AOPSUser faces Eternal Drifter! With hookers and blackjack!

AOPSUser said:
VS. Eternal Drifter:



Rebble "Wulfenite" (U)
Nature: Timid (+15% Speed, +30% Accuracy, -Attack)

Type: Rock
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW Locked): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 104 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
+30% Accuracy

EC: 0/9
MC: 9
DC: 0/5

Attacks:

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

Earth Power
Trick
Vacuum Wave

Fire Blast
Flash Cannon
Energy Ball

Dispel

Total: 14


Larvesta "Sun God" (M)
Nature: Timid (+15% Speed, +11% Accuracy, -Attack)

Type: Fire/Bug
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW Locked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 13
+11% Accuracy

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Ember
String Shot
Leech Life
Take Down

Endure
Foresight
Morning Sun

Sunny Day
Fire Blast
Toxic

Dispel

Total: 10


Breezi "Handsome" (M)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)

Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (DW Locked): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
-10% Evasion

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Razor Wind
Clear Smog

Heal Pulse
Wish
Me First

Shadow Ball
U-Turn
Sludge Wave

Dispel

Total: 15

Cupra "Psycho" (M)
Nature: Mild (+Special Attack, -Defense)

Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Illusion (DW): (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:

HP: 90
Atk: 2
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse

Bug Buzz
Close Combat
Hydro Pump
Counter
Disable

Psychic
Psyshock
Double Team
Protect
Rain Dance

Total: 15
Eternal Drifter said:
Thank you for taking this... but I hope you know what you're doing...

Fear and Terror, Zweilous

Fear and Terror (Female Zweilous)
Jolly Nature
Type: Dark/Dragon
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Ability:
Hustle: Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 90
Atk: 3
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 67 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
Accuracy Bonus: +8% (7.739655172413793103448275862069% Unrounded)

EC: 8/9
MC: 0

Attacks: (25 Moves Known)
Tackle
Double Hit
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage

Assurance
Fire Fang
Ice Fang
Thunder Fang

Earth Power

Toxic
Protect
Thief

Goat the Mareep

Goat (Male Mareep)
Timid Nature
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: Type: Innate
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
(Dream World: LOCKED!) Plus: Type: Innate
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%

EC: 0/9
MC: 0
DC: 0/5

Attacks: (19 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack

Toxic
Protect
Safeguard
Frustration
Flash

Achisuto the Smeargle

Achisuto (Male Smeargle)
Timid Nature
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Own Tempo: Type: Innate
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: Type: Innate
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
(Dream World: LOCKED!) Moody: Type: Innate
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%

MC: 12
DC: 0/5

Attacks: (5 Moves Known)
Explosion
Memento
Pay Day
Self-Destruct

Sketch (9)

Unmei the Natu

Unmei (Female Natu)
Docile Nature
Type: Psychic/Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Synchronize: Type: Innate
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Early Bird: Type: Innate
This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
(Dream World: LOCKED!) Magic Bounce: Type: Innate
This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks: (18 Moves Known)
Peck
Leer
Night Shade
Teleport
Lucky Chant
Miracle Eye
Me First
Confuse Ray

Drill Peck
Faint Attack
Featherdance
Haze
Quick Attack

Psyshock
Calm Mind
Toxic
Protect
Shadow Ball


4v4 Training Doubles (bring whatever) (x3)
Items=On
2 Day DQ
Arena=ASB Arena
2 Recs/5 Chills
Abilities=All


AOPS sends out and equips
Ed sends out, equips and orders
AOPS orders
I ref
 

"Well, well, well... what do we have here? No matter. Go forth!"


Fear and Terror: Exp. Share
Action 1: Dragon Rage (Rebble)
Action 2: Earth Power (Rebble)
Action 3: Dragon Rage (Rebble)

IF Dragon Rage is disabled when the second use is ordered, use Thunder Fang (Rebble).

Achisuto: Lucky Egg
Action 1: Pay Day (Rebble)
Action 2: Sketch (Fear and Terror: Dragon Rage)
Action 3: Pay Day (Rebble)

IF Rebble uses Vacuum Wave, replace that action with Sketch (Rebble: Vacuum Wave). Only use this Substitution ONCE.
IF Rebble uses Disable, replace that action with Sketch (Rebble: Disable). Only use this Substitution ONCE.

