Music [B][2/2][/B]
GP: Zystral [B][1/2][/B]


Server Crash's Original Thread

[Overview]
<p> Anorith has stats truly becoming a sweeper. It is able to reach 20 Attack and 18 Speed without any boosts. It has great offensive STAB moves, but the rest of its offensive movepool is shallow at best. However, it is able to compensate by having a variety of support moves available. Defensively, its typing leaves something to be desired, and it will always be fleeing priority attacks. With the right team support, Anorith has the capability to tear through opposing teams. If you are not afraid of priority, then Anorith is the sweeper for you. </p>

[SET]
name: Fast Support
move 1: Stealth Rock
move 2: Rock Blast
move 3: Brick Break
move 4: Rapid Spin / Knock Off
item: Focus Sash / Evolution Stone
nature: Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p> Anorith's excellent Speed and access to Stealth Rock and Rapid Spin makes it one of the best support P okemon for offensive teams. It is able to reach 18 Speed with a Jolly nature, so it can usually set up Stealth Rock before the opponent. Rock Blast is a great STAB move as it allows Anorith to break through the foe's Substitute or Focus Sash. B rick Break has great offensive synergy with Rock Blast and also allows Anorith to break the opponent's screens. </p>

<p> The last attack is up to personal preference .: Rapid Spin allows Anorith to clear the opponent’'s entry hazards, while Knock Off allows Anorith to severely cripple other Pokemon by removing their Eviolite, and thus giving its teammates an easier sweep. Focus Sash should be used if Anorith really only wants to accomplish one thing, like setting up Stealth Rock, whereas Eviolite allows Anorith to have bulk and support its team in more than one way. A Jolly nature is a must as Anorith wants as much Speed as possible. The EV spread presented here gives Anorith max Speed and Attack, allowing it to be an offensive threat as well as fill a support role. </p>

[ADDITIONAL COMMENTS]
<p> When facing a defensive Pokemon, Anorith needs to be very careful to avoid a burn, or worse, paralysis. To help counteract this problem, Anorith can run Substitute to block statuses and stop Cottonee. An Adamant nature is a possible option if you want to be threatening while also setting up Stealth Rock, but Jolly is usually the better option. Conversely, a more defensive EV spread of: 156 HP / 36 Def / 36 SpD / 236 Spe gives Anorith much more bulk, while only sacrificing some Attack. </p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Evolution Stone
nature: Adamant
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p> For a sweeper, only having 17 Speed is almost a letdown. Fortunately, Anorith has access to Rock Polish: After a Rock Polish, Anorith hits a blazing fast 34 Speed, faster than any scarfer in little cup. With all of this Speed, Anorith is also able to reach an impressive 20 Attack. The choice of Rock-type moves depends on whether you prefer having a constant damage output or enjoy the ability to break Substitutes. X-Scissor provides Bug-type STAB and Brick Break provides great coverage with Rock-type attacks. Life Orb can be used if you want to boost Anorith’'s already impressive Attack, and Eviolite can be used if you want Anorith to survive longer. The leftover EVs are thrown into Defense to help Anorith take most priority moves better.</p>

[ADDITIONAL COMMENTS]
<p>If you are more concerned with Anorith surviving then you are with outspeeding the rest of the metagame, a more defensive EV spread can be used. A spread of 156 HP / 236 Atk / 36 Def / 36 SpD gives Anorith much more bulk while only sacrificing some Speed. Even with no Speed EVs, Anorith still[]reaches 28 Speed after a Rock Polish, enough to outspeed base 18 scarfers. A Jolly nature is useable, but is superfluous beyond the fact that it outspeeds Drilbur in a sandstorm. </p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Evolution Stone
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p> After a Swords Dance, Anorith reaches an impressive 40 Attack with an Adamant nature. X-Scissor is a great STAB attack and has decent synergy with either Rock Slide or Rock Blast. Rock Slide provides a constant 75 Base Power, while Rock Blast ranges from 50 – 125 Base Power and has the ability to break through Substitutes, but it's up to your preference. Brick Break provides good synergy with Rock and gives Anorith the ability to break through screens. Life Orb is the item of choice for maximum damage, while Eviolite allows Anorith to reliably pull off a Swords Dance, in exchange for sacrificing some damage output. </p>

