Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once: don't test me
78 days Time Limit: After 78 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
MowtomASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once: don't test me
78 days Time Limit: After 78 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.

Absol [Oracle] (F)
One day, Mowtom was traveling in an old warehouse, hoping a clue to lead him to his namesake would be there. While Mowtom was inspecting a refrigerator, Oracle appeared and charged into Mowtom, pushing him away. The refrigerator fell down about 5 seconds later. Oracle chose to follow Mowtom around to try to prevent further danger, be it physical or, as Pebbles suggested, falling in love with Hermione Granger.
Type: Dark
- Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
- This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
- This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
- This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: 5
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 65 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Mega Absol [Oracle] (F)
When the value of Berries suddenly increased, Mowtom went to the market to sell most of his. Oracle insisted on tagging along. It's a good thing that she did, because had she not lept in front of him, Mowtom would have tripped over a small marble. Oracle grabbed the marble, and experienced a transformation!
Type: Dark
- Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
- This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
- This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
- This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
- This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 100
Atk: 6
Def: 2
SpA: 5 (+)
SpD: 2
Spe: 100 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
MC: 0
AC: 5/5
Attacks (38/107):
Physical
Assurance
Bite
Bounce
Counter
Feint
Knock Off
Megahorn
Night Slash
Play Rough
Psycho Cut
Pursuit
Quick Attack
Rock Slide
Scratch
Slash
Sucker Punch
Special
Dark Pulse
Fire Blast
Hex
Ice Beam
Razor Wind
Thunder
Status
Baton Pass
Detect
Double Team
Endure
Future Sight
Leer
Me First
Perish Song
Rest
Role Play
Sleep Talk
Swords Dance
Taunt
Torment
Toxic
Will-O-Wisp
Raid
Dispel

Delcatty [Nepeta] (F)
One doomed Nepeta happened to be a post-entry prototyping in a sprite whose pre-entry prototyping was an albino cat. In the new universe her players created, she was set free and wandered about for many months. She eventually met Mowtom, and he couldn't believe the cuteness that was right in front of him.
Type: Normal
- Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
- This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
- By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.
- The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 0
AC: 5/5
Attacks (39/88):
Physical
Body Slam
Covet
Dig
Double-Edge
Double Slap
Fake Out
Feint Attack
Frustration
Giga Impact
Play Rough
Retaliate
Return
Sucker Punch
Tackle
Special
Disarming Voice
Round
Status
Assist
Attract
Baton Pass
Charm
Copycat
Double Team
Endure
Foresight
Growl
Heal Bell
Helping Hand
Protect
Rest
Safeguard
Simple Beam
Sing
Sleep Talk
Substitute
Sweet Kiss
Tail Whip
Thunder Wave
Toxic
Wish

Nidoking [Pink] (M)
Pink seems to have some powers over reality. Mowtom has never really been clear on what the nature of those powers is, how they work, or why Pink isn't a Psychic-type. Pink has never answered these questions, mostly because he thrives on being as annoying to as many people as possible. He does react strangely to the name "Charlie" though.
Type: Poison / Ground
- Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
- Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
- By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
- This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
- At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 1
AC: 5/5
Attacks (49/133):
Physical
Bide
Brick Break
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Earthquake
Fury Attack
Giga Impact
Horn Attack
Horn Drill
Megahorn
Peck
Poison Jab
Poison Sting
Poison Tail
Rock Slide
Smack Down
Sucker Punch
Tackle
Thrash
Special
Fire Blast
Focus Blast
Earth Power
Hyper Beam
Ice Beam
Shadow Ball
Sludge Bomb
Sludge Wave
Thunderbolt
Status
Disable
Double Team
Endure
Focus Energy
Helping Hand
Leer
Morning Sun
Protect
Reflect
Rest
Roar
Sleep Talk
Stealth Rock
Substitute
Taunt
Torment
Toxic
Toxic Spikes

