I have been working a lot lately so I haven’t had as much time available for battling as I would like. Keeping up with the metagame has become increasingly difficult since I can’t always participate in the active discussions.
With the banning of Salamence I decided to make a new team to test the new metagame. I played a little of Suspect so I had a very vague idea of what to expect. Finally an opportunity to use Shaymin!
I knew I wanted to use Shaymin in a team with Curse Tyranitar. I can’t find the original thread but I’m sure someone knows which team I’m talking about. It had RestTalk Rotom, Crunch CurseTar, Gliscor, Steel Plate SDSciz0r, Latias, and Skarmory. The team was almost a Stall Team. I ran my own version of it for a while, substituting Latias with Slowbro.
Reading the threads that often flare up in the Contributions & Corrections forum, I often get silly ideas. After reading what RaikouLover had to say on Milotic I decided I would eventually try it.
Im taking to the RMT boards again to get a bit of input on my team. I know its far from solid so there should be plenty to say!
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Roost
- Earthquake
- U-turn
Gliscor looks like such a jerk.
Gliscor has overall great physical defenses, is fast, has access to recover, and with Sand Veil can be very annoying. Gliscor's job is to facilitate Tyranitar's sweep, sorta.Whenever I play I always forget to replace Taunt with Aerial Ace to better deal with Machamp and Breloom but it always slips my mind and I end up finding Taunt useful.
Gliscor is another reason why I have Milotic on my team. The Ice and Water weaknesses suck.
Shaymin @ Life Orb
Ability: Natural Cure
EVs: 32 HP/224 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Earth Power
- Hidden Power [Fire]
- Rest
- Seed Flare
Unlike Celebi, Shaymin isn't Pursuit weak and it doesn't have seven weaknesses. Sceptile may be faster than Shaymin but is very fraile. Sandstorm, Stealth Rocks, and Life Orb recoil will wear down Sceptile fast. On the other hand, Shaymin can reliably recover and has access to Seed Flare.
Shaymin wasn't popular before because the combination of Fire/Ground/Grass is resisted heavily by Dragon/Flying. Although Salamence shares the typing with Dragonite and Altaria, Salamence made opponent pay heavily for their switches. With Salamence out of the way, Shaymin is a much more threatening Pokemon. His move-pool isn't huge but he does a better job than Celebi offensively. Thanks to its average Speed, Dragonite is not as much a threat as Salamence :P
The EV spread is standard, allowing me to outspeed positive Speed natured base 90 Pokemon.
Milotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 248 HP/252 Def/8 Spd
Bold nature (+Def, -Atk)
- Recover
- Ice Beam
- Hidden Power [Electric]
- Surf
The reason I chose Milotic over all the other Bulky Waters was its access to Recover. Recover when paired with Milotic's great defenses makes for one tough Pokemon. The three attacks allow me to eliminate threats like Gyarados, Dragonite, Gliscor, and Heatran. I only wish I had more speed to tell Breloom to STFU and GTFO.
What Im really aiming for with my team is a very bulky offense. Milotic fits in well because she gives me an Ice, Water, and Steel resist facilitating Tyranitar and Dragonites job. Milotic, as mentioned, can Recover and with its bulky defenses can make great use of the move. Milotic can also recover the residual damage from constant switches!
I went with a physical spread to better handle Gyarados who is only 2HKO'd by HP Electric.
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/40 Def/216 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Crunch
CurseTar. He is my status-absorber and primary sweeper oddly. With Machamp, Breeloom, Heracross and Lucario out of the way, CurseTar is up for setting up on many Pokemon. Crunch has higher PP than Payback and a small chance to reduce my opponents Defense. With all around great defenses further boosted by Curse, Tyranitar will slowly rip your team apart? His Sand Stream ability not only raises his Sp.Def but it goes towards wearing down my opponent and increasing Gliscor's survivability (via miss haxs).
