• Smogon Premier League is here and the team collection is now available. Support your team!

Another CB Scizor :)

Well u second time trying to get my team rated which doesnt really bother me in the slightest to be honest but anyways back to the team ok heres my team at first view.
swampert.png

rotomheat.png

scizor.png

zapdos.png

infernape.png

vaporeon.png

Well thats my team at point blank view now lets get onto to the movesets and what they actually do.
swampert.png

Personally Swampert is my favourite lead its bulky enough to take hits and has an 110 base atk to strike them back with which is pretty impresive but there is one pokemon that i will always to and that is roserade i always lose to roserade and they normally end up getting both layers of toxic spikes up but toxic spikes only really effects three members of my team which is not that bad swamperts main function is to yawn at the beginning to see if my opponent will switch or not then just get up my stealth rock and just keep yawning to scout there team out which is pretty good for me.


Pokemon: Swampert
Ability: Torrent
Evs: 252hp 252 def 4atk
Nature: Relaxed
-Stealth Rock
-Yawn
-Ice Beam
-Earthquake
i really like swampert as my lead it doesnt always fail me it only really loses to roserade in my oponion which is good enough for me.

Ok the next guy on my team was a pretty easy choice i needed a good gyra counter who could also revenge kill for me and that was Rotom-H it can scare scizor away pretty nicely takes care of the occasional scarf heracross which can come in very handy i choose timid over modest just so that i can out speed the occasional Jolly Full Out Attacking Gyarados which would devastate most unprepared teams this guy can also take out alot of skarms, scarf zones and such which is very handy for my team because magnezone give my scizor alot of trouble.
rotomheat.png



Pokemon:Rotom-H
Item: Choice Scarf
Evs: 252speed 252 Spec atk 4hp
Ability: Levitate
Nature: Timid
- ThunderBolt
- Shadow Ball
- OverHeat
- Trick

Thunderbolt is great stab move which can take down most flying types except
Zapdos and Gliscor Shadow ball is another good move which can take down gengars which is very helpful and Overheat is to take down The steels of OU except Heatran and trick is very helpful if you want to cripple something on the switch.

Next is the Somewhat of the star of this team it is another CB scizor :)
scizor.png

This guy is amazing it has the strongest priority move in the game and plus U-Turn which is an amazing scout move to check out what scizor counter my opponent has Superpower is there to hit annoying steel switch ins such as heatran and magnezone one you have seen them and pursuit is what i love those annoying latias that are always around this thing has trapped so many of them and thats mainly why i have this guy on my team cause latias is a real menace for any team and this can also take out dd mence just because bullet punch does about 60% to salamence with out intimidate which is good for me and bad for my opponent.


Pokemon: Scizor
Ability: Technician
Evs: 248hp 252 atk 8 speed
Item: Choice Band
-U-turn
-Bullet Punch
-Pursuit
-Superpower

The Next guy on my team is my favourite pokemon and an amazing breloom and scizor counter and that is Zapdos the legendary electric bird of the sky
zapdos.png

As i said before this guy is basically my scizor and breloom counter which i think every team should carry cause they are both annoying in my oponion its also a very good psychical wall it will also counter Metagross take on many takes on many tanks such as hippowdon and gliscor but zapdos's biggest counter is t-tar and blissey which i have a few counters for on my team which really doesnt bother me the Evs are simple enough speed to Outspeed jolly tyranitar by 1 point enough hp evs to be able to switch into stealth rock five times and the rest get put into defence which is really good and has the ability to simply roost of any damage.


Pokemon: Zapdos
Nature: Bold
Ability: Pressure
Item: leftovers
Evs: 248 hp 228def 32speed
-Thunderbolt
-Heat Wave
-Hidden Power (ice)
-Roost

yes overall i think zapdos is a very good pokemon counters quite alot of OU threats which this team needs.

Ok next is the clean up this thing can sweep unprepared teams which is an infernape.
infernape.png

This thing is such a good stall breaker it can sweep unprepared teams and can take care of stall teams as long as i get rid of there counters this thing is a stall breaker and a clean up i picked specially based mixape over Psychical based mixape cause i think special based is the better ape with better coverage and can hit everything neutral in the game and this team is very supportive of infernape its the fastest thing i have apart from my scarf rotom so i needed something that could at least outspeed all 100 bases in OU so i picked him and he is a success.


Pokemon: infernape
Ability: Blaze
Item: Life Orb
Evs: 64 atk 252 Spec atk 192 speed
Nature: Naive
-Fire Blast
-Close Combat
-Grass Knot
-Hidden Power(ice)

Ok infernape is a very good pokemon but its prime counter is vapereon and tentacruel which i have counters for all i have to do is no my opponents team and then i bring him out at the right time and sweep my opponents team.