[ADDITIONAL COMMENTS]
<p> The basic EV spread should not change, as Anorith wants all of the attack and speed as it can get, but the extra 36 EVs can be changed. A Jolly nature is acceptable, as it allows Anorith to reach 18 Speed, but, for the most part, hitting 40 Attack is the better choice. </p>

[SET]
name: Choice Fossil
move 1: Rock Slide / Rock Blast
move 2: X-Scissor
move 3: Brick Break
move 4: Double-Edge
item: Choice Scarf / Choice Band
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p> Anorith has both the Attack and Speed to effectively run either a Choice Band or a Choice Scarf set. Reaching 18 Speed without a Choice Scarf, Anorith makes an excellent scarfer, outspeeding most of the metagame,;[]even other scarfers. Having this much Speed also makes it a great Choice bander, as it is able to outspeed most non-scarfed Pokemon. Unfortunately, Anorith does not have many useable attacks, so what you see is what you get. Rock Slide should be used if you prefer reliability, while Rock Blast is the better option if you like being able to break through Substitutes and Focus Sashes. X-Scissor provides another good STAB attack that synergizes decently with your Rock-type move of choice. Brick Break provides great type coverage together with Anorith’'s STAB attacks and allows Anorith to beat Steel-types. Double-Edge is pretty much the only other move Anorith has, but it is very powerful and a good fit on Anorith. </p>

[ADDITIONAL COMMENTS]
<p> Anorith's major weakness is its lack of usable attacks. The Attack and Speed EVs should always be maxed in order for Anorith to hit as hard as possible and to outspeed other Pokemon. </p>

[Team Options]
<p> Like any other sweeper, Anorith greatly appreciates entry hazard damage. Phanpy makes a good partner for this as it can scare away opposing Gligar, one of the best counters to Anorith, with Ice Shard, but, unlike its evolved form, it cannot learn Rapid Spin. Wynaut and Cottonee also make great partners if Anorith is trying to set up as they can give Anorith a free turn with Encore. Anorith is very weak to priority, so Dratini and other fast priority users can beat opposing priority users. Bronzor and Gligar are Anorith’'s best counters, so Pokemon like Shellder, who can counter both of them, are great teammates. </p>

[Optional Changes]
<p>While Anorith's movepool is quite shallow, it does have a few other possibilities: It can use Substitute to guard against priority attacks or use protect to scout them. Although it has a poor Special Attack stat, Anorith can run Hidden Power Ice simply to beat Gligar; even with a negative nature, like Adamant or Jolly, and no EV investment, it scores a solid 2HKO versus the most specially defensive Gligar holding an Eviolite. Anorith is also able to use both Rock Polish and Swords Dance on the same set; i t can get good coverage between Brick Break and a Rock-type move. However, it is already difficult for Anorith to get only one boost, so running two boosting moves is risky. </p>

[Counters]
<p> Even with its great Attack and Speed, Anorith is still relatively easy to counter. Gligar and Bronzor can take almost any attack (Gligar can't take a Hidden Power Ice and Bronzor has troubles with boosted X-Scissors, however) that Anorith uses and can threaten it in return. While uncommon, Golett is resistant or immune to every attack that Anorith commonly uses.; i t needs to beware of Hidden Power Ice, though. Cottonee can completely shut down Anorith if it manages to switch into a Rock Polish or Swords Dance. Anorith has poor overall defenses, too, so it is highly vulnerable to priority attackers. </p>

[Dream World]
<p>Anorith's Dream World ability is Swift Swim.: Unfortunately, rain is the only weather in Little Cup that cannot be set up by an ability. Rain is also limited further by opposing weather-inducers with Vulpix, Hippopotas, and Snover all being quite common. However, it is a good choice for a rain team as it is the only non-Water-type Pokemon to get Swift Swim. Ultimately, however, rain is terrible in Little Cup, but should you still plan on using one, Anorith makes a good choice for a rain team. </p>
 

Badal

Shit
is a Contributor Alumnus
Thanks for the italics thing. I fixed some of the stuff. Sorry bout the format, I'm not going to make excuses but I did it in a rush. Am going to fix it.