Don't mind me... I'm just going to be doing some painting of the fates...
 
Cupra: Bug Buzz (Fear and Terror) --- Close Combat (Fear and Terror) --- Bug Buzz (Fear and Terror)
Rebble: Rock Blast (Fear and Terror) --- Power Gem (Fear and Terror) --- Rock Blast (Fear and Terror)
 
AOPSUser



Wulfenite

90 HP l 100 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

90 HP l 100 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg


Itsumo



Fear and Terror (FT)


Psycho

90 HP l 100 EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.



Achisuto
90 HP l 100 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy


Speed order: Reb, Smeargle, TF, Cupra

Action 1

Reb used Rock Blast (TF) - 7 energy
Number of hits -> 5118 - 3
To crit (787, 9812, 5612) - No
(12 + 3 - 3) = 12 damage (Not bad)

Smeargle used Pay Day (Rebble?) - 3 energy
To crit (2534) - No
(6 + 3 - 3)*0,67 = 4,02 damage

TF used Dragon Rage (Rebble) - 4 energy
-10 HP

Cupra used Bug Buzz (TF) - 6 energy
To crit (2338) - No
To lower (7782) - No
(9 + 3 + 1,5)*1,5 = 20,25 damage

Action 2

Reb used Power Gem - 4 energy
To crit (8251) - No
(7 + 3) = 10 damage

Smeargle used Sketch (TF) - 4 energy
Smeargle learned Dragon Rage!

TF used Earth Power (Rebble) - 7 energy
To crit (9375) - No
To lower (8221) - No
(6)*1,5 = 9 damage....you can blame Levitate for that

Cupra used Close Combat (TF) - 8 energy
To crit (1568) - No
(12 - 1,5)*1,5 = 15,75 damage

Action 3


Reb used Rock Blast (TF) - 7 energy
Number of hits -> 9491 - 5
Too lazy to post the rolls. No crits.
(20 + 3 - 3) = 20 damage (Niiiiiiiiiiiiice)

Smeargle used Pay Day (Rebble?) - 3 energy
To crit (416) - Yes
(6 + 3 - 3 + 3)*0,67 = 6,03 damage

TF used Dragon Rage (Rebble) - 4 energy
-10 HP

Cupra used Bug Buzz (TF) - 6 energy
To crit (6881) - No
To lower (9941) - No
(9 + 3 + 1,5)*1,5 = 20,25 damage

Terror AND Fear fainted! Thats 2 KOCs, right?


AOPSUser


Wulfenite

51 HP l 82 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

90 HP l 80 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+2 CC from Pay Day)


Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.



Achisuto
90 HP l 90 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage.


Ed sends out his next pokemon.

AOPS orders

Ed orders.
 

"Grr... send out the sacrifice. We could use a turn of luck."
Sacrifice? Who do you mean by sacrifice?
Nice knowing you. Be glad I'm not on HIS side, anyway.
Uh, oh!

Goat sent out with Amulet Coin.
 
Rebble: Earth Power (Goat) --- Rock Blast (Achisuto) --- Earth Power (Goat)
IF your target is protected, THEN redirect to the other Pokemon.
IF both enemies are protected, THEN Chill.

Cupra: Bug Buzz (Achisuto) --- Close Combat (Achisuto) --- Bug Buzz (Achisuto)
IF your target is protected, THEN redirect to the other Pokemon.
IF both enemies are protected, THEN Chill.

FOR ALL: IF your target is fainted, THEN redirect to the other Pokemon.
 

"Target the right target! Take the sacrifice already!"
...This is going to hurt.
Stay alive... stay alive...

Goat:
Action 1: Agility (Speed)
Action 2: Thundershock (Rebble)
Action 3: Thundershock (Rebble)

IF Rebble is KOed, redirect to Cupra.

Achisuto:
Action 1: Dragon Rage (Rebble)
Action 2: Sketch (Rebble: Rock Blast)
Action 3: Sketch (Cupra: Close Combat)
 
AOPSUser


Wulfenite

51 HP l 82 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

90 HP l 80 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+2 CC from Pay Day)



Achisuto
90 HP l 90 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage.