The next team mate is necessary it can pass wishes to injured team mates such as rotom or swampert or even scizor which is very good and thats a vapereon.
vaporeon.png


vapereon is also a great infernape counter only taking 60 base powered grass knots which makes it a great counter to ape which i needed alot i dont really have much to say about vapereon except it is a great toxic staller which is very good in my oponion and can save my team from getting utterly destroyed but there is not much else i have to say about vapereon except it toxic stalls and passes wishes which is good cause the only thing on my team that has a reliable recovery move is zapdos.

Pokemon: Vapereon
Item: Leftovers
Ability:Water Absorb
Evs: 188hp 252def 68 speed
Nature:Bold
-Surf
-Wish
-Toxic
-Protect

Theres not much else to say about vapereon its hp stat is divisble by 16 meaning it gets maximum leftys recovery and the 68 speed evs are two Outspeed no speed scizor and metagross and generally base 65's and 70's

Well thats my team hope you enjoyed the read it is my second time writing this up the other one i failed really badly and thank you for the rate i will take all improvments into consideration.
 
I'll read and rate if you please format it so it's a little easier to read. A few more spaces and some bolding would do wonders. You also neglected to provide Rotom's EVs.
 
I'll read and rate if you please format it so it's a little easier to read. A few more spaces and some bolding would do wonders. You also neglected to provide Rotom's EVs.
ok will you be willing to rate it now i have tried to make it a bit better and more readable
 
Alright, I've looked your team over and here are my thoughts:

I can see you're going to have significant problems with status and entry hazards. 5/6 of your pokemon are vulnerable to Thunder Wave, and all but Scizor are absolutely crushed by Toxic; Vaporeon cannot handle toxic spikes while doing the job you've set for it (that is, toxic stalling others). I think this team would have a lot of trouble with stall, especially one which boosts.

One way to deal with this would be to add a rapid spinner, especially one with rest to absorb status. You could try moving Infernape to your leadspot (with a Lum Berry if you really want to beat Roserade) and replace Swampert with Forretress: combined with wish support you will have a more balanced team.

If that idea is not to your liking, then you still need someone to absorb sleep. Rotom-H's Resttalk set can be very effective, and would be able to beat Roserade leads, although you would still have to deal with Toxic Spikes.

I'm bothered a bit by your lack of phazing. Your Swampert has Yawn, but that will not stop a sweep entirely, and it won't do a thing if there's a substitute. If you keep Swampert, I would replace it with Roar, or else give Roar to Zapdos or Vaporeon (in place of Hidden Power and Toxic respectively).

I'm bothered too by no pokemon to effectively sweep. You have several wall-breakers, but no single pokemon to take advantage of a good matchup by using a boosting move to finish off your opponent. Swords Dance Scizor, or Nasty Plot Infernape would both put pressure on your opponent and would make you less vulnerable to stall by making the game move faster.

One last little nitpick: These sets are all Smogon standards. That means that everyone who has been to Smogon has potentially seen all of the pokemon you're running, and knows their stats exactly once they figure out your sets. If you haven't already, play your team many times, no less than 50, and then start modifying the EVs and movesets based on what you feel is missing. Originality in this respect will mean more unpredictability, and not being predictable is important in a game like this.
 
This team is pretty solid and has excellent synergy type-wise. I do get the feeling, however, that it was created purely with checking threats in mind, which is not a good mentality.

Dont worry about using standard sets for the moment; they are a good place to start. Also, how is yawn standard? I would reccomend changing it though - standard is often standard for a reason.

All of the suggestions above are good ones and should be tested. However, an infernape does not need lum berry to beat Roserade; all it needs is the move fake out, to break the sash. This is also probably enough to prevent two layers of toxic spikes from being set up, so you could keep your Swampert outside of the lead position. Since Infernape already sets up SR though, Forretress would bring the benefits of extra hazards. I think since you have no reliable way to actually win after you have weakened the opponents team, then SD Scizor would be the best way to go without making major changes to the team.

There is no such thing as a breloom counter - you really need a status absorber- so the rotom suggestion should be taken up regardless of whether you follolow the other suggestions.

It is also conventional to put the explanation underneath the set; because I am not used to it it is somewhat confusing. The pictures at the top also seem somewhat superfluous. Good luck with the team nonetheless
 
Pokemon: Swampert
Ability: Torrent
Evs: 252hp 252 def 4atk
Nature: Relaxed
-Stealth Rock
-Yawn
-Ice Beam
-Earthquake
You really haven't listed an item for Swampert. I suggest using Leftovers, but that really is a given. However, I believe that you should have Waterfall over Yawn.