Mr. Mime [Gamzee] (M)
Don't even ask how Gamzee managed to follow Nepeta into this universe, why he did so, or how he became a Pokemon. Don't try to figure out what it means for clown immortality if he faints over and over again.
Type: Psychic / Fairy
- Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
- Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
- This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
- This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (46/123):
Physical
Counter
Double Slap
Fake Out
Foul Play
Special
Confusion
Dazzling Gleam
Icy Wind
Infestation
Future Sight
Psybeam
Psychic
Psyshock
Psywave
Shadow Ball
Thunderbolt
Status
Baton Pass
Barrier
Copycat
Double Team
Encore
Endure
Guard Swap
Hypnosis
Light Screen
Magic Coat
Meditate
Mimic
Misty Terrain
Power Swap
Protect
Quick Guard
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Taunt
Tickle
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Eternal Drifter
Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees
Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 24
AC: 5/5
Attacks: (121/621 Moves Known)
Aerial Ace
Ancient Power
Aura Sphere
Aurora Beam
Bide
Blast Burn
Bounce
Brick Break
Brine
Bug Bite
Bulldoze
Bullet Punch
Charge Beam
Close Combat
Counter
Covet
Cross Poison
Destiny Bond
Disarming Voice
Dragon Claw
Dragon Rage
Drain Punch
Earth Power
Earthquake
Echoed Voice
Electroweb
Encore
Endeavor
Endure
Explosion
Fake Out
False Swipe
Feint
Feint Attack
Fire Pledge
Flamethrower
Flying Press
Focus Blast
Forest's Curse
Foul Play
Freeze Dry
Frost Breath
Future Sight
Flail
Gastro Acid
Guillotine
Hammer Arm
Haze
Head Smash
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Ice Shard
Icy Wind
Imprison
King's Shield
Knock Off
Lava Plume
Light Screen
Lock-On
Magic Coat
Magma Storm
Mat Block
Memento
Metal Claw
Mirror Coat
Misty Terrain
Moonlight
Mystical Fire
Night Daze
Outrage
Overheat
Pain Split
Pay Day
Phantom Force
Play Rough
Perish Song
Protect
Quick Attack
Quick Guard
Rage Powder
Rapid Spin
Recover
Reflect
Refresh
Relic Song
Retaliate
Reversal
Rock Blast
Round
Sacred Sword
Safeguard
Searing Shot
Self-Destruct
Shadow Sneak
Sheer Cold
Shell Smash
Sleep Talk
Snarl
Spark
Stone Edge
String Shot
Stun Spore
Sucker Punch
Swift
Taunt
Teleport
Thunderbolt
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Water Shuriken
Whirlwind
Wide Guard
Will-O-Wisp
Sketch (10)
Notes:
Stor*** *********: 4/37 Complete (Magma Storm, Relic Song, Sacred Sword, Searing Shot)
Itsumo the Spiritomb, Demon Lord of Destruction
<===>
Itsumo (Male Spiritomb)
Nature: Serious (No effect)
Type: Ghost/Dark
Abilities:
Pressure: Type: Passive
(Dream World: Unlocked!) Infiltrator: Type: Passive
HP: 90
Atk: Rank 3
Def: Rank 4
SpAtk: 3
SpDef: 4
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 18
MC: 0
AC: 5/5
Attacks: (67/67 Moves Known (+1/2 Raid Moves Known))
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Feint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse
Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen
Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room
Water Pulse
Calm Mind
Toxic
Hidden Power (Steel)
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Double Team
Shock Wave
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Endure
Round
Quash
Will-O-Wisp
Silver Wind
Embargo
Retaliate
Giga Impact
Flash
Psych Up
Natural Gift
Infestation
Swagger
Substitute
Snarl
Confide
Dispel
Notes:
Special Thanks to UllarWarlord for the sprite of the humanoid form of Itsumo.
Followers NOT on Eternal Drifter's Team: 2 (Chuck (Matezoide's Banette), GemoftheDay)
Rakka the Delphox, Cursed of Fate, Tournement Fighter
Rakka (Male Delphox)
Timid Nature
Types: Fire/Psychic
Abilities:
Blaze: (Passive)
Magician (Hidden Ability: Unlocked!): (Passive)
HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 4
Special Defense: 4
Speed: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Accuracy Bonus: +17%
EC: 9/9
MC: 0
AC: 5/5
Attacks: (47/76 Moves Known (+1/1 Raid Moves Known))
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Blast Burn
Covet
Fire Pledge
Fire Punch
Foul Play
Iron Tail
Low Kick
Recycle
Shock Wave
Signal Beam
Skill Swap
Snatch
Snore
Wonder Room
Toxic
Protect
Safeguard
Solar Beam
Thief
Grass Knot
Power-Up Punch
Dazzling Gleam
Dispel
Kyofu the Tyranitar, Demon Lord of Tyranny, Tournement Fighter
--->
Kyofu (Male Tyranitar)
Nature: Jolly (+Speed, -Special Attack, +6% Accuracy)
Types: Rock/Dark
Abilities:
Sand Stream: Type: Trigger
Command: (Ability: Sand Stream)
(Dream World: Unlocked!) Unnerve: Type: Passive
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 71 (+)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Accuracy Bonus: 6%
MEGA Types: Rock/Dark
MEGA Ability: Sand Stream: Type: Trigger
HP: 110
Atk: 7
Def: 6
SpA: 2 (-)
SpD: 5
Spe: 82 (+)
Size/Class: 4
Weight Class: 6
Base Rank Total: 28
Accuracy Bonus: 8%
EC: 9/9
MC: 0
AC: 5/5
Attacks: (71/118 Moves Known (+0/2 Raid Moves Known)
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Payback
Crunch
Earthquake
Stone Edge
Hyper Beam
Assurance
Curse
Dragon Dance
Focus Energy
Pursuit
Aqua Tail
Block
Counter
Dragon Pulse
Earth Power
Fire Punch
Foul Play
Ice Punch
Iron Defense
Iron Head
Iron Tail
Low Kick
Mimic
Outrage
Shock Wave
Snore
Spite
Stealth Rock
Thunder Punch
Water Pulse
Focus Punch
Hone Claws
Dragon Claw
Roar
Toxic
Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Thunder
Dig
Brick Break
Flamethrower
Fire Blast
Aerial Ace
Focus Blast
Incinerate
Endure
Shadow Claw
Retaliate
Avalanche
Thunder Wave
Dragon Tail
Substitute
Secret Power
Snarl
Surf
Rage
Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees

Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 24
AC: 5/5
Attacks: (121/621 Moves Known)
Aerial Ace
Ancient Power
Aura Sphere
Aurora Beam
Bide
Blast Burn
Bounce
Brick Break
Brine
Bug Bite
Bulldoze
Bullet Punch
Charge Beam
Close Combat
Counter
Covet
Cross Poison
Destiny Bond
Disarming Voice
Dragon Claw
Dragon Rage
Drain Punch
Earth Power
Earthquake
Echoed Voice
Electroweb
Encore
Endeavor
Endure
Explosion
Fake Out
False Swipe
Feint
Feint Attack
Fire Pledge
Flamethrower
Flying Press
Focus Blast
Forest's Curse
Foul Play
Freeze Dry
Frost Breath
Future Sight
Flail
Gastro Acid
Guillotine
Hammer Arm
Haze
Head Smash
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Ice Shard
Icy Wind
Imprison
King's Shield
Knock Off
Lava Plume
Light Screen
Lock-On
Magic Coat
Magma Storm
Mat Block
Memento
Metal Claw
Mirror Coat
Misty Terrain
Moonlight
Mystical Fire
Night Daze
Outrage
Overheat
Pain Split
Pay Day
Phantom Force
Play Rough
Perish Song
Protect
Quick Attack
Quick Guard
Rage Powder
Rapid Spin
Recover
Reflect
Refresh
Relic Song
Retaliate
Reversal
Rock Blast
Round
Sacred Sword
Safeguard
Searing Shot
Self-Destruct
Shadow Sneak
Sheer Cold
Shell Smash
Sleep Talk
Snarl
Spark
Stone Edge
String Shot
Stun Spore
Sucker Punch
Swift
Taunt
Teleport
Thunderbolt
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Water Shuriken
Whirlwind
Wide Guard
Will-O-Wisp
Sketch (10)
Notes:
Stor*** *********: 4/37 Complete (Magma Storm, Relic Song, Sacred Sword, Searing Shot)