EDIT: Fixed a lot of stuff, removed team options (dumb of me not to notice it earlier) and changed a lot around.
 
Deletions
Additions / Corrections
Comments


[Overview]
<p>Anorith has stats truly becoming a sweeper. It is able to reach 20 Attack and 18 Speed without any boosts. It has great offensive STAB moves, but the rest of its offensive movepool is shallow at best. However, it is able to compensate by having a variety of support moves available. Defensively, its typing leaves something to be desired, and it will always be fleeing priority attacks. With the right team support, Anorith has the capability to tear through opposing teams. If you are not afraid of priority, then Anorith is the sweeper for you. With high Speed and wonderful Attack by Little Cup standards, and access to boosting moves such as Rock Polish and Swords Dance, Anorith makes a wonderful physical sweeper. Though it doesn't have too many options outside of it STAB attacks, it compensates by having some useful support options. Anorith does have its flaws, though. Its typing leaves a lot to be desired, giving it weaknesses to common Water-type attacks. Anorith will also find it difficult to take priority attacks from the likes of Croagunk and Meditite. Still, with the right team support, Anorith can tear through opposing teams.</p>

[SET]
name: Fast Support
move 1: Stealth Rock
move 2: Rock Blast
move 3: Brick Break
move 4: Rapid Spin / Knock Off
item: Focus Sash / Eviolite
nature: Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>Anorith's excellent Speed and access to Stealth Rock and Rapid Spin makes it one of the best support a fantastic supporter. Rock Blast is a great STAB move as it allows Anorith to break through the foe's Substitute or Focus Sash. Brick Break has great offensive synergy with Rock Blast and also allows Anorith to break the opponent's screens Brick Break gets great coverage with Rock Blast, and also breaks the opponent's dual screens. The last attack is up to personal preference: Rapid Spin allows Anorith to clear the opponent’'s entry hazards, while Knock Off allows Anorith to severely cripple other Pokemon by removing their Eviolite, and thus giving its teammates an easier sweep Rapid Spin lets Anorith remove the opponent's entry hazards, while Knock Off allows it to cripple walls holding Eviolite, making it easier for a teammate to sweep.</p>

