Completed Any 2 Specialty Pizzas

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Rules said:
Stage: <3
Training Battle
Items: Off
ASB Arena
48 Hour DQ
3 Subs
5 Chills / 0 Recoveries
All Abilities
Switch = OK
Turn Order: Coinflip
S0L1D G0LD

Palutena (Gardevoir) (F)
Stage: ***
Nature: Serious
Type: Psychic/Fairy

Abilities:

Synchronize

Trace

Telepathy (HA UNLOCKED)

Stats:

Hp: 80
Atk: Rank 3
Def: Rank 3
SpA: Rank 6
SpD: Rank 5
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: N/A

Moves (100/???):

Moonblast
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Wish
Magical Leaf
Draining Kiss
Psybeam
Life Dew
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Charm
Hypnosis
Dream Eater
Stored Power

Ally Switch
Confuse Ray
Destiny Bond
Disable
Encore
Grudge
Knock Off
Mean Look
Memento
Misty Terrain
Shadow Sneak
Skill Swap
Synchronoise

Mega Punch
Mega Kick
Fire Punch
Thunder Punch
Ice Punch
Snore
Icy Wind
Helping Hand
Fling
Power Swap
Guard Swap
Wonder Room
Magic Room
Psychic Terrain
Mystical Fire
Body Slam
Substitute
Hyper Voice
Swift
Trick
Zen Headbutt

Psyshock
Calm Mind
Toxic
Hidden Power [Fire]
Sunny Day
Taunt
Hyper Beam
Light Screen
Protect
Rain Dance
Telekinesis
Safeguard
Frustration
Thunderbolt
Return
Shadow Ball
Reflect
Shock Wave
Torment
Facade
Secret Power
Rest
Attract
Thief
Round
Echoed Voice
Skill Swap
Snatch
Focus Blast
Energy Ball
Fling
Charge Beam
Will-O-Wisp
Endure
Recycle
Giga Impact
Flash
Thunder Wave
Psych Up
Captivate
Sleep Talk
Natural Gift
Grass Knot
Swagger
Trick Room
Dazzling Gleam
Confide

Master Barf (Muk-A)
Stage: ***
Nature: Serious
Type: Poison/Dark

Abilities:

Gluttony

Poison Touch

Power of Alchemy (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4

Moves (71/???):

Venom Drench
Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)
Fling
Knock Off
Crunch
Screech
Gunk Shot
Acid Armor
Belch
Memento

Assurance
Clear Smog (*)
Curse
Imprison (*)
Mean Look (*)
Power-Up Punch
Pursuit (*)
Scary Face
Shadow Sneak (*)
Spit Up
Spite
Stockpile
Swallow

Toxic
Venoshock
Hidden Power [Water]
Sunny Day
Taunt (*)
Hyper Beam
Protect
Rain Dance
Frustration
Return
Shadow Ball
Brick Break
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast (*)
Rock Tomb
Rest
Facade
Focus Blast
Torment (*)
Attract
Thief
Round
Fling
Brutal Swing
Quash
Embargo
Explosion
Payback (*)
Giga Impact
Rock Polish
Stone Edge (*)
Rock Slide
Infestation
Poison Jab
Swagger
Sleep Talk
Substitute
Snarl
Dark Pulse
Confide

x (Galarian Darmanitan) (M)
Stage 3 [***]
Nature: Serious
Type: Ice

Abilities:

Gorilla Tactics / Zen Mode (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 2
Spd: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5


x (Zen Galarian Darmanitan) (M)
Stage 3 [***]
Nature: Serious
Type: Ice/Fire

Abilities:

Gorilla Tactics / Zen Mode (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2
Spd: Rank 3
Spe: 135
Size Class: 3
Weight Class: 5


Moves (76/76):

- Level-Up:

Icicle Crash
Powder Snow (*)
Tackle (*)
Taunt (*)
Bite (*)
Avalanche (*)
Work Up (*)
Ice Fang (*)
Headbutt (*)
Ice Punch (*)
Uproar (*)
Blizzard (*)
Belly Drum (*)
Thrash (*)
Superpower (*)

- Egg:

Flame Wheel
Freeze-Dry
Focus Punch
Hammer Arm
Incinerate
Power-Up Punch
Take Down
Yawn

- TM:

