Anything Goes Community Create-a-Team (Voting Phase 6)

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Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 192 SpA / 228 SpD / 88 Spe
Modest Nature
IVs: 0 Atk
- Psych Up
- Earth Power
- Recover
- Judgment

The team is pretty weak to Xerneas at the moment and I feel like Arceus-Poison is the way to go in order to fix this problem. The EVs used enable Arceus to effectively stop Xerneas after a Psych Up. The speed investment allows it to outspeed 252 speed Xerneas while the special defence evs help to make sure that Arceus can live 2 max special attack +2 moon blasts from Xerneas. Special attack EV's let Arceus ohko Xerneas after it has used Psych Up. The speed evs can also be put into special attack if it is believed that beating bulky Xerneas is more useful than beating a faster Xerneas. The utility of Psych Up also enables this set to become a baton pass check as it can copy the defensive stats and evasion that these teams have. Once Arceus has used Psych Up on xern it will destroy the opponents team unless they have
Ferrothron/Skarmory, it even has over a 90% chance to ohko ekiller after stealh Rock.
Arceus-Poison is an effective counter to both GeoXern and ScarfXern as well as being able to check all CM Arceus and baton pass, all of which the team struggles significantly with.

Calcs:
+2 252+ SpA Fairy Aura Xerneas Moonblast vs. 0 HP / 228 SpD Arceus-Poison: 161-190 (42.2 - 49.8%) -- guaranteed 3HKO

+2 192+ SpA Toxic Plate Arceus-Poison Judgment vs. +2 0 HP / 4 SpD Xerneas: 396-468 (100.7 - 119%) -- guaranteed OHKO
 
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Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Recover
- Will-O-Wisp
- Judgment

This team lacks hazard setters, so this is one. Mewtwo has Will-o-Wisp, but more WoW casters can't hurt. Walls (certain Pdon sets) and gets walled by Pdon, so WoW can be switched for Toxic or Ice Beam. Judgement can be replaced too.
 
Yeah we're pretty Xerneas weak and lack a solid POgre switchin. Also we have a bit of trouble with Steels so...

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Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Earthquake
- Lava Plume
- Stealth Rock
- Roar

Fixes up a lot of weaknesses and gives us a nice rocks setter. I suppose if getting worn down and being unable to check the above Pokemon becomes an issue we could put Rest on here. Not much else to say, the set is pretty standard.
 
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Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 248 HP / 52 Def / 152 SpD / 56 Spe
Impish Nature
- Defog
- Recover
- Poison Jab
- Will-O-Wisp

Firstly, covers up the the xerneas weakness.While the team is kinda balanced and will be requiring switchin', so a defogger will play a vital role in keeping off the Stealth Rock/Spikes/Whatever.Finally, it's a decent yveltal switching (Just to scout if the yveltal has knock off, as if xern's switched in and choice scarfe is knocked, it can be a bit of trouble...)
Evs:You can either switch the defense Evs for SPD or a bit of speed creep
 
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Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 60 Atk / 200 SpD
Adamant Nature
- Bullet Punch
- Roost
- U-turn
- Toxic / Defog (depends on the rest of the team)

I like the need for a stronger fairy check and some variant of Pdon is probably legit but since that was already taken, Scizor is less of a momentum suck than the two Poisonceus variants and provides consistent pivoting and potentially toxic on Pdon for mewtwo which doesn't switch in all that great. It basically mandates better primal checks for the last two slots so it's not as free as Pdon, but seems fairly legit and has superior utility to poisonceus since the team sorta left the whole supporting mewtwo track behind a bit. Oh and there's Waterceus but there's a Pogre on the team lol
 
Not sure where Rhythms is but he planned to start the voting phase as soon as one other submission was posted so I'll say yes
GO VOTE
 
Megaqwer's Poisonceus

If we ever submitted a Psych Up Poisonceus, I think I'd almost give up on this metagame.
IT11, why would you suggest that?
 
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