AOPSUser Vs Blazikenmaster-Zeo

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4v4 Babysitter (2 FE and 2 LC) Doubles
1 Day DQ
2 Subs
Items=Training
Arena=ASB arena
Abilities=All
Switch=KO

AOPSUser-
012-f.png


Butterfree "Compound Lens" (F)

Type: Bug/Flying
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Nature: Timid (Adds 15% Speed, Subtracts 1 *, adds 7% accuracy)

Abilities:
Compouneyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens: (DW LOCKED) (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 15
+7% Accuracy

EC: 5/5
MC: 4
DC: 5/5

Attacks:

Tackle
String Shot
Bug Bite
Harden
Confusion
Poisonpowder
Stun Spore
Sleep Powder
Gust
Supersonic
Whirlwind
Psybeam
Bug Buzz
Quiver Dance

Snore
Iron Defense
Roost

Substitute
Toxic
Hidden Power (Electric 7)
133.png


Eevee "EspyOwned" (F)

Nature: Timid (+15% Speed, -1 Attack, )

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptablility: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (DW LOCKED): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
+9% Accuracy

EC: 1/6
MC: 0
DC: 1/5

Moves:

Tail Whip
Tackle
Helping Hand
Sand-Attack
Growl
Quick Attack
Last Resort

Endure
Yawn
Stored Power

Protect
Work Up
Double Team
Hidden Power (Fighting 7)
frontnormal-mrevenankh.png


Revenankh "Tutankhamen" (M)
Nature: Adamant (+Attack, -Special Attack)

Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW LOCKED): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
DC: 0/5

Attacks:

Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch

Shadow Sneak
Counter
Mach Punch

Taunt
Protect
Earthquake
079.png


Slowpoke "Hermit" (F)
Nature: Bold (+Defense, -Attack)

Type: Water/Psychic
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (DW LOCKED) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
Slowpoke
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 15
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Future Sight
Sleep Talk
Wonder Room

Rest
Ice Beam
Scald

Zeo-
257.png

Blaziken* Zoul (Male)
Type: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Nature: Quiet (+SpA, -Speed)


Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 69(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC:9/9
MC:2
DC:5/5

Level Up Moves
Hi Jump Kick
Fire Punch
Scratch*
Growl*
Focus Energy*
Ember*
Double Kick
Peck*
Sand-Attack*
Quick Attack
Blaze Kick
Slash
Fire Spin*
Brave Bird
Flare Blitz

Egg Moves
Baton Pass*
Counter
Crush Claw*
Flame Burst*
Night Slash

Tutor Moves
Blast Burn
Bounce
Thunder Punch
Mud Slap
Endure
Magic Coat

TM/HM Moves
Toxic
Roar
Solar Beam
Dig
Focus Blast
Over Heat
Work Up
Earthquake
Brick Break
Protect
Flamethrower*
Acrobatics
Shadow Claw
Giga Impact
Stone Edge
Sword dance*
Will-o-Wisp*
Rock Slide
Work Up
Substitute

Total Moves: 45

Abilities:Blaze: Innate When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).

Speed Boost(DW): Innate Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
472.png



Gliscor* Kiki (Female)
Type: Ground-Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying-Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Nature: Adamant (Plus Attack; Minus Special Attack)

Stats-
Hp: 100
Atk: Rank 4(+1 adamant)
Def: Rank 5
SpA: Rank 1(-1 adamant)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 18


EC: 6/6
MC:0
DC:5/5

Level Up Moves
Fire Fang
Ice Fang
Thunder Fang
Acrobatics
Poison Sting*
Sand-Attack*
Harden*
Knock Off*
Quick Attack*
Fury Cutter*
Faint Attack*
U-Turn
X-sissor

Egg Moves
Agility*
Cross Poison*
Night Slash*

Tutor Moves

TM/HM Moves
Aerial Ace*
Earthquake*
Dig*
Sludge Bomb
Protect
Substitute
Roost
Stone Edge
Poison Jab

Total Moves: 24

Abilities:
Hyper Cutter-Innate; This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