[ADDITIONAL COMMENTS]
<p>Focus Sash should be used if Anorith really only wants to accomplish one thing, like setting up Stealth Rock, whereas Eviolite allows Anorith to have bulk and support its team in more than one way Focus Sash should be used if Anorith only wants to accomplish one thing, such as setting up Stealth Rock, while Eviolite gives Anorith more bulk and allows it to support its team for a longer time. A Jolly nature is a must as Anorith wants as much Speed as possible. The EV spread presented here gives Anorith max Speed and Attack, allowing it to be an offensive threat as well as fill a support role The EV spread maximizes Anorith's Attack and Speed, allowing it to pose a threat as well as support its team. Pokemon for offensive teams. It is able to reach 18 Speed with a Jolly nature, so it can usually set up Stealth Rock before the opponent. When facing a defensive Pokemon, Anorith needs to be very careful to avoid a burn, or worse, paralysis. To help counteract this problem, Anorith can run Substitute to block statuses and stop Cottonee. An Adamant nature is a possible option if you want to be threatening while also setting up Stealth Rock, but Jolly is usually the better option. Conversely, a more defensive EV spread of: 156 HP / 36 Def / 36 SpD / 236 Spe gives Anorith much more bulk, while only sacrificing some Attack. Like any other sweeper, Anorith greatly appreciates entry hazard damage. Phanpy makes a good partner for this as it can scare away opposing Gligar, one of the best counters to Anorith, with Ice Shard, but, unlike its evolved form, it cannot learn Rapid Spin. Anorith hits 18 Speed with a Jolly nature, meaning it can safely set up Stealth Rock. Anorith is also crippled by burn and paralysis, meaning it can drop a support option and run Substitute to block status and stop Cottonee. An Adamant nature can be used to make Anorith more dangerous offensively, but Jolly is almost always the better option. Anorith can also run a bulkier EV spread of 156 HP / 36 Def / 36 SpD / 236 Spe, but this would necessitate the lowering of Anorith's Attack, which is not advised.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Eviolite
nature: Adamant
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>For a sweeper, only having 17 Speed is almost a let down. Fortunately, Anorith has access to Rock Polish: After a Rock Polish, Anorith hits a blazing fast 34 Speed, faster than any scarfer in little cup. With all of this Speed, Anorith is also able to reach an impressive 20 Attack. The choice of Rock-type moves depends on whether you prefer having a constant damage output or enjoy the ability to break Substitutes. X-Scissor provides Bug-type STAB and Brick Break provides great coverage with Rock-type attacks Anorith hits 34 Speed after a single Rock Polish, allowing it to outspeed every Scarf user in Little Cup. Anorith also has a respectable 20 Attack to go with its high Speed, making it a dangerous offensive threat and allowing it to break apart offensive teams. X-Scissor is Anorith's primary STAB attack, hitting Psychic- and Grass-types hard. Rock Blast and Rock Slide are both great secondary STAB options. While Rock Blast can break Substitutes, Rock Slide has a constant damage output and is reliable. Brick Break provides excellent neutral coverage, hitting the Steel-types who resist Anorith's other moves.</p>

[ADDITIONAL COMMENTS]
<p>Life Orb can be used if you want to boost Anorith's already impressive Attack, and Eviolite can be used if you want Anorith to survive longer. The leftover EVs are thrown into Defense to help Anorith take most priority moves better. If you are more concerned with Anorith surviving attacks then you are with it outspeeding the rest of the metagame, a more defensive EV spread can be used. A spread of 156 HP / 236 Atk / 36 Def / 36 SpD gives Anorith much more bulk while only sacrificing some Speed. Even with no Speed EVs, Anorith still reaches 28 Speed after a Rock Polish, which is enough to outspeed base 18 scarfers Scarf users with 18 Speed. A Jolly nature is usable, but is superfluous beyond the fact that it outspeeds Drilbur in a sandstorm.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Eviolite
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>After a Swords Dance, Anorith reaches an impressive 40 Attack with an Adamant nature. X-Scissor is a great STAB attack and has decent synergy with either Rock Slide or Rock Blast. Rock Slide provides a constant 75 Base Power, while Rock Blast ranges from 50 – 125 Base Power and has the ability to break through Substitutes, but it's up to your preference. Brick Break provides good synergy with Rock and gives Anorith the ability to break through screens. Life Orb is the item of choice for maximum damage, while Eviolite allows Anorith to reliably pull off a Swords Dance, in exchange for sacrificing some damage output Unlike the previous set, this set focuses on boosting Anorith's Attack and breaking through defensive teams. Once again, X-Scissor is Anorith's main STAB option, dealing massive damage to anything that doesn't resist it after a Swords Dance. Rock Slide and Rock Blast are options for a secondary STAB move, having decent coverage with X-Scissor. Brick Break rounds off Anorith's moveset, decimating Steel-types who sponge Anorith's other moves. There are two options for an item. While Life Orb jacks up the power of Anorith's Attacks and makes it harder to wall, Eviolite gives it more bulk and makes it easier for Anorith to set up.</p>

