As Awful As Ever - OU RMT

I have been working a lot lately so I haven’t had as much time available for battling as I would like. Keeping up with the metagame has become increasingly difficult since I can’t always participate in the active discussions.

With the banning of Salamence I decided to make a new team to test the new metagame. I played a little of Suspect so I had a very vague idea of what to expect. Finally an opportunity to use Shaymin!
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I knew I wanted to use Shaymin in a team with Curse Tyranitar. I can’t find the original thread but I’m sure someone knows which team I’m talking about. It had RestTalk Rotom, Crunch CurseTar, Gliscor, Steel Plate SDSciz0r, Latias, and Skarmory. The team was almost a Stall Team. I ran my own version of it for a while, substituting Latias with Slowbro.

Reading the threads that often flare up in the Contributions & Corrections forum, I often get silly ideas. After reading what RaikouLover had to say on Milotic I decided I would eventually try it.

Im taking to the RMT boards again to get a bit of input on my team. I know its far from solid so there should be plenty to say!




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Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Roost
- Earthquake
- U-turn

Gliscor looks like such a jerk.
Gliscor has overall great physical defenses, is fast, has access to recover, and with Sand Veil can be very annoying. Gliscor's job is to facilitate Tyranitar's sweep, sorta.Whenever I play I always forget to replace Taunt with Aerial Ace to better deal with Machamp and Breloom but it always slips my mind and I end up finding Taunt useful.

Gliscor is another reason why I have Milotic on my team. The Ice and Water weaknesses suck.


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Shaymin @ Life Orb
Ability: Natural Cure
EVs: 32 HP/224 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Earth Power
- Hidden Power [Fire]
- Rest
- Seed Flare


Unlike Celebi, Shaymin isn't Pursuit weak and it doesn't have seven weaknesses. Sceptile may be faster than Shaymin but is very fraile. Sandstorm, Stealth Rocks, and Life Orb recoil will wear down Sceptile fast. On the other hand, Shaymin can reliably recover and has access to Seed Flare.

Shaymin wasn't popular before because the combination of Fire/Ground/Grass is resisted heavily by Dragon/Flying. Although Salamence shares the typing with Dragonite and Altaria, Salamence made opponent pay heavily for their switches.
With Salamence out of the way, Shaymin is a much more threatening Pokemon. His move-pool isn't huge but he does a better job than Celebi offensively. Thanks to its average Speed, Dragonite is not as much a threat as Salamence :P

The EV spread is standard, allowing me to outspeed positive Speed natured base 90 Pokemon.


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Milotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 248 HP/252 Def/8 Spd
Bold nature (+Def, -Atk)
- Recover
- Ice Beam
- Hidden Power [Electric]
- Surf

The reason I chose Milotic over all the other Bulky Waters was its access to Recover. Recover when paired with Milotic's great defenses makes for one tough Pokemon. The three attacks allow me to eliminate threats like Gyarados, Dragonite, Gliscor, and Heatran. I only wish I had more speed to tell Breloom to STFU and GTFO.

What Im really aiming for with my team is a very bulky offense. Milotic fits in well because she gives me an Ice, Water, and Steel resist facilitating Tyranitar and Dragonites job. Milotic, as mentioned, can Recover and with its bulky defenses can make great use of the move. Milotic can also recover the residual damage from constant switches!

I went with a physical spread to better handle Gyarados who is only 2HKO'd by HP Electric.


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Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/40 Def/216 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Crunch

CurseTar. He is my status-absorber and primary sweeper oddly. With Machamp, Breeloom, Heracross and Lucario out of the way, CurseTar is up for setting up on many Pokemon. Crunch has higher PP than Payback and a small chance to reduce my opponents Defense. With all around great defenses further boosted by Curse, Tyranitar will slowly rip your team apart? His Sand Stream ability not only raises his Sp.Def but it goes towards wearing down my opponent and increasing Gliscor's survivability (via miss haxs).

While RestTalk isnt a very reliable way of recovering, it does the job well enough and prolongs Tyranitar's life. After one Curse Tyranitar's defensive stats are 404 HP / 399 Def / 478 Sp.Def!!!



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Dragonite (M) @ Leftovers
Ability: Inner Focus
EVs: 224 HP/84 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Roost

I brought Dragonite into my team as a secondary sweeper. Dragonite has a vast movepool so until you see two moves it is hard to predict which set it is running. He has great defenses and although his great attack is not complimented by his average speed, he can overcome this with Dragon Dance. His chances of sweeping are further boosted by Roost allowing him to survive a few turns and shrug off Stealth Rocks.

The EV Spread allows Dragonite to beat out Jolly Tyranitar, Pokemon aiming to beat Jolly Tyranitar, and the Pokemon aiming to beat the Pokemon aiming to beat Jolly Tyranitar!

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Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/228 Def/32 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Roost
- Hidden Power [Grass]
- Heat Wave

Zapdos was added to better deal with certain threats. Gyarados and Scizor are dealt with rather well. Bulky Waters can eat a STAB Thunderbolt! Resisting Fighting, Steel, Grass, and Ground attacks mean Zapdos will have an easier time going up against Scizor, Breloom, and Infernape!