Sand veil- Innate This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage

Poison Heal: Innate Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.
123.png

Scyther(Cutmistress)(Female)
Type: Bug/Flying
Bug:Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Nature: Adamant: (+Atk, -SpA)

Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC:5/6
MC:0
DC:0/5

Level Up Moves
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter

Egg Moves
Counter
Night Slash
Steel Wing

TM/HM Moves
Double Team
X-sissor
U-turn

Total Moves: 15

Abilities
Swarm:
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Technician:
Type: Innate
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
158.png

Totodile(Riptide)(Male)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Nature: Adamant (+Atk, -SpA)

Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC:3/9
MC:0
DC:0/5

Level Up Moves:
Scratch
Leer
Water Gun
Rage
Bite
Ice Fang
Scary Face
Thrash

Egg Moves:
Crunch
Dragon Claw
Rock Slide

TM/HM Moves
Brick Break
Protect
Dig

Total Moves: 14

Abilities:
Torrent:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Sheer Force(DW):
Type: Can be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

AOPS sends out pokes
Zeo sends out pokes, orders
AOPS orders
I ref
 
OK, here we go.

Butterfree, I need you and your drugging skills. Just in case Blaziken comes out, I'll send out Slowpoke with him.

I seriously need more EXP. Shares. I'll give my only one to Revenankh.
 
Scyther and Totodile, take the stage.

Scyther: Night Slash(Slowpoke)|Double Team(4)|X-Scissor(Slowpoke)

Totodile: Ice Fang(Butterfree)|Rock Slide|Ice Fang(Butterfree)
If Slowpoke disables your Ice Fang, change A3 to Rock Slide
 
Hmm...

Butterfree: Sleep Powder (Scyther) --- Sleep Powder (Totodile) --- Substitute (20)
Slowpoke: Future Sight (Scyther) --- Scald (Scyther) --- Yawn (Scyther)
 
012-f.png

Butterfree
HP: 90
EN: 100
Other: None

079.png

Slowpoke
HP: 100
EN: 100
Other: None


123.png

Scyther
HP: 100
EN: 100
Other: None

158.png

Totodile
HP: 90
EN: 100
Other: None


Action 1

Scyther used Night Slash
Crit(<1250): 710 (Yes)
(7+3+7.5-6)*1.5=17.25
-5 EN

Butterfree used Sleep Powder
Scyther Fell asleep
Sleep intensity: 1/3: Light Sleep (1a)
-7 EN

Totodile used Ice Fang
Hit(<9500): 4699 (Yes)
Crit(<625): 5782 (No)
Effect(<1000): 2271 (No)
(7+6-3)*1.5=15
-5 EN

Slowpoke used Future Sight
Crit(<625): 3887 (No)
(10+3+3-4.5)=11.5
-6 EN

Action 2

Scyther is fast asleep

Butterfree used sleep powder
Totodile fell asleep
Sleep intensity: 3/3 intense sleep (2a)
-11 EN

Totodile is fast asleep

Slowpoke used scald
Crit(<625): 1683 (No)
Effect(<3000): 1306 (Yes)
(10+3+3-4.5)=11.5
-5 EN

Scyther took 2 damage from its burn

Action 3

Scyther used X-Scissor
Crit(<625): 4469 (No)
(8+3+7.5-6-3)*1.5=13.75
-5 EN

Butterfree used Substitute (20 HP)
-18 EN

Totodile is fast asleep

Slowpoke used Yawn
Scyther became drowsy
-7 EN

Scyther took 2 damage from its burn
012-f.png

Butterfree
HP: 55
EN: 64
Other: Substitute (20 HP)

079.png

Slowpoke
HP: 69
EN: 82
Other: None


123.png

Scyther
HP: 87
EN: 74
Other: Future Sight (11.5 HP), Burned, Drowsy

158.png

Totodile
HP: 90
EN: 95
Other: Sleep (0a)
 
1. Butterfree has a Substitute up.
2. Round HP.
3. Actions:

Butterfree: Bug Buzz (Scyther) --- Sleep Powder (Tododile) --- Toxic (Totodile)

IF Totodile uses Rock Slide A1, Protect.
IF Scyther uses a combo on Slowpoke A1, Protect Slowpoke. This takes precedence over the first sub. (If both would activate, activate this one.)