Pokemon: infernape
Ability: Blaze
Item: Life Orb
Evs: 64 atk 252 Spec atk 192 speed
Nature: Naive
-Fire Blast
-Close Combat
-Grass Knot
-Hidden Power(ice)

I suggest changing around the SPA and SPE EV's around. That way, Infernape is a lot faster, THEN change HP Ice or Grass Knot (Preferably the HP) to Nasty Plot. You have a Nasty Plot Mixape which is capable of not only breaking stall, but actually sweeps very well.


Pokemon: Vapereon
Item: Leftovers
Ability:Water Absorb
Evs: 188hp 252def 68 speed
Nature:Bold
-Surf
-Wish
-Toxic
-Protect

This Vaporeon screams DDSet-Up bait to me. So, depending on what worries you more, have HP Electric or Ice Beam over Toxic.
 
Alright, I've looked your team over and here are my thoughts:

I can see you're going to have significant problems with status and entry hazards. 5/6 of your pokemon are vulnerable to Thunder Wave, and all but Scizor are absolutely crushed by Toxic; Vaporeon cannot handle toxic spikes while doing the job you've set for it (that is, toxic stalling others). I think this team would have a lot of trouble with stall, especially one which boosts.

One way to deal with this would be to add a rapid spinner, especially one with rest to absorb status. You could try moving Infernape to your leadspot (with a Lum Berry if you really want to beat Roserade) and replace Swampert with Forretress: combined with wish support you will have a more balanced team.

If that idea is not to your liking, then you still need someone to absorb sleep. Rotom-H's Resttalk set can be very effective, and would be able to beat Roserade leads, although you would still have to deal with Toxic Spikes.

I'm bothered a bit by your lack of phazing. Your Swampert has Yawn, but that will not stop a sweep entirely, and it won't do a thing if there's a substitute. If you keep Swampert, I would replace it with Roar, or else give Roar to Zapdos or Vaporeon (in place of Hidden Power and Toxic respectively).

I'm bothered too by no pokemon to effectively sweep. You have several wall-breakers, but no single pokemon to take advantage of a good matchup by using a boosting move to finish off your opponent. Swords Dance Scizor, or Nasty Plot Infernape would both put pressure on your opponent and would make you less vulnerable to stall by making the game move faster.

One last little nitpick: These sets are all Smogon standards. That means that everyone who has been to Smogon has potentially seen all of the pokemon you're running, and knows their stats exactly once they figure out your sets. If you haven't already, play your team many times, no less than 50, and then start modifying the EVs and movesets based on what you feel is missing. Originality in this respect will mean more unpredictability, and not being predictable is important in a game like this.
ok i see what you are saying about me losing to roserade like that but instead of maybe switching infernape to my lead i can carry a lead metagross with a lum berry which would then be able to deal with the roserade and no entry hazards should get set up and my metagross would be at full health at the end of it with a combination of EQ and BP
 
This team is pretty solid and has excellent synergy type-wise. I do get the feeling, however, that it was created purely with checking threats in mind, which is not a good mentality.

Dont worry about using standard sets for the moment; they are a good place to start. Also, how is yawn standard? I would reccomend changing it though - standard is often standard for a reason.

All of the suggestions above are good ones and should be tested. However, an infernape does not need lum berry to beat Roserade; all it needs is the move fake out, to break the sash. This is also probably enough to prevent two layers of toxic spikes from being set up, so you could keep your Swampert outside of the lead position. Since Infernape already sets up SR though, Forretress would bring the benefits of extra hazards. I think since you have no reliable way to actually win after you have weakened the opponents team, then SD Scizor would be the best way to go without making major changes to the team.

There is no such thing as a breloom counter - you really need a status absorber- so the rotom suggestion should be taken up regardless of whether you follolow the other suggestions.

It is also conventional to put the explanation underneath the set; because I am not used to it it is somewhat confusing. The pictures at the top also seem somewhat superfluous. Good luck with the team nonetheless
ok i can see the problem with roserade so if i change my lead to a metagross with a lum berry then i would beat roserade that way have something else to absorb toxic and t-wave well metagross doesnt really mind t-wave as long as it is not running agility
 

the point of having toxic is to toxic stall and after s.r mence's health is at 75 percent which means i can get a bit of toxic stalling in meaning scizor can come in and take care mence and for the nasty plot mixape i really do think that thing gets walled by latias and since latias outspeeds me im a dead monkey and if scizor is at low hp something is going to have to die if i drop yawn i have no way of phazing my opponent i cant scout out there team in any way which is bad and thats about it
 
All of my suggestions were suggestions only; however, as another poster said, a team made specifically to counter threats with no threats of its own is not a good mentality to have.
 
All of my suggestions were suggestions only; however, as another poster said, a team made specifically to counter threats with no threats of its own is not a good mentality to have.

i no what he means but when making my team i was thinking about all the threats in OU that could sweep teams and annoy me as such and i am very thankful for the suggestions
 
Back
Top