My team is on the verge of greatness Im just having trouble in the lead department. Thinking I should just bluff the Baton Pass chain with Ninjask or something.

Threatlist:

Azelf: Because of his EV spread, Tyranitar will take minimal damage from all variants of Azelf.

Breloom: He can be rather problematic because of Spore. After absorbing Spore, I can proceed to revenge kill him but it will be very costly.

Celebi: It depends on the set it is running. Tyranitar will often scare it off and if it lacks HP Ice Dragonite will walk all over it with its 4x resistance to Grass.

Dugtrio: Gliscor and Milotic can handle him pretty well.

Electivire: Annoying

Empoleon: SubPeteya has been quite annoying.

Flygon: Milotic can tank it rather well and fire back SE Ice beams.

Gengar: Depends on which moves it is carrying.

Gliscor: Milotic can tank it rather well and fire back SE Ice beams.

Gyarados: Milotic can tank it rather well and fire back SE HP Electrics.

Heatran: Milotic and Tyranitar can tank it pretty well. Tyranitar will set up on him :O


Heracross: Gliscor.

Infernape: Save HP Ice, Dragonite. Otherwise Milotic can abuse its frailness before succumbing to Grass Knot.

Jirachi: The Haxarachi are so0 annoying.

Kingdra: Tricky.

Lucario: Gliscor can remove him before he gets an Agility + Ice Punch off!

Machamp: Hard to counter without Slowbr0.

Magnezone: Shaymin and Tyranitar.

Mamoswine: Milotic can tank it rather well and fire back SE Surfs.

Metagross: I can 2HKO it with a lot of Pokemon who outspeed him. Shaymin, Gliscor, and Dragonite.

Ninjask: :|

Porygon-Z: Tyranitar can deal with him but will not like repeated HP Fighting.

Rhyperior: Milotic and Gliscor.

Roserade: Annoying :\

Rotom-A: Rotom-W is the only real problem maker for Tyranitar with its access to Hydro Pump.

Scizor: Banded versions can be disposed of by Gliscor and Milotic. Swords Dance Scizor can predict and nail Gliscor on a Roost so I have to be careful.

Snorlax: Who?

Starmie: Tyranitar can sorta bang with Starmie. Watch out for LO/CS Hydro Pump >.>

Suicune: Rather tricky to handle because if Shaymin is offed prematurely, Milotic will not beat it with Calm Mind.

Togekiss: Generally annoying :(

Tyranitar: Gliscor, Milotic, Shaymin, and Dragonite all deal SE damage to Tyranitar. Depending on the set and spread it is running, a different Pokemon is better suited for handling him.

Weavile: Milotic can handle its physical attacks rather well and answer back with ouchies.

Yanmega: Milotic can off it easily.

Zapdos: Tyranitar can use it for set up fodder.

Please bear with me, my awful formatting, and terrible English!
 
Slowbro @ Leftovers
Ability: Own Tempo
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Slack Off
- Ice Beam
- Hidden Power [Electric]
- Surf


This Slowbro set is Basically your Milotic set, but with better defense, Confusion Proof, and more resists. It also helps a lot with Machamp. ^_^
 
Slowbro is very strudy and can hit hard with STAB surf, but it has Psychic typing, and it makes it vulnurable to 2 pokemon: Tyraintar and Gengar. Both can hit very hard, and while Tyranitar has bulk, Gengar could SubSplit and outstall while spamming shadow ball. Thus, Psychic tends to be a bad defensive type and Milotic could outdo in certain situations.

Physically Defensive Zapdos could really get your team. It carries SE moves for Shaymin/Milotic/Gliscor/Dragonite, and Tyranitar won't do much as Zapdos has its own recovery, Roost, unless it gets few Curses up (which T-Tar will be able to do). But there are plethora of pokemon very capable to countering T-Tar on many teams: Scizor, Infernape, Lucario, etc. Even Curses won't save T-Tar from x4 weakness to Fighting, and your switches are quite vulnurable to Infernape and Lucario carrying other moves (HP Ice/Ice Punch)

I'm not sure why you're running an Azelf with Dual Screen, as Azelf has horrible defenses despite its speed. Try with Cresselia with its colossal defenses, and Ice Beam/Psychic. If not having Explosion is a put-off, you can opt for Claydol, which has Rapid Spin as a nice bonus also.
 
you need to reformat this. It's confusing to have your lead in the last spot of your party. move it to the front. you also need to explain a little more about each pokemon. the reason behind the EV's and moves and stuff, not just what it can beat and the object of the set.
 
Slowbro is very strudy and can hit hard with STAB surf, but it has Psychic typing, and it makes it vulnurable to 2 pokemon: Tyraintar and Gengar. Both can hit very hard, and while Tyranitar has bulk, Gengar could SubSplit and outstall while spamming shadow ball. Thus, Psychic tends to be a bad defensive type and Milotic could outdo in certain situations.