Itsumo (Male Spiritomb)
Nature: Serious (No effect)
Type: Ghost/Dark
Abilities:
Pressure: Type: Passive
(Dream World: Unlocked!) Infiltrator: Type: Passive
HP: 90
Atk: Rank 3
Def: Rank 4
SpAtk: 3
SpDef: 4
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 18
MC: 0
AC: 5/5
Attacks: (67/67 Moves Known (+1/2 Raid Moves Known))
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Feint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse
Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen
Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room
Water Pulse
Calm Mind
Toxic
Hidden Power (Steel)
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Double Team
Shock Wave
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Endure
Round
Quash
Will-O-Wisp
Silver Wind
Embargo
Retaliate
Giga Impact
Flash
Psych Up
Natural Gift
Infestation
Swagger
Substitute
Snarl
Confide
Dispel
Notes:
Special Thanks to UllarWarlord for the sprite of the humanoid form of Itsumo.
Followers NOT on Eternal Drifter's Team: 2 (Chuck (Matezoide's Banette), GemoftheDay)

Rakka (Male Delphox)
Timid Nature
Types: Fire/Psychic
Abilities:
Blaze: (Passive)
Magician (Hidden Ability: Unlocked!): (Passive)
HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 4
Special Defense: 4
Speed: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Accuracy Bonus: +17%
EC: 9/9
MC: 0
AC: 5/5
Attacks: (47/76 Moves Known (+1/1 Raid Moves Known))
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Blast Burn
Covet
Fire Pledge
Fire Punch
Foul Play
Iron Tail
Low Kick
Recycle
Shock Wave
Signal Beam
Skill Swap
Snatch
Snore
Wonder Room
Toxic
Protect
Safeguard
Solar Beam
Thief
Grass Knot
Power-Up Punch
Dazzling Gleam
Dispel


Kyofu (Male Tyranitar)
Nature: Jolly (+Speed, -Special Attack, +6% Accuracy)
Types: Rock/Dark
Abilities:
Sand Stream: Type: Trigger
Command: (Ability: Sand Stream)
(Dream World: Unlocked!) Unnerve: Type: Passive
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 71 (+)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Accuracy Bonus: 6%

MEGA Types: Rock/Dark
MEGA Ability: Sand Stream: Type: Trigger
HP: 110
Atk: 7
Def: 6
SpA: 2 (-)
SpD: 5
Spe: 82 (+)
Size/Class: 4
Weight Class: 6
Base Rank Total: 28
Accuracy Bonus: 8%
EC: 9/9
MC: 0
AC: 5/5
Attacks: (71/118 Moves Known (+0/2 Raid Moves Known)
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Payback
Crunch
Earthquake
Stone Edge
Hyper Beam
Assurance
Curse
Dragon Dance
Focus Energy
Pursuit
Aqua Tail
Block
Counter
Dragon Pulse
Earth Power
Fire Punch
Foul Play
Ice Punch
Iron Defense
Iron Head
Iron Tail
Low Kick
Mimic
Outrage
Shock Wave
Snore
Spite
Stealth Rock
Thunder Punch
Water Pulse
Focus Punch
Hone Claws
Dragon Claw
Roar
Toxic
Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Thunder
Dig
Brick Break
Flamethrower
Fire Blast
Aerial Ace
Focus Blast
Incinerate
Endure
Shadow Claw
Retaliate
Avalanche
Thunder Wave
Dragon Tail
Substitute
Secret Power
Snarl
Surf
Rage
We are here today to begin the second round of the ASB Official Tournament. Our competitors, Mowtom and Eternal Drifter, are both quite fearsome and it will interesting to see them do battle. I'd say more, but I hardly know anything about how either of them battle, so let's get down to business.
Coin Flip
Heads: Mowtom | Tails: Eternal Drifter
2 Heads to 1 Tails means Mowtom will get us started here. Let the battle begin!
Order of Operations
Mowtom sends out and equips
Eternal Drifter sends out, equips, and orders
Mowtom orders
I ref
Coin Flip
Heads: Mowtom | Tails: Eternal Drifter



2 Heads to 1 Tails means Mowtom will get us started here. Let the battle begin!
Order of Operations
Mowtom sends out and equips
Eternal Drifter sends out, equips, and orders
Mowtom orders
I ref