Mega Punch
Mega Kick
Body Slam
Flamethrower
Fire Punch
Ice Punch
Hyper Beam
Giga Impact
Solar Beam
Fire Spin
Dig
Rest
Rock Slide
Thief
Snore
Protect
Attract
Sunny Day
Will-O-Wisp
Facade
Brick Break
Rock Tomb
U-turn
Payback
Fling
Fire Fang
Round
Bulldoze
Ice Beam
Earthquake
Psychic
Focus Energy
Fire Blast
Substitute
Reversal
Endure
Sleep Talk
Encore
Heat Wave
Taunt
Superpower
Overheat
Iron Defense
Bulk Up
Gyro Ball
Flare Blitz
Focus Blast
Zen Headbutt
Iron Head
Stone Edge
Grass Knot
Work Up
Body Press

- Tutor:

Magnus (Conkeldurr) (M)
Stage: ***
Nature: Serious
Type: Fighting

Abilities:

Guts

Sheer Force

Iron Fist (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: N/A

Moves (79/72+):

Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Slam
Dynamic Punch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower

Comet Punch
Counter (*)
Detect
Defog
Drain Punch (*)
Endure (*)
Force Palm
Foresight
Mach Punch (*)
Reversal
Smelling Salts
Wide Guard (*)

Toxic (*)
Bulk Up
Hidden Power [Fairy]
Taunt (*)
Sunny Day
Hyper Beam
Protect (*)
Rain Dance
Frustration
Smack Down
Earthquake
Brick Break
Return
Dig
Double Team
Rock Tomb
Facade
Rest
Attract
Low Sweep
Focus Blast
Payback (*)
Giga Impact
Bulldoze
Poison Jab (*)
Grass Knot
Swagger
Sleep Talk
Substitute
Secret Power
Rock Smash
Work Up
Confide
Strength
Power-Up-Punch

Brutal Swing
Close Combat
High Horsepower
Helping Hand
Fire Punch
Fling
Ice Punch
Mega Punch
Mega Kick
Revenge
Rock Blast
Retaliate
Round
Snore
Stomping Tantrum
Thunder Punch


かたわれ時
:sm/Gardevoir: :sm/Gardevoir-Mega:
Rara [♀] Gardevoir [Stage: 3]
Type: Psychic / Fairy
Hidden Power Type: Ice

[Abilities]
Synchronise
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions

Telepathy
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Originally rather quiet (I was going to say, quite quiet, but I rather avoid the reference), Rara has learnt over the course of my travels to be a bit more outspoken. Her incredible skills (which includes, but is not limited to, limited mind reading, detecting the presence of Pokemon, and long-range telephathy with Pokemon and humans alike) makes her a valuable member, as well as a good head for battles!

Birthplace: Petalburg Woods
Caught at: Petalburg Woods

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 6
SpD: 5
Speed: 80

Size Class: 3
Weight Class: 3

[Moves]
View attachment 220399
Body Slam
Draining Kiss
Facade

Fire Punch
Fling
Frustration
Giga Impact
Ice Punch
Knock Off
Mega Kick
Mega Punch
Return
Shadow Sneak
Snatch
Thief
Thunder Punch
Zen Headbutt

View attachment 220398
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power

Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mystical Fire

Natural Gift
Psybeam
Psychic
Psyshock
Round
Secret Power
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronize
Thunderbolt

View attachment 220402
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Double Team
Destiny Bond
Disable
Endure
Encore

Flash
Growl
Grudge
Guard Swap
Healing Wish
Heal Pulse
Helping Hand
Hypnosis
Imprison
Life Dew
Light Screen
Lucky Chant

Magic Room
Mean Look
Memento
Misty Terrain

Power Swap
Protect
Psychic Terrain

Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish

Wonder Room
:sm/lucario: :sm/lucario-Mega:
Lulu [♂] Lucario [Stage: 3]
Type: Fighting / Steel
Hidden Power Type: Water

[Abilities] (note: Adaptability is only for Lucario-Mega)
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus
This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.

Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Lulu was a hotheaded Pokemon from the moment he hatched, immediately challenging Rara to a battle (and also leaving Tini appalled by his bloodthirstiness). However, with so little experience, it was no wonder he lost to her. After traveling with me for so long, he has changed drastically, becoming less hotheaded and thinking more, his battling skills have improved and he is more willing to learn. He still fights Rara at every opportunity, hoping to increase his prowess!

