[OVERVIEW]
Archen is a classic glass cannon with its huge Attack stat and high-powered STAB moves. With a solid Speed tier and dangerous STAB combination that threatens common Pokemon like Mienfoo and Foongus, Archen can provide strong offensive pressure and capitalize on its ability to force switches. It also has a wide range of coverage moves to beat its checks and utility options like Stealth Rock, Defog, Knock Off, and U-turn to support its team. However, Archen is frail, has a crippling ability that forces it to always remain above 50% HP to deal consistent damage, and has a mediocre typing. Its Speed tier also makes Archen vulnerable to faster threats like Staryu and Abra as well as Choice Scarf users like Porygon and Mienfoo. All these traits make Archen difficult to use and fit on many teams.
[SET]
name: Offensive
move 1: Acrobatics / Dual Wingbeat
move 2: Head Smash / Rock Blast
move 3: Earthquake / Heat Wave
move 4: Aqua Tail / Roost
item: Berry Juice / Eviolite
ability: Defeatist
nature: Jolly / Naive
evs: 180 Atk / 76 Def / 4 SpA / 196 Spe
[SET COMMENTS]
Moves
========
Acrobatics synergizes with Berry Juice and threatens Grass- and Fighting-types like Foongus, Mienfoo, and Timburr. Dual Wingbeat is a more consistent option that breaks Focus Sash from Abra and does more damage before Berry Juice is consumed. Head Smash is Archen's most powerful STAB attack but inflicts recoil; this recoil damage can be useful for activating Berry Juice, but it may also put Archen into Defeatist range. Rock Blast breaks Focus Sash from Abra and Sturdy from Dwebble while also not having recoil. Earthquake deals solid damage to checks like Pawniard and Onix. Heat Wave allows Archen to beat Ferroseed while maintaining coverage for Pawniard and Magnemite. Aqua Tail can be used to lure and surprise Ground- and Rock-type switch-ins, OHKOing non-Sturdy Onix and punishing Mudbray. Roost synergizes with Eviolite and provides helpful recovery to avoid dropping into Defeatist range.
Set Details
========
Defeatist is Archen's only ability and forces it to remain above 50% HP in order to deal consistent damage. Berry Juice provides recovery and helps Archen stay out of Defeatist range while also synergizing with Acrobatics. Eviolite is an option on Dual Wingbeat sets for extra bulk. A Naive nature can be used over a Jolly nature to boost the power of Heat Wave.
Usage Tips
========
Archen is ideally brought onto the field safely by a slow pivot, double switch, or after a teammate has fainted to wreak havoc against metagame staples like Timburr and Foongus. It is difficult for teams to check Archen that has not been scouted, as using the correct coverage move can result in the loss of a check, so make sure to utilize the amount of switches it forces. Stealth Rock should be removed before Archen switches in to prevent being put into Defeatist range. Archen has to try to play around priority as well as faster threats that can inflict heavy damage like Staryu, Abra, and Choice Scarf Mienfoo, so it is important to try to scout as best as possible before bringing it in against these Pokemon.
Team Options
========
Entry hazard removal from Staryu and Defog Timburr is crucial to keeping Archen healthy. Entry hazard setters like Pawniard and Ferroseed put foes into KO range, with Pawniard also helping check threats like Abra and Galarian Ponyta and Ferroseed checking Staryu. Knock Off support from Mienfoo, Timburr, and Pawniard weaken bulky foes like Mudbray and Ferroseed; they also help absorb Knock Off. Pivots such as Mienfoo, Magnemite, and U-turn Grookey help bring Archen in safely. Trappers like Diglett and Trapinch can eliminate Stealth Rock setters and opposing Rock- and Ground-types. Koffing and Foongus are helpful teammates for Archen, as they are able to switch into strong Fighting-type attacks and function as a check to Grookey.
[STRATEGY COMMENTS]
Other Options
=============
U-turn lets Archen pivot against checks like Mudbray and bring in a teammate. Archen can function as either a Stealth Rock setter or entry hazard remover, but it is threatened by the prevalent Staryu, which makes it unable to set Stealth Rock effectively, and forced out by common Stealth Rock setters like Mudbray and Pawniard. Knock Off provides helpful utility, allowing Archen to cripple its checks or assist in breaking down opposing Pokemon for its teammates. Substitute blocks status, helps activate Berry Juice, and provides a free opportunity for Archen to attack. Choice Scarf turns Archen into a revenge killer and late-game cleaner, but it limits Archen's opportunities to switch in.
Checks and Counters
===================
**Bulky Rock-, Steel-, and Ground-types**: Pokemon such as Onix, Pawniard, and Mudbray can switch into Archen's STAB moves and KO it, but they must be wary of its coverage options.
**Priority Users**: Priority users such as Grookey, Timburr, and Pawniard can limit Archen's effectiveness by putting it into Defeatist range. Grookey in particular threatens to OHKO Archen with Grassy Glide.
**Faster Offensive Threats**: Naturally faster Pokemon such as Abra, Staryu, and Diglett, as well as Choice Scarf users like Mienfoo and Porygon, outspeed and threaten Archen.