While RestTalk isnt a very reliable way of recovering, it does the job well enough and prolongs Tyranitar's life. After one Curse Tyranitar's defensive stats are 404 HP / 399 Def / 478 Sp.Def!!!
Dragonite (M) @ Leftovers
Ability: Inner Focus
EVs: 224 HP/84 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Roost
I brought Dragonite into my team as a secondary sweeper. Dragonite has a vast movepool so until you see two moves it is hard to predict which set it is running. He has great defenses and although his great attack is not complimented by his average speed, he can overcome this with Dragon Dance. His chances of sweeping are further boosted by Roost allowing him to survive a few turns and shrug off Stealth Rocks.
The EV Spread allows Dragonite to beat out Jolly Tyranitar, Pokemon aiming to beat Jolly Tyranitar, and the Pokemon aiming to beat the Pokemon aiming to beat Jolly Tyranitar!
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/228 Def/32 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Roost
- Hidden Power [Grass]
- Heat Wave
Zapdos was added to better deal with certain threats. Gyarados and Scizor are dealt with rather well. Bulky Waters can eat a STAB Thunderbolt! Resisting Fighting, Steel, Grass, and Ground attacks mean Zapdos will have an easier time going up against Scizor, Breloom, and Infernape!
My team is on the verge of greatness Im just having trouble in the lead department. Thinking I should just bluff the Baton Pass chain with Ninjask or something.
Threatlist:
Azelf: Because of his EV spread, Tyranitar will take minimal damage from all variants of Azelf.
Breloom: He can be rather problematic because of Spore. After absorbing Spore, I can proceed to revenge kill him but it will be very costly.
Celebi: It depends on the set it is running. Tyranitar will often scare it off and if it lacks HP Ice Dragonite will walk all over it with its 4x resistance to Grass.
Dugtrio: Gliscor and Milotic can handle him pretty well.
Electivire: Annoying
Empoleon: SubPeteya has been quite annoying.
Flygon: Milotic can tank it rather well and fire back SE Ice beams.
Gengar: Depends on which moves it is carrying.
Gliscor: Milotic can tank it rather well and fire back SE Ice beams.
Gyarados: Milotic can tank it rather well and fire back SE HP Electrics.
Heatran: Milotic and Tyranitar can tank it pretty well. Tyranitar will set up on him :O
Heracross: Gliscor.
Infernape: Save HP Ice, Dragonite. Otherwise Milotic can abuse its frailness before succumbing to Grass Knot.
Jirachi: The Haxarachi are so0 annoying.
Kingdra: Tricky.
Lucario: Gliscor can remove him before he gets an Agility + Ice Punch off!
Machamp: Hard to counter without Slowbr0.
Magnezone: Shaymin and Tyranitar.
Mamoswine: Milotic can tank it rather well and fire back SE Surfs.
Metagross: I can 2HKO it with a lot of Pokemon who outspeed him. Shaymin, Gliscor, and Dragonite.
Ninjask: :|
Porygon-Z: Tyranitar can deal with him but will not like repeated HP Fighting.
Rhyperior: Milotic and Gliscor.
Roserade: Annoying :\
Rotom-A: Rotom-W is the only real problem maker for Tyranitar with its access to Hydro Pump.
Scizor: Banded versions can be disposed of by Gliscor and Milotic. Swords Dance Scizor can predict and nail Gliscor on a Roost so I have to be careful.
Snorlax: Who?
Starmie: Tyranitar can sorta bang with Starmie. Watch out for LO/CS Hydro Pump >.>
Suicune: Rather tricky to handle because if Shaymin is offed prematurely, Milotic will not beat it with Calm Mind.
Togekiss: Generally annoying :(
Tyranitar: Gliscor, Milotic, Shaymin, and Dragonite all deal SE damage to Tyranitar. Depending on the set and spread it is running, a different Pokemon is better suited for handling him.
Weavile: Milotic can handle its physical attacks rather well and answer back with ouchies.
Yanmega: Milotic can off it easily.
Zapdos: Tyranitar can use it for set up fodder.
Please bear with me, my awful formatting, and terrible English!
With the banning of Salamence I decided to make a new team to test the new metagame. I played a little of Suspect so I had a very vague idea of what to expect. Finally an opportunity to use Shaymin!

