
^thought that was a nice picture albeit slightly awkwardly proportioned
So yeah, here's another rain team that I would like some assistance with/you can steal I guess idk. I don't really know what it has "peaked" at due to the fact that I don't use alts (including for team testing/gimmicking/etc. because i don't care) so I'm just sitting on my main with a billion battles gaining glicko2 a point at a time. so peaking isn't happening. Despite that, I can say that I have played around 45 battles with the team, altering when needed, and have only lost 4 (one due to two freezes on two different pokemon that never got unfrozen...). So, yeah. Without further ado...
Team Building Process if you care:


So I was just sitting there on the ladder when suddenly I came upon a tornadus based team. And I was like, um... meh. Then it started spamming specs hurricane and I was like... oh. I mean, starmie just came in and thunder'd it, but regardless. All I could think was, "What the hell deals with tornadus?" Then I realized that, in practice, nothing common. So then I decided to make a team with him! Obviously the toad followed suit.



So then I was like... okay spinner I guess. But more than that, I wanted to use starmie. I had used the set on my last team, but it was weatherless so it really couldn't reach its full potential, but was still the mvp. So I was extremely excited to try it in rain while also supporting tornadus.




Then I was dissapointed with the realization that jirachi and zapdos and such do indeed wall tornadus (lolrotom-w). So what better way to make sure that doesn't happen then to add a shitton of hazards?! Jirachi and co are already close to being 2hkod-ish, and 3 layers of spikes just make tornadus's job that much easier! So yeah, ferro. Defensive backbone of rain teams and a complete bitch to everyone else while doing everything I could possibly want it to (like take electric attacks which my team was growing extremely weak to... fuck thundurus-t)





So now I needed to spinblock and such so jellicent because ferrocent and such and it also was a great check/counterish to lando (spdef obvs!). Could tank hits from lots of stuff (including se nonstab electric attacks) and recover off like a boss. Also dealth with starmie who thought they could kill me, only to be hit with a shadow ball. Owell.






Okay, I lied somewhere because I'm fairly certain lando was not last. My thought process was something along those^ lines though. Idk... In any case, lando is a fun sr setter and counter to rakion/dragons/etc. Not much to say besides 252/252+ hpice or go home.






This was a very recent change because I really felt my lack of priority of any kind and thundy-t was a BIG problem, as was subcm rachi who mamo handles only marginally better than jellicent. I don't know how it's working out atm because it was literally a 3 battle ago change but I hope I don't miss the spinblocking/etc. utility. Mamo handles lando as well, if not better, but my team loses a bit of bulk. It was very difficult finding out where to put a breloom/scizor/mamo because every member was so vital, so I'm open to suggestion for this last slot/others.

Politoed @ Choice Specs
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Focus Blast
Forget this setup bait, easy to switch into bulky toad that I and everyone have been using incessantly, specstoad is where its at. Things just can't switch into it really. It serves as a very nice way to wear down walls so that tornadus can sweep. Also kills sun teams because ninetales can't switch in because it comes close to dying, which means something has to take a rain boosted hpump (hint: they can't). Moves and such quite self explanatory. Normally just smash hpump.

Starmie @ Expert Belt
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Thunder
- Surf
- Ice Beam
- Rapid Spin
This is my wonderful favorite amazing little starmie. <3 Expert belt maybe bluffs a choice item? Idk, that was never my intention. The fact of the matter is that this starmie can deal with most of the meta by itself, 1hkoing a huge amount of things with dat coverage. Life orb sucks because then starmie dies. With ebelt there is usually a no risk situation where I can just spam thunder, regardless of a ferro/mamo/whatever switchin becuase a) I outspeed 95% of the time and b) I don't take damage. Wonderful. also provides much-needed spin support.

Tornadus (M) @ Choice Specs
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Naive Nature
- Hurricane
- Focus Blast
- Rain Dance
- U-turn
Here's tornadus. Idk... he's pretty strong and such. Nothing really walls it... they have to use a starmie/kazam/scarfer to do anything tbh. Basically click hurricane and then you win! That 3rd slot is really ambiguous and i dont' know what to put there. I'd love to do a fun non-revengable by scarfers tailwind+hurricane combo, but then I can't use specs :( Otherwise tailwind+rd+hpice (hurricane kos anyway...) are all good options. Suggest something, idk. rain dance is fun for those late game sun teams because venu can't do anything and water attacks hurt. But tailwind means that anyone can just go outspeed anyway :(

Landorus-Therian (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Hidden Power [Ice]
- U-turn
- Stealth Rock
- Earthquake
Patches some lovely holes (like fighting and scizor and such) and brings such fun utility with intimidate. Also I won a game one time (like 20 minutes ago) because I had tornadus and lando left and the opp had an rp lando. so he was like "oh lando I'll just rp so I don't have to play around with a hurricane miss (it was sandy)," thinking it was safe. Then I hpiced and won because fuck yeah hp ice (thanks alexwolf!). Also kills dragons and such. U-turn and rocks are fun too!

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
IVs: 0 Spd
- Leech Seed
- Spikes
- Bulldoze
- Gyro Ball
Ok, so ferro+rain=obvs. But some explaination is due. Ferro serves as my primary special wall (which is problematic for focus blasters but....) thus the heavy investment. Leech seed for damage+healing (allows it to wall some crazy things), spikes for spikes, bulldoze because magnezone sucks among other reasons: my team is kind of slow so it is inherently problematic when something like toxicroak comes in because my only poke who can wall it+ko it is 4x weak to ice punch. so, I can bulldoze on the switch/setup, go to lando-t (while lowering attack) and outspeed and ko with earthquake. Gyro ball because it hits things surprisingly hard and such.

Mamoswine @ Life Orb
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Shard
- Icicle Crash
- Earthquake
- Superpower
RIP Jellicent :( I really needed to deal with thundy-t because I was clean swept by fb variants (the good one) And some priority in general never hurt so mamo resists ice+electric, both problematic while providing this along with a general offensive presense.
Subcm Jirachi is a BIG threat. However, it can be played around (surprisingly I haven't lost to one yet despite my glaring weakness)
Kingdra is a HUGE threat. However, if someone is using kingdra specifically to counter rain (ie. the specs variant/lo which are the ones I have issue with) then it is probably deadweight normally so their ratings can't be that good so I guess they can have one win. idk