[ADDITIONAL COMMENTS]
<p>The basic EV spread should not change, as Anorith wants all of the attack and speed as it can get, but the extra 36 EVs can be changed. A Jolly nature is acceptable, as it allows Anorith to reach 18 Speed, but, for the most part, hitting 40 Attack is the better choice The EV spread is very simple, maximizing Anorith's Attack and Speed. The remaining 36 EVs are invested in Defense to give Anorith one more point in that stat, but they can be placed in HP or Special Defense too. A Jolly nature can be used as well, allowing Anorith to outspeed other Pokemon with 18 Speed such as Gastly. This set also needs some team support to be effective. Scarf users such as Chinchou and priority users such as Carvanha and Meditite will walk all over this set regardless of how many boosts Anorith has acquired. Wynaut thus makes a fantastic teammate for Anorith, as it can trap and revenge kill most users of priority and Pokemon wielding a Choice Scarf with ease. With Encore, Wynaut and Cottonee can also help Anorith set up easily. EncoreEntry hazard support and Rapid Spin support also makes it easier for Anorith to sweep, as it has a Stealth Rock weakness and appreciates the opponent getting weakened by entry hazards. Tentacool and Ferroseed aid Anorith in this regard, as they can remove and set up entry hazards with ease, though the latter doesn't pack Rapid Spin.</p>

[SET]
name: Choice Fossil
move 1: Rock Slide / Rock Blast
move 2: X-Scissor
move 3: Brick Break
move 4: Double-Edge
item: Choice Scarf / Choice Band
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>Anorith has both the Attack and Speed to effectively run either a Choice Band or a Choice Scarf set. Reaching 18 Speed without a Choice Scarf, Anorith makes an excellent Scarf user, outspeeding most of the metagame, even other scarfers all unboosted Pokemon as well as some slower Scarf users such as Rufflet. Having this much Speed also makes it a great Choice Band user, as it is able to outspeed most non-scarfed Pokemon can hit very hard while still outspeeding many threats. Unfortunately, Anorith's does not have many useable attacks, so what you see is what you get movepool is pretty small, meaning it doesn't have too many options to work with. Rock Slide should be used if you prefer reliability, while Rock Blast is the better option if you like being able to break through Substitutes and Focus Sashes is preferred. X-Scissor provides another good STAB attack that synergizes decently with your Rock-type move of choice X-Scissor provides another strong STAB option, destroying Grass- and Psychic-types with ease. Brick Break provides great type coverage together with Anorith's STAB attacks and allows Anorith to beat Steel-types. Double-Edge is pretty much the only other move Anorith has, but it is very powerful and a good fit on Anorith Brick Break provides excellent neutral coverage along with Anorith's other attacks, taking out the Steel-types who resist Anorith's other attacks. Double-Edge is pretty much the only other physical option which Anorith has, and is mainly used as a filler despite providing redundant coverage.</p>

[ADDITIONAL COMMENTS]
<p>Anorith's major weakness is its lack of usable attacks. The Attack and Speed EVs should always be maxed in order for Anorith to hit as hard as possible and to outspeed other Pokemon. Wynaut and Cottonee also make great partners if Anorith is trying to set up as they can give Anorith a free turn with Encore. Anorith is very weak to priority, so Dratini and other fast priority users can beat opposing priority users. Bronzor and Gligar are Anorith's best counters, so Pokemon like Shellder, who can counter both of them, are great teammates. The EV spread maximizes Anorith's Attack and Speed, allowing it to hit as hard and fast as possible. This set also needs quite some team support to function well. Anorith's weakness to priority means that a priority user of your own, such as Dratini or Meditite, makes an excellent teammate for Anorith. Since this set has no way of boosting its stats, walls such as Gligar and Bronzor will wall it easily, meaning Anorith will appreciate the support of a mixed attacker such as Shellder who can dispose of both of these threats easily.</p>