Goat

90 HP l 90 EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.




Speed order: Reb, Smeargle, Cupra, Goat

Action 1

Reb used Earth Power (Goat) - 7 energy
To crit (2474) - No
(9 + 1,5)*1,5 = 15,75 damage

Smeargle used Dragon Rage (Reb) - 5 energy
-10 HP to Reb

Cupra used Bug Buzz (Smeargle) - 6 energy
To crit (6588) - No
To lower Sp.Def (2817) - No
(9 + 3 + 3) = 15 damage

Goat used Agility (Boosting!) - 7 energy
Goat's speed sharply rose!

Action 2

Goat used Thundershock (Reb) - 2 energy
To crit (1095) - No
To para (8871) - No
(4 + 3 + 1,5) = 8,5 damage


Reb used Rock Blast (Smeargle) - 7 energy
Number of hits -> 1620 - 2
Too lazy to post the rolls. No crits.
(8 + 3 - 1,5) = 9,5 damage

Smeargle used Sketch - 5 energy
Smeargle learned Rock Blast!

Cupra used Close Combat (Smeargle) - 8 energy
To crit (5335) - No
(12)*1,5 = 18 damage

Action 3

Goat used Thundershock (Reb) - 6 energy
To crit (999) - No
To para (7526) - No
(4 + 3 + 1,5) = 8,5 damage


Reb used Earth Power (Goat) - 7 energy
To crit (4459) - No
To lower (9959) - No
(9 + 1,5)*1,5 = 15,75 damage

Smeargle used Sketch - 9 energy
Smeargle learned Close Combat!


Cupra used Bug Buzz (Smeargle) - 6 energy
To crit (230) - Yes
To lower Sp.Def (9981) - No
(9 + 3 + 3 + 3) = 18 damage


AOPSUser


Wulfenite

24 HP l 61 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

90 HP l 60 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+2 CC from Pay Day)



Achisuto
36 HP l 71 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

49 HP l 75 EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +2 Speed.



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.



Things look bad for Itsumo, but Achisuto learned 3 moves, so it isnt so bad.
 

"I HAVE FURY!"

Itsumo used Teleport!
Itsumo fled from battle!

He's gone?
Don't get your hopes up... we're still screwed!

Achisuto:
Action 1: Dragon Rage (Rebble)
Action 2: Close Combat (Rebble)
Action 3: Pay Day (Cupra)

IF Rebble is fainted, use Pay Day (Cupra).

Goat:
Action 1: Charge (Goat)
Action 2: Thundershock (Cupra)
Action 3: Thundershock (Cupra)

IF Thundershock is disabled when it is to be used, use Thunder Wave (Cupra) first instance and Electro Ball (Cupra) the rest.
 
Hmm...

Cupra: Heal Pulse (Rebble) --- Chill --- Heal Pulse (Rebble)
Rebble: Earth Power (Mareep) --- Rock Blast (Mareep) --- Earth Power (Mareep)
 
AOPS, you bastard! You were supposed to let him KO both of your mons! I want more counters!


Err...i mean....well done, AOPS! Those were great actions :D iluvyou<3

AOPSUser


Wulfenite

24 HP l 61 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

90 HP l 60 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+2 CC from Pay Day)



Achisuto
36 HP l 71 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

49 HP l 75 EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +2 Speed.



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.



Action 1

Speed order: Goat, Reb, Smeargle, Cupra


Goat used Charge - 7 energy
CHARGE!


Reb used Earth Power (Goat) - 7 energy
To crit (8899) - No
To lower (5661) - No
(9 + 1,5)*1,5 - 1,75 = 14 damage

Smeargle used Dragon Rage (Reb) - 5 energy
-10 HP to Reb

Cupra used Heal Pulse (Reb) - 13 energy
+20 HP

Action 2

Goat used Thundershock (Cupra) - 3 energy
To crit (3889) - No
(4 + 3 + 3 + 1,5) = 11,5 damage


Reb used Rock Blast (Goat) - 7 energy
Number of hits -> 1367 - 2
To crit (1758, 9982) - No
(8 + 3 - 1,5) = 9,5 damage

Smeargle used Close Combat (Reb) - 8 energy
To crit (3792) - No
(12 - 3)*1,5 = 13,5 damage

Cupra chilled! +12 energy

Action 3

Goat used Thundershock (Cupra) - 7 energy
To crit (2091) - No
(4 + 3 + 3 + 1,5) = 11,5 damage


Reb used Earth Power (Goat) - 7 energy
To crit (5491) - No
To lower (2284) - No
(9 + 1,5)*1,5 - 1,75 = 14 damage


Smeargle used Pay Day (Cupra) - 3 energy
To crit (3884) - No
(6 + 3 - 1,5) = 7,5 damage

Cupra used Heal Pulse (Reb) - 13 energy
+20 HP




AOPSUser


Wulfenite

40 HP l 40 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

59 HP l 46 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)



Achisuto
36 HP l 55 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

11 HP l 61 EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.



Get some KOCs, Ed! I want more UC D:
 
"Well done guys. I hardly think this can go on for much longer, but let's see."

