Anyone else notice the Battle Tower AI boost?

I'm loving it (sans DT/OHKO bullshit).

New things I've seen:
-Subpunching Nidoking!
-Endflail/rev@Salac lots of things.
-Raindance Magneton (who switches into your steels).
-Sporepunching Breloom.
-DD Gyarados.
-Chestoresting Gardevoir with Reflect.

In the Elite 4 alone:
-Calm Mind Bronzong.
-Curse-set Hippowdon.


The fact that the AI actually switches obvious hits (like deflecting a Tbolt to a ground-type or an EQ to a flying-type) is only compounded by these new sets, it's amazing. The scary thing is that I've only gotten to 35 wins and was taken out by that sub-punching, OHKO Nidoking.
Anyone else know any of the new movesets off-hand and/or surprised by them?
 
I'm afraid I haven't seen any examples other than a nicely predicted Focus Punch that might very well have been a fluke, but if the AI has gotten a boost (Which actually wouldn't be saying much IMO) that would be excellent.
 
I've only made it to 21 in a row and beat the tower tycoon. So far the AI doesn't look any smarter to me. It still tries to toxic/screech, etc me when I have a sub up.
 
Yeah, the AI doesnt seem to know what to do when you have Sub up...

Do they switch more often at least? Its kinda sad when they let their Gyarados die to your Jolteon or something, especially when you see they had a Ground type on their team...
 
Yeah, the AI doesnt seem to know what to do when you have Sub up...

Do they switch more often at least? Its kinda sad when they let their Gyarados die to your Jolteon or something, especially when you see they had a Ground type on their team...

Yes, they switch more often in BT, My opponents had switched 2 times in like 20 or so matches, that's a start.
 
That's great, but what about the Tower haxing? Battling against someone decently smart AND incredibly haxer doesn't look funny or kinda fair to me.
 
I'm loving it (sans DT/OHKO bullshit).

New things I've seen:
-Subpunching Nidoking!
-Endflail/rev@Salac lots of things.
-Raindance Magneton (who switches into your steels).
-Sporepunching Breloom.
-DD Gyarados.
-Chestoresting Gardevoir with Reflect.

In the Elite 4 alone:
-Calm Mind Bronzong.
-Curse-set Hippowdon.


The fact that the AI actually switches obvious hits (like deflecting a Tbolt to a ground-type or an EQ to a flying-type) is only compounded by these new sets, it's amazing. The scary thing is that I've only gotten to 35 wins and was taken out by that sub-punching, OHKO Nidoking.
Anyone else know any of the new movesets off-hand and/or surprised by them?

BT Pokemon always had decent movesets. Good movesets do not equate to good battle "decisions" by the AI though.
 
i fought a trickbanding furret ._. good thing my mime was using psychic instead of of of my non attacking moves.
 
Yeah, yesterday when I was in the Battle Tower a few opps switched out when they saw my Gengar. I still managed to defeat them with little trouble.
 
They still abuse OHKO moves though too, saw the old Fissure/Sheer Cold/Rest/Sleep Talk Walrein yesterday and the same trainer also had another poke with Fissure. I may have to use the focus sash. I also ran into a subpunching cursing Snorlax that almost took me out. I wasn't expecting that moveset. I'm up to 42 in a row so far.
 
I just beat tycoon Palmer the 2nd time so I'm up to 49 in a row now. Here's what I got of his pokemon:

Cresselia @ leftovers
Calm Mind
Psychic
Shadow Ball
?

Heatran
?
?
?
?

Regigigas
?
?
?
?

Heatran and Regigas died in one hit so I didn't get anything on them
 
The AI learns your moves fast unless you don't show them, plus they learn your poke moves so a Defense Pokemon with a special move always catche you off guard. Like
 
It does have more to do than just good movesets. The AI itself has been boosted (such as substituting and then focus punching, switching, I had a weather-changer switch in on my Hippowdon just to change the weather in my face).

I got stumped again around level 40 thanks to some terrific CH and DT hax. It's aggravating but I want to make it to 100. Not for the black card but so that I can see how much better the movesets/AI really gets.
 
If the AI really improved, it would certainly be a lot more fun challenging the Battle Tower.
However, I've once reached 56 consecutive wins, but I didn't really notice any real difference in the way the AI battles when compared to Emerald.
It still switches too less and leaves it's pokemon out there when they're facing something else that they can't possible take down.

I have to admit, some of their movesets on their pokemon were very surprising to say at the least. I also faced the Rain Dance Magneton and I didn't expect to battling one with that moveset.
The Tower Tycoon's Rhyperior made no sense at all to me. Despite the fact that it could get off an Ice Beam once on my Dragonite (the first time I battled him) and made me look surprised, it's moveset isn't as effective as a pure physical one (well, duh).
 
I forgot to switch out my blissey against the tycoon's rhyperior. I though I was screwed.

Then he used ice beam. And then flamethrower. lol
 
I got up to 46 wins in the Battle Tower my first time. The combination of Bronzong and Luxray happened to be a weakness to my team as I had to actually Explode my Metagross on Bronzong just to take it out. Luxray then gets a Rivalry boost on my male Milotic and nukes it with Thunderfang, which I can't Mirror Coat, and Zapdos eats Ice Fangs without having anything to fend it off.

But the AI, itself, isn't any smarter. It doesn't switch against me. It *does* like putting me against Pokemon that resist Electric-Grass, though >_>;. I haven't been haxed by OHKO moves, but Double Team has slowed me a little. Both are good strategies, though.
 
My whole team got wiped by a Double Team/Toxic/Protect/? Cloyster with Leftovers. This will teach me to use all Physical sweepers (Gyarados, Weavile, Aerodactyl) to try to get through the Battle Tower easily lol. I actually blame my reluctance to use TMs, as Taunt on my Gyarados would have solved all those shenanigans.
 
Yeah, I was pretty happy when enemy stuff started scouting moves with Protect and switching out appropriately. One Blissey didn't even need Protect; she switched right out twice in the same match. (I forget whether it was a switch against Gyarados or Heracross, but either way...)

By the way, the pretty heavy use of Sitrus Berry on BT teams has opened my eyes. With the change to it, it's better than Leftovers in a number of situations IMO--e.g. in level 100 my Vaporeon can take CB Megahorn/Close Combat, use Acid Armor, and recover enough HP from a Sitrus Berry to BP out, whereas with Lefties the 76 less HP by end of turn wouldn't allow that.




Fantasty said:
It still switches too less and leaves it's pokemon out there when they're facing something else that they can't possible take down.
Well, in fairness, this is 3-on-3 we're talking about and switches aren't easy to pull off when up against something like Azelf or Heracross who can hit basically anything really hard on the switch-in.

Besides, CPU Pokemon could always be running Quick Claw, Focus Band, or some other item you can't see and hoping to get in one quick hit before getting inevitably swept anyway.
 
I'm finding Tauntridos a neccesity (I dont fucking care how you spell it), as almost every single pokemon i've seen at the Tower has DoubleTeam. Oh, and Palmers Rhyperior used FlametHrower, which was... odd.
 
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