Birthplace: Unknown
Caught at: N.A. (Hatched from egg gifted by a trainer)

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 5
Def: 3
SpA: 5
SpD: 3
Speed: 90

Size Class: 3
Weight Class: 4

[Moves]
View attachment 220399
Blaze Kick
Bite
Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Extreme Speed
Facade

Feint
Fling
Focus Punch
Force Palm
Frustration
Giga Impact
High Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Claw
Meteor Mash
Payback
Poison Jab
Power-Up-Punch
Quick Attack

Retaliate
Return
Revenge
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Shadow Claw

Sky Uppercut
Stone Edge
Strength
Thunder Punch
Zen Headbutt

View attachment 220398
Aura Sphere
Dark Pulse
Dragon Pulse

Final Gambit
Flash Cannon
Focus Blast
Hidden Power

Hyper Beam
Natural Gift
Psychic
Round
Secret Power
Shadow Ball
Snore
Swift
Vacuum Wave
Water Pulse

View attachment 220402
Agility
Attract
Bulk Up
Calm Mind

Captivate
Confide
Copycat
Detect
Double Team
Endure

Focus Energy
Follow Me
Foresight
Heal Pulse
Helping Hand
Hone Claws

Howl
Iron Defense
Laser Focus
Life Dew
Me First
Metal Sound
Mind Reader
Nasty Plot
Protect

Quick Guard
Rain Dance
Rest
Roar
Scary Face
Screech
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Toxic

Work Up
:ss/Kitsunoh:
Shun [♀] Kitsunoh [Stage: 3]
Type: Ghost/Steel
Hidden Power Type: Water

[Abilities]
Frisk
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Limber
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Iron Fist
The Base Attack Power of this Pokemon's moves tagged as #Punch is increased by one (1).

A very cheeky Nohface from birth, Kitsunoh has still retained her characteristic mischievousness when she evolved. She has a giant bag full of tricks up her (figurative) sleeve, and this applies to battle as well.

Birthplace: N.A.
Caught At: Hack

Stats and Nature:
Nature: Serious
HP: 90
Atk: 5
Def: 4
SpA: 3
SpD: 4
Spe: 110

Size class: 3
Weight class: 4

Moves:
View attachment 227972
Aerial Ace
Bulldoze
Bullet Punch

Cut
Dig
Earthquake

Facade
Fake Out
False Swipe
Feint Attack
Flail
Fling
Foul Play
Frustration
Giga Impact
Gyro Ball
Iron Head
Iron Tail
Lick
Metal Burst
Metal Claw
Meteor Mash
Payback
Phantom Force
Play Rough

Retaliate
Return
Revenge
Rock Slide
Rock Smash
Scratch
Shadow Claw
Shadow Sneak
Shadow Strike

Snatch
Strength
Tail Whip
Thief
U-Turn

View attachment 227971
Dark Pulse
Dream Eater
Flash Cannon
Hex
Hidden Power [Water]

Hyper Beam
Psychic
Round
Secret Power
Shadow Ball

View attachment 227969
Attract
Captivate
Confide
Copycat
Curse
Defog
Double Team
Embargo
Endure
Feather Dance
Flash
Hone Claws
Iron Defense
Imprison
Memento
Metal Sound
Natural Gift
Odor Sleuth
Perish Song
Protect

Psycho Shift
Psych Up
Rain Dance
Rest
Roar
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick Room
Wish
Will-O-Wisp
Yawn
:sm/Togekiss:
Shun [♀] Togekiss [Stage: 3]
Type: Fairy/Flying
Hidden Power Type: Ground

Abilities:
Hustle
By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by two (2), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Serene Grace
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)

Super Luck
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.

Toge was hatched as an egg. Originally mischievous, she had a knack for calling down extremely powerful moves through Metronome, resulting in her being used throughout battles. After growing up, she learnt to control her powers better.

Birthplace: Route 8
Caught At: N.A.