Rebble: Earth Power (Mareep) --- Power Gem (Mareep) --- Rock Blast (Mareep)
IF your target is protected, THEN redirect to the other Pokemon.
IF both enemies are protected, THEN Chill.

Cupra: Bug Buzz (Mareep) --- Chill --- Bug Buzz (Mareep)
IF your target is protected, THEN redirect to the other Pokemon.
IF both enemies are protected, THEN Chill.

FOR ALL: IF your target is KOed, THEN redirect to the other Pokemon.
 

Why? Why?
This will not end well. Time for something I gathered off of one of the Demon's servants...
What are you doing?

Achisuto:
Action 1: Dragon Rage (Rebble)
Action 2: Explosion
Action 3: Explosion

Goat:
Action 1: Thundershock (Rebble)
Action 2: Thundershock (Rebble)
Action 3: Thundershock (Rebble)

IF Rebble is KOed, redirect to Cupra.

(I really need more electric attacks on Goat).
 
AOPSUser


Wulfenite

40 HP l 40 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

59 HP l 46 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)



Achisuto
36 HP l 55 EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

11 HP l 61 EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.




Action 1

Reb used Earth Power (Goat) - 7 energy
To crit (8899) - No
To lower (5661) - No
(9 + 1,5)*1,5 - 1,75 = 14 damage

Goat fainted!

Smeargle used Dragon Rage (Reb) - 5 energy
-10 HP!

Cupra used Bug Buzz - 6 energy
To crit (8271) - No
To lower Sp.Def (5717) - No
(9 + 3 + 3) = 15 damage

Action 2

Reb used Power Gem (Smeargle) - 4 energy
To crit (9982) - No
(7 + 3 + 1,5) = 11,5 damage


Smeargle used EXPLOSION! - Not enough EN to fail

Reb:
To crit (9123) - No
(18,75 + 3 -3)*0,67 = 12,5625 damage

Cupra:
To crit (119) - Yes
(18,75 + 3 + 3 -1,5) = 23,25 damage

Cupra chilled!


AOPSUser


Wulfenite

17 HP l 29 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share


Psycho

36 HP l 52 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)



Achisuto
KO HP l KO EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

KO HP l KO EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.




Ed sends out his final pokemon and orders.
 
I can already see this ending badly. Still, that is no real reason for ending this now. It all must advance as I have forseen...

Unmei the Natu, Seer of Fate

(Exp. Share Attached)​

Can my might bring an end to two others? If my visions prove right, I can.

Unmei:
Action 1: Drill Peck (Cupra)
Action 2: Wing Attack (Cupra)
Action 3: Drill Peck (Cupra)

IF Drill Peck is disabled when it would be ordered, use Night Shade (Cupra) instead.
IF Cupra uses Counter, use Psyshock (Rebble) instead that action.

IF Cupra is KOed, use Psyshock (Rebble) remaining actions​
 
"Is it possible? Could we win right here?"

Cupra: Protect --- Bug Buzz (Natu) --- Protect
Rebble: Rock Blast (Natu) --- Power Gem (Natu) --- Rock Blast (Natu)
 
ITT: AOPSUser is a mean face that doesnt wants Matezoide to get extra UC for the KO Bonus.

AOPSUser


Wulfenite

17 HP l 29 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share. 2 KOC.


Psycho

36 HP l 52 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)


Unmei
90 HP l 100 EN
Weight: 1 l Size: 1
2/2/3/2/70
Abilites: Synchowhatever, Early Bird
Other: Sweet name. Exp.Share



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.


Achisuto
KO HP l KO EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

KO HP l KO EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.