[CREDITS]
- Written by: [[zeroouttathere, 519108], [DC, 449990]]
- Quality checked by: [[DC, 449990], [zizalith, 410251], [San Tomas, 255030]]
- Grammar checked by: [[Finland, 517429], [DC, 449990]]
Archen is a classic glass cannon with its huge Attack stat and high-powered STAB moves. With a solid Speed tier and dangerous STAB combination that threatens common Pokemon like Mienfoo and Foongus, Archen can provide strong offensive pressure and capitalize on its ability to force switches. It also has a wide range of coverage moves to beat its checks and utility options like Stealth Rock, Defog, Knock Off, and U-turn to support its team. However, Archen is frail, has a crippling ability that forces it to always remain above 50% HP to deal consistent damage, and has a mediocre typing. Its Speed tier also makes Archen vulnerable to faster threats like Staryu and Abra as well as Choice Scarf users like Porygon and Mienfoo. All these traits make Archen difficult to use and fit on many teams.
[SET]
name: Offensive
move 1: Acrobatics / Dual Wingbeat
move 2: Head Smash / Rock Blast
move 3: Earthquake / Heat Wave
move 4: Aqua Tail / Roost
item: Berry Juice / Eviolite
ability: Defeatist
nature: Jolly / Naive
evs: 180 Atk / 76 Def / 4 SpA / 196 Spe
[SET COMMENTS]
Moves
========
Acrobatics synergizes with Berry Juice and threatens Grass- and Fighting-types like Foongus, Mienfoo, and Timburr. Dual Wingbeat is a more consistent option that breaks Focus Sash from Abra and does more damage before Berry Juice is consumed. Head Smash is Archen's most powerful STAB attack but inflicts recoil; this recoil damage can be useful for activating Berry Juice, but it may also put Archen into Defeatist range. Rock Blast breaks Focus Sash from Abra and Sturdy from Dwebble while also not having recoil. Earthquake deals solid damage to checks like Pawniard and Onix. Heat Wave allows Archen to beat Ferroseed while maintaining coverage for Pawniard and Magnemite. Aqua Tail can be used to lure and surprise Ground- and Rock-type switch-ins, OHKOing non-Sturdy Onix and punishing Mudbray. Roost synergizes with Eviolite and provides helpful recovery to avoid dropping into Defeatist range.
Set Details
========
Defeatist is Archen's only ability and forces it to remain above 50% HP in order to deal consistent damage. Berry Juice provides recovery and helps Archen stay out of Defeatist range while also synergizing with Acrobatics. Eviolite is an option on Dual Wingbeat sets for extra bulk. A Naive nature can be used over a Jolly nature to boost the power of Heat Wave.
Usage Tips
========
Archen is ideally brought onto the field safely by a slow pivot, double switch, or after a teammate has fainted to wreak havoc against metagame staples like Timburr and Foongus. It is difficult for teams to check Archen that has not been scouted, as using the correct coverage move can result in the loss of a check, so make sure to utilize the amount of switches it forces. Stealth Rock should be removed before Archen switches in to prevent being put into Defeatist range. Archen has to try to play around priority as well as faster threats that can inflict heavy damage like Staryu, Abra, and Choice Scarf Mienfoo, so it is important to try to scout as best as possible before bringing it in against these Pokemon.
Team Options
========
Entry hazard removal from Staryu and Defog Timburr is crucial to keeping Archen healthy. Entry hazard setters like Pawniard and Ferroseed put foes into KO range, with Pawniard also helping check threats like Abra and Galarian Ponyta and Ferroseed checking Staryu. Knock Off support from Mienfoo, Timburr, and Pawniard weaken bulky foes like Mudbray and Ferroseed; they also help absorb Knock Off. Pivots such as Mienfoo, Magnemite, and U-turn Grookey help bring Archen in safely. Trappers like Diglett and Trapinch can eliminate Stealth Rock setters and opposing Rock- and Ground-types. Koffing and Foongus are helpful teammates for Archen, as they are able to switch into strong Fighting-type attacks and function as a check to Grookey.
[STRATEGY COMMENTS]
Other Options
=============
U-turn lets Archen pivot against checks like Mudbray and bring in a teammate. Archen can function as either a Stealth Rock setter or entry hazard remover, but it is threatened by the prevalent Staryu, which makes it unable to set Stealth Rock effectively, and forced out by common Stealth Rock setters like Mudbray and Pawniard. Knock Off provides helpful utility, allowing Archen to cripple its checks or assist in breaking down opposing Pokemon for its teammates. Substitute blocks status, helps activate Berry Juice, and provides a free opportunity for Archen to attack. Choice Scarf turns Archen into a revenge killer and late-game cleaner, but it limits Archen's opportunities to switch in.
Checks and Counters
===================
**Bulky Rock-, Steel-, and Ground-types**: Pokemon such as Onix, Pawniard, and Mudbray can switch into Archen's STAB moves and KO it, but they must be wary of its coverage options.
**Priority Users**: Priority users such as Grookey, Timburr, and Pawniard can limit Archen's effectiveness by putting it into Defeatist range. Grookey in particular threatens to OHKO Archen with Grassy Glide.
**Faster Offensive Threats**: Naturally faster Pokemon such as Abra, Staryu, and Diglett, as well as Choice Scarf users like Mienfoo and Porygon, outspeed and threaten Archen.
[CREDITS]
- Written by: [[zeroouttathere, 519108], [DC, 449990]]
- Quality checked by: [[DC, 449990], [zizalith, 410251], [San Tomas, 255030]]
- Grammar checked by: [[Finland, 517429], [DC, 449990]]
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