Stats and Nature:
Nature: Serious
HP: 90
Atk: 3
Def: 4
SpA: 5
SpD: 5
Spe: 80

Size class: 3
Weight class: 3

Moves:
View attachment 227972
Aerial Ace
Body Slam

Brick Break
Double Edge
Draining Kiss
Drain Punch
Extreme Speed
Facade
Focus Punch

Frustration
Fling
Fly
Giga Impact
Headbutt
Last Resort
Mega Kick
Mega Punch
Mud Slap
Peck
Play Rough
Pluck
Pound
Present
Retaliate
Return
Rock Smash
Rollout
Sky Attack
Smart Strike
Steel Wing

Zap Cannon
Zen Headbutt

View attachment 227971
Air Slash
Ancient Power
Aura Sphere
Dazzling Gleam

Dream Eater
Echoed Voice
Extrasensory
Fairy Wind
Fire Blast
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power [Ground]

Hyper Beam
Hyper Voice
Incinerate
Magical Leaf
Mystical Fire

Natural Gift
Psychic
Psyshock

Round
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Solar Beam
Stored Power
Swift
Tri-Attack
Water Pulse

View attachment 227969
After You
Ally Switch
Amnesia
Attract
Baton Pass
Bestow
Captivate
Charm
Confide
Curse
Defense Curl
Defog
Detect
Double Team
Encore
Endure

Flash
Follow Me
Foresight
Growl
Helping Hand
Imprison
Life Dew
Light Screen

Lucky Chant
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect

Psycho Shift
Psych Up
Rain Dance
Reflect
Rest
Roost
Safeguard
Sleep Talk
Snore
Sunny Day
Substitute
Swagger
Sweet Kiss
Telekinesis
Thunder Wave
Toxic
Trick

Uproar
Wish
Work Up
Yawn

Heads: goid TAILS: Snom
HEADS

LET'S GET THIS PARTY STARTED
S0L1D G0LD Sends out
かたわれ時 Sensd out and Order
S0L1D G0LD Orders
I Toon!​
 
TBH Alolan-Muk is a horror.
1594283599830.png

“And the Pokemon that gets to die first is... Lucario. Please hit.”

:sm/lucario:
“This matchup ain’t too bad!”
High Jump Kick ~ Power-Up-Punch ~ High Jump Kick
[2 subs] IF
Taunt AND NOT Taunt has been used the previous turn OR damaging Fire-type move, THEN Dig and push back.
IF P/E AND NOT you are under the effects or Taunt, THEN Swords Dance first instance, Double Team [2 clones] second instance, Subsitute [20 HP] third instance, pushing back each instance.
 
Last edited:
Imprison (Substitute / Power-Up Punch / Protect) - Infestation - Protect

The above is assuming that the entire third sub goes down when one of its moves is blocked; otherwise, use these orders:

Disable (High Jump Kick) - Infestation - Flamethrower
 
Round One

Team S0L1D G0LD

Muk-A
HP: 100
EN: 100
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4

Team かたわれ時

Lucario (M)
HP: 80
EN: 100
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

Action One
Lucario used High Jump Kick! (7 EN)
Hit: 32/100 YES
Crit: 24/24 NO
Damage: (13 + 3 + 5 - 4) = 17

Muk-A used Disable! (7 EN)
Lucario's High Jump Kick was disabled.

Action Two
Lucario used Power-Up Punch! (3 EN)
Crit: 3/24 NO
Damage: (4 + 3 + 5 - 4) = 8
Lucario's Atk rose.

Muk-A used Infestation! (5 EN)
Crit: 20/24 NO
Damage: (4 + 3 - 3) / 2.25 = 1.77 -> 2
Lucario was trapped by the Infestation.

Lucario took 2 damage from Infestation.

Action Three
Lucario used Struggle! (5 EN)
Crit: 10/24 NO
Damage: (5 + 5 - 4) + 2 = 8
Recoil: 8 * 0.4 = 3.2 -> 3

Muk-A used Flamethrower! (7 EN)
Crit: 7/24 NO
Effect: 39/100 NO
Damage: (9 + 3 - 3) * 1.5 = 13.5 -> 14

Lucario took 2 damage from Infestation.


Round One

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4

Team かたわれ時

Lucario (M)
HP: 57
EN: 85
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4
+1 Atk, Disable [High Jump Kick] (4a), Infestation (2a)

S0L1D G0LD
かたわれ時
 

Magnus @ N/A

[Sheer Force OFF]

Low Sweep - Drain Punch - Low Sweep

If Counter, use Focus Blast and push back.
If Lucario is underground when you would act, use Earthquake that action and push back.
If Final Gambit in a combination, use Protect that action and push back.
 
