Thanks for taking the time to read this. The last time I touched Ubers was over 5 years ago, and I'm trying to get back into it. Over 3 days of playing Ubers, I went from the starting Elo to 1431, 72.5% GXE, 1684 ± 48 Glicko, and a 37-17 win-loss record.
I'm still very unfamiliar with the current meta, and I've found that I can't counter a few mons, especially when playing against much better players. Any advice concerning this team would be appreciated. Thanks again!
Necrozma-Dusk-Mane @ Weakness Policy
Ability: Prism Armor
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Sunsteel Strike
- Dragon Dance
- Earthquake
- Stone Edge
I originally had Zamazenta in this slot but swapped it out for Dusk Mane because I couldn't counter Geomancy Xerneas. It's been great at stopping Xerneas so far.
Calyrex-Shadow @ Choice Scarf
Ability: As One (Spectrier)
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Astral Barrage
- Psyshock
- Trick
- Aromatherapy
This can't do a thing against Dark types (namely Yveltal), so I'm wondering if there's anything I can do on my team to help counter it.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunderbolt
- Focus Blast
Zygarde @ Leftovers
Ability: Power Construct
EVs: 16 HP / 224 Atk / 36 Def / 232 Spe
Impish Nature
- Thousand Arrows
- Dragon Dance
- Substitute
- Glare
The glare+substitute combo has worked really well for me, but I'm thinking about whether or not I should use Coil instead of Dragon Dance.
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Foul Play
- Steel Wing
- U-turn
- Defog
I'm not so sure if I should use Steel Wing. What move should I have instead of it?
Eternatus @ Power Herb
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Flamethrower
- Meteor Beam
- Dynamax Cannon
I'm still very unfamiliar with the current meta, and I've found that I can't counter a few mons, especially when playing against much better players. Any advice concerning this team would be appreciated. Thanks again!
Necrozma-Dusk-Mane @ Weakness Policy
Ability: Prism Armor
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Sunsteel Strike
- Dragon Dance
- Earthquake
- Stone Edge
I originally had Zamazenta in this slot but swapped it out for Dusk Mane because I couldn't counter Geomancy Xerneas. It's been great at stopping Xerneas so far.
Calyrex-Shadow @ Choice Scarf
Ability: As One (Spectrier)
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Astral Barrage
- Psyshock
- Trick
- Aromatherapy
This can't do a thing against Dark types (namely Yveltal), so I'm wondering if there's anything I can do on my team to help counter it.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunderbolt
- Focus Blast
Zygarde @ Leftovers
Ability: Power Construct
EVs: 16 HP / 224 Atk / 36 Def / 232 Spe
Impish Nature
- Thousand Arrows
- Dragon Dance
- Substitute
- Glare
The glare+substitute combo has worked really well for me, but I'm thinking about whether or not I should use Coil instead of Dragon Dance.
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Foul Play
- Steel Wing
- U-turn
- Defog
I'm not so sure if I should use Steel Wing. What move should I have instead of it?
Eternatus @ Power Herb
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Flamethrower
- Meteor Beam
- Dynamax Cannon