Slowpoke: Disable (Scyther's Night Slash) --- Ice Beam (Scyther) --- Confusion (Scyther)
 
012-f.png

Butterfree
HP: 55
EN: 64
Other: Substitute (20 HP)

079.png

Slowpoke
HP: 69
EN: 82
Other: None


123.png

Scyther
HP: 87
EN: 74
Other: Future Sight (11.5 HP), Burned, Drowsy

158.png

Totodile
HP: 90
EN: 95
Other: Sleep (0a)

Action 1

Scyther used U-Turn
Crit(<625): 8781 (No)
(7+3+7.5-6-3)*1.5=12.75
-4 EN

Butterfree used Bug Buzz
Crit(<625): 5995 (No)
Effect(<1000): 6367 (No)
(9+3+4.5-4.5)*.67=8
-6 EN

Slowpoke used Disable on Scyther's Night Slash
- 7 EN

Totodile woke up!
Totodile used freezing munch!
Hit(<9025): 5035 (Yes)
Crit(<625): 8846 (No)
Effect(<2000): 7241 (No)
(15.75+6-3)*1.5=28
-24.5 EN

Scyther is hit by the future sight!
Scyther is hurt by its burn!

Action 2

Scyther used X-Scissor
Crit(<625): 682 (No)
(8+3+7.5-6-3)*1.5=14.25
-5 EN

Butterfree used Sleep Powder
Totodile fell asleep
Sleep intensity: 1/3 (Light Sleep)
-7 EN

Totodile is fast asleep

Slowpoke used Ice Beam
Crit(<625): 3181 (No)
Effect(<1000): 2856 (No)
(10+3-4.5)*1.5=12.75
-7 EN

Scyther is hurt by its burn

Action 3

Scyther used Wing Attack
Crit(<625): 8167 (No)
(6+3+7.5-3-3)*1.5=15.75
-3 EN

Butterfree used Toxic
-7 EN

Totodile woke up!
Totodile dug a hole

Slowpoke used Confusion
Crit(<625): 3664 (No)
Effect(<1000): 8044 (No)
(5+3+3-4.5)=6.5
-2 EN

Totodile used Dig
Crit(<625): 8994 (No)
(8+6-6)=8
-10 EN

Totodile is hurt by toxic
Scyther is hurt by its burn
012-f.png

Butterfree
HP: 39
EN: 44
Other: None

079.png

Slowpoke
HP: 34
EN: 66
Other: None


123.png

Scyther
HP: 42
EN: 62
Other: Burned, Night Slash Disabled (3a)

158.png

Totodile
HP: 89
EN: 71
Other: Toxic (2DPA)
 
Totodile: Rock Slide x 3
If Rockslide gets disabled, replace with Ice Fang(Butterfree)

Scyther: U-turn(Slowpoke)|Night Slash(Slowpoke)|Wing Attack(Butterfree)
 
Butterfree: Sleep Powder (Totodile) --- Substitute (15 HP) --- Bug Buzz (Scyther)


Slowpoke: Rest (3 actions) --- Sleep Talk (Scald (Scyther), Water Gun (Scyther), Disable (Totodile's Rock Slide), Confusion (Scyther)) --- Sleep Talk (Same as A2)
IF Totodile is asleep for 2 actions, replace A2 with Sleep Talk (Scald (Scyther), Water Gun (Scyther), Disable (Scyther's Night Slash), Confusion (Scyther)).
IF Totodile's Rock Slide is disabled A3, replace A3 with Sleep Talk (Scald (Scyther), Water Gun (Scyther), Disable (Totodile's Ice Fang), Confusion (Scyther)).
 