Round Two

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4

Conkeldurr (M)
HP: 100
EN: 100
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Team かたわれ時

Lucario (M)
HP: 57
EN: 85
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4
+1 Atk, Disable [High Jump Kick] (4a), Infestation (2a)

Action One
Lucario used Zen Headbutt! (6 EN)
Hit: 20/100 YES
Crit: 19/24 NO
Effect: 8/100 YES
Damage: (8 + 5 - 4) * 1.5 + 2 = 15.5 -> 16

Conkeldurr flinched.

Action Two
Lucario used Psychic! (7 EN)
Crit: 23/24 NO
Effect: 42/100 NO
Damage: (9 + 5 - 3) * 1.5 = 15.5 -> 16

Conkeldurr used Drain Punch! (11 EN)
Crit: 24/24 NO
Damage: (8 + 2 + 3 + 6 - 3) * 1.5 = 24
Conkeldurr restored 12 HP.

Action Three
Lucario used Zen Headbutt! (6 EN)
Hit: 68/100 YES
Crit: 23/24 NO
Effect: 91/100 NO
Damage: (8 + 5 - 4) * 1.5 + 2 = 15.5 -> 16

Conkeldurr used Low Sweep! (4 EN)
Crit: 5/24 NO
Damage: (7 + 3 + 6 - 3) * 1.5 = 19.5 -> 20
Lucario's Spe fell.


Round Two

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4

Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Team かたわれ時

Lucario (M)
HP: 13
EN: 66
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4
Disable [High Jump Kick] (1a)

かたわれ時
S0L1D G0LD
 
Last edited:
Infestation breaks when the user switches, so Lucario should have 4 more HP.


Galarian Darmanitan @ N/A

[Gorilla Tactics OFF / Zen Mode OFF]

Icicle Crash - Icicle Crash - Icicle Crash

If Paralysis-inflicting move and you are not paralyzed and Togekiss is not behind a Substitute, use Rock Tomb that action.
If Metronome and Togekiss is not Taunted, use Taunt that action.
If d/e move and you move after Togekiss based on speed order, use Avalanche that action.
 
Round Three

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4


Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Darmanitan-G
HP: 100
EN: 100
Type: Ice
Ability: Gorilla Tactics/Zen Mode
Stats: 6/3/2/3/95
S/W: 3/5

Team かたわれ時

Lucario (M)
HP: 13
EN: 66
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

Togekiss (F)
HP: 90
EN: 100
Type: Fairy/Flying
Ability: Hustle/Serene Grace/Super Luck
Stats: 3/4/5/5/80
S/W: 3/3

Action One
Darmanitan-G used Icicle Crash! (6 EN)
Hit: 64/100 YES
Crit: 22/24 NO
Effect: 34/100 NO
Damage: (9 + 3 + 6 - 4) * 1.5 = 21

Togekiss used Flamethrower! (7 EN)
Crit: 17/24 NO
Effect: 32/100 NO
Damage: (9 + 5 - 3) * 1.5 = 16.5 -> 17

Action Two
Darmanitan-G used Icicle Crash! (10 EN)
Hit: 88/100 YES
Crit: 8/24 NO
Effect: 85/100 NO
Damage: (9 + 3 + 6 - 4) * 1.5 = 21

Togekiss used Mystical Fire! (6 EN)
Crit: 16/24 NO
Damage: (8 + 5 - 3) * 1.5 = 15
Darmanitan-G's SpA fell.

Action Three
Darmanitan-G used Icicle Crash! (14 EN)
Hit: 79/100 YES
Crit: 16/24 NO
Effect: 64/100 NO
Damage: (9 + 3 + 6 - 4) * 1.5 = 21

Togekiss used Aura Sphere! (6 EN)
Crit: 11/24 NO
Damage: (8 + 5 - 3) * 1.5 = 15


Round Three

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4


Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Darmanitan-G
HP: 53
EN: 70
Type: Ice
Ability: Gorilla Tactics/Zen Mode
Stats: 6/3/2/3/95
S/W: 3/5
-1 SpA

Team かたわれ時

Lucario (M)
HP: 13
EN: 66
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

Togekiss (F)
HP: 27
EN: 81
Type: Fairy/Flying
Ability: Hustle/Serene Grace/Super Luck
Stats: 3/4/5/5/80
S/W: 3/3

かたわれ時
S0L1D G0LD
 
:sm/Togekiss: TOGGLE Hustle=OFF as normal
“Wait, which move had a 30% chance to burn?”
Heat Wave + Heat Wave ~ cooldown ~ Roost
IF
successful P/E, THEN Roost first instance, Nasty Plot second instance, Roost third instance, pushing back each time.
IF successful combination, THEN Protect and push back.