I knew I wanted to use Shaymin in a team with Curse Tyranitar. I can’t find the original thread but I’m sure someone knows which team I’m talking about. It had RestTalk Rotom, Crunch CurseTar, Gliscor, Steel Plate SDSciz0r, Latias, and Skarmory. The team was almost a Stall Team. I ran my own version of it for a while, substituting Latias with Slowbro.
Reading the threads that often flare up in the Contributions & Corrections forum, I often get silly ideas. After reading what RaikouLover had to say on Milotic I decided I would eventually try it.
Im taking to the RMT boards again to get a bit of input on my team. I know its far from solid so there should be plenty to say!

Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Roost
- Earthquake
- U-turn
Gliscor looks like such a jerk.
Gliscor has overall great physical defenses, is fast, has access to recover, and with Sand Veil can be very annoying. Gliscor's job is to facilitate Tyranitar's sweep, sorta.Whenever I play I always forget to replace Taunt with Aerial Ace to better deal with Machamp and Breloom but it always slips my mind and I end up finding Taunt useful.
Gliscor is another reason why I have Milotic on my team. The Ice and Water weaknesses suck.

Shaymin @ Life Orb
Ability: Natural Cure
EVs: 32 HP/224 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Earth Power
- Hidden Power [Fire]
- Rest
- Seed Flare
Unlike Celebi, Shaymin isn't Pursuit weak and it doesn't have seven weaknesses. Sceptile may be faster than Shaymin but is very fraile. Sandstorm, Stealth Rocks, and Life Orb recoil will wear down Sceptile fast. On the other hand, Shaymin can reliably recover and has access to Seed Flare.
Shaymin wasn't popular before because the combination of Fire/Ground/Grass is resisted heavily by Dragon/Flying. Although Salamence shares the typing with Dragonite and Altaria, Salamence made opponent pay heavily for their switches. With Salamence out of the way, Shaymin is a much more threatening Pokemon. His move-pool isn't huge but he does a better job than Celebi offensively. Thanks to its average Speed, Dragonite is not as much a threat as Salamence :P
The EV spread is standard, allowing me to outspeed positive Speed natured base 90 Pokemon.

Milotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 248 HP/252 Def/8 Spd
Bold nature (+Def, -Atk)
- Recover
- Ice Beam
- Hidden Power [Electric]
- Surf
The reason I chose Milotic over all the other Bulky Waters was its access to Recover. Recover when paired with Milotic's great defenses makes for one tough Pokemon. The three attacks allow me to eliminate threats like Gyarados, Dragonite, Gliscor, and Heatran. I only wish I had more speed to tell Breloom to STFU and GTFO.
What Im really aiming for with my team is a very bulky offense. Milotic fits in well because she gives me an Ice, Water, and Steel resist facilitating Tyranitar and Dragonites job. Milotic, as mentioned, can Recover and with its bulky defenses can make great use of the move. Milotic can also recover the residual damage from constant switches!
I went with a physical spread to better handle Gyarados who is only 2HKO'd by HP Electric.

Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/40 Def/216 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Crunch
CurseTar. He is my status-absorber and primary sweeper oddly. With Machamp, Breeloom, Heracross and Lucario out of the way, CurseTar is up for setting up on many Pokemon. Crunch has higher PP than Payback and a small chance to reduce my opponents Defense. With all around great defenses further boosted by Curse, Tyranitar will slowly rip your team apart? His Sand Stream ability not only raises his Sp.Def but it goes towards wearing down my opponent and increasing Gliscor's survivability (via miss haxs).
While RestTalk isnt a very reliable way of recovering, it does the job well enough and prolongs Tyranitar's life. After one Curse Tyranitar's defensive stats are 404 HP / 399 Def / 478 Sp.Def!!!