012-f.png

Butterfree
HP: 39
EN: 44
Other: None

079.png

Slowpoke
HP: 34
EN: 66
Other: None


123.png

Scyther
HP: 42
EN: 62
Other: Burned, Night Slash Disabled (3a)

158.png

Totodile
HP: 89
EN: 71
Other: Toxic (2DPA)

Action 1

Scyther used U-Turn
Crit(<625):8693 (No)
(7+3+7.5-6-3)*1.5=12.75
-4 EN

Butterfree used Sleep powder
Totodile's asleep, foo!
Intensity: 2/3=Deep Sleep (1a)
- 7 EN

Totodile is fast asleep

Slowpoke used Rest
Slowpoke went to sleep
-14 EN

Slowpoke gained 12 HP from rest
Scyther took 2 HP from burn
Totodile took 2 HP from toxic

Action 2

Scyther used Night Slash
Crit(<1250): 5674 (No)
(7+7.5-6-3)*1.5=5.5
-5 EN

Butterfree used Substitute (15 HP)
-12 EN

Totodile used Rock Slide
Hit(<9000): 9554 (No)
-6 EN

Slowpoke used sleep talk
Move Check: 1/4: Scald
Crit(<625): 2210 (No)
(8+3+3-4.5)=9.5
-8 EN

Slowpoke gained 12 HP
Scyther lost 2 HP
Totodile lost 2 HP

Action 3

Scyther used Wing Attack
Crit(<625): 666 (No, and I'm pretty sure you're fucked. I should give you curse (ghost) just for that)
(6+3+7.5-3-3)*1.5=15.75
-3 EN

Butterfree used Bug Buzz
Crit(<625): 9343 (No)
Effect(<1000): 2716 (No)
(9+3+4.5-4.5)*.67= 8
-6 EN

Totodile used Rock Slide
Hit(<9000): 9093 (... No)
-10 EN

Slowpoke used Sleep Talk
Move: 3/4: Disable (Rock Slide)
Rockslide is disabled for 6 actions
-10 EN

Slowpoke gained 12 HP
Scyther lost 2 HP
Totodile lost 2 HP
012-f.png

Butterfree
HP: 24
EN: 19
Other: None

079.png

Slowpoke
HP: 40
EN: 48
Other: Sleep (0a)


123.png

Scyther
HP: 19
EN: 50
Other: Burned

158.png

Totodile
HP: 83
EN: 55
Other: Toxic (3DPA), Disable (Rock Slide, 6a)
 
All right!

Butterfree: Roost --- Chill --- Sleep Powder (Totodile)
IF Butterfree is targeted by both opponents or is the target of a combo A1, Protect and pushback.

Slowpoke: Scald (Scyther) --- Scald (Scyther) --- Rest (3 actions)
 
Scyther: Wing Attack(Butterfree)|Wing Attack Combo(Butterfree)|Cooldown
Totodile: Crunch(Slowpoke)|Ice Fang Combo(Butterfree)|Cooldown
IF Butterfree is KO'd before Totodile's action on A2, change to Bite+Crunch Combo
 
012-f.png

Butterfree
HP: 24
EN: 19
Other: None

079.png

Slowpoke
HP: 40
EN: 48
Other: Sleep (0a)


123.png

Scyther
HP: 19
EN: 50
Other: Burned

158.png

Totodile
HP: 83
EN: 55
Other: Toxic (3DPA), Disable (Rock Slide, 6a)

Action 1

Scyther used Wing Attack
Crit(<625): 2832 (No)
(6+3+7.5-3-3)*1.5=15.75
-3 EN

Butterfree used Roost
+20 HP
-10 EN

Totodile used Crunch
Crit(<625): 1293 (No)
Effect(<2000): 1911 (Yes)
(8+6-6)*1.5=12
-6 EN

Slowpoke woke up!
Slowpoke used Scald
Crit(<625): 6145 (No)
(8+3+3-4.5)=9.5
-5 EN