Physically Defensive Zapdos could really get your team. It carries SE moves for Shaymin/Milotic/Gliscor/Dragonite, and Tyranitar won't do much as Zapdos has its own recovery, Roost, unless it gets few Curses up (which T-Tar will be able to do). But there are plethora of pokemon very capable to countering T-Tar on many teams: Scizor, Infernape, Lucario, etc. Even Curses won't save T-Tar from x4 weakness to Fighting, and your switches are quite vulnurable to Infernape and Lucario carrying other moves (HP Ice/Ice Punch)

I'm not sure why you're running an Azelf with Dual Screen, as Azelf has horrible defenses despite its speed. Try with Cresselia with its colossal defenses, and Ice Beam/Psychic. If not having Explosion is a put-off, you can opt for Claydol, which has Rapid Spin as a nice bonus also.

I added Physically Defensive Zapdos. I know Zapdos got access to Roost this generation but a SleepTalk Zapdos might be superior for my team as it will fully allow me to abuse Pressure + Sandstorm. Ill also be able to handle Roserade leads and Breloom without Stone Edge much much better! Trying out the Roost Zapdos though.

you need to reformat this. It's confusing to have your lead in the last spot of your party. move it to the front. you also need to explain a little more about each pokemon. the reason behind the EV's and moves and stuff, not just what it can beat and the object of the set.

Updated the first post.
 
Hey Ouro interesting team you have there I have a few suggestions that may possibly help your team out!

This is a decent team nothing not one pokemon poses as a great threat. But one issue this team faces is ninjask. It easily sets up a subsitute on gliscor while u-turn wont break the sub which can end up ninjask setting up a swords dance while you break it's sub and baton passing to have a potential sweep against your team. The lack of using a phazer can be problematic in these type of situations. Sure you wont be facing ninjask very often but not having a phazer or a pokemon that has taunt is generally bad. The few ways you can solve this is using taunt on gliscor which will benefit you facing ninjask and also prevents slower leads from setting up stealth rock. Using taunt will generally end up in this type of scenario you would initially taunt the ninjask first turn lets say it protects next turn it will set up a substitute while you taunt. Taunt "Forces the target to use damaging moves for 3-5 turns." So for those 3-5 turns you can either go zapdos and strick it with thunderbolt while ninjask not being able to protect, swords dance, or baton pass and only use x-scissor unless they decide to switch out. So I would highly suggest you use taunt on gliscor over u-turn if you decide not to use a phazer.

The other problem with this team is kingdra any dragon dance variant of kingdra can be very troublesome to this team. The lack of having a steel type pokemon to switch into kingdra's outrage is a problem. Kingdra easily sets up on shaymin and milotic and with two strong stab attacks waterfall and outrage can easily sweep your team with you being able to do nothing in return and hope zapdos can survive an outrage and hit with thunderbolt. I would suggest you use rest talk heatran over zapdos to being able to switch into kingdras +1/+2 outrage generally take them well and roar them out. Having heatran on this team would give you the (lead f/w/g dragon) core. Also gives you the potential chance of burning your opponents pokemon with lava plumes 30% chance of burn.

Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 252 HP/48 Spd/208 SDef
Calm nature (+SDef, -Atk)
- Lava Plume- Rest
- Roar
- Sleep Talk

Good luck with the team!
 
I was considering adding Heatran over Gliscor to complete the F/W/G core. Milotic and Zapdos already do a great job of handling physical threats, and a specially defensive Heatran would give me a second special wall.
 
Mamoswine 1-2HKO's the entire team with SR down. Milotic takes 45.3% - 53.4% from Jolly LO EQ, so with SR you do have a minor chance of surviving, but that's hardly the best way of handling Mamoswine. Also that's the weakest offensive Mamoswine, so any Adamant ones or ones with CB flat out 2HKO.

Now the most obvious fix for a Mamo weakness is Bronzong, but I don't go suggesting him all the time cause he doesn't always fit well into a team. Here however, by replacing Gliscor with Bronzong, he does actually fit in quite well. Bronzong gives you a huge second resistance to Ice as currently you've only got Milotic covering 4 Ice weaks, he gives you your only Rock and Dragon resist, and his Steel typing gives plenty of extra defensive coverage in other places too. His only weakness to Fire is easily handled by Milotic, Tyranitar, and Dragonite who all have recovery to boot. A set like the following can set SR, and does a surprisingly good job of keeping things offensive:

Bronzong@ your choice of item
- SR
- Gyro Ball
- EQ
- Explosion
Nature: Relaxed
EVs: 252 HP, 152 Atk, 8 Def, 96 SpD
Ability: Levitate

Make sure to lower his speed IVs for Gyro Ball. The attack EVs give him a surprising punch, allowing him to OHKO Gengar with Gyro Ball and slap around plenty of other fast, frail sweepers too. If you don't like any of those moves, he has other options in Payback, Hypnosis, HP Ice, and even Grass Knot. Choice of item is up to you, leftovers help longevity, Occa Berry could turn the tables on Infernape and Heatran, Lum is helpful if you lead with him.
 
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