Dragonite (M) @ Leftovers
Ability: Inner Focus
EVs: 224 HP/84 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Roost
I brought Dragonite into my team as a secondary sweeper. Dragonite has a vast movepool so until you see two moves it is hard to predict which set it is running. He has great defenses and although his great attack is not complimented by his average speed, he can overcome this with Dragon Dance. His chances of sweeping are further boosted by Roost allowing him to survive a few turns and shrug off Stealth Rocks.
The EV Spread allows Dragonite to beat out Jolly Tyranitar, Pokemon aiming to beat Jolly Tyranitar, and the Pokemon aiming to beat the Pokemon aiming to beat Jolly Tyranitar!

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/228 Def/32 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Roost
- Hidden Power [Grass]
- Heat Wave
Zapdos was added to better deal with certain threats. Gyarados and Scizor are dealt with rather well. Bulky Waters can eat a STAB Thunderbolt! Resisting Fighting, Steel, Grass, and Ground attacks mean Zapdos will have an easier time going up against Scizor, Breloom, and Infernape!
My team is on the verge of greatness Im just having trouble in the lead department. Thinking I should just bluff the Baton Pass chain with Ninjask or something.
Threatlist:
Azelf: Because of his EV spread, Tyranitar will take minimal damage from all variants of Azelf.
Breloom: He can be rather problematic because of Spore. After absorbing Spore, I can proceed to revenge kill him but it will be very costly.
Celebi: It depends on the set it is running. Tyranitar will often scare it off and if it lacks HP Ice Dragonite will walk all over it with its 4x resistance to Grass.
Dugtrio: Gliscor and Milotic can handle him pretty well.
Electivire: Annoying
Empoleon: SubPeteya has been quite annoying.
Flygon: Milotic can tank it rather well and fire back SE Ice beams.
Gengar: Depends on which moves it is carrying.
Gliscor: Milotic can tank it rather well and fire back SE Ice beams.
Gyarados: Milotic can tank it rather well and fire back SE HP Electrics.
Heatran: Milotic and Tyranitar can tank it pretty well. Tyranitar will set up on him :O
Heracross: Gliscor.
Infernape: Save HP Ice, Dragonite. Otherwise Milotic can abuse its frailness before succumbing to Grass Knot.
Jirachi: The Haxarachi are so0 annoying.
Kingdra: Tricky.
Lucario: Gliscor can remove him before he gets an Agility + Ice Punch off!
Machamp: Hard to counter without Slowbr0.
Magnezone: Shaymin and Tyranitar.
Mamoswine: Milotic can tank it rather well and fire back SE Surfs.
Metagross: I can 2HKO it with a lot of Pokemon who outspeed him. Shaymin, Gliscor, and Dragonite.
Ninjask: :|
Porygon-Z: Tyranitar can deal with him but will not like repeated HP Fighting.
Rhyperior: Milotic and Gliscor.
Roserade: Annoying :\
Rotom-A: Rotom-W is the only real problem maker for Tyranitar with its access to Hydro Pump.
Scizor: Banded versions can be disposed of by Gliscor and Milotic. Swords Dance Scizor can predict and nail Gliscor on a Roost so I have to be careful.
Snorlax: Who?
Starmie: Tyranitar can sorta bang with Starmie. Watch out for LO/CS Hydro Pump >.>
Suicune: Rather tricky to handle because if Shaymin is offed prematurely, Milotic will not beat it with Calm Mind.
Togekiss: Generally annoying :(
Tyranitar: Gliscor, Milotic, Shaymin, and Dragonite all deal SE damage to Tyranitar. Depending on the set and spread it is running, a different Pokemon is better suited for handling him.
Weavile: Milotic can handle its physical attacks rather well and answer back with ouchies.
Yanmega: Milotic can off it easily.
Zapdos: Tyranitar can use it for set up fodder.
Please bear with me, my awful formatting, and terrible English!