Scyther took 2 damage from its burn
Totodile took 3 damage form toxic

Action 2

Butterfree chilled!
+12 EN

Slowpoke used Scald
Crit(<625): 928 (No)
(8+3+3-4.5)=9.5
-9 EN

Totodile used freezing munch!
Hit(<9025): 2143 (Yes)
Crit(<625): 3888 (No)
Effect(<2000): 8544 (No)
(15.75+6-3)*1.5=28
-24.5 EN

Totodile took 3 damage from toxic

Action 3

Totodile had to cool down

Slowpoke used rest
Slowpoke went to sleep
-14 EN

Slowpoke gained 12 HP
Totodile lost 3 HP
012-f.png

Butterfree
HP: KO
EN: X
Other: None

079.png

Slowpoke
HP: 40
EN: 20
Other: Rest (2a)


123.png

Scyther
HP: KO
EN: X
Other: None

158.png

Totodile
HP: 74
EN: 25
Other: Toxic (4DPA), Disable (Rock Slide, 3a)
 
Totodile: Chill|Crunch(Slowpoke)|Brick Break(Eevee)

Gliscor: Night Slash(Slowpoke)|X-scissor(Slowpoke)|Dig(Eevee)
IF Eevee uses Yawn and targets Gliscor, replace that action with Dig(Eevee) and push actions back.
 
133.png

Eevee
HP: 90
EN: 100
Other: None

079.png

Slowpoke
HP: 40
EN: 20
Other: Rest (2a)


472.png

Gliscor
HP: 100
EN: 100
Other: None

158.png

Totodile
HP: 74
EN: 25
Other: Toxic (4DPA), Disable (Rock Slide, 3a)

Action 1

Gliscor used Night Slash
Crit(<1250): 4981 (No)
(7+6-6)*1.5=10.5
-5 EN

Eevee used double team
it created 4 clones
-15 EN

Totodile chilled
+12 EN

Slowpoke is fast asleep!

Totodile took 4 damage from toxic
Slowpoke gained 12 HP

Action 2

Gliscor used X-Scissor
Crit(<625): 5161 (No)
(8+6-6)*1.5=12
-6 EN

Eevee used Work Up
+1 Atk, +1 SpA
-6 EN

Totodile used crunch
Crit(<625): 9908 (No)
Effect(<2000): 1981 (Yes)
(8+6-6)*1.5=12
-6 EN

Slowpoke is fast asleep

Totodile lost 4 HP
slowpoke gained 12 HP

Action 3

Eevee used protect
-17.7 EN

Gliscor dug a hole

Totodile used Brick Break
Crit(<625): 8988 (No)
(8+6-4.5)*1.5=14.25
-6 EN

Slowpoke woke up!
Slowpoke used Scald
lawlmiss
-5 EN

Gliscor used Dig
Crit(<625): 1694 (No)
(8+3+6-4.5)=12.5
-9 EN

Totodile lost 4 HP
133.png

Eevee
HP: 90
EN: 61
Other: Double Team (4 clones), +1 Atk/+1 SpA (1r)

079.png

Slowpoke
HP: 30
EN: 15
Other: -1 Def (1r)


472.png

Gliscor
HP: 100
EN: 80
Other: None

158.png

Totodile
HP: 62
EN: 25
Other: Toxic (5DPA),
 
Oh yeah, forgot about that...

Eevee: Work Up --- Helping Hand (Slowpoke) --- Hidden Power (Totodile)
IF Slowpoke is KOed A2, replace A2 with Quick Attack (Totodile).
IF Gliscor uses Dig A2, Swap A2 and A3.

Slowpoke: Chill --- Scald+Scald (Gliscor) --- Cooldown (Scald)
IF Gliscor uses Dig A2, use Confusion (Totodile) and push actions back.
 
OK, so I lost the calcs, but I remember what happened, so... just trust me

first of all, slowpoke was KO'd by Totodile's crunch combo.

here's the rest of the 'mons:

133.png

Eevee
HP: 70
EN: 47
Other: +1Atk/+1SpA (1r)



472.png

Gliscor
HP: 85
EN: 56
Other: Sub (15)

158.png

Totodile
HP: 37
EN: 9
Other: Toxic (6DPA),
 
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