[Other Options]
<p>While Anorith's movepool is quite shallow, it does have a few other possibilities: It can use Substitute to guard against priority attacks or use protect to scout them. Although it has a poor Special Attack stat, Anorith can run Hidden Power Ice simply to beat Gligar; even with a negative nature, like Adamant or Jolly, and no EV investment, it scores a solid 2HKO versus the most specially defensive Gligar. Anorith is also able to use both Rock Polish and Swords Dance on the same set; it can get good coverage between Brick Break and a Rock-type move. However, it is already difficult for Anorith to get only one boost, so running two boosting moves is risky. Anorith's movepool is shallow, meaning it has few other options it can use. Substitute can be used to guard against status, and also allows Anorith to survive priority attacks it wouldn't otherwise. Though it has an abysmal Special Attack, Anorith can run Hidden Power Ice purely to 2HKO even the most specially defensive Gligar even when it runs a negative nature and no Special Attack EVs. Anorith can also run both Rock Polish and Swords Dance on the same set very well as it gets decent coverage with just Brick Break and a STAB Rock-type move. However, Anorith already finds it difficult to set up, meaning running two boosting moves will be risky.</p>

[Checks & Counters]
<p>Even with its great Attack and Speed, Anorith is still relatively easy to counter. Gligar and Bronzor can take almost any attack (Gligar can't take a Hidden Power Ice and Bronzor has troubles with boosted X-Scissors, however) that Anorith uses and can threaten it in return. While uncommon, Golett is resistant or immune to every attack that Anorith commonly uses; it needs to beware of Hidden Power Ice, though. Cottonee can completely shut down Anorith if it manages to switch into a Rock Polish or Swords Dance. Anorith has poor overall defenses, too, so it is highly vulnerable to priority attackers Despite having high Speed and Attack, Anorith is relatively easy to counter. Gligar and Bronzor are the prime counters to Anorith, as they can take most of Anorith's attacks with ease and threaten it in return with their STAB attacks. However, the former must be wary of Hidden Power Ice and the latter has trouble taking a boosted X-Scissor. Although rare, Golett resists or is immune to every attack Anorith commonly uses and can smack it with its STAB attacks, 2HKOing at the very least. However, it can't take Hidden Power Ice. Cottonee can shut down Anorith completely if it switches in safely. Priority users such as Carvanha and Meditite can exploit Anorith's poor defenses and take it down swiftly.</p>

[Dream World]
<p>Anorith's Dream World ability is Swift Swim.: Unfortunately, rain is the only weather in Little Cup that cannot be set up by an ability. Rain is also limited further by opposing weather-inducers with Hippopotas, and Snover being quite common. However, it is a good choice for a rain team as it is the only non-Water-type Pokemon to get Swift Swim. Ultimately, however, rain is terrible in Little Cup, but should you still plan on using one, Anorith makes a good choice for a rain team. Anorith gets Swift Swim from the Dream World. However, rain is the only weather in Little Cup that cannot be set up by an ability. It is also difficult to maintain with weather changers such as Snover and Hippopotas being common. Still, Anorith is the only Swift Swim user which is not a Water-type, making it a solid choice for most rain teams.</p>


Since I rewrote the whole thing, this will need at least one more check.



GP 2 / 3
 

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus
GP CHECK 3/3

additions
removals

[Overview]
<p>With high Speed and wonderful Attack by Little Cup standards, and access to boosting moves such as Rock Polish and Swords Dance, Anorith makes a wonderful physical sweeper. Though it doesn't have too many options outside of it STAB attacks, it compensates by having some with its useful support options. Anorith does have its flaws, though. Its typing leaves a lot to be desired, giving it weaknesses to common Water-type attacks. Anorith will also find it difficult to take priority attacks from the likes of Croagunk and Meditite. Still, with the right team support, Anorith can tear through opposing teams.</p>

[SET]

name: Fast Support
move 1: Stealth Rock
move 2: Rock Blast
move 3: Brick Break
move 4: Rapid Spin / Knock Off
item: Focus Sash / Eviolite
nature: Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>Anorith's excellent Speed and access to Stealth Rock and Rapid Spin makes it a fantastic supporter. Rock Blast is a great STAB move, as it allows Anorith to break through the foe's opposing Pokemon's Substitute or Focus Sash. Brick Break gets great coverage with Rock Blast, and also breaks the opponent's dual screens. The last attack is up to personal preference: Rapid Spin lets Anorith remove the opponent's entry hazards, while Knock Off allows it to cripple walls holding Eviolite, making it easier for a teammate to sweep.</p>