I can say with 99% confidence that I will lose this battle.
GG S0L1D G0LD
 
Heads up; in future cases, you need to specify either a type or a move for your second substitution and whether or not the combination is damaging to avoid illegalities.

Substitute (15 HP) - Iron Head - Ice Punch
 
Round Four

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4


Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Darmanitan-G
HP: 53
EN: 70
Type: Ice
Ability: Gorilla Tactics/Zen Mode
Stats: 6/3/2/3/95
S/W: 3/5
-1 SpA

Team かたわれ時

Lucario (M)
HP: 13
EN: 66
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

Togekiss (F)
HP: 27
EN: 81
Type: Fairy/Flying
Ability: Hustle/Serene Grace/Super Luck
Stats: 3/4/5/5/80
S/W: 3/3

Action One
Darmanitan-G used Substitute! (12 EN)
Darmanitan-G created a decoy.

Togekiss used Heat Wave + Heat Wave! (32 EN)
Hit: 10/100 YES
Crit: 14/24 NO
Damage: (23 + 5 - 3) * 1.5 = 37.5 -> 38
The substitute broke.

Action Two
Darmanitan-G used Iron Head! (6 EN)
Crit: 6/24 NO
Damage: (8 + 6 - 4) * 1.5 = 15

Togekiss is cooling down.

Action Three
Darmanitan-G used Ice Punch! (5 EN)
Crit: 18/24 NO
Effect: 70/100 NO
Damage: (8 + 3 + 6 - 4) * 1.5 = 19.5 -> 20
Togekiss fainted.


Round Four

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4


Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Darmanitan-G
HP: 38
EN: 47
Type: Ice
Ability: Gorilla Tactics/Zen Mode
Stats: 6/3/2/3/95
S/W: 3/5

Team かたわれ時

Lucario (M)
HP: 13
EN: 66
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

Togekiss (F)
HP: KO
EN: KO
Type: Fairy/Flying
Ability: Hustle/Serene Grace/Super Luck
Stats: 3/4/5/5/80
S/W: 3/3

かたわれ時 sends
S0L1D G0LD orders
かたわれ時 orders
 

[Zen Mode ON]

Flame Wheel - Fire Punch - Flame Wheel

If Feint, use Bulldoze and push back.
If Lucario is Enduring when you would act and Lucario is not under the effects of Fire Spin, start action chain Fire Spin - Protect - Flame Wheel .
If damaging priority move in a combination, use Protect and push back.
 
Round Five

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4


Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Darmanitan-G
HP: 38
EN: 47
Type: Ice
Ability: Gorilla Tactics/Zen Mode
Stats: 7/3/2/3/135
S/W: 3/5

Team かたわれ時

Lucario (M)
HP: 13
EN: 66
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

Action One
Lucario used Bullet Punch! (3 EN)
Crit: 17/24 NO
Damage: (4 + 3 + 5 - 3) = 9

Darmanitan used Flame Wheel! (3 EN)
Crit: 3/24 NO
Effect: 36/100 NO
Damage: (6 + 3 + 7 - 3) * 1.5 = 19.5 -> 20
Lucario fainted.


Round Five

Team S0L1D G0LD

Muk-A
HP: 67
EN: 81
Type: Poison/Dark
Ability: Gluttony/Poison Touch/Power of Alchemy
Stats: 5/4/3/5/50
S/W: 2/4


Conkeldurr (M)
HP: 64
EN: 85
Type: Fighting
Ability: Guts/Sheer Force/Iron Fist
Stats: 6/4/3/3/45
S/W: 3/4

Darmanitan-G
HP: 29
EN: 44
Type: Ice
Ability: Gorilla Tactics/Zen Mode
Stats: 7/3/2/3/135
S/W: 3/5

Team かたわれ時

Lucario (M)
HP: KO
EN: KO
Type: Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Stats: 5/3/5/3/90
S/W: 3/4

かたわれ時
S0L1D G0LD
 

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