Speed order: Reb, Natu, Cupra

Action 1

Reb used used Rock Blast (Natu) - 7 energy
Number of hits (2231) - 2
To crit (8417, 9951) - No
(8 + 3 - 1,5)*1,5 = 14,25 damage

Cupra used Protect - 14,5 energy

Natu used Drill Peck - 5 energy
(8 + 3 + 1,5)*1,5 = 18,75 ''damage''

Action 2

Reb used Power Gem (Natu) - 4 energy
To crit (7401) - No
(7 + 3 + 1,5) = 17,25 damage

Natu used Wing Attack (Cupra) - 3 energy
To crit (119) - Yes
(6 + 3 + 3 + 1,5)*1,5 = 20,25 damage

Cupra used Bug Buzz (Natu) - 6 energy
To crit (9991) - No
To lower Sp.Def (7566) - No
(9 + 3 + 3) = 15 damage

Action 3


Reb used used Rock Blast (Natu) - 7 energy
Number of hits (4511) - 3
To crit (8417, 9951) - No
(12 + 3 - 1,5)*1,5 = 20,25 damage

Cupra used Protect - 14,5 energy

Natu used Drill Peck - 5 energy
(8 + 3 + 1,5)*1,5 = 18,75 ''damage''



AOPSUser


Wulfenite

17 HP l 11 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share. 2 KOC.


Psycho

16 HP l 17 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)


Unmei
23 HP l 87 EN
Weight: 1 l Size: 1
2/2/3/2/70
Abilites: Synchowhatever, Early Bird
Other: Sweet name. Exp.Share



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.


Achisuto
KO HP l KO EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

KO HP l KO EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.


AOPS's turn.
 

Just as I have forseen, not with those two. Watch your energy!

Unmei:
Action 1: Teleport (Evasive)
Action 2: Drill Peck (Cupra)
Action 3: Wing Attack (Cupra)
 
AOPSUser


Wulfenite

17 HP l 11 EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share. 2 KOC.


Psycho

16 HP l 17 EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)


Unmei
23 HP l 87 EN
Weight: 1 l Size: 1
2/2/3/2/70
Abilites: Synchowhatever, Early Bird
Other: Sweet name. Exp.Share



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.


Achisuto
KO HP l KO EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat.


Goat

KO HP l KO EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.




Gogogo Unmei! The KOC for Reb goes to Achisuto though.

Action 1

Unmei used Teleport! - 6 energy

Reb used Rock Blast - 11 energy

Reb fainted!

Cupra missed too

Action 2

Unmei used Drill Peck (Cupra)
(8 + 3 + 1,5)*1,5 = 18,75 damage
Cupra fainted!


AOPSUser


Wulfenite

KO HP l KO EN
Weight: 2 l Size: 1
1/2/3/2/104
Abilites: Levitate, Technician
Other: Has a wierd name. +30% Accuracy. Exp.Share. 2 KOC.


Psycho

KO HP l KO EN
Weight: 1 l Size: 1
2/1/4/2/44
Abilites: Keen Eye, Shield Dust.
Other: BMB's child. Lucky Egg. 1 KOC.


Itsumo
(+3 CC from Pay Day)


Unmei
23 HP l 87 EN
Weight: 1 l Size: 1
2/2/3/2/70
Abilites: Synchowhatever, Early Bird
Other: Sweet name. Exp.Share. 1 KOC



Fear and Terror (FT)


Psycho

KO HP l KO EN
Weight: 3 l Size: 3
3/3/2/3/67
Abilites: Hustle.
Other: Two for the price of one! Exp.Share. +8% Accuracy.


Achisuto
KO HP l KO EN
Weight: 4 l Size: 2
0/2/1/2/87
Abilites: Own Tempo, Technician
Other: Fully Evolved. Lucky Egg. +9% Accuracy. Sketched Dragon Rage, Rock Blast and Close Combat. 1 KOC.


Goat

KO HP l KO EN
Weight: 4 l Size: 2
1/2/3/2/41
Abilites: Static
Other: Mareep backwards is Pee Ram. Mareep's wool is yellow. Take that as you wish. +6% Accuracy. Amulet Coin. +1 Speed.



AOPS sends out his final pokemon (No need to post)
Ed orders
AOPS orders
 

My work, here, is done.

Unmei:
Action 1: Psyshock (Breezi)
Action 2: Night Shade (Breezi)
Action 3: Psyshock (Breezi)

IF Defeated, use Teleport to retreat away from the battle.
 

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