[ADDITIONAL COMMENTS]
<p>Focus Sash should be used if Anorith only wants to accomplish one thing, such as setting up Stealth Rock, while Eviolite gives Anorith more bulk and allows it to support its team for a longer time. A Jolly nature is a must, as Anorith wants as much Speed as possible. The EV spread maximizes Anorith's Attack and Speed, allowing it to pose a threat as well as support its team. outpace as many opposing Pokemon as possible. Anorith hits 18 Speed with a Jolly nature, meaning it can safely set up Stealth Rock. Anorith is also crippled by burn and paralysis, meaning it can drop so dropping a support option and running Substitute to block status and stop Cottonee is a viable idea. An Adamant nature can be used to make Anorith more dangerous offensively, but Jolly is almost always the better option. Anorith can also run a bulkier EV spread of 156 HP / 36 Def / 36 SpD / 236 Spe, but this would necessitate the lowering of Anorith's Attack, which is not advised.</p>

[SET]

name: Rock Polish
move 1: Rock Polish
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Eviolite
nature: Adamant
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>Anorith hits 34 Speed after a single Rock Polish, allowing it to outspeed every Choice Scarf user in Little Cup. Anorith also has a respectable 20 Attack, to go with its high Speed, making it a dangerous offensive threat and allowing it to break apart offensive teams. X-Scissor is Anorith's primary STAB attack, hitting Psychic- and Grass-types hard. Rock Blast and Rock Slide are both great secondary STAB options. While Rock Blast can break Substitutes, Rock Slide has a constant damage output and is more reliable. Brick Break provides excellent neutral coverage, hitting the Steel-types who resist Anorith's other moves.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb can be used if you want to boost Anorith's already impressive Attack, and Eviolite can be used if you want wish for Anorith to survive longer. The leftover EVs are thrown into Defense to help Anorith take most priority moves better. If you are more concerned with Anorith's survival surviving attacks then you are with it outspeeding the rest of the metagame, a more defensive EV spread can be used. A spread of 156 HP / 236 Atk / 36 Def / 36 SpD gives Anorith much more bulk while only sacrificing some Speed. Even with no Speed EVs, Anorith still reaches 28 Speed after a Rock Polish, which is enough to outspeed Scarf users with 18 Speed. A Jolly nature is usable, but is superfluous beyond the fact that it allows Anorith to outspeed outspeeds Drilbur in a sandstorm.</p>

[SET]

name: Swords Dance
move 1: Swords Dance
move 2: X-Scissor
move 3: Rock Slide / Rock Blast
move 4: Brick Break
item: Life Orb / Eviolite
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>After a Swords Dance, Anorith reaches an impressive 40 Attack with an Adamant nature. Unlike the previous set, this set focuses on boosting Anorith's Attack and breaking through defensive teams. Once again, X-Scissor is Anorith's main STAB option, dealing massive damage to anything that doesn't resist it after a Swords Dance boost. Rock Slide and Rock Blast are options for a secondary STAB move, having decent coverage with X-Scissor. Brick Break rounds off Anorith's moveset, decimating Steel-types who sponge Anorith's other moves. There are two options for an item. While Life Orb jacks up the power of Anorith's Attacks and makes it harder to wall, Eviolite gives it more bulk and makes it easier for Anorith to set up.</p>

[ADDITIONAL COMMENTS]
<p>The EV spread is very simple, maximizing Anorith's Attack and Speed. The remaining 36 EVs are invested in Defense to give Anorith one more point in that stat, but they can be placed in HP or Special Defense too. A Jolly nature can be used as well, allowing Anorith to outspeed other Pokemon with 18 Speed, such as Gastly. This set also needs some team support to be effective. Scarf users such as Chinchou, as well as and priority users such as Carvanha and Meditite, will walk all over this set regardless of how many boosts Anorith has acquired. Therefore, Wynaut thus makes a fantastic teammate for Anorith, as it can trap and revenge kill most priority users of priority and Pokemon wielding a Choice Scarf with ease. With Encore, Wynaut and Cottonee can also help Anorith set up easily. EncoreEntry hazard support and Rapid Spin support Support from entry hazards and Rapid Spin also makes it easier for Anorith to sweep, as it has a Stealth Rock weakness and appreciates the opponent getting weakened by entry hazards. Tentacool and Ferroseed aid Anorith in this regard, as they can remove and set up entry hazards with ease, though the latter doesn't pack Rapid Spin.</p>

[SET]

name: Choice
move 1: Rock Slide / Rock Blast
move 2: X-Scissor
move 3: Brick Break
move 4: Double-Edge
item: Choice Scarf / Choice Band
nature: Adamant / Jolly
EVs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]
<p>Anorith has both the Attack and Speed to effectively run either a Choice set. Reaching 18 Speed without a Choice Scarf, Anorith makes an excellent Scarf user, outspeeding all unboosted Pokemon as well as some slower Scarf users such as Rufflet. Having this much Speed Due to its excellent Speed, Anorith also makes it a great Choice Band user, as it can hit very hard while still outspeeding many threats. Unfortunately, Anorith's movepool is pretty small, meaning it doesn't have too many options to work with. Rock Slide should be used if you prefer reliability, while Rock Blast is the better option if being able to break through Substitutes and Focus Sashes is preferred. X-Scissor provides another strong STAB option, destroying Grass- and Psychic-types with ease. Brick Break provides excellent neutral coverage along with Anorith's other attacks, taking out the Steel-types who resist Anorith's other attacks. moves. Double-Edge is pretty much the only other physical option which Anorith has, and is mainly used as a filler despite providing redundant coverage.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Anorith's Attack and Speed, allowing it to hit as hard and fast as possible. This set also needs quite some team support to function well. Anorith's weakness to priority means that a priority user of your own, such as Dratini or Meditite, makes an excellent teammate for Anorith. Since this set has no way of boosting its stats, walls defensive Pokemon such as Gligar and Bronzor will wall it easily, meaning Anorith will appreciate the support of a mixed attacker, such as Shellder, who can dispose of both of these the aforementioned threats easily.</p>

[Other Options]

<p>Anorith's movepool is shallow, meaning it has few other options it can use. Substitute can be used to guard against status, and also allows Anorith to survive priority attacks it wouldn't otherwise. Though it has an abysmal Special Attack, Anorith can run Hidden Power Ice purely to 2HKO even the most specially defensive Gligar, even when it runs a negative nature and no Special Attack EVs. Anorith can also run both Rock Polish and Swords Dance on the same set, very well as it gets decent coverage with just Brick Break and a STAB Rock-type move. However, Anorith already finds it difficult to set up, meaning so running two boosting moves will be risky.</p>

[Checks & Counters]

<p>Despite having high Speed and Attack, Anorith is relatively easy to counter. Gligar and Bronzor are Anorith's the prime counters, to Anorith, as they can take most of Anorith's its attacks with ease and threaten it in return with their STAB attacks. However, the former must be wary of Hidden Power Ice, and the latter has trouble taking a boosted X-Scissor. Although rare, Golett resists or is immune to every attack Anorith commonly uses and can smack it with its STAB attacks, 2HKOing at the very least. However, it can't take Hidden Power Ice. Cottonee can shut down Anorith completely if it switches in safely. Priority users such as Carvanha and Meditite can exploit Anorith's poor defenses and take it down swiftly.</p>

[Dream World]

<p>Anorith gets Swift Swim from the Dream World. However, rain is the only weather in Little Cup that cannot be set up by an ability. It is also difficult to maintain due to the weather that the common Snover and Hippopotas summon upon switching in. with weather changers such as Snover and Hippopotas being common. Still, Anorith is the only Swift Swim user which is not a Water-type, making it a solid choice for most rain teams.</p>


gg

 

macle

sup geodudes
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
There's still errors. Most of the <p> tags are wrong. Also add teammates for the first set.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top